module Base
{

	/************************ Trunk Door ************************/

	item IsoContainerTrunkDoor2
    {
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Container Door,
        Icon	=	containerDoor,
        VehicleType =   2,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = ContainerDoor,
    }

	item IsoContainerTankerTrunkDoor2
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tank Door,
        Icon	=	tankerDoor,
        VehicleType =   2,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = TankerDoor,
    }

}