<Type Name="ViewExtensions" FullName="Microsoft.Maui.ViewExtensions">
  <TypeSignature Language="C#" Value="public static class ViewExtensions" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi abstract sealed beforefieldinit ViewExtensions extends System.Object" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.ViewExtensions" />
  <TypeSignature Language="F#" Value="type ViewExtensions = class" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
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    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>Extension methods for <see cref="T:Microsoft.Maui.View" />s, providing animatable scaling, rotation, and layout functions.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="CancelAnimations">
      <MemberSignature Language="C#" Value="public static void CancelAnimations (Microsoft.Maui.VisualElement view);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig void CancelAnimations(class Microsoft.Maui.VisualElement view) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.CancelAnimations(Microsoft.Maui.VisualElement)" />
      <MemberSignature Language="F#" Value="static member CancelAnimations : Microsoft.Maui.VisualElement -&gt; unit" Usage="Microsoft.Maui.ViewExtensions.CancelAnimations view" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <summary>Aborts the TranslateTo, LayoutTo, RotateTo, ScaleTo, and FadeTo animations on <paramref name="view" /> element.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="FadeTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; FadeTo (this Microsoft.Maui.VisualElement view, double opacity, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; FadeTo(class Microsoft.Maui.VisualElement view, float64 opacity, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.FadeTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member FadeTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.FadeTo (view, opacity, length, easing)" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
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        <AssemblyVersion>1.3.0.0</AssemblyVersion>
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        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="opacity" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <param name="opacity">The opacity to fade to.</param>
        <param name="length">The time, in milliseconds, over which to animate the transition. The default is 250.</param>
        <param name="easing">The easing function to use for the animation.</param>
        <summary>Returns a task that performs the fade that is described by the <paramref name="opacity" />, <paramref name="length" />, and <paramref name="easing" /> parameters.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="LayoutTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; LayoutTo (this Microsoft.Maui.VisualElement view, Microsoft.Maui.Rectangle bounds, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; LayoutTo(class Microsoft.Maui.VisualElement view, valuetype Microsoft.Maui.Rectangle bounds, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.LayoutTo(Microsoft.Maui.VisualElement,Microsoft.Maui.Rectangle,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member LayoutTo : Microsoft.Maui.VisualElement * Microsoft.Maui.Rectangle * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.LayoutTo (view, bounds, length, easing)" />
      <MemberType>Method</MemberType>
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        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
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      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="bounds" Type="Microsoft.Maui.Rectangle" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <param name="bounds">The layout bounds.</param>
        <param name="length">The time, in milliseconds, over which to animate the transition. The default is 250.</param>
        <param name="easing">The easing function to use for the animation.</param>
        <summary>Returns a task that eases the bounds of the <see cref="T:Microsoft.Maui.VisualElement" /> that is specified by the <paramref name="view" /> to the rectangle that is specified by the <paramref name="bounds" /> parameter.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RelRotateTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; RelRotateTo (this Microsoft.Maui.VisualElement view, double drotation, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; RelRotateTo(class Microsoft.Maui.VisualElement view, float64 drotation, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.RelRotateTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member RelRotateTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.RelRotateTo (view, drotation, length, easing)" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
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      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="drotation" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <param name="drotation">The relative rotation.</param>
        <param name="length">The time, in milliseconds, over which to animate the transition. The default is 250.</param>
        <param name="easing">The easing function to use for the animation.</param>
        <summary>Rotates the <see cref="T:Microsoft.Maui.VisualElement" /> that is specified by <paramref name="view" /> from its current rotation by <paramref name="drotation" />.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RelScaleTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; RelScaleTo (this Microsoft.Maui.VisualElement view, double dscale, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; RelScaleTo(class Microsoft.Maui.VisualElement view, float64 dscale, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.RelScaleTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member RelScaleTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.RelScaleTo (view, dscale, length, easing)" />
      <MemberType>Method</MemberType>
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      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="dscale" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <param name="dscale">The relative scale.</param>
        <param name="length">The time, in milliseconds, over which to animate the transition. The default is 250.</param>
        <param name="easing">The easing function to use for the animation.</param>
        <summary>Returns a task that scales the <see cref="T:Microsoft.Maui.VisualElement" /> that is specified by <paramref name="view" /> from its current scale to <paramref name="dscale" />.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RotateTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; RotateTo (this Microsoft.Maui.VisualElement view, double rotation, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; RotateTo(class Microsoft.Maui.VisualElement view, float64 rotation, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.RotateTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member RotateTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.RotateTo (view, rotation, length, easing)" />
      <MemberType>Method</MemberType>
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      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="rotation" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <param name="rotation">The final rotation value.</param>
        <param name="length">The time, in milliseconds, over which to animate the transition. The default is 250.</param>
        <param name="easing">The easing function to use for the animation.</param>
