greetings = {

	### AI Personality Greetings

	# map_patronizing_colonizers
	PC_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PC_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PC_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PC_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	PC_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PC_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PC_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PC_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	PC_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PC_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PC_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PC_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			is_at_war_with = FROM
		}
	}
	PC_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			is_at_war_with = FROM
		}
	}
	PC_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			is_at_war_with = FROM
		}
	}
	PC_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	PC_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_patronizing_colonizers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	

	# map_savage_raiders
	SR_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SR_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SR_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SR_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SR_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SR_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SR_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SR_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SR_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SR_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SR_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SR_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			is_at_war_with = FROM
		}
	}
	SR_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			is_at_war_with = FROM
		}
	}
	SR_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			is_at_war_with = FROM
		}
	}
	SR_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SR_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_savage_raiders
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_defenders_of_the_faith
	DOTF_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DOTF_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DOTF_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DOTF_HOSTILE_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DOTF_HOSTILE_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DOTF_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	DOTF_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	DOTF_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	DOTF_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DOTF_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DOTF_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DOTF_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DOTF_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DOTF_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	DOTF_THREATENED_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	DOTF_THREATENED_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	DOTF_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DOTF_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DOTF_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DOTF_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DOTF_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DOTF_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			is_at_war_with = FROM
		}
	}
	DOTF_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			is_at_war_with = FROM
		}
	}
	DOTF_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			is_at_war_with = FROM
		}
	}
	DOTF_WAR_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			is_at_war_with = FROM
		}
	}
	DOTF_WAR_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			is_at_war_with = FROM
		}
	}
	DOTF_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	DOTF_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	DOTF_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	DOTF_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	DOTF_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	DOTF_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_defenders_of_the_faith
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}


	

	# map_carefree_hippies
	CH_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CH_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CH_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CH_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CH_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CH_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	CH_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	CH_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	CH_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CH_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CH_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CH_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CH_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CH_THREATENED_GREETING_01 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	CH_THREATENED_GREETING_02 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	CH_THREATENED_GREETING_03 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	CH_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CH_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CH_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CH_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CH_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CH_WAR_GREETING_01 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			is_at_war_with = FROM
		}
	}
	CH_WAR_GREETING_02 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			is_at_war_with = FROM
		}
	}
	CH_WAR_GREETING_03 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			is_at_war_with = FROM
		}
	}
	CH_WAR_GREETING_04 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			is_at_war_with = FROM
		}
	}
	CH_WAR_GREETING_05 = {
		weight = {
			weight = 10 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			is_at_war_with = FROM
		}
	}
	CH_VASSAL_GREETING_01 = {
		weight = {
			weight = 30 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	CH_VASSAL_GREETING_02 = {
		weight = {
			weight = 30 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	CH_VASSAL_GREETING_03 = {
		weight = {
			weight = 30 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	CH_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 30 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	CH_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 30 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	CH_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 30 #hippies
		}
		trigger = {
			has_ai_personality = map_carefree_hippies
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}



	# map_studious_builders
	SB_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SB_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SB_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SB_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SB_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SB_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SB_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SB_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SB_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SB_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SB_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SB_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			is_at_war_with = FROM
		}
	}
	SB_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			is_at_war_with = FROM
		}
	}
	SB_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_studious_builders
			is_at_war_with = FROM
		}
	}
	SB_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_studious_builders
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SB_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_studious_builders
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}



	# map_hedonistic_visionaries
	HV_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HV_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HV_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HV_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	HV_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HV_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HV_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HV_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	HV_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HV_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HV_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HV_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			is_at_war_with = FROM
		}
	}
	HV_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			is_at_war_with = FROM
		}
	}
	HV_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			is_at_war_with = FROM
		}
	}
	HV_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	HV_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hedonistic_visionaries
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	



	# map_generous_philanthropists
	GP_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	GP_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	GP_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	GP_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	GP_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	GP_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	GP_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	GP_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	GP_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	GP_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	GP_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	GP_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			is_at_war_with = FROM
		}
	}
	GP_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			is_at_war_with = FROM
		}
	}
	GP_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			is_at_war_with = FROM
		}
	}
	GP_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	GP_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_generous_philanthropists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}



	# map_adventure_seekers
	AS_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	AS_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	AS_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	AS_HOSTILE_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	AS_HOSTILE_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	AS_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	AS_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	AS_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	AS_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	AS_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	AS_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	AS_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
#	AS_NEUTRAL_GREETING_05 = {
#		weight = {
#			weight = 3
#		}
#		trigger = {
#			has_ai_personality = map_adventure_seekers
#			NOT = { is_at_war_with = FROM }
#			is_neutral_to = FROM
#		}
#	}
	AS_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	AS_THREATENED_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	AS_THREATENED_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	AS_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	AS_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	AS_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	AS_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	AS_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	AS_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			is_at_war_with = FROM
		}
	}
	AS_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			is_at_war_with = FROM
		}
	}
	AS_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			is_at_war_with = FROM
		}
	}
	AS_WAR_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			is_at_war_with = FROM
		}
	}
	AS_WAR_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			is_at_war_with = FROM
		}
	}
	AS_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	AS_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_adventure_seekers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	


