<Type Name="Behavior" FullName="Microsoft.Maui.Controls.Behavior">
  <TypeSignature Language="C#" Value="public abstract class Behavior : Microsoft.Maui.Controls.BindableObject" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit Behavior extends Microsoft.Maui.Controls.BindableObject" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.Behavior" />
  <TypeSignature Language="F#" Value="type Behavior = class&#xA;    inherit BindableObject" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.3.0.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Microsoft.Maui.Controls.BindableObject</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Docs>
    <summary>Base class for generalized user-defined behaviors that can respond to arbitrary conditions and events.</summary>
    <remarks>Application developers should specialize the <see cref="T:Microsoft.Maui.Controls.Behavior`1" /> generic class, instead of directly using <see cref="T:Microsoft.Maui.Controls.Behavior" />.</remarks>
    <related type="article" href="https://developer.xamarin.com/guides/xamarin-forms/application-fundamentals/behaviors/creating/">Microsoft.Maui.Controls Behaviors</related>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Behavior ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Behavior.#ctor" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>Creates a new Behavior with default values.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AssociatedType">
      <MemberSignature Language="C#" Value="protected Type AssociatedType { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Type AssociatedType" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Behavior.AssociatedType" />
      <MemberSignature Language="F#" Value="member this.AssociatedType : Type" Usage="Microsoft.Maui.Controls.Behavior.AssociatedType" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the type of the objects with which this <see cref="T:Microsoft.Maui.Controls.Behavior" /> can be associated.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnAttachedTo">
      <MemberSignature Language="C#" Value="protected virtual void OnAttachedTo (Microsoft.Maui.Controls.BindableObject bindable);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnAttachedTo(class Microsoft.Maui.Controls.BindableObject bindable) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Behavior.OnAttachedTo(Microsoft.Maui.Controls.BindableObject)" />
      <MemberSignature Language="F#" Value="abstract member OnAttachedTo : Microsoft.Maui.Controls.BindableObject -&gt; unit&#xA;override this.OnAttachedTo : Microsoft.Maui.Controls.BindableObject -&gt; unit" Usage="behavior.OnAttachedTo bindable" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="bindable" Type="Microsoft.Maui.Controls.BindableObject" />
      </Parameters>
      <Docs>
        <param name="bindable">The bindable object to which the behavior was attached.</param>
        <summary>Application developers override this method to implement the behaviors that will be associated with <paramref name="bindable" />.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnDetachingFrom">
      <MemberSignature Language="C#" Value="protected virtual void OnDetachingFrom (Microsoft.Maui.Controls.BindableObject bindable);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnDetachingFrom(class Microsoft.Maui.Controls.BindableObject bindable) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Behavior.OnDetachingFrom(Microsoft.Maui.Controls.BindableObject)" />
      <MemberSignature Language="F#" Value="abstract member OnDetachingFrom : Microsoft.Maui.Controls.BindableObject -&gt; unit&#xA;override this.OnDetachingFrom : Microsoft.Maui.Controls.BindableObject -&gt; unit" Usage="behavior.OnDetachingFrom bindable" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="bindable" Type="Microsoft.Maui.Controls.BindableObject" />
      </Parameters>
      <Docs>
        <param name="bindable">The bindable object from which the behavior was detached.</param>
        <summary>Application developers override this method to remove the behaviors from <paramref name="bindable" /> that were implemented in a previous call to the <see cref="M:Microsoft.Maui.Controls.Behavior.OnAttachedTo(Microsoft.Maui.Controls.BindableObject)" /> method.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
