<Type Name="Stepper" FullName="Microsoft.Maui.Controls.Stepper">
  <TypeSignature Language="C#" Value="public class Stepper : Microsoft.Maui.Controls.View, Microsoft.Maui.Controls.IElementConfiguration&lt;Microsoft.Maui.Controls.Stepper&gt;" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Stepper extends Microsoft.Maui.Controls.View implements class Microsoft.Maui.Controls.IElementConfiguration`1&lt;class Microsoft.Maui.Controls.Stepper&gt;" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.Stepper" />
  <TypeSignature Language="F#" Value="type Stepper = class&#xA;    inherit View&#xA;    interface IElementConfiguration&lt;Stepper&gt;" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.1.0.0</AssemblyVersion>
    <AssemblyVersion>1.2.0.0</AssemblyVersion>
    <AssemblyVersion>1.3.0.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Microsoft.Maui.Controls.View</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Microsoft.Maui.Controls.IElementConfiguration&lt;Microsoft.Maui.Controls.Stepper&gt;</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>Microsoft.Maui.Controls.RenderWith(typeof(Microsoft.Maui.Controls.Platform._StepperRenderer))</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>A <see cref="T:Microsoft.Maui.Controls.View" /> control that inputs a discrete value, constrained to a range.</summary>
    <remarks>
      <para>The following example shows a basic use.</para>
      <example>
        <code lang="csharp lang-csharp"><![CDATA[using System;
            using System;
            using Microsoft.Maui.Controls;
    
            namespace FormsGallery
            {
                class StepperDemoPage : ContentPage
                {
                    Label label;
    
                    public StepperDemoPage()
                    {
                        Label header = new Label
                        {
                            Text = "Stepper",
                            FontSize = Device.GetNamedSize (NamedSize.Large, typeof(Label)),
                            HorizontalOptions = LayoutOptions.Center
                        };
    
                        Stepper stepper = new Stepper
                        {
                            Value = 5,
                            Minimum = 0,
                            Maximum = 10,
                            Increment = 0.1,
                            HorizontalOptions = LayoutOptions.Center,
                            VerticalOptions = LayoutOptions.CenterAndExpand
                        };
                        stepper.ValueChanged += OnStepperValueChanged;
    
                        label = new Label
                        {
                            Text = String.Format("Stepper value is {0:F1}", stepper.Value),
                            FontSize = Device.GetNamedSize (NamedSize.Large, typeof(Label)),
                            HorizontalOptions = LayoutOptions.Center,
                            VerticalOptions = LayoutOptions.CenterAndExpand
                        };
    
                        // Accomodate iPhone status bar.
                        this.Padding = new Thickness(10, Device.OnPlatform(20, 0, 0), 10, 5);
    
                        // Build the page.
                        this.Content = new StackLayout
                        {
                            Children =
                            {
                                header,
                                stepper,
                                label
                            }
                            };
                    }
    
