//Allied building
[Aall]

//purchase item
[Apit]
Effectsound=ReceiveGold

//Burrow Detection (Fliers)
[Abdt]

[Amou]
Art=ReplaceableTextures\CommandButtons\BTNTemp.blp
Unart=ReplaceableTextures\CommandButtons\BTNTemp.blp
Buttonpos=1,1
Unbuttonpos=1,1
Order=mount
Unorder=dismount

[AHer]
Casterart=Abilities\Spells\Other\Levelup\LevelupCaster.mdl

[Amov]
Specialart=Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Specialattach=origin

[Ahar]
Art=ReplaceableTextures\CommandButtons\BTNGatherGold.blp
Unart=ReplaceableTextures\CommandButtons\BTNReturnGoods.blp
Buttonpos=3,1
UnButtonpos=3,1
Order=harvest

[Ahrl]
Order=harvest
// Lumber Harvest uses button art and position from the [Ahar] Harvest ability.

[Aawa]
Targetart=Abilities\Spells\Other\Awaken\Awaken.mdl
Order=awaken

[Arev]
Targetart=Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl,Abilities\Spells\Orc\ReviveOrc\ReviveOrc.mdl,Abilities\Spells\Undead\ReviveUndead\ReviveUndead.mdl,Abilities\Spells\NightElf\ReviveNightElf\ReviveNightElf.mdl,Abilities\Spells\Demon\ReviveDemon\ReviveDemon.mdl
Order=revive

[Aque]
Targetart=Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl,Abilities\Spells\Orc\ReviveOrc\ReviveOrc.mdl,Abilities\Spells\Undead\ReviveUndead\ReviveUndead.mdl,Abilities\Spells\NightElf\ReviveNightElf\ReviveNightElf.mdl,Abilities\Spells\Demon\ReviveDemon\ReviveDemon.mdl
Order=revive

// passive 'detector' ability
[Adet]
Buttonpos=0,2
Casterart=

[Adt1]
Buttonpos=0,2

[Adta]
Art=ReplaceableTextures\CommandButtons\BTNReveal.blp
Buttonpos=0,0

[Xbdt]
Effectart=Abilities\Spells\Other\Andt\Andt.mdl

[Bdet]
Buffart=ReplaceableTextures\CommandButtons\BTNDustOfAppearance.blp
Targetart=

[Bvul]
Buffart=ReplaceableTextures\CommandButtons\BTNInvulnerable.blp
Targetart=Abilities\Spells\Human\DivineShield\DivineShieldTarget.mdl
Targetattach=origin

[Bspe]
Buffart=ReplaceableTextures\CommandButtons\BTNBoots.blp
Targetart=Abilities\Spells\Items\AIsp\SpeedTarget.mdl

[Bfro]
Buffart=ReplaceableTextures\CommandButtons\BTNFrost.blp
Targetart=Abilities\Spells\Other\FrostDamage\FrostDamage.mdl

// peon/peasant repair ability
[Arep]
Art=ReplaceableTextures\CommandButtons\BTNRepairOn.blp
Unart=ReplaceableTextures\CommandButtons\BTNRepairOff.blp
Buttonpos=1,1
Unbuttonpos=1,1
Order=repair
Orderon=repairon
Orderoff=repairoff
Animnames=stand,work

// Stun buff
[BSTN]
Buffart=ReplaceableTextures\CommandButtons\BTNStun.blp
Targetart=Abilities\Spells\Human\Thunderclap\ThunderclapTarget.mdl
Targetattach=overhead

// Pause buff
[BPSE]
Buffart=ReplaceableTextures\CommandButtons\BTNStun.blp
Targetart=Abilities\Spells\Human\Thunderclap\ThunderclapTarget.mdl
Targetattach=overhead

[ARal]
Art=ReplaceableTextures\CommandButtons\BTNRallyPoint.blp,ReplaceableTextures\CommandButtons\BTNOrcRallyPoint.blp,ReplaceableTextures\CommandButtons\BTNRallyPointUndead.blp,ReplaceableTextures\CommandButtons\BTNRallyPointNightElf.blp
Buttonpos=3,1

[AEpa]
Art=ReplaceableTextures\CommandButtons\BTNSearingArrowsOn.blp
Unart=ReplaceableTextures\CommandButtons\BTNSearingArrowsOff.blp
Researchart=ReplaceableTextures\CommandButtons\BTNSearingArrows.blp
Buttonpos=1,2
Unbuttonpos=1,2
Researchbuttonpos=1,0
Missileart=Abilities\Weapons\SearingArrow\SearingArrowMissile.mdl
Missilespeed=1500
MissileHoming=1
Order=poisonarrowstarg
Orderon=poisonarrows
Orderoff=unpoisonarrows
Animnames=attack
