<Type Name="PinchGestureRecognizer" FullName="Microsoft.Maui.Controls.PinchGestureRecognizer">
  <TypeSignature Language="C#" Value="public sealed class PinchGestureRecognizer : Microsoft.Maui.Controls.GestureRecognizer, Microsoft.Maui.Controls.IPinchGestureController" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit PinchGestureRecognizer extends Microsoft.Maui.Controls.GestureRecognizer implements class Microsoft.Maui.Controls.IPinchGestureController" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.PinchGestureRecognizer" />
  <TypeSignature Language="F#" Value="type PinchGestureRecognizer = class&#xA;    inherit GestureRecognizer&#xA;    interface IPinchGestureController" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Microsoft.Maui.Controls.GestureRecognizer</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Microsoft.Maui.Controls.IPinchGestureController</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>Recognizer for pinch gestures.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PinchGestureRecognizer ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PinchGestureRecognizer.#ctor" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>Constructs a new pinch gesture recognizer.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsPinching">
      <MemberSignature Language="C#" Value="public bool IsPinching { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsPinching" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.PinchGestureRecognizer.IsPinching" />
      <MemberSignature Language="F#" Value="member this.IsPinching : bool with get, set" Usage="Microsoft.Maui.Controls.PinchGestureRecognizer.IsPinching" />
      <MemberType>Property</MemberType>
      <Implements>
        <InterfaceMember>P:Microsoft.Maui.Controls.IPinchGestureController.IsPinching</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PinchUpdated">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Microsoft.Maui.Controls.PinchGestureUpdatedEventArgs&gt; PinchUpdated;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Microsoft.Maui.Controls.PinchGestureUpdatedEventArgs&gt; PinchUpdated" />
      <MemberSignature Language="DocId" Value="E:Microsoft.Maui.Controls.PinchGestureRecognizer.PinchUpdated" />
      <MemberSignature Language="F#" Value="member this.PinchUpdated : EventHandler&lt;Microsoft.Maui.Controls.PinchGestureUpdatedEventArgs&gt; " Usage="member this.PinchUpdated : System.EventHandler&lt;Microsoft.Maui.Controls.PinchGestureUpdatedEventArgs&gt; " />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Microsoft.Maui.Controls.PinchGestureUpdatedEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Event that is raised when a pinch gesture updates.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SendPinch">
      <MemberSignature Language="C#" Value="public void SendPinch (Microsoft.Maui.Controls.Element sender, double delta, Microsoft.Maui.Controls.Point currentScalePoint);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SendPinch(class Microsoft.Maui.Controls.Element sender, float64 delta, valuetype Microsoft.Maui.Controls.Point currentScalePoint) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PinchGestureRecognizer.SendPinch(Microsoft.Maui.Controls.Element,System.Double,Microsoft.Maui.Controls.Point)" />
      <MemberSignature Language="F#" Value="abstract member SendPinch : Microsoft.Maui.Controls.Element * double * Microsoft.Maui.Controls.Point -&gt; unit&#xA;override this.SendPinch : Microsoft.Maui.Controls.Element * double * Microsoft.Maui.Controls.Point -&gt; unit" Usage="pinchGestureRecognizer.SendPinch (sender, delta, currentScalePoint)" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IPinchGestureController.SendPinch(Microsoft.Maui.Controls.Element,System.Double,Microsoft.Maui.Controls.Point)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="Microsoft.Maui.Controls.Element" />
        <Parameter Name="delta" Type="System.Double" />
        <Parameter Name="currentScalePoint" Type="Microsoft.Maui.Controls.Point" />
      </Parameters>
      <Docs>
        <param name="sender">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="delta">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="currentScalePoint">For internal use by the Microsoft.Maui.Controls platform.</param>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SendPinchCanceled">
      <MemberSignature Language="C#" Value="public void SendPinchCanceled (Microsoft.Maui.Controls.Element sender);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SendPinchCanceled(class Microsoft.Maui.Controls.Element sender) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PinchGestureRecognizer.SendPinchCanceled(Microsoft.Maui.Controls.Element)" />
      <MemberSignature Language="F#" Value="abstract member SendPinchCanceled : Microsoft.Maui.Controls.Element -&gt; unit&#xA;override this.SendPinchCanceled : Microsoft.Maui.Controls.Element -&gt; unit" Usage="pinchGestureRecognizer.SendPinchCanceled sender" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IPinchGestureController.SendPinchCanceled(Microsoft.Maui.Controls.Element)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="Microsoft.Maui.Controls.Element" />
      </Parameters>
      <Docs>
        <param name="sender">For internal use by the Microsoft.Maui.Controls platform.</param>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SendPinchEnded">
      <MemberSignature Language="C#" Value="public void SendPinchEnded (Microsoft.Maui.Controls.Element sender);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SendPinchEnded(class Microsoft.Maui.Controls.Element sender) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PinchGestureRecognizer.SendPinchEnded(Microsoft.Maui.Controls.Element)" />
      <MemberSignature Language="F#" Value="abstract member SendPinchEnded : Microsoft.Maui.Controls.Element -&gt; unit&#xA;override this.SendPinchEnded : Microsoft.Maui.Controls.Element -&gt; unit" Usage="pinchGestureRecognizer.SendPinchEnded sender" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IPinchGestureController.SendPinchEnded(Microsoft.Maui.Controls.Element)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="Microsoft.Maui.Controls.Element" />
      </Parameters>
      <Docs>
        <param name="sender">For internal use by the Microsoft.Maui.Controls platform.</param>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SendPinchStarted">
      <MemberSignature Language="C#" Value="public void SendPinchStarted (Microsoft.Maui.Controls.Element sender, Microsoft.Maui.Controls.Point initialScalePoint);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SendPinchStarted(class Microsoft.Maui.Controls.Element sender, valuetype Microsoft.Maui.Controls.Point initialScalePoint) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PinchGestureRecognizer.SendPinchStarted(Microsoft.Maui.Controls.Element,Microsoft.Maui.Controls.Point)" />
      <MemberSignature Language="F#" Value="abstract member SendPinchStarted : Microsoft.Maui.Controls.Element * Microsoft.Maui.Controls.Point -&gt; unit&#xA;override this.SendPinchStarted : Microsoft.Maui.Controls.Element * Microsoft.Maui.Controls.Point -&gt; unit" Usage="pinchGestureRecognizer.SendPinchStarted (sender, initialScalePoint)" />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IPinchGestureController.SendPinchStarted(Microsoft.Maui.Controls.Element,Microsoft.Maui.Controls.Point)</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sender" Type="Microsoft.Maui.Controls.Element" />
        <Parameter Name="initialScalePoint" Type="Microsoft.Maui.Controls.Point" />
      </Parameters>
      <Docs>
        <param name="sender">For internal use by the Microsoft.Maui.Controls platform.</param>
        <param name="initialScalePoint">For internal use by the Microsoft.Maui.Controls platform.</param>
        <summary>For internal use by the Microsoft.Maui.Controls platform.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
