dialogclose	"  ";
dialognext	"  ";
str_acc	"   ";
str_tutorialtitle	" ѧ ";
str_prev	" ǰ ";
str_next	"  ";
str_agi	"  ";
str_air	" ϵ ";
str_appl	"Ӧ  ";
str_healer	"   ";
str_armor	"  ";
str_army	"  ";
str_attck	"   ";
str_AI_powernode_range_attack	"Զ     ";
str_AI_powernode_melee_attack	" ս    ";
str_AI_powernode_magic_attack	"     ";
str_AI_HP	"$(name)'   $(hp)/$(hpmax)";
str_AI_attack	"   $(dmg)   . $(crit)% ʧ  $(miss)%";
sid_heal2	"  $(heal)";
sid_log_heal	"$(attacker)'   '$(target)' $(heal)  ";
sid_log_heal_anon	"$(target)'   $(heal)  ";
sid_log_damage_for_enemy	"$(target)'   $(dmg) $(crit)    '$(attacker)'";
sid_log_damage_for_enemy_anon	"$(target)'  $(dmg) $(crit)  ";
sid_log_crit	"  . ";
sid_log_missed	"$(target)'    '$(attacker)'    ";
sid_log_resist	"$(target)'    '$(attacker)'    ";
sid_log_blocked	"$(target)'    '$(attacker)'    ";
sid_log_skill	"$(attacker)'   '$(target)' ʹ  '$(skill)'";
str_attrib	"  ";
str_authors	"3DM       ";
str_autosave	"    ";
str_AvgDmg	"ƽ    ";
str_achievements	"  ";
str_Back	"  ";
str_BattleStats	"ͳ  ";
str_BattlesWon	"ʤ  ";
str_BestPartyStats	"    ";
str_bonus	"  ְ ҵ ";
str_briefing	"  ";
str_BuffsOrDebuffs	"  /  Ч  ";
str_buy	" Ӷ ";
str_campaign	"ս  ";
str_camptr	" ͷ    λ ";
str_cancel	"ȡ  ";
str_Capital	"  ";
str_cast	"ʩ  ";
str_char	" ɫ ";
tips_equip	"װ  ѡ   Ʒ (s)";
str_characteristics	"״ ̬ ";
str_parameters	"  ";
str_charname	" ɫ   ";
str_choice	"   Ʒ ";
str_chooseside	"ѡ  ս  ";
str_close	"  ";
str_Continue	"  ";
str_costcast	"ʩ    ";
str_costlearn	"    ";
str_coverarena	"  ";
str_covermsg	"     һ       ";
str_cover	"    ";
str_credits	"   Ա   ";
str_crit	"  һ  ";
str_DamageGiven	"    ";
str_DamageOrHealingDone	"  /  ";
str_DamageTaken	"    ";
str_death	"  ";
str_default	"Ĭ  ";
str_DEFEAT	"ʧ  ";
str_defence	"  ";
str_demons	"    ";
str_Details	"ϸ  ";
str_DetailStats	"ͳ  ";
str_dex	"  ";
str_dialog	"  ";
str_Diplomacy	"  ";
str_dlgs	"  ";
str_DontGive	"   ";
str_dungerout	"  Σ  ·  ";
str_dwarves	" ɽ   ";
str_description	"  ";
str_deletesave	"ɾ  ";
str_earth	"  ";
str_effvol	" Ч   ";
str_elves	"    ";
str_empire	"    ";
str_enemtroop	"    ";
str_enemyturn	" ʾ     ";
str_envvol	"    ";
str_EquipmentMerchant	"װ    ";
str_error	"  ";
str_eva	"  ";
str_exit	"  ";
str_exp	"  ";
str_Experience	"  ";
str_ExploredDungeons	" ̽     ";
str_ExpTaken	"    ";
str_fire	"  ";
str_flee	"  ";
str_foccam	" ͷ     λ ";
str_operationkinematcamera	" Ӱ  ͷ ";
str_showarenapath	" ʾ ·  ";
str_fullscreen	"ȫ  ";
str_GameTurns	" Ϸ   ";
str_get_gold	"%s    %d   ";
str_get_goldstones	"%s    %d    %d ʯ  ";
str_get_stones	"%s    %d ʯ  ";
