add_administrator_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = administrator
		}
	}
}

remove_administrator_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = administrator
		}
	}
}
add_adulterer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = adulterer
		}
	}
}

remove_adulterer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = adulterer
		}
	}
}
add_adventurer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = adventurer
		}
	}
}

remove_adventurer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = adventurer
		}
	}
}
add_aggressive_attacker_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = aggressive_attacker
		}
	}
}

remove_aggressive_attacker_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = aggressive_attacker
		}
	}
}
add_albino_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = albino
		}
	}
}

remove_albino_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = albino
		}
	}
}
add_ambitious_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = ambitious
		}
	}
}

remove_ambitious_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = ambitious
		}
	}
}
add_arbitrary_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = arbitrary
		}
	}
}

remove_arbitrary_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = arbitrary
		}
	}
}
add_architect_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = architect
		}
	}
}

remove_architect_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = architect
		}
	}
}
add_arrogant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = arrogant
		}
	}
}

remove_arrogant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = arrogant
		}
	}
}
add_athletic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = athletic
		}
	}
}

remove_athletic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = athletic
		}
	}
}
add_august_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = august
		}
	}
}

remove_august_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = august
		}
	}
}
add_augustus_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = augustus
		}
	}
}

remove_augustus_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = augustus
		}
	}
}
add_avaricious_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = avaricious
		}
	}
}

remove_avaricious_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = avaricious
		}
	}
}
add_bastard_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = bastard
		}
	}
}

remove_bastard_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = bastard
		}
	}
}
add_bastard_founder_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = bastard_founder
		}
	}
}

remove_bastard_founder_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = bastard_founder
		}
	}
}
add_beauty_bad_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = beauty_bad_1
		}
	}
}

remove_beauty_bad_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = beauty_bad_1
		}
	}
}
add_beauty_bad_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = beauty_bad_2
		}
	}
}

remove_beauty_bad_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = beauty_bad_2
		}
	}
}
add_beauty_bad_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = beauty_bad_3
		}
	}
}

remove_beauty_bad_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = beauty_bad_3
		}
	}
}
add_beauty_good_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = beauty_good_1
		}
	}
}

remove_beauty_good_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = beauty_good_1
		}
	}
}
add_beauty_good_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = beauty_good_2
		}
	}
}

remove_beauty_good_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = beauty_good_2
		}
	}
}
add_beauty_good_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = beauty_good_3
		}
	}
}

remove_beauty_good_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = beauty_good_3
		}
	}
}
add_berserker_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = berserker
		}
	}
}

remove_berserker_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = berserker
		}
	}
}
add_blademaster_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = blademaster_1
		}
	}
}

remove_blademaster_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = blademaster_1
		}
	}
}
add_blademaster_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = blademaster_2
		}
	}
}

remove_blademaster_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = blademaster_2
		}
	}
}
add_blademaster_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = blademaster_3
		}
	}
}

remove_blademaster_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = blademaster_3
		}
	}
}
add_bleeder_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = bleeder
		}
	}
}

remove_bleeder_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = bleeder
		}
	}
}
add_blind_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = blind
		}
	}
}

remove_blind_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = blind
		}
	}
}
add_blood_of_prophet_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = blood_of_prophet
		}
	}
}

remove_blood_of_prophet_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = blood_of_prophet
		}
	}
}
add_blood_of_the_prophet_parent_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = blood_of_the_prophet_parent
		}
	}
}

remove_blood_of_the_prophet_parent_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = blood_of_the_prophet_parent
		}
	}
}
add_born_in_the_purple_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = born_in_the_purple
		}
	}
}

remove_born_in_the_purple_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = born_in_the_purple
		}
	}
}
add_bossy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = bossy
		}
	}
}

remove_bossy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = bossy
		}
	}
}
add_brave_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = brave
		}
	}
}

remove_brave_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = brave
		}
	}
}
add_bubonic_plague_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = bubonic_plague
		}
	}
}

