<Type Name="SwitchCell" FullName="Microsoft.Maui.Controls.SwitchCell">
  <TypeSignature Language="C#" Value="public class SwitchCell : Microsoft.Maui.Controls.Cell" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SwitchCell extends Microsoft.Maui.Controls.Cell" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.SwitchCell" />
  <TypeSignature Language="F#" Value="type SwitchCell = class&#xA;    inherit Cell" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.1.0.0</AssemblyVersion>
    <AssemblyVersion>1.2.0.0</AssemblyVersion>
    <AssemblyVersion>1.3.0.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Microsoft.Maui.Controls.Cell</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>A <see cref="T:Microsoft.Maui.Controls.Cell" /> with a label and an on/off switch.</summary>
    <remarks>
      <para>The following example shows a basic use.</para>
      <example>
        <code lang="csharp lang-csharp"><![CDATA[using System;
using Microsoft.Maui.Controls;
    
namespace FormsGallery
{
    class SwitchCellDemoPage : ContentPage
    {
        public SwitchCellDemoPage()
        {
            Label header = new Label
            {
                Text = "SwitchCell",
                FontSize = Device.GetNamedSize (NamedSize.Large, typeof(Label)),
                HorizontalOptions = LayoutOptions.Center
            };
    
            TableView tableView = new TableView
            {
                Intent = TableIntent.Form,
                Root = new TableRoot
                {
                    new TableSection
                    {
                        new SwitchCell
                        {
                            Text = "SwitchCell:"
                        }
                    }
                }
            };
    
            // Accomodate iPhone status bar.
            this.Padding = new Thickness(10, Device.OnPlatform(20, 0, 0), 10, 5);
    
            // Build the page.
            this.Content = new StackLayout
            {
                Children =
                {
                    header,
                    tableView
                }
            };
        }
    }
}]]></code>
      </example>
      <para>
        <img href="~/Microsoft.Maui.Controls/_images/SwitchCell.TripleScreenShot.png" />
      </para>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SwitchCell ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.SwitchCell.#ctor" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>Initializes a new instance of the SwitchCell class.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="On">
      <MemberSignature Language="C#" Value="public bool On { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool On" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.SwitchCell.On" />
      <MemberSignature Language="F#" Value="member this.On : bool with get, set" Usage="Microsoft.Maui.Controls.SwitchCell.On" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the state of the switch. This is a bindable property.</summary>
        <value>Default is <see langword="false" />.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Microsoft.Maui.Controls.ToggledEventArgs&gt; OnChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Microsoft.Maui.Controls.ToggledEventArgs&gt; OnChanged" />
      <MemberSignature Language="DocId" Value="E:Microsoft.Maui.Controls.SwitchCell.OnChanged" />
      <MemberSignature Language="F#" Value="member this.OnChanged : EventHandler&lt;Microsoft.Maui.Controls.ToggledEventArgs&gt; " Usage="member this.OnChanged : System.EventHandler&lt;Microsoft.Maui.Controls.ToggledEventArgs&gt; " />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Microsoft.Maui.Controls.ToggledEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Triggered when the switch has changed value.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnColor">
      <MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.Color OnColor { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Controls.Color OnColor" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.SwitchCell.OnColor" />
      <MemberSignature Language="F#" Value="member this.OnColor : Microsoft.Maui.Controls.Color with get, set" Usage="Microsoft.Maui.Controls.SwitchCell.OnColor" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.Color</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnColorProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty OnColorProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty OnColorProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.SwitchCell.OnColorProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable OnColorProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.SwitchCell.OnColorProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The backing store for the <see cref="P:Microsoft.Maui.Controls.SwitchCell.OnColor" /> field.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty OnProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty OnProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.SwitchCell.OnProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable OnProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.SwitchCell.OnProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Identifies the <see cref="P:Microsoft.Maui.Controls.SwitchCell.On" /> bindable property.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Text">
      <MemberSignature Language="C#" Value="public string Text { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Text" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.SwitchCell.Text" />
      <MemberSignature Language="F#" Value="member this.Text : string with get, set" Usage="Microsoft.Maui.Controls.SwitchCell.Text" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the text displayed next to the switch. This is a bindable property.</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty TextProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty TextProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.SwitchCell.TextProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable TextProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.SwitchCell.TextProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Identifies the Text bindable property.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
