﻿quarterly_playable_pulse = {
	on_actions = {
		delay = { months = 1 }
		sane_knight_events ## Added
	}
}

quarterly_playable_pulse = {
	events = {
		sane_knight.0008 ## Fires from every AI independent ruler, applying the difficulty penalty to all their vassals, except for the player and that player's vassals. One month timer, so if a character dies, their heir won't have it for at most 1 month.
	}
}

quarterly_playable_pulse = {
	events = {
		delay = {months = 1}
		sane_knight.0008
	}
}

quarterly_playable_pulse = {
	events = {
		delay = {months = 2}
		sane_knight.0008
	}
}