str_getitem	" ȡ ";
str_Give	"  ";
str_GiveResources	"   Դ ";
str_glow	"  Ч  : ΢  ";
str_Gold	"  ";
str_GoldGathered	"     ";
str_goptions	" Ϸ ";
str_grqual	"ͼ    ";
str_health	"  ֵ ";
str_HireInsufficientGold	"   λ     ";
str_HireBuildingReqired	" Ҫ   %s    λ .";
str_HireTooManyUnits	"      Ա ";
str_LeaderAlreadyExists	"         ";
str_hireleader	" Ӷ    ";
str_hireunit	"   λ ";
str_Hitpoints	"  ֵ ";
str_HP	"  ֵ ";
str_ice	"ˮ ϵ ";
str_info	" Ϣ ";
str_ini	"   ";
str_spd	"  ";
str_inventory	" Ʒ  ";
str_itemicon	" Ʒ ͼ  ";
str_iteminf	" Ʒ  Ϣ ";
str_journal	" ־ ";
str_journal_completed	" (  )";
str_journal_failed	" (ʧ  )";
str_journal_primary_obj	" Ҫ   Ŀ  :";
str_journal_sec_obj	" Ҫ Ŀ  :";
str_Kills	" ɱ   λ ";
str_landtex	"    ";
str_lang	"  ";
str_leadc	" λ  Ӧ ";
str_leader	"     ";
str_Leader2	"   ";
str_Leader3	"   ";
str_learn	"ѧ ϰ ";
str_level	"  ";
str_level1	"  ";
str_Levelups	"    ";
str_load	"  ";
str_loadgame	"   Ϸ ";
str_customgame	"ѡ   ͼ ";
str_lvlsk	"    !";
str_main	"   ";
str_Mana	"  ";
str_Max	"  ";
str_merch	"  ";
str_Min	" С ";
str_mind	"  ";
str_minimap	"   ͼ ";
str_MissionName	"    ";
str_MissionSummary	"    ";
str_Mlvl1	"  1   ";
str_Mlvl2	"  2   ";
str_Mlvl3	"  3   ";
str_Mlvl4	"  4   ";
str_Mlvl5	"  5   ";
str_Rlvl1	"  1   ";
str_Rlvl2	"  2   ";
str_Rlvl3	"  3   ";
str_Rlvl4	"  4   ";
str_Rlvl5	"  5   ";
str_mouseop	"     ";
str_musvol	"    ";
str_Name	"  ";
str_net	"   Ϸ ";
str_new	"  Ϸ ";
str_newitem	"  Ʒ ";
str_nkilled	"%d (%d  ɱ )";
str_No	" ";
str_noleader	"   û     ";
str_norace	"û    ";
str_objtex	"    ";
str_translucid	" ͸  ";
str_off	"  ";
str_ok	"ȷ  ";
str_Ok	"ȷ  ";
str_on	"  ";
str_online	"  ";
str_open	"  ";
str_temple	"  ";
str_options	"ѡ  ";
str_partymem	"   λ ";
str_partyunits	"   λ ";
str_playtroop	"    ";
str_pleasewait	"   ...";
str_points	"ʣ    ";
str_query_sell	"   Ʒ  ȡ %d   ?";
str_query_buy	"   Ʒ ֧  %d   ?";
str_StealItem	"͵ ";
str_BuyItem	"  ";
str_quickbuy	"    ";
str_race	"  ";
str_Replay	"  ";
str_request	"Ҫ  ";
str_request_alliance	"   %s   ͬ   ?";
str_request_showmap	"   %s    ͼ  ?";
str_res	"    ";
str_return	"     ͼ ";
str_returngame	"   Ϸ ";
str_ReturnToWorldmap	"  ս  ";
str_Rods	"  ";
str_save	"  ";
str_screen	" Ļ    ";
str_shadq	" Ӱ   ";
str_singleGame	"    ";
str_skillcast	"    ѡ       'ʩ  ' ʹ  ";
str_skillcost	"    :";
str_skilldesc	"    ѡ       'ѧ ϰ '   ";
str_skillgrid_caption	"%s";
str_skillgrid_skillpoint	"ʣ    : %d";
str_skillhelp	"  һ        .            ʹ  ,            ״ ̬      ʾ    ͼ    ";
str_sks	"      ";
str_soptions	"  ѡ  ";
str_soundall	"  ";
str_speedfight	"ս      ";
str_spycam	" ͷ    λ ";
