-- require "Advanced_trajectory_core"
if not isServer() then return end
local function Advanced_trajectory_OnClientCommand(module, command, player, args)

    if module == "ATY_shotplayer" then
        sendServerCommand(getPlayerByOnlineID(args[3]),"ATY_shotplayer", "true",args)
    elseif module == "ATY_shotsfx" then
        sendServerCommand("ATY_shotsfx", "true",args)

    elseif module == "ATY_reducehealth" then
        sendServerCommand(getPlayerByOnlineID(args[2]),"ATY_reducehealth", "true",args)
    end



	-- Your code here
end

Events.OnClientCommand.Add(Advanced_trajectory_OnClientCommand)