NEW TRAITS:
1.added bad hunter(its the opposite of my hunter trait and animals will be more likely to attack back up to 50%)
CHANGES:
This is a rather large update i been working on for you guys, this update wont be focusing on adding new traits but rather rebalancing them and adding new catagorys for them!
i have created and moved a vast amount of my traits into there own sections which means your pawns will have alot more trait options and it will make my traits more relevant.
your traits will most likely reroll because of this but it is something that has to be done so you can have a better experience.

1.rebalanced Deathly ill(i felt like no immune system was a bit too much of a penalty so they will have a -70% immune system)
2.fixed the bad miner trait(wasnt providing the penalty but rather the buff
3.fixed the name of irresistible
4.the tamer trait has been buffed from 20% to 30%
5.the nano-immune trait has recieved a buff from 100% immunity to 150% immunity

WARNING: this update will most likely reroll your traits on your characters if you already have a save with this mod.

PLEASE NOTE:
any requested traits that make it to the mod may or may not be changed slightly or more different from how you asked
for balancing reasons.