remove_bubonic_plague_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = bubonic_plague
		}
	}
}
add_callous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = callous
		}
	}
}

remove_callous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = callous
		}
	}
}
add_calm_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = calm
		}
	}
}

remove_calm_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = calm
		}
	}
}
add_cancer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = cancer
		}
	}
}

remove_cancer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = cancer
		}
	}
}
add_cannibal_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = cannibal
		}
	}
}

remove_cannibal_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = cannibal
		}
	}
}
add_cautious_leader_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = cautious_leader
		}
	}
}

remove_cautious_leader_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = cautious_leader
		}
	}
}
add_celibate_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = celibate
		}
	}
}

remove_celibate_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = celibate
		}
	}
}
add_chakravarti_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = chakravarti
		}
	}
}

remove_chakravarti_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = chakravarti
		}
	}
}
add_charming_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = charming
		}
	}
}

remove_charming_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = charming
		}
	}
}
add_chaste_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = chaste
		}
	}
}

remove_chaste_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = chaste
		}
	}
}
add_child_of_concubine_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = child_of_concubine
		}
	}
}

remove_child_of_concubine_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = child_of_concubine
		}
	}
}
add_clubfooted_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = clubfooted
		}
	}
}

remove_clubfooted_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = clubfooted
		}
	}
}
add_comfort_eater_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = comfort_eater
		}
	}
}

remove_comfort_eater_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = comfort_eater
		}
	}
}
add_compassionate_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = compassionate
		}
	}
}

remove_compassionate_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = compassionate
		}
	}
}
add_confider_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = confider
		}
	}
}

remove_confider_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = confider
		}
	}
}
add_congenital_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = congenital
		}
	}
}

remove_congenital_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = congenital
		}
	}
}
add_congenital_big_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = congenital_big
		}
	}
}

remove_congenital_big_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = congenital_big
		}
	}
}
add_consecrated_blood_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = consecrated_blood
		}
	}
}

remove_consecrated_blood_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = consecrated_blood
		}
	}
}
add_consumption_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = consumption
		}
	}
}

remove_consumption_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = consumption
		}
	}
}
add_content_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = content
		}
	}
}

remove_content_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = content
		}
	}
}
add_contrite_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = contrite
		}
	}
}

remove_contrite_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = contrite
		}
	}
}
add_craven_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = craven
		}
	}
}

remove_craven_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = craven
		}
	}
}
add_crusader_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = crusader
		}
	}
}

remove_crusader_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = crusader
		}
	}
}
add_crusader_king_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = crusader_king
		}
	}
}

remove_crusader_king_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = crusader_king
		}
	}
}
add_curious_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = curious
		}
	}
}

remove_curious_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = curious
		}
	}
}
add_cynical_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = cynical
		}
	}
}

remove_cynical_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = cynical
		}
	}
}
add_deceitful_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = deceitful
		}
	}
}

remove_deceitful_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = deceitful
		}
	}
}
add_denounced_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = denounced
		}
	}
}

remove_denounced_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = denounced
		}
	}
}
add_depressed_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = depressed_1
		}
	}
}

remove_depressed_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = depressed_1
		}
	}
}
add_depressed_genetic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = depressed_genetic
		}
	}
}

remove_depressed_genetic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = depressed_genetic
		}
	}
}
add_desert_warrior_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = desert_warrior
		}
	}
}

remove_desert_warrior_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = desert_warrior
		}
	}
}
add_deviant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = deviant
		}
	}
}

remove_deviant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = deviant
		}
	}
}
add_devoted_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = devoted
		}
	}
}

remove_devoted_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = devoted
		}
	}
}
add_diligent_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = diligent
		}
	}
}

remove_diligent_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = diligent
		}
	}
}
add_diplomat_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = diplomat
		}
	}
}

remove_diplomat_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = diplomat
		}
	}
}
add_disfigured_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = disfigured
		}
	}
}

