﻿### HARD CODED - DO NOT REMOVE ###

attacker_offensive = {
	enemy_unit_priority = 650
	
	objectives = {
		enemy_unit_province = {
			priority = 900
			area = wargoal
		}
		wargoal_province = 850
	}
	
	objectives = {
		enemy_unit_province = {
			priority = 700
			area = primary_defender
		}
		enemy_capital_province = 800
	}
	
	objectives = {
		enemy_province = 250
	}

	objectives = {
		enemy_ally_province = 0
	}
	
	objectives = {
		enemy_unit_province = {
			priority = 725
			area = primary_attacker
		}
		capital_province = 750
	}
	
	objectives = {
		province = 50
	}
}

attacker_defensive = {
		enemy_unit_priority = 500
	
	objectives = {
		enemy_unit_province = {
			priority = 625
			area = wargoal
		}
		wargoal_province = 600
	}
	
	objectives = {
		enemy_unit_province = {
			priority = 200
			area = primary_defender
		}
		enemy_capital_province = 450
	}
	
	objectives = {
		enemy_province = 50
	}

	objectives = {
		enemy_ally_province = 0
	}
	
	objectives = {
		enemy_unit_province = {
			priority = 650
			area = primary_attacker
		}
		capital_province = 850
	}
	
	objectives = {
		province = 250
	}
}

defender_offensive = {
	enemy_unit_priority = 600
	
	objectives = {
		enemy_unit_province = {
			priority = 625
			area = wargoal
		}
		wargoal_province = 600
	}
	
	objectives = {
		enemy_unit_province = {
			priority = 200
			area = primary_attacker
		}
		enemy_capital_province = 450
	}
	
	objectives = {
		enemy_province = 50
	}

	objectives = {
		enemy_ally_province = 0
	}
	
	objectives = {
		enemy_unit_province = {
			priority = 750
			area = primary_defender
		}
		capital_province = 800
	}
	
	objectives = {
		province = 250
	}
}

defender_defensive = {
	enemy_unit_priority = 500
	
	objectives = {
		enemy_unit_province = {
			priority = 625
			area = wargoal
		}
		wargoal_province = 600
	}
	
	objectives = {
		enemy_unit_province = {
			priority = 200
			area = primary_attacker
		}
		enemy_capital_province = 450
	}
	
	objectives = {
		enemy_province = 50
	}

	objectives = {
		enemy_ally_province = 0
	}
	
	objectives = {
		enemy_unit_province = {
			priority = 650
			area = primary_defender
		}
		capital_province = 900
	}
	
	objectives = {
		province = 250
	}
}

### HARD CODED - DO NOT REMOVE ###
