<Type Name="ProgressBar" FullName="Microsoft.Maui.Controls.ProgressBar">
  <TypeSignature Language="C#" Value="public class ProgressBar : Microsoft.Maui.Controls.View, Microsoft.Maui.Controls.IElementConfiguration&lt;Microsoft.Maui.Controls.ProgressBar&gt;" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ProgressBar extends Microsoft.Maui.Controls.View implements class Microsoft.Maui.Controls.IElementConfiguration`1&lt;class Microsoft.Maui.Controls.ProgressBar&gt;" />
  <TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.ProgressBar" />
  <TypeSignature Language="F#" Value="type ProgressBar = class&#xA;    inherit View&#xA;    interface IElementConfiguration&lt;ProgressBar&gt;" />
  <AssemblyInfo>
    <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.1.0.0</AssemblyVersion>
    <AssemblyVersion>1.2.0.0</AssemblyVersion>
    <AssemblyVersion>1.3.0.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Microsoft.Maui.Controls.View</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Microsoft.Maui.Controls.IElementConfiguration&lt;Microsoft.Maui.Controls.ProgressBar&gt;</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>Microsoft.Maui.Controls.RenderWith(typeof(Microsoft.Maui.Controls.Platform._ProgressBarRenderer))</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>A <see cref="T:Microsoft.Maui.Controls.View" /> control that displays progress.</summary>
    <remarks>
      <para>The following example shows the usage of a ProgressBar.</para>
      <example>
        <code lang="csharp lang-csharp"><![CDATA[
    
//initial progress is 20%
var progressBar = new ProgressBar {
  Progress = .2,
};
    
// animate the progression to 80%, in 250ms
await progressBar.ProgressTo (.8, 250, Easing.Linear);
    
Debug.WriteLine ("Animation completed");
]]></code>
      </example>
      <para>
        <img href="~/Microsoft.Maui.Controls/_images/ProgressBar.TripleScreenShot.png" />
      </para>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ProgressBar ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.ProgressBar.#ctor" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>Initializes a new instance of the ProgressBar class</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="On&lt;T&gt;">
      <MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.IPlatformElementConfiguration&lt;T,Microsoft.Maui.Controls.ProgressBar&gt; On&lt;T&gt; () where T : Microsoft.Maui.Controls.IConfigPlatform;" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Microsoft.Maui.Controls.IPlatformElementConfiguration`2&lt;!!T, class Microsoft.Maui.Controls.ProgressBar&gt; On&lt;(class Microsoft.Maui.Controls.IConfigPlatform) T&gt;() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.ProgressBar.On``1" />
      <MemberSignature Language="F#" Value="abstract member On : unit -&gt; Microsoft.Maui.Controls.IPlatformElementConfiguration&lt;'T, Microsoft.Maui.Controls.ProgressBar (requires 'T :&gt; Microsoft.Maui.Controls.IConfigPlatform)&gt; (requires 'T :&gt; Microsoft.Maui.Controls.IConfigPlatform)&#xA;override this.On : unit -&gt; Microsoft.Maui.Controls.IPlatformElementConfiguration&lt;'T, Microsoft.Maui.Controls.ProgressBar (requires 'T :&gt; Microsoft.Maui.Controls.IConfigPlatform)&gt; (requires 'T :&gt; Microsoft.Maui.Controls.IConfigPlatform)" Usage="progressBar.On " />
      <MemberType>Method</MemberType>
      <Implements>
        <InterfaceMember>M:Microsoft.Maui.Controls.IElementConfiguration`1.On``1</InterfaceMember>
      </Implements>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.IPlatformElementConfiguration&lt;T,Microsoft.Maui.Controls.ProgressBar&gt;</ReturnType>
      </ReturnValue>
      <TypeParameters>
        <TypeParameter Name="T">
          <Constraints>
            <InterfaceName>Microsoft.Maui.Controls.IConfigPlatform</InterfaceName>
          </Constraints>
        </TypeParameter>
      </TypeParameters>
      <Parameters />
      <Docs>
        <typeparam name="T">To be added.</typeparam>
        <summary>Returns the platform-specific instance of this <see cref="T:Microsoft.Maui.Controls.ProgressBar" />, on which a platform-specific method may be called.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Progress">
      <MemberSignature Language="C#" Value="public double Progress { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Progress" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.ProgressBar.Progress" />
      <MemberSignature Language="F#" Value="member this.Progress : double with get, set" Usage="Microsoft.Maui.Controls.ProgressBar.Progress" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Gets or sets the progress value.</summary>
        <value>Gets or sets a value that specifies the fraction of the bar that is colored.</value>
        <remarks>Values less than 0 or larger than 1 will be clamped to the range [0-1].</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProgressColor">
      <MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.Color ProgressColor { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Controls.Color ProgressColor" />
      <MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.ProgressBar.ProgressColor" />
      <MemberSignature Language="F#" Value="member this.ProgressColor : Microsoft.Maui.Controls.Color with get, set" Usage="Microsoft.Maui.Controls.ProgressBar.ProgressColor" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.Color</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Get or sets the color of the progress bar.</summary>
        <value>The color of the progress bar.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProgressColorProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty ProgressColorProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty ProgressColorProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.ProgressBar.ProgressColorProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable ProgressColorProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.ProgressBar.ProgressColorProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Backing store for the <see cref="P:Microsoft.Maui.Controls.ProgressBar.ProgressColor" /> property.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProgressProperty">
      <MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty ProgressProperty;" />
      <MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty ProgressProperty" />
      <MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.ProgressBar.ProgressProperty" />
      <MemberSignature Language="F#" Value=" staticval mutable ProgressProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.ProgressBar.ProgressProperty" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Backing store for the <see cref="P:Microsoft.Maui.Controls.ProgressBar.Progress" /> property.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ProgressTo">
      <MemberSignature Language="C#" Value="public System.Threading.Tasks.Task&lt;bool&gt; ProgressTo (double value, uint length, Microsoft.Maui.Controls.Easing easing);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Threading.Tasks.Task`1&lt;bool&gt; ProgressTo(float64 value, unsigned int32 length, class Microsoft.Maui.Controls.Easing easing) cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.ProgressBar.ProgressTo(System.Double,System.UInt32,Microsoft.Maui.Controls.Easing)" />
      <MemberSignature Language="F#" Value="member this.ProgressTo : double * uint32 * Microsoft.Maui.Controls.Easing -&gt; System.Threading.Tasks.Task&lt;bool&gt;" Usage="progressBar.ProgressTo (value, length, easing)" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Threading.Tasks.Task&lt;System.Boolean&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Double" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Microsoft.Maui.Controls.Easing" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <param name="length">To be added.</param>
        <param name="easing">To be added.</param>
        <summary>Animate the Progress property to value.</summary>
        <returns>A Task&lt;bool&gt; you can await on.</returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="TabStopDefaultValueCreator">
      <MemberSignature Language="C#" Value="protected override bool TabStopDefaultValueCreator ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance bool TabStopDefaultValueCreator() cil managed" />
      <MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.ProgressBar.TabStopDefaultValueCreator" />
      <MemberSignature Language="F#" Value="override this.TabStopDefaultValueCreator : unit -&gt; bool" Usage="progressBar.TabStopDefaultValueCreator " />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