remove_disfigured_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = disfigured
		}
	}
}
add_disinherited_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = disinherited
		}
	}
}

remove_disinherited_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = disinherited
		}
	}
}
add_disputed_heritage_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = disputed_heritage
		}
	}
}

remove_disputed_heritage_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = disputed_heritage
		}
	}
}
add_divine_blood_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = divine_blood
		}
	}
}

remove_divine_blood_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = divine_blood
		}
	}
}
add_drunkard_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = drunkard
		}
	}
}

remove_drunkard_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = drunkard
		}
	}
}
add_dull_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = dull
		}
	}
}

remove_dull_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = dull
		}
	}
}
add_dwarf_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = dwarf
		}
	}
}

remove_dwarf_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = dwarf
		}
	}
}
add_early_great_pox_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = early_great_pox
		}
	}
}

remove_early_great_pox_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = early_great_pox
		}
	}
}

add_education_diplomacy_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_diplomacy_1
		}
	}
}

remove_education_diplomacy_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_diplomacy_1
		}
	}
}
add_education_diplomacy_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_diplomacy_2
		}
	}
}

remove_education_diplomacy_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_diplomacy_2
		}
	}
}
add_education_diplomacy_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_diplomacy_3
		}
	}
}

remove_education_diplomacy_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_diplomacy_3
		}
	}
}
add_education_diplomacy_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_diplomacy_4
		}
	}
}

remove_education_diplomacy_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_diplomacy_4
		}
	}
}
add_education_intrigue_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_intrigue_1
		}
	}
}

remove_education_intrigue_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_intrigue_1
		}
	}
}
add_education_intrigue_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_intrigue_2
		}
	}
}

remove_education_intrigue_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_intrigue_2
		}
	}
}
add_education_intrigue_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_intrigue_3
		}
	}
}

remove_education_intrigue_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_intrigue_3
		}
	}
}
add_education_intrigue_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_intrigue_4
		}
	}
}

remove_education_intrigue_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_intrigue_4
		}
	}
}
add_education_learning_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_learning_1
		}
	}
}

remove_education_learning_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_learning_1
		}
	}
}
add_education_learning_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_learning_2
		}
	}
}

remove_education_learning_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_learning_2
		}
	}
}
add_education_learning_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_learning_3
		}
	}
}

remove_education_learning_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_learning_3
		}
	}
}
add_education_learning_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_learning_4
		}
	}
}

remove_education_learning_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_learning_4
		}
	}
}
add_education_martial_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_martial_1
		}
	}
}

remove_education_martial_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_martial_1
		}
	}
}
add_education_martial_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_martial_2
		}
	}
}

remove_education_martial_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_martial_2
		}
	}
}
add_education_martial_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_martial_3
		}
	}
}

remove_education_martial_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_martial_3
		}
	}
}
add_education_martial_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_martial_4
		}
	}
}

remove_education_martial_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_martial_4
		}
	}
}
add_education_martial_prowess_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_martial_prowess_1
		}
	}
}

remove_education_martial_prowess_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_martial_prowess_1
		}
	}
}
add_education_martial_prowess_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_martial_prowess_2
		}
	}
}

remove_education_martial_prowess_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_martial_prowess_2
		}
	}
}
add_education_martial_prowess_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_martial_prowess_3
		}
	}
}

remove_education_martial_prowess_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_martial_prowess_3
		}
	}
}
add_education_martial_prowess_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_martial_prowess_4
		}
	}
}

remove_education_martial_prowess_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_martial_prowess_4
		}
	}
}
add_education_stewardship_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_stewardship_1
		}
	}
}

remove_education_stewardship_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_stewardship_1
		}
	}
}
add_education_stewardship_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_stewardship_2
		}
	}
}

remove_education_stewardship_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_stewardship_2
		}
	}
}
add_education_stewardship_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_stewardship_3
		}
	}
}

