module Base
{
/************************TRUNKS AKA DRAGON BALLZ PUN************************/
					/*******Tiny Trunk*******/
	item FRTinyTrunk1
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 30,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRTinyTrunk2
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 40,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRTinyTrunk3
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 20,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	    item FRTinyTrunk8
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 30,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
					/*******Small Trunk*******/
    item FRSmallTrunk1
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 40,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }


    item FRSmallTrunk2
    {
        Weight	=	40.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 70,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }


    item FRSmallTrunk3
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 30,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }

	    item FRSmallTrunk8
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 40,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }

					/*******Normal Trunk*******/
    item FRNormalTrunk1
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 55,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRNormalTrunk2
    {
        Weight	=	45.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 85,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRNormalTrunk3
    {
        Weight	=	25.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 45,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }


	    item FRNormalTrunk8
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 60,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
	}

					/*******Big Trunk*******/
    item FRBigTrunk1
    {
        Weight	=	40.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 70,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRBigTrunk2
    {
        Weight	=	50.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 90,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }

    item FRBigTrunk3
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 50,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }


	    item FRBigTrunk8
    {
        Weight	=	50.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 100,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
	}

					/*******Large Trunk*******/
    item FRLargeTrunk1
    {
        Weight	=	45.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 90,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunk2
    {
        Weight	=	55.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 120,

        ConditionMax = 200,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunk3
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 70,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunk8
    {
        Weight	=	55.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 140,

        ConditionMax = 200,
        ChanceToSpawnDamaged = 10,
    }


					/*******Cargo Trunk*******/
	    item FRCargoTrunk1
    {
        Weight	=	90.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 200,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 100,
    }
    item FRCargoTrunk2
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 300,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRCargoTrunk3
    {
        Weight	=	80.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 150,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }


    item FRCargoTrunk8
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 300,

        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }

}