<Type Name="GridLength" FullName="Microsoft.Maui.GridLength">
  <TypeSignature Language="C#" Value="public struct GridLength" />
  <TypeSignature Language="ILAsm" Value=".class public sequential ansi sealed beforefieldinit GridLength extends System.ValueType" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.GridLength" />
  <TypeSignature Language="F#" Value="type GridLength = struct" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.1.0.0</AssemblyVersion>
    <AssemblyVersion>1.2.0.0</AssemblyVersion>
    <AssemblyVersion>1.3.0.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.Diagnostics.DebuggerDisplay("{Value}.{GridUnitType}")</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>Microsoft.Maui.TypeConverter(typeof(Microsoft.Maui.GridLengthTypeConverter))</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>Used to define the size (width/height) of Grid ColumnDefinition and RowDefinition.</summary>
    <remarks>
      <para>GridLength of type GridUnitType.Absolute represents exact size. The ones of type GridUnitType.Auto adapts for fitting the size of the elements in the grid column/row. GridLength of type GridUnitType.Star are used to split the available size in proportional buckets.</para>
      <para>This valuetype is readonly.</para>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public GridLength (double value);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 value) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.GridLength.#ctor(System.Double)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.GridLength : double -&gt; Microsoft.Maui.GridLength" Usage="new Microsoft.Maui.GridLength value" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="value" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="value">The value of the new grid length.</param>
        <summary>Initializes a new Absolute GridLength.</summary>
        <remarks>This is striclty equivalent to new GridLength (value, GridUnitType.Absolute).</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public GridLength (double value, Microsoft.Maui.GridUnitType type);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 value, valuetype Microsoft.Maui.GridUnitType type) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.GridLength.#ctor(System.Double,Microsoft.Maui.GridUnitType)" />
      <MemberSignature Language="F#" Value="new Microsoft.Maui.GridLength : double * Microsoft.Maui.GridUnitType -&gt; Microsoft.Maui.GridLength" Usage="new Microsoft.Maui.GridLength (value, type)" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="value" Type="System.Double" />
        <Parameter Name="type" Type="Microsoft.Maui.GridUnitType" />
      </Parameters>
      <Docs>
        <param name="value">The size of the GridLength.</param>
        <param name="type">The GridUnitType (Auto, Star, Absolute) of the GridLength.</param>
        <summary>Initializes a new GridLength.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Auto">
      <MemberSignature Language="C#" Value="public static Microsoft.Maui.GridLength Auto { get; }" />
      <MemberSignature Language="ILAsm" Value=".property valuetype Microsoft.Maui.GridLength Auto" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.GridLength.Auto" />
      <MemberSignature Language="F#" Value="member this.Auto : Microsoft.Maui.GridLength" Usage="Microsoft.Maui.GridLength.Auto" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.GridLength</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>A ready to reuse GridLength of GridUnitType.Auto.</summary>
        <value>
        </value>
        <remarks>Value has no meaning for GridLength of type GridUnitType.Auto.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.GridLength.Equals(System.Object)" />
      <MemberSignature Language="F#" Value="override this.Equals : obj -&gt; bool" Usage="gridLength.Equals obj" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="obj">A GridLength to compare to.</param>
        <summary>Test the equality of this GridLength and another one.</summary>
        <returns>true is the GridLength are equal. False otherwise.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetHashCode">
      <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.GridLength.GetHashCode" />
      <MemberSignature Language="F#" Value="override this.GetHashCode : unit -&gt; int" Usage="gridLength.GetHashCode " />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Returns a value that is used for efficient storage of this object in collections.</summary>
        <returns>To be added.</returns>
        <remarks>Overridden.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GridUnitType">
      <MemberSignature Language="C#" Value="public Microsoft.Maui.GridUnitType GridUnitType { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.GridUnitType GridUnitType" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.GridLength.GridUnitType" />
      <MemberSignature Language="F#" Value="member this.GridUnitType : Microsoft.Maui.GridUnitType" Usage="Microsoft.Maui.GridLength.GridUnitType" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.GridUnitType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the GridUnitType of the GridLength</summary>
        <value>The GridUnitType of the GridLength</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsAbsolute">
      <MemberSignature Language="C#" Value="public bool IsAbsolute { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsAbsolute" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.GridLength.IsAbsolute" />
      <MemberSignature Language="F#" Value="member this.IsAbsolute : bool" Usage="Microsoft.Maui.GridLength.IsAbsolute" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets whether or not the GridUnitType of the GridLength is GridUnitType.Absolute.</summary>
        <value>true if the GridUnitType of the GridLength is GridUnitType.Absolute</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsAuto">
      <MemberSignature Language="C#" Value="public bool IsAuto { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsAuto" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.GridLength.IsAuto" />
      <MemberSignature Language="F#" Value="member this.IsAuto : bool" Usage="Microsoft.Maui.GridLength.IsAuto" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets whether or not the GridUnitType of the GridLength is GridUnitType.Auto.</summary>
        <value>true if the GridUnitType of the GridLength is GridUnitType.Auto</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsStar">
      <MemberSignature Language="C#" Value="public bool IsStar { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsStar" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.GridLength.IsStar" />
      <MemberSignature Language="F#" Value="member this.IsStar : bool" Usage="Microsoft.Maui.GridLength.IsStar" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets a value that indicates whether the GridUnitType of the GridLength is GridUnitType.Star.</summary>
        <value>true if the GridUnitType of the GridLength is GridUnitType.Star</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="op_Implicit">
      <MemberSignature Language="C#" Value="public static implicit operator Microsoft.Maui.GridLength (double absoluteValue);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname valuetype Microsoft.Maui.GridLength op_Implicit(float64 absoluteValue) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.GridLength.op_Implicit(System.Double)~Microsoft.Maui.GridLength" />
      <MemberSignature Language="F#" Value="static member op_Implicit : double -&gt; Microsoft.Maui.GridLength" Usage="Microsoft.Maui.GridLength.op_Implicit absoluteValue" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.GridLength</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="absoluteValue" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="absoluteValue">The absolute size</param>
        <summary>Casting operator to convert a double into a GridLength of type GridUnitType.Absolute</summary>
        <returns>A GridLength of type GridUnitType.Absolute and of size absolutesize</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Star">
      <MemberSignature Language="C#" Value="public static Microsoft.Maui.GridLength Star { get; }" />
      <MemberSignature Language="ILAsm" Value=".property valuetype Microsoft.Maui.GridLength Star" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.GridLength.Star" />
      <MemberSignature Language="F#" Value="member this.Star : Microsoft.Maui.GridLength" Usage="Microsoft.Maui.GridLength.Star" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.GridLength</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>A ready to reuse GridLength of GridUnitType.Star with a Value of 1.</summary>
        <value>
        </value>
        <remarks>If a Value other than 1 is needed with GridUnitType.Star, then use the constructor GridLength (value, GridUnitType.Star).</remarks>
      </Docs>
    </Member>
    <Member MemberName="ToString">
      <MemberSignature Language="C#" Value="public override string ToString ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string ToString() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.GridLength.ToString" />
      <MemberSignature Language="F#" Value="override this.ToString : unit -&gt; string" Usage="gridLength.ToString " />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Returns the value and the grid unit type, separated by a ".".</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Value">
      <MemberSignature Language="C#" Value="public double Value { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Value" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.GridLength.Value" />
      <MemberSignature Language="F#" Value="member this.Value : double" Usage="Microsoft.Maui.GridLength.Value" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets the Value of the GridLength.</summary>
        <value>The value in GridUnitType of the GridLength.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