remove_education_stewardship_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_stewardship_3
		}
	}
}
add_education_stewardship_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = education_stewardship_4
		}
	}
}

remove_education_stewardship_4_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = education_stewardship_4
		}
	}
}
add_eunuch_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = eunuch
		}
	}
}

remove_eunuch_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = eunuch
		}
	}
}
add_excommunicated_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = excommunicated
		}
	}
}

remove_excommunicated_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = excommunicated
		}
	}
}
add_faith_warrior_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = faith_warrior
		}
	}
}

remove_faith_warrior_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = faith_warrior
		}
	}
}
add_family_first_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = family_first
		}
	}
}

remove_family_first_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = family_first
		}
	}
}
add_fecund_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = fecund
		}
	}
}

remove_fecund_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = fecund
		}
	}
}
add_fickle_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = fickle
		}
	}
}

remove_fickle_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = fickle
		}
	}
}

add_flagellant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = flagellant
		}
	}
}

remove_flagellant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = flagellant
		}
	}
}
add_flexible_leader_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = flexible_leader
		}
	}
}

remove_flexible_leader_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = flexible_leader
		}
	}
}
add_forder_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = forder
		}
	}
}

remove_forder_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = forder
		}
	}
}
add_forest_fighter_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = forest_fighter
		}
	}
}

remove_forest_fighter_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = forest_fighter
		}
	}
}
add_forgiving_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = forgiving
		}
	}
}

remove_forgiving_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = forgiving
		}
	}
}
add_fornicator_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = fornicator
		}
	}
}

remove_fornicator_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = fornicator
		}
	}
}
add_gallant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = gallant
		}
	}
}

remove_gallant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = gallant
		}
	}
}
add_generous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = generous
		}
	}
}

remove_generous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = generous
		}
	}
}
add_giant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = giant
		}
	}
}

remove_giant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = giant
		}
	}
}
add_gluttonous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = gluttonous
		}
	}
}

remove_gluttonous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = gluttonous
		}
	}
}

add_gout_ridden_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = gout_ridden
		}
	}
}

remove_gout_ridden_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = gout_ridden
		}
	}
}
add_greatest_of_khans_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = greatest_of_khans
		}
	}
}

remove_greatest_of_khans_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = greatest_of_khans
		}
	}
}
add_great_pox_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = great_pox
		}
	}
}

remove_great_pox_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = great_pox
		}
	}
}
add_greedy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = greedy
		}
	}
}

remove_greedy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = greedy
		}
	}
}
add_gregarious_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = gregarious
		}
	}
}

remove_gregarious_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = gregarious
		}
	}
}
add_hajjaj_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = hajjaj
		}
	}
}

remove_hajjaj_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = hajjaj
		}
	}
}
add_hashishiyah_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = hashishiyah
		}
	}
}

remove_hashishiyah_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = hashishiyah
		}
	}
}
add_henbane_addict_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = henbane_addict
		}
	}
}

remove_henbane_addict_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = henbane_addict
		}
	}
}
add_herbalist_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = herbalist_1
		}
	}
}

remove_herbalist_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = herbalist_1
		}
	}
}
add_herbalist_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = herbalist_2
		}
	}
}

remove_herbalist_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = herbalist_2
		}
	}
}
add_herbalist_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = herbalist_3
		}
	}
}

remove_herbalist_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = herbalist_3
		}
	}
}
add_heresiarch_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = heresiarch
		}
	}
}

remove_heresiarch_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = heresiarch
		}
	}
}
add_holy_warrior_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = holy_warrior
		}
	}
}

remove_holy_warrior_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = holy_warrior
		}
	}
}
add_honest_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = honest
		}
	}
}

remove_honest_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = honest
		}
	}
}
add_humble_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = humble
		}
	}
}

remove_humble_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = humble
		}
	}
}
add_hunchbacked_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = hunchbacked
		}
	}
}

