# FrontlineBunkers


![Image](https://i.imgur.com/WAEzk68.png)

Update of Wuergers mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1545794905
with permission.
If you like the mod, show the original author your appreciation here: 
https://ko-fi.com/wuergerking]![Image](https://i.imgur.com/gmaqOA3.png)


- All guns should now show range when placed
- 1.0 version should have the correct rotation of the turret
- Added the CE-patch into the mod

![Image](https://i.imgur.com/7Gzt3Rg.png)


[table]
    [tr]
        [td]https://invite.gg/Mlie]![Image](https://i.imgur.com/zdzzBrc.png)
[/td]
        [td]https://github.com/emipa606/FrontlineBunkers]![Image](https://i.imgur.com/kTkpTOE.png)
[/td]
    [/tr]
[/table]
	
![Image](https://i.imgur.com/NOW7jU1.png)

=====Changelog V.3======
- Fixed Bug: Ammonition of the Mgs is now forbidable
======================

=====Changelog V.2=====
- Bug Fix: Enemys won&apos;t spawn with MGs in Inventory during raid
- Fixed Sound Volume (I&apos;m really sorry)
=====================

=====Changelog=====
- adjusted volume of mgs
- mgs now need ammo (machine table)
- raised cooldown of mgs
- lowered damage of mgs
- extra for you lloki: Now with inner corners!
====================

This mod provides an additional way to fortify your Frontline with new bunker structures:

[u]General[/u]:

- This should be fully compatible with [1.0] savegames
- You need to do research in order to get these structures.
- The bunkerroof is not a real roof as of terms of game mechanics, you still will have to build a room like in vanilla 

[u]Structures[/u]:

*Bunker wall:*
Slope walls are the foundation of your bunker. Needs A LOT of resources to build but can withstand even the hardest bombardement. Bombs harm it more than ordinary bullets. Takes a lot of time to be set up.

*Bunker embrasure:*
Waist high walls grant your pawns a spot to use their own arms in combat and also provides some cover (70%) . Also in contrast to the ordinary sanbags, enemys can&apos;t climp over these structures. Bombs harm it more than ordinary bullets. Takes a lot of time to be set up.

*Bunker door:*
A heavy door granting passage inside the bunker. It can only be opened manually. Holds of fire for a long time, but costs a lot of resources. Bombs harm it more than ordinary bullets. Takes a lot of time to be set up.

*Bunkerroof:*
A semi transparent roofing. Comes in the sizes 5x5 and 3x3. *[notification: More sizes MIGHT come on demand, maybe start a discussion here.]*  Does not hold a roof by itself, it needs surroundings. Takes a lot of time to be set up.

[u]Machine Guns:[/u]

*MG 08/15:*
A build in &quot;Light&quot;-Machine-Gun from the great war. Stats:
- Range: 30
- Damage: 8
- Accuracy: long 60 - medium 70 - short 80 - touch  30
- Shots fired in one burst: 12
- Rate of fire: 0.15 sec per shot
- Reload time: 4 secs (aka cooldown)
- Magazine size: 60 rounds

*MG 34:*
A build in &quot;Medium&quot;-Machine-Gun. Stats:
- Range: 30
- Damage: 10
- Accuracy: long 60 - medium 70 - short 80 - touch  30
- Shots fired in one burst: 12
- Rate of fire: 0.083 sec per shot
- Reload time: 4 secs (aka cooldown)
- Magazine size: 60 rounds

*MG 42:*
A build in &quot;Heavy&quot;-Machine-Gun. Stats:
- Range: 30
- Damage: 10
- Accuracy: long 50 - medium 65 - short 80 - touch  30
- Shots fired in one burst: 18
- Rate of fire: 0.03 sec per shot
- Reload time: 2 secs (aka cooldown)
- Magazine size: 90 rounds



Feel free to leave a comment and please report back any occuring bugs. And finally: Have Fun.

![Image](https://i.imgur.com/Rs6T6cr.png)



-  See if the the error persists if you just have this mod and its requirements active.
-  If not, try adding your other mods until it happens again.
-  Post your error-log using https://steamcommunity.com/workshop/filedetails/?id=818773962]HugsLib and command Ctrl+F12
-  For best support, please use the Discord-channel for error-reporting.
-  Do not report errors by making a discussion-thread, I get no notification of that.
-  If you have the solution for a problem, please post it to the GitHub repository.



