unit_kill_name_bronze	" ƽ    ";
unit_kill_desc_bronze	" ѧ       ƽ      Ȼ             ֪  ֻ      Ҫ  ʱ         ";
str_unit_kill_CN	"    λ %d%%";
unit_kill_name_silver	" ʿ ";
unit_kill_desc_silver	"   ս ʿ              ";
str_unit_kill_CN	"    λ %d%%";
unit_kill_name_gold	" Ѫ ɱ  ";
unit_kill_desc_gold	"                 ";
str_unit_kill_CN	"    λ %d%%";
fog_of_war_name_bronze	"  ";
fog_of_war_desc_bronze	"       ͼ       ,   Ѱ  Զ       ";
str_fog_of_war_CN	" ̽    %d%%";
fog_of_war_name_silver	"̽   ";
fog_of_war_desc_silver	" ͼ    ½       ̽      ";
str_fog_of_war_CN	" ̽    %d%%";
fog_of_war_name_gold	" ̽   ";
fog_of_war_desc_gold	"ֻ        ÿ һ     Ӣ         Ϊ ΰ   ̽   ";
str_fog_of_war_CN	" ̽    %d%%";
territory_name_bronze	"  ";
territory_desc_bronze	"        û   Ȥ ";
str_territory_CN	"ռ     %d%%";
territory_name_silver	"  ";
territory_desc_silver	"     ռ         ";
str_territory_CN	"ռ     %d%%";
territory_name_gold	"   ";
territory_desc_gold	"         ֪   ,  ô    ΰ        ";
str_territory_CN	"ռ     %d%%";
buildings_name_bronze	"ʯ  ";
buildings_desc_bronze	"ʯ    Щ ֻ   ս       ";
str_buildings_CN	"    %d%%";
buildings_name_silver	"   ";
buildings_desc_silver	"һ λ         һ         .          ʮ    Ȥ ";
str_buildings_CN	"    %d%%";
buildings_name_gold	"   ʦ ";
buildings_desc_gold	"   ʦ           .           ʦ ";
str_buildings_CN	"    %d%%";
game_loads_name_bronze	"ų  ";
game_loads_desc_bronze	" С  Ӣ       ȫ    ";
str_game_loads_CN	"   Ϸ    %d";
game_loads_name_silver	"  ";
game_loads_desc_silver	"   Ӣ   Զ  .    ϸ     ս  ";
str_game_loads_CN	"   Ϸ    %d";
game_loads_name_gold	"  ";
game_loads_desc_gold	"   Ӣ      ʿ    ս  ";
str_game_loads_CN	"   Ϸ    %d";
defeats_name_bronze	"   ";
defeats_desc_bronze	"һ       ȡ     ʤ  ,  ʹ        ս  .        ʿ         ";
str_defeats_CN	"ʧ    %d%%";
defeats_name_silver	"  ";
defeats_desc_silver	"һ         ʤ     Ҫ  ";
str_defeats_CN	"ʧ    %d%%";
defeats_name_gold	"  Ī  ";
defeats_desc_gold	"һ λ ΰ   ս  ֻ     ս  ,          ʤ  ";
str_defeats_CN	"ʧ    %d%%";
magic_use_name_bronze	"ħ  ѧ ͽ ";
magic_use_desc_bronze	"ħ  ѧ ͽ  ʿ       ħ  ";
str_magic_use_CN	"  ʹ    %d";
magic_use_name_silver	"ħ  ʦ ";
magic_use_desc_silver	"ħ  ʦ ֪  ħ     Դ Ȫ   Ƶ  ʹ    ";
str_magic_use_CN	"  ʹ    %d";
magic_use_name_gold	"  ʦ ";
magic_use_desc_gold	"  ʦ    ǿ   ħ         ";
str_magic_use_CN	"  ʹ    %d";
potion_use_name_bronze	"     ";
potion_use_desc_bronze	"    ֪     ô  ҩ ˮ ,  Ϊ      ҩ ˮ    ";
str_potion_use_CN	"ʹ   ҩ ˮ %d";
potion_use_name_silver	"ҩ  ʦ ";
potion_use_desc_silver	"ҩ  ʦ     ҩ ˮ .     ÿ   ս    ʹ  ҩ ˮ ";
str_potion_use_CN	"ʹ   ҩ ˮ %d";
potion_use_name_gold	" ҩ  ʦ ";
potion_use_desc_gold	"            Ƶ  ʹ   ҩ  ";
str_potion_use_CN	"ʹ   ҩ ˮ %d";
hero_hire_name_bronze	"   ";
hero_hire_desc_bronze	"һ Щ Ӣ   ̫     .   ֻ      ʵ  ";
str_hero_hire_CN	" Ӷ  Ӣ  %d";
hero_hire_name_silver	"  ";
hero_hire_desc_silver	"һ λ             һ    һ ֧   ";
str_hero_hire_CN	" Ӷ  Ӣ  %d";
hero_hire_name_gold	"  ָ   ";
hero_hire_desc_gold	"ָ    ΰ    ֯  ,   ָ    ģ   ";
str_hero_hire_CN	" Ӷ  Ӣ  %d";
gold_gather_name_bronze	" ˿ ";
gold_gather_desc_bronze	" Ǯ     ζ  ʧ  . ս   һ  Ҫ  Ǯ     ȥ ";
str_gold_gather_CN	"     %d";
gold_gather_name_silver	"  ";
gold_gather_desc_silver	"Y  Ǯ            λ    ";
str_gold_gather_CN	"     %d";