remove_hunchbacked_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = hunchbacked
		}
	}
}

add_hunter_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = hunter_1
		}
	}
}

remove_hunter_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = hunter_1
		}
	}
}
add_hunter_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = hunter_2
		}
	}
}

remove_hunter_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = hunter_2
		}
	}
}
add_hunter_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = hunter_3
		}
	}
}

remove_hunter_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = hunter_3
		}
	}
}
add_ill_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = ill
		}
	}
}

remove_ill_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = ill
		}
	}
}
add_impatient_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = impatient
		}
	}
}

remove_impatient_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = impatient
		}
	}
}
add_impotent_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = impotent
		}
	}
}

remove_impotent_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = impotent
		}
	}
}
add_improvident_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = improvident
		}
	}
}

remove_improvident_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = improvident
		}
	}
}
add_inappetetic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = inappetetic
		}
	}
}

remove_inappetetic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = inappetetic
		}
	}
}
add_inbred_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = inbred
		}
	}
}

remove_inbred_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = inbred
		}
	}
}
add_incapable_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = incapable
		}
	}
}

remove_incapable_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = incapable
		}
	}
}
add_incestuous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = incestuous
		}
	}
}

remove_incestuous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = incestuous
		}
	}
}
add_infertile_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = infertile
		}
	}
}

remove_infertile_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = infertile
		}
	}
}
add_infirm_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = infirm
		}
	}
}

remove_infirm_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = infirm
		}
	}
}
add_intellect_bad_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = intellect_bad_1
		}
	}
}

remove_intellect_bad_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = intellect_bad_1
		}
	}
}
add_intellect_bad_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = intellect_bad_2
		}
	}
}

remove_intellect_bad_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = intellect_bad_2
		}
	}
}
add_intellect_bad_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = intellect_bad_3
		}
	}
}

remove_intellect_bad_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = intellect_bad_3
		}
	}
}
add_intellect_good_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = intellect_good_1
		}
	}
}

remove_intellect_good_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = intellect_good_1
		}
	}
}
add_intellect_good_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = intellect_good_2
		}
	}
}

remove_intellect_good_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = intellect_good_2
		}
	}
}
add_intellect_good_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = intellect_good_3
		}
	}
}

remove_intellect_good_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = intellect_good_3
		}
	}
}
add_irritable_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = irritable
		}
	}
}

remove_irritable_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = irritable
		}
	}
}
add_journaller_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = journaller
		}
	}
}

remove_journaller_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = journaller
		}
	}
}
add_jungle_stalker_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = jungle_stalker
		}
	}
}

remove_jungle_stalker_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = jungle_stalker
		}
	}
}
add_just_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = just
		}
	}
}

remove_just_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = just
		}
	}
}
add_kinslayer_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = kinslayer_1
		}
	}
}

remove_kinslayer_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = kinslayer_1
		}
	}
}
add_kinslayer_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = kinslayer_2
		}
	}
}

remove_kinslayer_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = kinslayer_2
		}
	}
}
add_kinslayer_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = kinslayer_3
		}
	}
}

remove_kinslayer_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = kinslayer_3
		}
	}
}
add_lazy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = lazy
		}
	}
}

remove_lazy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = lazy
		}
	}
}
add_legitimized_bastard_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = legitimized_bastard
		}
	}
}

remove_legitimized_bastard_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = legitimized_bastard
		}
	}
}
add_leper_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = leper
		}
	}
}

remove_leper_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = leper
		}
	}
}
add_lifestyle_herbalist_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = lifestyle_herbalist
		}
	}
}

remove_lifestyle_herbalist_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = lifestyle_herbalist
		}
	}
}
add_lisping_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = lisping
		}
	}
}

remove_lisping_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = lisping
		}
	}
}
add_logistician_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = logistician
		}
	}
}

remove_logistician_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = logistician
		}
	}
}
add_lovers_pox_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = lovers_pox
		}
	}
}

