seek_improve_self_decision = {
	picture = "gfx/interface/illustrations/decisions/decision_activity.dds"
	ai_check_interval = 60
	
	cooldown = { days = life_lessons_cooldown_time }
	
	desc = seek_improve_self_decision_opening_desc
	selection_tooltip = seek_improve_self_decision_tooltip
	
	is_shown = {
		OR= {
			is_landed = yes
			is_knight = yes
		}
	}
	
	is_valid_showing_failures_only = {
		is_available_adult = yes
	}
	
	effect = {
		trigger_event = life_lessons.0001
	}
	
	ai_potential = {
		OR= {
			is_landed = yes
			is_knight = yes
		}
	}
	
	ai_will_do = {
		base = 50
		
		modifier = {
			add = 25
			OR = {
				is_knight = yes
				has_council_position = councillor_marshal
				has_council_position = councillor_chancellor
				has_council_position = councillor_steward
				has_council_position = councillor_spymaster
				has_council_position = councillor_court_chaplain
			}
		}
	}
}