	# map_splendid_isolationists
	SI_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SI_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SI_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SI_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SI_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SI_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SI_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SI_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SI_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SI_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SI_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SI_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SI_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SI_THREATENED_GREETING_01 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SI_THREATENED_GREETING_02 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SI_THREATENED_GREETING_03 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SI_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SI_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SI_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SI_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SI_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SI_WAR_GREETING_01 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			is_at_war_with = FROM
		}
	}
	SI_WAR_GREETING_02 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			is_at_war_with = FROM
		}
	}
	SI_WAR_GREETING_03 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			is_at_war_with = FROM
		}
	}
	SI_WAR_GREETING_04 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			is_at_war_with = FROM
		}
	}
	SI_WAR_GREETING_05 = {
		weight = {
			weight = 10 #pip pip cheerio
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			is_at_war_with = FROM
		}
	}
	SI_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	SI_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_splendid_isolationists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	



	# map_psychotic_hordes
	PH_GENERIC_GREETING_01 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_02 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_03 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_04 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_05 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_06 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_THREATENED_GREETING_01 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	PH_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PH_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PH_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PH_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PH_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PH_WAR_GREETING_01 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_02 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_03 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_04 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_05 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_06 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_07 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_08 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_09 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_WAR_GREETING_10 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			is_at_war_with = FROM
		}
	}
	PH_VASSAL_GREETING_01 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	PH_VASSAL_GREETING_02 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	PH_VASSAL_GREETING_03 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	PH_VASSAL_GREETING_04 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	PH_VASSAL_GREETING_05 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	PH_GENERIC_GREETING_07 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_08 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_09 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_10 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_11 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_12 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_13 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_14 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_15 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_16 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_17 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_18 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_19 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	PH_GENERIC_GREETING_20 = {
		weight = {
			weight = 99 # I AM ATTILA
		}
		trigger = {
			has_ai_personality = map_psychotic_hordes
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	


	# map_totalitarian_patriots
	TP_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 25 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	TP_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 25 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	TP_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 25 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_01 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_02 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_03 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_04 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_05 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_06 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_07 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_08 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_GENERIC_GREETING_09 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	TP_THREATENED_GREETING_01 = {
		weight = {
			weight = 25 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	TP_THREATENED_GREETING_02 = {
		weight = {
			weight = 25 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	TP_THREATENED_GREETING_03 = {
		weight = {
			weight = 25 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	TP_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	TP_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	TP_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	TP_WAR_GREETING_01 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			is_at_war_with = FROM
		}
	}
	TP_WAR_GREETING_02 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			is_at_war_with = FROM
		}
	}
	TP_WAR_GREETING_03 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			is_at_war_with = FROM
		}
	}
	TP_WAR_GREETING_04 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			is_at_war_with = FROM
		}
	}
	TP_WAR_GREETING_05 = {
		weight = {
			weight = 10 #2+2=5
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			is_at_war_with = FROM
		}
	}
	TP_VASSAL_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	TP_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_totalitarian_patriots
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	