remove_lovers_pox_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = lovers_pox
		}
	}
}
add_lunatic_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = lunatic_1
		}
	}
}

remove_lunatic_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = lunatic_1
		}
	}
}
add_lunatic_genetic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = lunatic_genetic
		}
	}
}

remove_lunatic_genetic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = lunatic_genetic
		}
	}
}
add_lustful_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = lustful
		}
	}
}

remove_lustful_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = lustful
		}
	}
}
add_maimed_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = maimed
		}
	}
}

remove_maimed_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = maimed
		}
	}
}
add_military_engineer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = military_engineer
		}
	}
}

remove_military_engineer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = military_engineer
		}
	}
}
add_mirza_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = mirza
		}
	}
}

remove_mirza_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = mirza
		}
	}
}
add_mujahid_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = mujahid
		}
	}
}

remove_mujahid_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = mujahid
		}
	}
}
add_murderer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = murderer
		}
	}
}

remove_murderer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = murderer
		}
	}
}
add_mystic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = mystic
		}
	}
}

remove_mystic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = mystic
		}
	}
}
add_mystic_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = mystic_1
		}
	}
}

remove_mystic_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = mystic_1
		}
	}
}
add_mystic_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = mystic_2
		}
	}
}

remove_mystic_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = mystic_2
		}
	}
}
add_mystic_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = mystic_3
		}
	}
}

remove_mystic_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = mystic_3
		}
	}
}
add_one_eyed_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = one_eyed
		}
	}
}

remove_one_eyed_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = one_eyed
		}
	}
}
add_one_legged_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = one_legged
		}
	}
}

remove_one_legged_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = one_legged
		}
	}
}
add_open_terrain_expert_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = open_terrain_expert
		}
	}
}

remove_open_terrain_expert_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = open_terrain_expert
		}
	}
}
add_opium_addled_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = opium_addled
		}
	}
}

remove_opium_addled_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = opium_addled
		}
	}
}
add_order_member_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = order_member
		}
	}
}

remove_order_member_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = order_member
		}
	}
}
add_organizer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = organizer
		}
	}
}

remove_organizer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = organizer
		}
	}
}
add_overseer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = overseer
		}
	}
}

remove_overseer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = overseer
		}
	}
}
add_paragon_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = paragon
		}
	}
}

remove_paragon_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = paragon
		}
	}
}
add_paranoid_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = paranoid
		}
	}
}

remove_paranoid_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = paranoid
		}
	}
}
add_patient_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = patient
		}
	}
}

remove_patient_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = patient
		}
	}
}
add_peasant_leader_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = peasant_leader
		}
	}
}

remove_peasant_leader_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = peasant_leader
		}
	}
}
add_pensive_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = pensive
		}
	}
}

remove_pensive_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = pensive
		}
	}
}
add_physician_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physician
		}
	}
}

remove_physician_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physician
		}
	}
}
add_physician_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physician_1
		}
	}
}

remove_physician_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physician_1
		}
	}
}
add_physician_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physician_2
		}
	}
}

remove_physician_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physician_2
		}
	}
}
add_physician_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physician_3
		}
	}
}

remove_physician_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physician_3
		}
	}
}
add_physique_bad_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physique_bad_1
		}
	}
}

remove_physique_bad_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physique_bad_1
		}
	}
}
add_physique_bad_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physique_bad_2
		}
	}
}

remove_physique_bad_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physique_bad_2
		}
	}
}
add_physique_bad_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physique_bad_3
		}
	}
}

remove_physique_bad_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physique_bad_3
		}
	}
}
add_physique_good_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physique_good_1
		}
	}
}

remove_physique_good_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physique_good_1
		}
	}
}
add_physique_good_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physique_good_2
		}
	}
}

remove_physique_good_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physique_good_2
		}
	}
}
add_physique_good_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = physique_good_3
		}
	}
}