                    void OnStepperValueChanged(object sender, ValueChangedEventArgs e)
                    {
                        label.Text = String.Format("Stepper value is {0:F1}", e.NewValue);
                    }
                }
            }]]></code>
      </example>
      <para>
        <img href="~/Microsoft.Maui.Controls/_images/Stepper.TripleScreenShot.png" />
      </para>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Stepper ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Stepper.#ctor" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>Initializes a new instance of the Stepper class.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Stepper (double min, double max, double val, double increment);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 min, float64 max, float64 val, float64 increment) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Stepper.#ctor(System.Double,System.Double,System.Double,System.Double)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.Controls.Stepper : double * double * double * double -&gt; Microsoft.Maui.Controls.Stepper" Usage="new Microsoft.Maui.Controls.Stepper (min, max, val, increment)" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="min" Type="System.Double" />
        <Parameter Name="max" Type="System.Double" />
        <Parameter Name="val" Type="System.Double" />
        <Parameter Name="increment" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="min">The minimum selectable value.</param>
        <param name="max">The maximum selectable value.</param>
        <param name="val">The current selected value.</param>
        <param name="increment">The increment by which Value is increased or decreased.</param>
        <summary>Initializes a new instance of the Stepper class.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Increment">
      <MemberSignature Language="C#" Value="public double Increment { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Increment" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Stepper.Increment" />
      <MemberSignature Language="F#" Value="member this.Increment : double with get, set" Usage="Microsoft.Maui.Controls.Stepper.Increment" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the increment by which Value is increased or decreased. This is a bindable property.</summary>
        <value>A double.</value>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="IncrementProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty IncrementProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty IncrementProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Stepper.IncrementProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable IncrementProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Stepper.IncrementProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Identifies the Increment bindable property.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Maximum">
      <MemberSignature Language="C#" Value="public double Maximum { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Maximum" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Stepper.Maximum" />
      <MemberSignature Language="F#" Value="member this.Maximum : double with get, set" Usage="Microsoft.Maui.Controls.Stepper.Maximum" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the maximum selectable value. This is a bindable property.</summary>
        <value>A double.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MaximumProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty MaximumProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty MaximumProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Stepper.MaximumProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable MaximumProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Stepper.MaximumProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Identifies the Maximum bindable property.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Minimum">
      <MemberSignature Language="C#" Value="public double Minimum { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Minimum" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Stepper.Minimum" />
      <MemberSignature Language="F#" Value="member this.Minimum : double with get, set" Usage="Microsoft.Maui.Controls.Stepper.Minimum" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the minimum selectabel value. This is a bindable property.</summary>
        <value>A double.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MinimumProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty MinimumProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty MinimumProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Stepper.MinimumProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable MinimumProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Stepper.MinimumProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Identifies the Minimum bindable property.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="On&lt;T&gt;">
      <MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.IPlatformElementConfiguration&lt;T,Microsoft.Maui.Controls.Stepper&gt; On&lt;T&gt; () where T : Microsoft.Maui.Controls.IConfigPlatform;" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Microsoft.Maui.Controls.IPlatformElementConfiguration`2&lt;!!T, class Microsoft.Maui.Controls.Stepper&gt; On&lt;(class Microsoft.Maui.Controls.IConfigPlatform) T&gt;() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Stepper.On``1" />
      <MemberSignature Language="F#" Value="abstract member On : unit -&gt; Microsoft.Maui.Controls.IPlatformElementConfiguration&lt;'T, Microsoft.Maui.Controls.Stepper (requires 'T :&gt; Microsoft.Maui.Controls.IConfigPlatform)&gt; (requires 'T :&gt; Microsoft.Maui.Controls.IConfigPlatform)&#xA;override this.On : unit -&gt; Microsoft.Maui.Controls.IPlatformElementConfiguration&lt;'T, Microsoft.Maui.Controls.Stepper (requires 'T :&gt; Microsoft.Maui.Controls.IConfigPlatform)&gt; (requires 'T :&gt; Microsoft.Maui.Controls.IConfigPlatform)" Usage="stepper.On " />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IElementConfiguration`1.On``1</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.IPlatformElementConfiguration&lt;T,Microsoft.Maui.Controls.Stepper&gt;</ReturnType>
      </ReturnValue>
      <TypeParameters>
        <TypeParameter Name="T">
          <Constraints>
            <InterfaceName>Microsoft.Maui.Controls.IConfigPlatform</InterfaceName>
          </Constraints>
        </TypeParameter>
      </TypeParameters>
      <Parameters />
      <Docs>
        <typeparam name="T">To be added.</typeparam>
        <summary>Returns the platform-specific instance of this <see cref="T:Microsoft.Maui.Controls.Stepper" />, on which a platform-specific method may be called.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StepperPosition">
      <MemberSignature Language="C#" Value="public int StepperPosition { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 StepperPosition" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Stepper.StepperPosition" />
      <MemberSignature Language="F#" Value="member this.StepperPosition : int with get, set" Usage="Microsoft.Maui.Controls.Stepper.StepperPosition" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>System.Obsolete("deprecated without replacement in 4.8.0")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StepperPositionProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty StepperPositionProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty StepperPositionProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Stepper.StepperPositionProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable StepperPositionProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Stepper.StepperPositionProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>System.Obsolete("deprecated without replacement in 4.8.0")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Value">
      <MemberSignature Language="C#" Value="public double Value { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Value" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Stepper.Value" />
      <MemberSignature Language="F#" Value="member this.Value : double with get, set" Usage="Microsoft.Maui.Controls.Stepper.Value" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the current value. This is a bindable property.</summary>
        <value>A double.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ValueChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Microsoft.Maui.Controls.ValueChangedEventArgs&gt; ValueChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Microsoft.Maui.Controls.ValueChangedEventArgs&gt; ValueChanged" />
      <MemberSignature Language="DocId" Value="E:Microsoft.Maui.Controls.Stepper.ValueChanged" />
      <MemberSignature Language="F#" Value="member this.ValueChanged : EventHandler&lt;Microsoft.Maui.Controls.ValueChangedEventArgs&gt; " Usage="member this.ValueChanged : System.EventHandler&lt;Microsoft.Maui.Controls.ValueChangedEventArgs&gt; " />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Microsoft.Maui.Controls.ValueChangedEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Raised when the <see cref="P:Microsoft.Maui.Controls.Stepper.Value" /> property changes.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ValueProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty ValueProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty ValueProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Stepper.ValueProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable ValueProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Stepper.ValueProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Identifies the Value bindable property.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