str_start	" ʼ  Ϸ ";
str_Stone	"ʯ  ";
str_StoneGathered	"   ʯ  ";
str_str	"  ";
str_subtitles	" Ļ ";
str_target	"Ŀ  ";
str_targetall	"ȫ  ";
str_targetmass	" Χ ";
str_statpoint	"״ ̬   ";
str_skillpoint	"    ";
str_Hire_Unit	" Ӷ  λ ";
str_leadername	"     ";
str_writename	"  ";
str_targetsingle	" һ ";
str_Heros	"   ";
str_Hire	" Ӷ ";
str_Veteran	"  ";
str_Unit	" λ ";
str_tasks	"  Ŀ  ";
str_Terrain	"  ";
str_TerritoryControlled	"     ";
str_texture	"    ";
str_TotDmg	"    ";
str_Town	"  ";
str_Towns	"  ";
str_TownsControlled	"     ";
str_TreasuresFound	"     ";
str_heal_need	"%s,   ֧  %d   ";
str_revive_need	"%s,   ֧  %d   ";
str_turn	"ȷ      ";
str_Turns	"  ";
str_undead	"     ";
str_UnitsKilled	" ɱ   λ ";
str_VICTORY	"ʤ  ";
str_vit	"  ";
str_voicvol	"    ";
str_voptions	"ͼ  ѡ  ";
str_war_declared	"%s    ս ";
str_war_request	" ȷ   %s  ս  ?";
str_fPersonActionSoundVolume	" ɫ       ";
str_fPersonFXMagicSoundVolume	" ɫ FX      ";
str_fPersonFXSoundVolume	" ɫ FX    ";
str_fPersonFXCreatureSoundVolume	" ɫ FX    ";
str_fBumpSoundVolume	" ײ     ";
str_fCapitalAmbientVolume	"      ";
str_fTerrainAmbientVolume	"      ";
str_fInterfaceVolume	"      ";
str_fMapObjectAmbientVolume	" ͼ       ";
str_NoTown	"û    ";
str_Worship	"  ";
str_Yes	"ȷ  ";
strClass	"ְ ҵ :";
strClassAntiBattle	"     ";
strClassAntiGuardian	"     ";
strClassAntiresist	"    ";
strClassAntiRegen	"  ";
strClassBattle	"   ";
strClassGuardian	"   ";
strClassRegen	"  ";
strClassResist	"    ";
strClassStop	"   ";
strClassTowndef	"  ";
strClassMove	"  ";
strDuration	"  ʱ  :";
strUpgrade	"    ";
str_Zone	" Χ ";
str_All	"ȫ  ";
str_single	"   Ϸ ";
str_Highq	" ";
str_Normq	" ͨ ";
str_Mediq	" ͨ ";
str_DialogNumber	"  %d";
str_manual	" ѧ ";
str_Lowq	" ";
str_Custq	"   ";
str_splash_screen_text	"   ";
strUpgradeMorph	"    ";
Str_HLShop	"  ";
Str_HLAlchemist	"  ʦ ";
Str_HLEquipment	"װ  ";
Str_HLSpells	"  ";
Str_HLMercenary	" Ӷ  Ӫ  ";
Str_HLMagicItem	"   ";
Str_HLTrainer	"ѵ   ";
str_showhealthbar	"   ";
str_autocover	"    ";
str_showgrid	" ʾ   ";
str_coptions	"ս  ";
str_help	" ѧ ";
str_helplist	"  ";
str_Stop	"ͣ ֹ ";
str_Play	"  ";
str_normal_spd	" ͨ ";
str_Fast_spd	" ";
str_Veryfast_spd	"   ";
str_CannotUseItem	"ֻ       ʹ   Ʒ ";
str_NotEnoughUsePoints	"û       ȥ ʹ    ";
str_upload	"  ";
str_no_unit_selected	"ѡ   λ   /  ";
str_goldneed	"    ";
str_query	"  ";
str_runes_tab	"  ";
str_spells_tab	"  ";
str_NoRune	"  ";
str_arena_camera_preset	" ʼ   ͷ λ  ";
str_arena_camera_preset0	"  ";
str_arena_camera_preset1	"  ";
str_arena_camera_preset2	"Զ  ";
str_arena_camera_preset3	"  ";
str_arena_camera_preset4	"  ";