remove_physique_good_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = physique_good_3
		}
	}
}
add_pilgrim_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = pilgrim
		}
	}
}

remove_pilgrim_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = pilgrim
		}
	}
}
add_pilgrim_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = pilgrim_1
		}
	}
}

remove_pilgrim_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = pilgrim_1
		}
	}
}
add_pilgrim_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = pilgrim_2
		}
	}
}

remove_pilgrim_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = pilgrim_2
		}
	}
}
add_pilgrim_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = pilgrim_3
		}
	}
}

remove_pilgrim_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = pilgrim_3
		}
	}
}
add_pneumonic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = pneumonic
		}
	}
}

remove_pneumonic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = pneumonic
		}
	}
}
add_possessed_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = possessed_1
		}
	}
}

remove_possessed_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = possessed_1
		}
	}
}
add_possessed_genetic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = possessed_genetic
		}
	}
}

remove_possessed_genetic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = possessed_genetic
		}
	}
}
add_pregnant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = pregnant
		}
	}
}

remove_pregnant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = pregnant
		}
	}
}
add_profligate_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = profligate
		}
	}
}

remove_profligate_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = profligate
		}
	}
}
add_pure_blooded_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = pure_blooded
		}
	}
}

remove_pure_blooded_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = pure_blooded
		}
	}
}
add_rakish_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = rakish
		}
	}
}

remove_rakish_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = rakish
		}
	}
}
add_reaver_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = reaver
		}
	}
}

remove_reaver_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = reaver
		}
	}
}
add_reckless_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = reckless
		}
	}
}

remove_reckless_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = reckless
		}
	}
}
add_reclusive_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = reclusive
		}
	}
}

remove_reclusive_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = reclusive
		}
	}
}
add_reincarnation_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = reincarnation
		}
	}
}

remove_reincarnation_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = reincarnation
		}
	}
}
add_reveler_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = reveler
		}
	}
}

remove_reveler_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = reveler
		}
	}
}
add_reveler_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = reveler_1
		}
	}
}

remove_reveler_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = reveler_1
		}
	}
}
add_reveler_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = reveler_2
		}
	}
}

remove_reveler_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = reveler_2
		}
	}
}
add_reveler_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = reveler_3
		}
	}
}

remove_reveler_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = reveler_3
		}
	}
}
add_rough_terrain_expert_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = rough_terrain_expert
		}
	}
}

remove_rough_terrain_expert_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = rough_terrain_expert
		}
	}
}
add_rowdy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = rowdy
		}
	}
}

remove_rowdy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = rowdy
		}
	}
}
add_sadistic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = sadistic
		}
	}
}

remove_sadistic_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = sadistic
		}
	}
}
add_saint_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = saint
		}
	}
}

remove_saint_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = saint
		}
	}
}
add_saoshyant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = saoshyant
		}
	}
}

remove_saoshyant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = saoshyant
		}
	}
}
add_saoshyant_descendant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = saoshyant_descendant
		}
	}
}

remove_saoshyant_descendant_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = saoshyant_descendant
		}
	}
}
add_savior_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = savior
		}
	}
}

remove_savior_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = savior
		}
	}
}
add_sayyid_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = sayyid
		}
	}
}

remove_sayyid_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = sayyid
		}
	}
}
add_scaly_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = scaly
		}
	}
}

remove_scaly_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = scaly
		}
	}
}
add_scarred_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = scarred
		}
	}
}

remove_scarred_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = scarred
		}
	}
}
add_schemer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = schemer
		}
	}
}

remove_schemer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = schemer
		}
	}
}
add_scholar_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = scholar
		}
	}
}

remove_scholar_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = scholar
		}
	}
}
add_sea_raider_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = sea_raider
		}
	}
}

remove_sea_raider_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = sea_raider
		}
	}
}
add_seducer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = seducer
		}
	}
}

remove_seducer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = seducer
		}
	}
}
add_shrewd_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = shrewd
		}
	}
}

