<Type Name="PanGestureRecognizer" FullName="Microsoft.Maui.Controls.PanGestureRecognizer">
  <TypeSignature Language="C#" Value="public class PanGestureRecognizer : Microsoft.Maui.Controls.GestureRecognizer, Microsoft.Maui.Controls.IPanGestureController" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit PanGestureRecognizer extends Microsoft.Maui.Controls.GestureRecognizer implements class Microsoft.Maui.Controls.IPanGestureController" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.PanGestureRecognizer" />
  <TypeSignature Language="F#" Value="type PanGestureRecognizer = class&#xA;    inherit GestureRecognizer&#xA;    interface IPanGestureController" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Microsoft.Maui.Controls.GestureRecognizer</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Microsoft.Maui.Controls.IPanGestureController</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>A gesture recognizer for panning content that is larger than its parent view.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PanGestureRecognizer ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PanGestureRecognizer.#ctor" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>Creates a new <see cref="T:Microsoft.Maui.Controls.PanGestureRecognizer" /> with default values.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PanUpdated">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Microsoft.Maui.Controls.PanUpdatedEventArgs&gt; PanUpdated;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Microsoft.Maui.Controls.PanUpdatedEventArgs&gt; PanUpdated" />
      <MemberSignature Language="DocId" Value="E:Microsoft.Maui.Controls.PanGestureRecognizer.PanUpdated" />
      <MemberSignature Language="F#" Value="member this.PanUpdated : EventHandler&lt;Microsoft.Maui.Controls.PanUpdatedEventArgs&gt; " Usage="member this.PanUpdated : System.EventHandler&lt;Microsoft.Maui.Controls.PanUpdatedEventArgs&gt; " />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Microsoft.Maui.Controls.PanUpdatedEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Event that is raised when the pan gesture changes.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SendPan">
      <MemberSignature Language="C#" Value="public void SendPan (Microsoft.Maui.Controls.Element sender, double totalX, double totalY, int gestureId);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SendPan(class Microsoft.Maui.Controls.Element sender, float64 totalX, float64 totalY, int32 gestureId) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PanGestureRecognizer.SendPan(Microsoft.Maui.Controls.Element,System.Double,System.Double,System.Int32)" />
      <MemberSignature Language="F#" Value="abstract member SendPan : Microsoft.Maui.Controls.Element * double * double * int -&gt; unit&#xA;override this.SendPan : Microsoft.Maui.Controls.Element * double * double * int -&gt; unit" Usage="panGestureRecognizer.SendPan (sender, totalX, totalY, gestureId)" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IPanGestureController.SendPan(Microsoft.Maui.Controls.Element,System.Double,System.Double,System.Int32)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="Microsoft.Maui.Controls.Element" />
        <Parameter Name="totalX" Type="System.Double" />
        <Parameter Name="totalY" Type="System.Double" />
        <Parameter Name="gestureId" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="sender">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="totalX">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="totalY">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="gestureId">For internal use by the Microsoft.Maui.Controls platform.</param>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SendPanCanceled">
      <MemberSignature Language="C#" Value="public void SendPanCanceled (Microsoft.Maui.Controls.Element sender, int gestureId);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SendPanCanceled(class Microsoft.Maui.Controls.Element sender, int32 gestureId) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PanGestureRecognizer.SendPanCanceled(Microsoft.Maui.Controls.Element,System.Int32)" />
      <MemberSignature Language="F#" Value="abstract member SendPanCanceled : Microsoft.Maui.Controls.Element * int -&gt; unit&#xA;override this.SendPanCanceled : Microsoft.Maui.Controls.Element * int -&gt; unit" Usage="panGestureRecognizer.SendPanCanceled (sender, gestureId)" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IPanGestureController.SendPanCanceled(Microsoft.Maui.Controls.Element,System.Int32)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="Microsoft.Maui.Controls.Element" />
        <Parameter Name="gestureId" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="sender">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="gestureId">For internal use by the Microsoft.Maui.Controls platform.</param>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SendPanCompleted">
      <MemberSignature Language="C#" Value="public void SendPanCompleted (Microsoft.Maui.Controls.Element sender, int gestureId);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SendPanCompleted(class Microsoft.Maui.Controls.Element sender, int32 gestureId) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PanGestureRecognizer.SendPanCompleted(Microsoft.Maui.Controls.Element,System.Int32)" />
      <MemberSignature Language="F#" Value="abstract member SendPanCompleted : Microsoft.Maui.Controls.Element * int -&gt; unit&#xA;override this.SendPanCompleted : Microsoft.Maui.Controls.Element * int -&gt; unit" Usage="panGestureRecognizer.SendPanCompleted (sender, gestureId)" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IPanGestureController.SendPanCompleted(Microsoft.Maui.Controls.Element,System.Int32)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="Microsoft.Maui.Controls.Element" />
        <Parameter Name="gestureId" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="sender">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="gestureId">For internal use by the Microsoft.Maui.Controls platform.</param>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SendPanStarted">
      <MemberSignature Language="C#" Value="public void SendPanStarted (Microsoft.Maui.Controls.Element sender, int gestureId);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SendPanStarted(class Microsoft.Maui.Controls.Element sender, int32 gestureId) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PanGestureRecognizer.SendPanStarted(Microsoft.Maui.Controls.Element,System.Int32)" />
      <MemberSignature Language="F#" Value="abstract member SendPanStarted : Microsoft.Maui.Controls.Element * int -&gt; unit&#xA;override this.SendPanStarted : Microsoft.Maui.Controls.Element * int -&gt; unit" Usage="panGestureRecognizer.SendPanStarted (sender, gestureId)" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IPanGestureController.SendPanStarted(Microsoft.Maui.Controls.Element,System.Int32)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="Microsoft.Maui.Controls.Element" />
        <Parameter Name="gestureId" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="sender">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="gestureId">For internal use by the Microsoft.Maui.Controls platform.</param>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TouchPoints">
      <MemberSignature Language="C#" Value="public int TouchPoints { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 TouchPoints" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.PanGestureRecognizer.TouchPoints" />
      <MemberSignature Language="F#" Value="member this.TouchPoints : int with get, set" Usage="Microsoft.Maui.Controls.PanGestureRecognizer.TouchPoints" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the number of touch points in the gesture.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TouchPointsProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty TouchPointsProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty TouchPointsProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.PanGestureRecognizer.TouchPointsProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable TouchPointsProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.PanGestureRecognizer.TouchPointsProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Backing store for the <see cref="P:Microsoft.Maui.Controls.PanGestureRecognizer.TouchPoints" /> property.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