        <summary>Returns a task that performs the rotation that is described by the <paramref name="rotation" />, <paramref name="length" />, and <paramref name="easing" /> parameters.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RotateXTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; RotateXTo (this Microsoft.Maui.VisualElement view, double rotation, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; RotateXTo(class Microsoft.Maui.VisualElement view, float64 rotation, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.RotateXTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member RotateXTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.RotateXTo (view, rotation, length, easing)" />
      <MemberType>Method</MemberType>
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      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="rotation" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <param name="rotation">The final rotation value.</param>
        <param name="length">The time, in milliseconds, over which to animate the transition. The default is 250.</param>
        <param name="easing">The easing function to use for the animation.</param>
        <summary>Returns a task that skews the Y axis by <paramref name="opacity" />, taking time <paramref name="length" /> and using <paramref name="easing" />.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RotateYTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; RotateYTo (this Microsoft.Maui.VisualElement view, double rotation, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; RotateYTo(class Microsoft.Maui.VisualElement view, float64 rotation, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.RotateYTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member RotateYTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.RotateYTo (view, rotation, length, easing)" />
      <MemberType>Method</MemberType>
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      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="rotation" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <param name="rotation">The final rotation value.</param>
        <param name="length">The time, in milliseconds, over which to animate the transition. The default is 250.</param>
        <param name="easing">The easing function to use for the animation.</param>
        <summary>Returns a task that skews the X axis by <paramref name="opacity" />, taking time <paramref name="length" /> and using <paramref name="easing" />.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ScaleTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; ScaleTo (this Microsoft.Maui.VisualElement view, double scale, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; ScaleTo(class Microsoft.Maui.VisualElement view, float64 scale, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.ScaleTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member ScaleTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.ScaleTo (view, scale, length, easing)" />
      <MemberType>Method</MemberType>
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      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="scale" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view on which this method operates.</param>
        <param name="scale">The final absolute scale.</param>
        <param name="length">The time, in milliseconds, over which to animate the transition. The default is 250.</param>
        <param name="easing">The easing function to use for the animation.</param>
        <summary>Returns a task that scales the <see cref="T:Microsoft.Maui.VisualElement" /> that is specified by <paramref name="view" /> to the absolute scale factor <paramref name="scale" />.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ScaleXTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; ScaleXTo (this Microsoft.Maui.VisualElement view, double scale, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; ScaleXTo(class Microsoft.Maui.VisualElement view, float64 scale, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.ScaleXTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member ScaleXTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.ScaleXTo (view, scale, length, easing)" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
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      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="scale" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">To be added.</param>
        <param name="scale">To be added.</param>
        <param name="length">To be added.</param>
        <param name="easing">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ScaleYTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; ScaleYTo (this Microsoft.Maui.VisualElement view, double scale, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; ScaleYTo(class Microsoft.Maui.VisualElement view, float64 scale, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.ScaleYTo(Microsoft.Maui.VisualElement,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member ScaleYTo : Microsoft.Maui.VisualElement * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.ScaleYTo (view, scale, length, easing)" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="scale" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">To be added.</param>
        <param name="scale">To be added.</param>
        <param name="length">To be added.</param>
        <param name="easing">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TranslateTo">
      <MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task&lt;bool&gt; TranslateTo (this Microsoft.Maui.VisualElement view, double x, double y, uint length = 250, Microsoft.Maui.Easing easing = default);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1&lt;bool&gt; TranslateTo(class Microsoft.Maui.VisualElement view, float64 x, float64 y, unsigned int32 length, class Microsoft.Maui.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.ViewExtensions.TranslateTo(Microsoft.Maui.VisualElement,System.Double,System.Double,System.UInt32,Microsoft.Maui.Easing)" />
      <MemberSignature Language="F#" Value="static member TranslateTo : Microsoft.Maui.VisualElement * double * double * uint32 * Microsoft.Maui.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="Microsoft.Maui.ViewExtensions.TranslateTo (view, x, y, length, easing)" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="view" Type="Microsoft.Maui.VisualElement" RefType="this" />
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Easing" />
      </Parameters>
      <Docs>
        <param name="view">The view to translate.</param>
        <param name="x">The x component of the final translation vector.</param>
        <param name="y">The y component of the final translation vector.</param>
        <param name="length">The duration of the animation in milliseconds.</param>
        <param name="easing">The easing of the animation.</param>
        <summary>Animates an elements TranslationX and TranslationY properties from their current values to the new values. This ensures that the input layout is in the same position as the visual layout.</summary>
        <returns>To be added.</returns>
        <remarks>
          <para>To animate a view that receives user touch input from outside of the screen, the developer must first lay out the view in its final position, then translate the view off screen, and then finally animate the view back to its final position on the screen.</para>
          <para>TranslateTo is useful for animations because it is applied post-layout. Translation animations will not conflict with managed layouts and thus are ideal for doing slide in/out style animations.</para>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>