remove_shrewd_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = shrewd
		}
	}
}
add_shy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = shy
		}
	}
}

remove_shy_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = shy
		}
	}
}
add_sickly_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = sickly
		}
	}
}

remove_sickly_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = sickly
		}
	}
}
add_sin_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = sin
		}
	}
}

remove_sin_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = sin
		}
	}
}
add_sin_big_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = sin_big
		}
	}
}

remove_sin_big_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = sin_big
		}
	}
}
add_sly_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = sly
		}
	}
}

remove_sly_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = sly
		}
	}
}
add_smallpox_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = smallpox
		}
	}
}

remove_smallpox_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = smallpox
		}
	}
}
add_sodomite_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = sodomite
		}
	}
}

remove_sodomite_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = sodomite
		}
	}
}
add_spindly_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = spindly
		}
	}
}

remove_spindly_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = spindly
		}
	}
}
add_strategist_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = strategist
		}
	}
}

remove_strategist_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = strategist
		}
	}
}
add_strong_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = strong
		}
	}
}

remove_strong_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = strong
		}
	}
}
add_stubborn_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = stubborn
		}
	}
}

remove_stubborn_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = stubborn
		}
	}
}
add_stuttering_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = stuttering
		}
	}
}

remove_stuttering_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = stuttering
		}
	}
}
add_talkative_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = talkative
		}
	}
}

remove_talkative_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = talkative
		}
	}
}
add_temperate_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = temperate
		}
	}
}

remove_temperate_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = temperate
		}
	}
}
add_theologian_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = theologian
		}
	}
}

remove_theologian_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = theologian
		}
	}
}
add_torturer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = torturer
		}
	}
}

remove_torturer_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = torturer
		}
	}
}
add_trusting_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = trusting
		}
	}
}

remove_trusting_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = trusting
		}
	}
}
add_twin_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = twin
		}
	}
}

remove_twin_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = twin
		}
	}
}
add_typhus_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = typhus
		}
	}
}

remove_typhus_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = typhus
		}
	}
}
add_unyielding_defender_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = unyielding_defender
		}
	}
}

remove_unyielding_defender_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = unyielding_defender
		}
	}
}
add_varangian_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = varangian
		}
	}
}

remove_varangian_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = varangian
		}
	}
}
add_vengeful_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = vengeful
		}
	}
}

remove_vengeful_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = vengeful
		}
	}
}
add_viking_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = viking
		}
	}
}

remove_viking_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = viking
		}
	}
}

add_weak_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = weak
		}
	}
}

remove_weak_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = weak
		}
	}
}
add_wheezing_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = wheezing
		}
	}
}

remove_wheezing_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = wheezing
		}
	}
}
add_whole_of_body_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = whole_of_body
		}
	}
}

remove_whole_of_body_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = whole_of_body
		}
	}
}
add_wild_oat_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = wild_oat
		}
	}
}

remove_wild_oat_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = wild_oat
		}
	}
}
add_winter_soldier_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = winter_soldier
		}
	}
}

remove_winter_soldier_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = winter_soldier
		}
	}
}
add_witch_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = witch
		}
	}
}

remove_witch_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = witch
		}
	}
}
add_wounded_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = wounded_1
		}
	}
}

remove_wounded_1_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = wounded_1
		}
	}
}
add_wounded_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = wounded_2
		}
	}
}

remove_wounded_2_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = wounded_2
		}
	}
}
add_wounded_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = wounded_3
		}
	}
}

remove_wounded_3_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = wounded_3
		}
	}
}
add_wrathful_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = wrathful
		}
	}
}

remove_wrathful_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = wrathful
		}
	}
}
add_zealous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			add_trait = zealous
		}
	}
}

remove_zealous_effect = {
	every_living_character = {
		limit = { has_character_flag = marked_for_edit }

		hidden_effect = {
			remove_trait = zealous
		}
	}
}