gold_gather_name_gold	"  ";
gold_gather_desc_gold	"      ҡ Ǯ           Щ  Ľ     ʧ   ";
str_gold_gather_CN	"     %d";
stone_gather_name_bronze	"ʯ    ";
stone_gather_desc_bronze	"          Ȥ        ʯ ͷ    һ  С       ";
str_stone_gather_CN	"   ʯ  %d";
stone_gather_name_silver	"ʯ    ";
stone_gather_desc_silver	"         ʯ       һ     ";
str_stone_gather_CN	"   ʯ  %d";
stone_gather_name_gold	"ʯ    ";
stone_gather_desc_gold	"    ʯ  ̫    ֻ        ô   ʯ  ";
str_stone_gather_CN	"   ʯ  %d";
mhell_gather_name_bronze	"  ʯ    ";
mhell_gather_desc_bronze	"ս          ʯ   ս  ";
str_mhell_gather_CN	"  ħ  %d";
mhell_gather_name_silver	" Ԫ  ʦ ";
mhell_gather_desc_silver	"       ʯ      һ    ";
str_mhell_gather_CN	"  ħ  %d";
mhell_gather_name_gold	" ֮   ʦ ";
mhell_gather_desc_gold	"    ֮   ʦ  ս   ʹ         ";
str_mhell_gather_CN	"  ħ  %d";
mearth_gather_name_bronze	"  ʯ    ";
mearth_gather_desc_bronze	" ֻ              ʹ      ";
str_mearth_gather_CN	"  ħ  %d";
mearth_gather_name_silver	" Ԫ  ʦ ";
mearth_gather_desc_silver	"            ʱ ʹ  ";
str_mearth_gather_CN	"  ħ  %d";
mearth_gather_name_gold	" ֮   ʦ ";
mearth_gather_desc_gold	"                ˵     ";
str_mearth_gather_CN	"  ħ  %d";
mlife_gather_name_bronze	"  ʯ    ";
mlife_gather_desc_bronze	"       һ Щ   ʯ   ";
str_mlife_gather_CN	"  ħ  %d";
mlife_gather_name_silver	" Ԫ  ʦ ";
mlife_gather_desc_silver	"           ʯ          ";
str_mlife_gather_CN	"  ħ  %d";
mlife_gather_name_gold	" ֮   ʦ ";
mlife_gather_desc_gold	" ӵ     ʯ     ӡ        ˵ û  ʲ ô     ";
str_mlife_gather_CN	"  ħ  %d";
long_way_name_bronze	"   ";
long_way_desc_bronze	"    ֱ      Ŀ       ̽     Ȥ ";
str_long_way_CN	"      %d";
long_way_name_silver	"   ";
long_way_desc_silver	" Щ Ӣ  ϲ  Ѱ       ͨ  ";
str_long_way_CN	"      %d";
long_way_name_gold	"   ";
long_way_desc_gold	"      ̽  ÿ һ    ";
str_long_way_CN	"      %d";
dungeons_name_bronze	"   ";
dungeons_desc_bronze	"  ʱ  ̽  һ         ";
str_dungeons_CN	"       %d";
dungeons_name_silver	"ð   ";
dungeons_desc_silver	"       ,  ̽                  ʼ          Ȥ ";
str_dungeons_CN	"       %d";
dungeons_name_gold	" Ĺ  ";
dungeons_desc_gold	" ϲ  ̽    Զ   Ĺ    ";
str_dungeons_CN	"       %d";
heal_name_bronze	" ʿ ";
heal_desc_bronze	" ʿ     һ Щ    С   ";
str_heal_CN	"      ֵ %d";
heal_name_silver	"ҽ ʦ ";
heal_desc_silver	"    Ѫ                  ";
str_heal_CN	"      ֵ %d";
heal_name_gold	"ҽ ʥ ";
heal_desc_gold	"         .        Ϊ    !";
str_heal_CN	"      ֵ %d";
ressurect_name_bronze	"   Э  ";
ressurect_desc_bronze	"                 ʿ  ";
str_ressurect_CN	"    ս ʿ %d";
ressurect_name_silver	"     ";
ressurect_desc_silver	"      ս     ,         Ħ  ˹       ";
str_ressurect_CN	"    ս ʿ %d";
ressurect_name_gold	"   д  ";
ressurect_desc_gold	"     Ů                   ";
str_ressurect_CN	"    ս ʿ %d";
damage_name_bronze	"  ";
damage_desc_bronze	"             ʤ  ";
str_damage_CN	"      %d";
damage_name_silver	"ս   ";
damage_desc_silver	"             ս     Ҳ    ɱ     Ȥ ";
str_damage_CN	"      %d";
damage_name_gold	"ս ħ ";
damage_desc_gold	"ս ħ          ,   ֮  ֻ ʣ  ʬ  .";
str_damage_CN	"      %d";
all_missions_accomplished_name_gold	"<  > ʷ   ֤  ";
all_missions_accomplished_desc_gold	"  Ϊ      ƥ   <  >ʷ ʫ Ӣ  ";
str_all_missions_accomplished_CN	" ϲ ,        ! %d";
