# Licenses

LOOT uses a number of libraries, and their licenses are listed in this file.

* Boost - Boost Software License v1.0; see "Boost Software License v1.0.txt" for the text.
* Chromium Embedded Framework - BSD license; see "BSD License (Chromium Embedded Framework).txt" for the text.
* Jed - WTFPL; the text is not included as allowed by the license.
* Jed Gettext Parser - MIT License; see "MIT License (Jed Gettext Parser).txt" for the text.
* Libespm - GNU GPL v3; see "GNU GPL v3.txt" for the text.
* Libgit2 - GNU GPL v2; see "GNU GPL v2 (libgit2).txt" for the text.
* Libloadorder - GNU GPL v3; see "GNU GPL v3.txt" for the text.
* Marked - MIT License; see "MIT License (Marked).txt" for the text.
* Polymer - BSD license; see "BSD License (Polymer).txt" for the text.
* RequireJS - MIT License; see "MIT License (RequireJS).txt" for the text.
* yaml-cpp - MIT License; see "MIT License (yaml-cpp).txt" for the text.

Source code for all libraries and binaries can be found on the websites linked to in the main LOOT readme.
