become_doctor_decision = {
	picture = "gfx/interface/illustrations/decisions/stone.dds"
	
	is_shown = { NOT = { has_trait = ak_doctor } }

	ai_check_interval = 0

	#cooldown = { days = 0 }
	
	desc = become_doctor_decision_desc

	effect = {
		trigger_event = {
			id = ak.0005
		}
	}

	cost = { 
		gold = { value = 10 } 
	}		

	ai_potential = {
		always = no
	}

	ai_will_do = {
		base = 0
	}
}