﻿# Determines if a character may be appointed as a knight. Checked during automatic knight assignment
# Root is the potential knight

#Edit: Add prowess check to prevent AI stupidity
can_be_knight = {
	can_be_knight_trigger = { ARMY_OWNER = root.court_owner }
	OR = {
		has_trait = vel_force_knight
		prowess > 8
	}

}