	# map_insecure_imitators
	IM_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	IM_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	IM_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	IM_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	IM_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	IM_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	IM_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	IM_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	IM_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	IM_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	IM_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	IM_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			is_at_war_with = FROM
		}
	}
	IM_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			is_at_war_with = FROM
		}
	}
	IM_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			is_at_war_with = FROM
		}
	}
	IM_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	IM_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	IM_GENERIC_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			OR = {
				AND = {
					exists = overlord
					overlord = { is_same_value = FROM }				
				}
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
			}
			OR = {
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_spiritualist
					has_ethic = ethic_fanatic_spiritualist
				}
			}
		}
	}
	IM_GENERIC_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			OR = {
				AND = {
					exists = overlord
					overlord = { is_same_value = FROM }				
				}
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
			}
			NOT = { is_at_war_with = FROM }
			OR = {
				has_ethic = ethic_materialist
				has_ethic = ethic_fanatic_materialist
			}
			FROM = {
				OR = {
					has_ethic = ethic_materialist
					has_ethic = ethic_fanatic_materialist
				}
			}
		}
	}
	IM_GENERIC_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			OR = {
				AND = {
					exists = overlord
					overlord = { is_same_value = FROM }				
				}
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
			}
			NOT = { is_at_war_with = FROM }
			OR = {
				has_ethic = ethic_pacifist
				has_ethic = ethic_fanatic_pacifist
			}
			FROM = {
				OR = {
					has_ethic = ethic_pacifist
					has_ethic = ethic_fanatic_pacifist
				}
			}
		}
	}
	IM_GENERIC_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			OR = {
				AND = {
					exists = overlord
					overlord = { is_same_value = FROM }				
				}
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
			}
			NOT = { is_at_war_with = FROM }
			OR = {
				has_ethic = ethic_militarist
				has_ethic = ethic_fanatic_militarist
			}
			FROM = {
				OR = {
					has_ethic = ethic_militarist
					has_ethic = ethic_fanatic_militarist
				}
			}
		}
	}
	IM_GENERIC_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			OR = {
				AND = {
					exists = overlord
					overlord = { is_same_value = FROM }				
				}
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
			}
			NOT = { is_at_war_with = FROM }
			OR = {
				has_ethic = ethic_xenophobe
				has_ethic = ethic_fanatic_xenophobe
			}
			FROM = {
				OR = {
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_xenophobe
				}
			}
		}
	}
	IM_GENERIC_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			OR = {
				AND = {
					exists = overlord
					overlord = { is_same_value = FROM }				
				}
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
			}
			NOT = { is_at_war_with = FROM }
			OR = {
				has_ethic = ethic_xenophile
				has_ethic = ethic_fanatic_xenophile
			}
			FROM = {
				OR = {
					has_ethic = ethic_xenophile
					has_ethic = ethic_fanatic_xenophile
				}
			}
		}
	}
	IM_GENERIC_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			OR = {
				AND = {
					exists = overlord
					overlord = { is_same_value = FROM }				
				}
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
			}
			NOT = { is_at_war_with = FROM }
			OR = {
				has_ethic = ethic_authoritarian
				has_ethic = ethic_fanatic_authoritarian
			}
			FROM = {
				OR = {
					has_ethic = ethic_authoritarian
					has_ethic = ethic_fanatic_authoritarian
				}
			}
		}
	}
	IM_GENERIC_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insecure_imitators
			OR = {
				AND = {
					exists = overlord
					overlord = { is_same_value = FROM }				
				}
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
			}
			NOT = { is_at_war_with = FROM }
			OR = {
				has_ethic = ethic_egalitarian
				has_ethic = ethic_fanatic_egalitarian
			}
			FROM = {
				OR = {
					has_ethic = ethic_egalitarian
					has_ethic = ethic_fanatic_egalitarian
				}
			}
		}
	}

	# map_efficient_bureaucrats
	EB_HOSTILE_GREETING_01 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EB_HOSTILE_GREETING_02 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EB_HOSTILE_GREETING_03 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EB_HOSTILE_GREETING_04 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EB_HOSTILE_GREETING_05 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EB_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	EB_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EB_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EB_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EB_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EB_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EB_THREATENED_GREETING_01 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	EB_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EB_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EB_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EB_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EB_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EB_WAR_GREETING_01 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			is_at_war_with = FROM
		}
	}
	EB_WAR_GREETING_02 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			is_at_war_with = FROM
		}
	}
	EB_WAR_GREETING_03 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			is_at_war_with = FROM
		}
	}
	EB_WAR_GREETING_04 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			is_at_war_with = FROM
		}
	}
	EB_WAR_GREETING_05 = {
		weight = {
			weight = 15 # these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			is_at_war_with = FROM
		}
	}
	EB_VASSAL_GREETING_01 = {
		weight = {
			weight = 30 # file these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	EB_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 30 # file these forms yo
		}
		trigger = {
			has_ai_personality = map_efficient_bureaucrats
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}


	# map_guerilla_fighters
	GF_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	GF_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	GF_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	GF_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	GF_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	GF_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	GF_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	GF_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	GF_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	GF_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	GF_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	GF_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			is_at_war_with = FROM
		}
	}
	GF_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			is_at_war_with = FROM
		}
	}
	GF_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			is_at_war_with = FROM
		}
	}
	GF_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	GF_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_guerilla_fighters
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_civilized_nomads
	CN_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CN_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CN_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CN_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	CN_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CN_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CN_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CN_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	CN_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CN_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CN_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CN_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			is_at_war_with = FROM
		}
	}
	CN_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			is_at_war_with = FROM
		}
	}
	CN_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			is_at_war_with = FROM
		}
	}
	CN_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	CN_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_civilized_nomads
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	### AI Personality Greetings

