martial_training_skilltree_start_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 0 }
	icon = node_martial
	can_be_picked = {
		martialskilltree_ai_limit = yes
	}
	character_modifier = {
		prowess = 1
		martial = 1
		knight_effectiveness_mult = 0.25
	}
}
#........................
martial_training_skilltree_AddMoreProwess_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 0 0.5 }
	icon = node_martial
	parent = martial_training_skilltree_start_perk
	character_modifier = {
		prowess = 2
	}
}
martial_training_skilltree_AddMoreProwessSecond_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 0 1.25 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreProwess_perk
	character_modifier = {
		prowess = 2
	}
}
martial_training_skilltree_AddMoreProwessThird_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 0 2 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreProwessSecond_perk
	character_modifier = {
		prowess = 2
	}
}
martial_training_skilltree_AddMoreProwessFour_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 0 2.75 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreProwessThird_perk
	character_modifier = {
		prowess = 2
	}
}
martial_training_skilltree_ProwessSkillLevelUp_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 0 3.5 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreProwessFour_perk
	character_modifier = {
		prowess = 4
	}
}
#......................
martial_training_skilltree_AddMoreKnightEffectiveness_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 0.5 }
	icon = node_martial
	parent = martial_training_skilltree_start_perk
	character_modifier = {
		knight_effectiveness_mult = 0.5
	}
}
martial_training_skilltree_AddMoreKnightEffectivenessSecond_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 1.25 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreKnightEffectiveness_perk
	character_modifier = {
		knight_effectiveness_mult = 0.5
	}
}
martial_training_skilltree_AddMoreKnightEffectivenessThird_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 2 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreKnightEffectivenessSecond_perk
	character_modifier = {
		knight_effectiveness_mult = 0.5
	}
}
martial_training_skilltree_AddMoreKnights_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 2.75 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreKnightEffectivenessThird_perk
	character_modifier = {
		knight_limit = 3
	}
}
martial_training_skilltree_AddMoreKnightsSecond_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 3.5 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreKnights_perk
	character_modifier = {
		knight_limit = 3
	}
}
#.....................
martial_training_skilltree_AddMoreMartial_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 2 0.5 }
	icon = node_martial
	parent = martial_training_skilltree_start_perk
	character_modifier = {
		martial = 2
	}
}
martial_training_skilltree_AddMoreMartialSecond_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 2 1.25 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreMartial_perk
	character_modifier = {
		martial = 2
	}
}
martial_training_skilltree_AddMoreMartialThird_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 2 2 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreMartialSecond_perk
	character_modifier = {
		martial = 2
	}
}
martial_training_skilltree_AddMoreMartialFour_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 2 2.75 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreMartialThird_perk
	character_modifier = {
		martial = 2
	}
}
martial_training_skilltree_MartialEducationLevelUp_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 2 3.5 }
	icon = node_martial
	parent = martial_training_skilltree_AddMoreMartialFour_perk
	character_modifier = {
		martial = 2
		monthly_martial_lifestyle_xp_gain_mult = 0.15
	}
}
#...................
martial_training_skilltree_AddnewLeaderTrait_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 4.25 }
	icon = node_martial
	parent = martial_training_skilltree_MartialEducationLevelUp_perk
	parent = martial_training_skilltree_ProwessSkillLevelUp_perk
	parent = martial_training_skilltree_AddMoreKnightsSecond_perk
	effect = {
		custom_description_no_bullet = {
			text = AddnewLeaderTrait
		}
		trigger_event = martial_training_skilltree.01
	}
}
martial_training_skilltree_AddAnotherLeaderTrait_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 5 }
	icon = node_martial
	parent = martial_training_skilltree_AddnewLeaderTrait_perk
	effect = {
		custom_description_no_bullet = {
			text = AddnewLeaderTrait
		}
		trigger_event = martial_training_skilltree.01
	}
}
martial_training_skilltree_AddskillfulLeaderTrait_perk = {
	lifestyle = martial_lifestyle
    tree = martial_traingingtree
    position = { 1 6 }
	icon = skillful_leader
	parent = martial_training_skilltree_AddAnotherLeaderTrait_perk
	effect = {
        add_trait = skillful_leader
	}
}