<Type Name="SkewTransform" FullName="Microsoft.Maui.Controls.Shapes.SkewTransform">
  <TypeSignature Language="C#" Value="public class SkewTransform : Microsoft.Maui.Controls.Shapes.Transform" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SkewTransform extends Microsoft.Maui.Controls.Shapes.Transform" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.Shapes.SkewTransform" />
  <TypeSignature Language="F#" Value="type SkewTransform = class&#xA;    inherit Transform" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Microsoft.Maui.Controls.Shapes.Transform</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SkewTransform ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Shapes.SkewTransform.#ctor" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SkewTransform (double angleX, double angleY);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 angleX, float64 angleY) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Shapes.SkewTransform.#ctor(System.Double,System.Double)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.Controls.Shapes.SkewTransform : double * double -&gt; Microsoft.Maui.Controls.Shapes.SkewTransform" Usage="new Microsoft.Maui.Controls.Shapes.SkewTransform (angleX, angleY)" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="angleX" Type="System.Double" />
        <Parameter Name="angleY" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="angleX">To be added.</param>
        <param name="angleY">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SkewTransform (double angleX, double angleY, double centerX, double centerY);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 angleX, float64 angleY, float64 centerX, float64 centerY) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Shapes.SkewTransform.#ctor(System.Double,System.Double,System.Double,System.Double)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.Controls.Shapes.SkewTransform : double * double * double * double -&gt; Microsoft.Maui.Controls.Shapes.SkewTransform" Usage="new Microsoft.Maui.Controls.Shapes.SkewTransform (angleX, angleY, centerX, centerY)" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="angleX" Type="System.Double" />
        <Parameter Name="angleY" Type="System.Double" />
        <Parameter Name="centerX" Type="System.Double" />
        <Parameter Name="centerY" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="angleX">To be added.</param>
        <param name="angleY">To be added.</param>
        <param name="centerX">To be added.</param>
        <param name="centerY">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AngleX">
      <MemberSignature Language="C#" Value="public double AngleX { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 AngleX" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Shapes.SkewTransform.AngleX" />
      <MemberSignature Language="F#" Value="member this.AngleX : double with get, set" Usage="Microsoft.Maui.Controls.Shapes.SkewTransform.AngleX" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AngleXProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty AngleXProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty AngleXProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Shapes.SkewTransform.AngleXProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable AngleXProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Shapes.SkewTransform.AngleXProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AngleY">
      <MemberSignature Language="C#" Value="public double AngleY { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 AngleY" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Shapes.SkewTransform.AngleY" />
      <MemberSignature Language="F#" Value="member this.AngleY : double with get, set" Usage="Microsoft.Maui.Controls.Shapes.SkewTransform.AngleY" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AngleYProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty AngleYProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty AngleYProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Shapes.SkewTransform.AngleYProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable AngleYProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Shapes.SkewTransform.AngleYProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CenterX">
      <MemberSignature Language="C#" Value="public double CenterX { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 CenterX" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Shapes.SkewTransform.CenterX" />
      <MemberSignature Language="F#" Value="member this.CenterX : double with get, set" Usage="Microsoft.Maui.Controls.Shapes.SkewTransform.CenterX" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CenterXProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty CenterXProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty CenterXProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Shapes.SkewTransform.CenterXProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable CenterXProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Shapes.SkewTransform.CenterXProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CenterY">
      <MemberSignature Language="C#" Value="public double CenterY { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 CenterY" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Shapes.SkewTransform.CenterY" />
      <MemberSignature Language="F#" Value="member this.CenterY : double with get, set" Usage="Microsoft.Maui.Controls.Shapes.SkewTransform.CenterY" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CenterYProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty CenterYProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty CenterYProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Shapes.SkewTransform.CenterYProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable CenterYProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Shapes.SkewTransform.CenterYProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
