<Type Name="VisualState" FullName="Microsoft.Maui.Controls.VisualState">
  <TypeSignature Language="C#" Value="public sealed class VisualState" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit VisualState extends System.Object" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.VisualState" />
  <TypeSignature Language="F#" Value="type VisualState = class" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>Contains a named visual state that applies a list of setters to an element in order to correlate a state with an appearance.</summary>
    <remarks>
      <para>With visual state objects, developers can associate novel visual state names with a list of property setters that cause the control to represent that state. This frees the developer from relying on the set of provided states for a control, enabling finer control over the appearance of the application as the user's workflow progresses.</para>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public VisualState ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.VisualState.#ctor" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>Creates a new <see cref="T:Microsoft.Maui.Controls.VisualState" /> object with default values.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Name">
      <MemberSignature Language="C#" Value="public string Name { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Name" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.VisualState.Name" />
      <MemberSignature Language="F#" Value="member this.Name : string with get, set" Usage="Microsoft.Maui.Controls.VisualState.Name" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the developer-specified name of this visual state.</summary>
        <value>The developer-specified name of this visual state.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Setters">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.IList&lt;Microsoft.Maui.Controls.Setter&gt; Setters { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IList`1&lt;class Microsoft.Maui.Controls.Setter&gt; Setters" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.VisualState.Setters" />
      <MemberSignature Language="F#" Value="member this.Setters : System.Collections.Generic.IList&lt;Microsoft.Maui.Controls.Setter&gt;" Usage="Microsoft.Maui.Controls.VisualState.Setters" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IList&lt;Microsoft.Maui.Controls.Setter&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the list of property setters that establish the visual representation of the element when it is in the state that is named by <see langword="this" /> visual state object.</summary>
        <value>The list of property setters that establish the visual representation of the element when it is in the state that is named by <see langword="this" /> visual state object.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StateTriggers">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.IList&lt;Microsoft.Maui.Controls.StateTriggerBase&gt; StateTriggers { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IList`1&lt;class Microsoft.Maui.Controls.StateTriggerBase&gt; StateTriggers" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.VisualState.StateTriggers" />
      <MemberSignature Language="F#" Value="member this.StateTriggers : System.Collections.Generic.IList&lt;Microsoft.Maui.Controls.StateTriggerBase&gt;" Usage="Microsoft.Maui.Controls.VisualState.StateTriggers" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IList&lt;Microsoft.Maui.Controls.StateTriggerBase&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TargetType">
      <MemberSignature Language="C#" Value="public Type TargetType { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Type TargetType" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.VisualState.TargetType" />
      <MemberSignature Language="F#" Value="member this.TargetType : Type with get, set" Usage="Microsoft.Maui.Controls.VisualState.TargetType" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the type of element that <see langword="this" /> visual state object can target.</summary>
        <value>The type of element that <see langword="this" /> visual state object can target.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
