﻿martial_infantry_skilltree_start_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 1 0 }
	icon = node_martial
	character_modifier = {
		men_at_arms_maintenance = -0.05
	}
}
#.........................
martial_infantry_skilltree_heavy_infantryAddDamage_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 0 1 }
	icon = node_martial
	parent = martial_infantry_skilltree_start_perk
	character_modifier = {
		heavy_infantry_damage_add = 10
	}
}
martial_infantry_skilltree_heavy_infantryAddToughness_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 0 2 }
	icon = node_martial
	parent = martial_infantry_skilltree_heavy_infantryAddDamage_perk
	character_modifier = {
		heavy_infantry_toughness_add = 10
	}
}
martial_infantry_skilltree_skirmishersAddDamage_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 0 3 }
	icon = node_martial
	parent = martial_infantry_skilltree_heavy_infantryAddToughness_perk
	character_modifier = {
		skirmishers_damage_add = 10
	}
}
martial_infantry_skilltree_skirmishersAddToughness_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 0 4 }
	icon = node_martial
	parent = martial_infantry_skilltree_skirmishersAddDamage_perk
	character_modifier = {
		skirmishers_toughness_add = 10
	}
}
martial_infantry_skilltree_More_heavy_infantry_skirmishersSize_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 0 5 }
	icon = node_martial
	parent = martial_infantry_skilltree_skirmishersAddToughness_perk
	character_modifier = {
		heavy_infantry_max_size_add = 5
		skirmishers_max_size_add = 5
	}
}

#..........................
martial_infantry_skilltree_pikemenAddDamage_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 2 1 }
	icon = node_martial
	parent = martial_infantry_skilltree_start_perk
	character_modifier = {
		pikemen_damage_add = 10
	}
}
martial_infantry_skilltree_pikemenAddToughness_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 2 2 }
	icon = node_martial
	parent = martial_infantry_skilltree_pikemenAddDamage_perk
	character_modifier = {
		pikemen_toughness_add = 10
	}
}
martial_infantry_skilltree_archersAddDamage_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 2 3 }
	icon = node_martial
	parent = martial_infantry_skilltree_pikemenAddToughness_perk
	character_modifier = {
		archers_damage_add = 10
	}
}
martial_infantry_skilltree_archersAddToughness_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 2 4 }
	icon = node_martial
	parent = martial_infantry_skilltree_archersAddDamage_perk
	character_modifier = {
		archers_toughness_add = 10
	}
}
martial_infantry_skilltree_Morepikemen_archersSize_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 2 5 }
	icon = node_martial
	parent = martial_infantry_skilltree_archersAddToughness_perk
	character_modifier = {
		archers_max_size_add = 5
		pikemen_max_size_add = 5
	}
}

martial_infantry_skilltree_infantrySiegeTrain_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 1 5.4 }
	icon = node_martial
	parent = martial_infantry_skilltree_More_heavy_infantry_skirmishersSize_perk
	parent = martial_infantry_skilltree_Morepikemen_archersSize_perk
	character_modifier = {
		heavy_infantry_siege_value_add = 0.1
		pikemen_siege_value_add = 0.1
		archers_siege_value_add = 0.1
		skirmishers_siege_value_add = 0.1
	}
}
martial_infantry_skilltree_AddSkillfulinfantryTrait_perk = {
	lifestyle = martial_lifestyle
    tree = infantryskilltree
    position = { 1 6.2 }
	icon = skillful_infantry_leader
	parent = martial_infantry_skilltree_infantrySiegeTrain_perk
	effect = {
		add_trait = skillful_infantry_leader
	}
}