# Fill to random grey node

The Fill to random grey node uses the output of the Fill node and fills all detected areas with a random shade of grey.

## Inputs

The Fill to random grey node accepts the output of a Fill node (or a compatible output of another node) as input.

## Outputs

The Fill to random grey node generates a single greyscale texture.

## Parameters

The Fill to random grey node accepts the value of the color of edges in the generated output as parameter.

## Example images