﻿NCharacterOpinion = {
	MAX_DUCHIES_BEFORE_PENALTY = 9999						# How many duchies are vassals fine with you having? If you're a duke, they don't care; only if you're king or above
	TOO_MANY_DUCHIES_OPINION = -1						# Penalty per duchy too many
}
NCombat = {
	DAMAGE_SCALING_FACTOR = 0.3					# Scaling factor for dealing damage in combat
	BASE_RATIO_CASUALTIES_CONVERSION = 1.0			# How many of the soft casualties should be converted to hard casualties during the main phase
}

NImprisonment = {
	RANSOM_COST_BY_TIER = {
		100		# Unlanded
		200		# Baron
		400		# Count
		600		# Duke
		800		# King
		1000		# Emperor
	}
	RANSOM_MIN_COST = 50
	RANSOM_MULTIPLIER_PRIMARY_HEIR = 1.0
	RANSOM_MULTIPLIER_SPOUSE = 0.5
	RANSOM_MULTIPLIER_CLOSE_FAMILY = 0.25
	RANSOM_MULTIPLIER_OTHER = 0.1
	RANSOM_ROUNDED_TO = 5
}

NProvince = {
	BASE_SUPPLY_LIMIT = 5000					# The unmodified base supply limit of a province
	SUPPLY_PER_DEVELOPMENT = 1000				# Each development adds this much sto the supply limit
}