<Type Name="CornerRadius" FullName="Microsoft.Maui.CornerRadius">
  <TypeSignature Language="C#" Value="public struct CornerRadius" />
  <TypeSignature Language="ILAsm" Value=".class public sequential ansi sealed beforefieldinit CornerRadius extends System.ValueType" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.CornerRadius" />
  <TypeSignature Language="F#" Value="type CornerRadius = struct" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.Diagnostics.DebuggerDisplay("TopLeft={TopLeft}, TopRight={TopRight}, BottomLeft={BottomLeft}, BottomRight={BottomRight}")</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>Microsoft.Maui.TypeConverter(typeof(Microsoft.Maui.CornerRadiusTypeConverter))</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>Contains methods and properties for specifying corner radiuses.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CornerRadius (double uniformRadius);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 uniformRadius) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.CornerRadius.#ctor(System.Double)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.CornerRadius : double -&gt; Microsoft.Maui.CornerRadius" Usage="new Microsoft.Maui.CornerRadius uniformRadius" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="uniformRadius" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="uniformRadius">The radius for all four corners.</param>
        <summary>Creates a new <see cref="T:Microsoft.Maui.CornerRadius" /> such that all four of its corners have the same radius.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CornerRadius (double topLeft, double topRight, double bottomLeft, double bottomRight);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 topLeft, float64 topRight, float64 bottomLeft, float64 bottomRight) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.CornerRadius.#ctor(System.Double,System.Double,System.Double,System.Double)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.CornerRadius : double * double * double * double -&gt; Microsoft.Maui.CornerRadius" Usage="new Microsoft.Maui.CornerRadius (topLeft, topRight, bottomLeft, bottomRight)" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="topLeft" Type="System.Double" />
        <Parameter Name="topRight" Type="System.Double" />
        <Parameter Name="bottomLeft" Type="System.Double" />
        <Parameter Name="bottomRight" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="topLeft">The radius of the top left corner.</param>
        <param name="topRight">The radius of the top right corner.</param>
        <param name="bottomLeft">The radius of the bottom left corner.</param>
        <param name="bottomRight">The radius of the bottom right corner.</param>
        <summary>Creates a new <see cref="T:Microsoft.Maui.CornerRadius" /> such that each of four of its corners have the specified radiuses.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="BottomLeft">
      <MemberSignature Language="C#" Value="public double BottomLeft { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 BottomLeft" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.CornerRadius.BottomLeft" />
      <MemberSignature Language="F#" Value="member this.BottomLeft : double" Usage="Microsoft.Maui.CornerRadius.BottomLeft" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the radius of the top left corner.</summary>
        <value>The radius of the top left corner.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="BottomRight">
      <MemberSignature Language="C#" Value="public double BottomRight { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 BottomRight" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.CornerRadius.BottomRight" />
      <MemberSignature Language="F#" Value="member this.BottomRight : double" Usage="Microsoft.Maui.CornerRadius.BottomRight" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the radius of the bottom right corner.</summary>
        <value>The radius of the bottom right corner.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Deconstruct">
      <MemberSignature Language="C#" Value="public void Deconstruct (out double topLeft, out double topRight, out double bottomLeft, out double bottomRight);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Deconstruct([out] float64&amp; topLeft, [out] float64&amp; topRight, [out] float64&amp; bottomLeft, [out] float64&amp; bottomRight) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.CornerRadius.Deconstruct(System.Double@,System.Double@,System.Double@,System.Double@)" />
      <MemberSignature Language="F#" Value="member this.Deconstruct : double * double * double * double -&gt; unit" Usage="cornerRadius.Deconstruct (topLeft, topRight, bottomLeft, bottomRight)" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="topLeft" Type="System.Double" RefType="out" />
        <Parameter Name="topRight" Type="System.Double" RefType="out" />
        <Parameter Name="bottomLeft" Type="System.Double" RefType="out" />
        <Parameter Name="bottomRight" Type="System.Double" RefType="out" />
      </Parameters>
      <Docs>
        <param name="topLeft">To be added.</param>
        <param name="topRight">To be added.</param>
        <param name="bottomLeft">To be added.</param>
        <param name="bottomRight">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.CornerRadius.Equals(System.Object)" />
      <MemberSignature Language="F#" Value="override this.Equals : obj -&gt; bool" Usage="cornerRadius.Equals obj" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="obj">The object against which to compare.</param>
