<Type Name="PanUpdatedEventArgs" FullName="Microsoft.Maui.Controls.PanUpdatedEventArgs">
  <TypeSignature Language="C#" Value="public class PanUpdatedEventArgs : EventArgs" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit PanUpdatedEventArgs extends System.EventArgs" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.PanUpdatedEventArgs" />
  <TypeSignature Language="F#" Value="type PanUpdatedEventArgs = class&#xA;    inherit EventArgs" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.EventArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>Event that is raised when a pan gesture updates.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PanUpdatedEventArgs (Microsoft.Maui.Controls.GestureStatus type, int gestureId);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Microsoft.Maui.Controls.GestureStatus type, int32 gestureId) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PanUpdatedEventArgs.#ctor(Microsoft.Maui.Controls.GestureStatus,System.Int32)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.Controls.PanUpdatedEventArgs : Microsoft.Maui.Controls.GestureStatus * int -&gt; Microsoft.Maui.Controls.PanUpdatedEventArgs" Usage="new Microsoft.Maui.Controls.PanUpdatedEventArgs (type, gestureId)" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="type" Type="Microsoft.Maui.Controls.GestureStatus" />
        <Parameter Name="gestureId" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="type">Whether the gesture just began, is continuing, was completed, or is canceled.</param>
        <param name="gestureId">An identifier for the gesture.</param>
        <summary>Creates a new <see cref="T:Microsoft.Maui.Controls.PanUpdatedEventArgs" /> with the specified values.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PanUpdatedEventArgs (Microsoft.Maui.Controls.GestureStatus type, int gestureId, double totalx, double totaly);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Microsoft.Maui.Controls.GestureStatus type, int32 gestureId, float64 totalx, float64 totaly) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PanUpdatedEventArgs.#ctor(Microsoft.Maui.Controls.GestureStatus,System.Int32,System.Double,System.Double)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.Controls.PanUpdatedEventArgs : Microsoft.Maui.Controls.GestureStatus * int * double * double -&gt; Microsoft.Maui.Controls.PanUpdatedEventArgs" Usage="new Microsoft.Maui.Controls.PanUpdatedEventArgs (type, gestureId, totalx, totaly)" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="type" Type="Microsoft.Maui.Controls.GestureStatus" />
        <Parameter Name="gestureId" Type="System.Int32" />
        <Parameter Name="totalx" Type="System.Double" />
        <Parameter Name="totaly" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="type">Whether the gesture just began, is continuing, was completed, or is canceled.</param>
        <param name="gestureId">An identifier for the gesture.</param>
        <param name="totalx">The total change in the X direction since the beginning of the gesture.</param>
        <param name="totaly">The total change in the Y direction since the beginning of the gesture.</param>
        <summary>Creates a new <see cref="T:Microsoft.Maui.Controls.PanUpdatedEventArgs" /> with the specified values.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GestureId">
      <MemberSignature Language="C#" Value="public int GestureId { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 GestureId" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.PanUpdatedEventArgs.GestureId" />
      <MemberSignature Language="F#" Value="member this.GestureId : int" Usage="Microsoft.Maui.Controls.PanUpdatedEventArgs.GestureId" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the identifier for the gesture that raised the event.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StatusType">
      <MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.GestureStatus StatusType { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Controls.GestureStatus StatusType" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.PanUpdatedEventArgs.StatusType" />
      <MemberSignature Language="F#" Value="member this.StatusType : Microsoft.Maui.Controls.GestureStatus" Usage="Microsoft.Maui.Controls.PanUpdatedEventArgs.StatusType" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.GestureStatus</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets a value that tells if this event is for a newly started gesture, a running gesture, a completed gesture, or a canceled gesture.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TotalX">
      <MemberSignature Language="C#" Value="public double TotalX { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 TotalX" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.PanUpdatedEventArgs.TotalX" />
      <MemberSignature Language="F#" Value="member this.TotalX : double" Usage="Microsoft.Maui.Controls.PanUpdatedEventArgs.TotalX" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the total change in the X direction since the beginning of the gesture.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TotalY">
      <MemberSignature Language="C#" Value="public double TotalY { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 TotalY" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.PanUpdatedEventArgs.TotalY" />
      <MemberSignature Language="F#" Value="member this.TotalY : double" Usage="Microsoft.Maui.Controls.PanUpdatedEventArgs.TotalY" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the total change in the Y direction since the beginning of the gesture.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