        <summary>Compares this corner radius to another.</summary>
        <returns>
          <see langword="true" /> if <paramref name="obj" /> has the same effective corner radius values. Otherwise, <see langword="false" />.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetHashCode">
      <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.CornerRadius.GetHashCode" />
      <MemberSignature Language="F#" Value="override this.GetHashCode : unit -&gt; int" Usage="cornerRadius.GetHashCode " />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Gets the hashcode for the corner radius.</summary>
        <returns>The hashcode for the corner radius.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="op_Equality">
      <MemberSignature Language="C#" Value="public static bool operator == (Microsoft.Maui.CornerRadius left, Microsoft.Maui.CornerRadius right);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname bool op_Equality(valuetype Microsoft.Maui.CornerRadius left, valuetype Microsoft.Maui.CornerRadius right) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.CornerRadius.op_Equality(Microsoft.Maui.CornerRadius,Microsoft.Maui.CornerRadius)" />
      <MemberSignature Language="F#" Value="static member ( = ) : Microsoft.Maui.CornerRadius * Microsoft.Maui.CornerRadius -&gt; bool" Usage="left = right" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="left" Type="Microsoft.Maui.CornerRadius" />
        <Parameter Name="right" Type="Microsoft.Maui.CornerRadius" />
      </Parameters>
      <Docs>
        <param name="left">To be added.</param>
        <param name="right">To be added.</param>
        <summary>Compares the <paramref name="left" /> and <paramref name="right" /> corner radius values.</summary>
        <returns>
          <see langword="true" /> if <paramref name="left" /> has the same effective corner radius values as <paramref name="right" />. Otherwise, <see langword="false" />.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="op_Implicit">
      <MemberSignature Language="C#" Value="public static implicit operator Microsoft.Maui.CornerRadius (double uniformRadius);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname valuetype Microsoft.Maui.CornerRadius op_Implicit(float64 uniformRadius) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.CornerRadius.op_Implicit(System.Double)~Microsoft.Maui.CornerRadius" />
      <MemberSignature Language="F#" Value="static member op_Implicit : double -&gt; Microsoft.Maui.CornerRadius" Usage="Microsoft.Maui.CornerRadius.op_Implicit uniformRadius" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.CornerRadius</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="uniformRadius" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="uniformRadius">The uniform radius to convert to a corner radius object.</param>
        <summary>Creates and returns a new <see cref="T:Microsoft.Maui.CornerRadius" /> such that all four of its corners have the same radius.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="op_Inequality">
      <MemberSignature Language="C#" Value="public static bool operator != (Microsoft.Maui.CornerRadius left, Microsoft.Maui.CornerRadius right);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname bool op_Inequality(valuetype Microsoft.Maui.CornerRadius left, valuetype Microsoft.Maui.CornerRadius right) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.CornerRadius.op_Inequality(Microsoft.Maui.CornerRadius,Microsoft.Maui.CornerRadius)" />
      <MemberSignature Language="F#" Value="static member op_Inequality : Microsoft.Maui.CornerRadius * Microsoft.Maui.CornerRadius -&gt; bool" Usage="Microsoft.Maui.CornerRadius.op_Inequality (left, right)" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="left" Type="Microsoft.Maui.CornerRadius" />
        <Parameter Name="right" Type="Microsoft.Maui.CornerRadius" />
      </Parameters>
      <Docs>
        <param name="left">To be added.</param>
        <param name="right">To be added.</param>
        <summary>Compares the <paramref name="left" /> and <paramref name="right" /> corner radius values.</summary>
        <returns>
          <see langword="true" /> if <paramref name="left" /> has different effective corner radius values as <paramref name="right" />. Otherwise, <see langword="false" />.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TopLeft">
      <MemberSignature Language="C#" Value="public double TopLeft { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 TopLeft" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.CornerRadius.TopLeft" />
      <MemberSignature Language="F#" Value="member this.TopLeft : double" Usage="Microsoft.Maui.CornerRadius.TopLeft" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the radius of the top left corner.</summary>
        <value>The radius of the top left corner.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TopRight">
      <MemberSignature Language="C#" Value="public double TopRight { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 TopRight" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.CornerRadius.TopRight" />
      <MemberSignature Language="F#" Value="member this.TopRight : double" Usage="Microsoft.Maui.CornerRadius.TopRight" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the radius of the top right corner.</summary>
        <value>The radius of the top right corner.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