	# map_slave_traders
	ST_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ST_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ST_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ST_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	ST_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ST_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ST_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ST_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	ST_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ST_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ST_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ST_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			is_at_war_with = FROM
		}
	}
	ST_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			is_at_war_with = FROM
		}
	}
	ST_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_traders
			is_at_war_with = FROM
		}
	}
	ST_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_slave_traders
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	ST_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_slave_traders
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_sublime_porte
	SP_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SP_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SP_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SP_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SP_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SP_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SP_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SP_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SP_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SP_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SP_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SP_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			is_at_war_with = FROM
		}
	}
	SP_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			is_at_war_with = FROM
		}
	}
	SP_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			is_at_war_with = FROM
		}
	}
	SP_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SP_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_sublime_porte
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_enterprising_corsairs
	EC_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EC_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EC_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EC_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	EC_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EC_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EC_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EC_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	EC_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EC_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EC_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EC_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			is_at_war_with = FROM
		}
	}
	EC_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			is_at_war_with = FROM
		}
	}
	EC_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			is_at_war_with = FROM
		}
	}
	EC_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	EC_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enterprising_corsairs
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_slave_soldiers
	SLS_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SLS_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SLS_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SLS_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SLS_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SLS_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SLS_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SLS_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SLS_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SLS_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SLS_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SLS_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			is_at_war_with = FROM
		}
	}
	SLS_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			is_at_war_with = FROM
		}
	}
	SLS_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			is_at_war_with = FROM
		}
	}
	SLS_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SLS_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_slave_soldiers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_warrior_mystics
	WM_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	WM_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	WM_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	WM_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	WM_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	WM_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	WM_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	WM_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	WM_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	WM_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	WM_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	WM_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			is_at_war_with = FROM
		}
	}
	WM_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			is_at_war_with = FROM
		}
	}
	WM_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			is_at_war_with = FROM
		}
	}
	WM_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	WM_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_warrior_mystics
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}


	# map_aspiring_precursors
	AP_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	AP_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	AP_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	AP_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	AP_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	AP_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	AP_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	AP_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	AP_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	AP_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	AP_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	AP_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			is_at_war_with = FROM
		}
	}
	AP_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			is_at_war_with = FROM
		}
	}
	AP_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			is_at_war_with = FROM
		}
	}
	AP_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	AP_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_aspiring_precursors
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	#lazy_managers
	LM_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	LM_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	LM_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	LM_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	LM_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	LM_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	LM_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	LM_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	LM_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	LM_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	LM_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	LM_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			is_at_war_with = FROM
		}
	}
	LM_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			is_at_war_with = FROM
		}
	}
	LM_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			is_at_war_with = FROM
		}
	}
	LM_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	LM_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_lazy_managers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	#insidious_opportunists
	IO_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	IO_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	IO_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	IO_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	IO_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	IO_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	IO_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	IO_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	IO_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	IO_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	IO_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	IO_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			is_at_war_with = FROM
		}
	}
	IO_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			is_at_war_with = FROM
		}
	}
	IO_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			is_at_war_with = FROM
		}
	}
	IO_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	IO_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_insidious_opportunists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	#naive_appeasers
	NA_HOSTILE_GREETING_01 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	NA_HOSTILE_GREETING_02 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	NA_HOSTILE_GREETING_03 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	NA_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	NA_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	NA_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	NA_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	NA_THREATENED_GREETING_01 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	NA_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	NA_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	NA_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	NA_WAR_GREETING_01 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			is_at_war_with = FROM
		}
	}
	NA_WAR_GREETING_02 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			is_at_war_with = FROM
		}
	}
	NA_WAR_GREETING_03 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			is_at_war_with = FROM
		}
	}
	NA_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	NA_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_naive_appeasers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	#experts in xenocide
	EIX_GENERIC_GREETING_01 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_02 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_03 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_04 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_05 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_06 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_07 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_08 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_09 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_10 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_11 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_12 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_13 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_14 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_15 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_16 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_17 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_18 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_19 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_20 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	
	EIX_GENERIC_GREETING_21 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_22 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_23 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_24 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_25 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_26 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_27 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_28 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_29 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_GENERIC_GREETING_30 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_neutral_to = FROM
				is_threatened_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	EIX_WAR_GREETING_01 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_02 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_03 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_04 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_05 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_06 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_07 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_08 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_09 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_10 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}

	EIX_WAR_GREETING_11 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_12 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_13 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_14 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_15 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_16 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_17 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_18 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_19 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_WAR_GREETING_20 = {
		weight = {
			weight = 99 # innovative, sustainable solutions for modern problems
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			is_at_war_with = FROM
		}
	}
	EIX_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_06 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_07 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_08 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_09 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	EIX_VASSAL_GREETING_10 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_experts_in_xenocide
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}
	
	# map_depraved_breeders
	DB_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DB_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DB_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DB_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DB_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DB_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	DB_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	DB_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	DB_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DB_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DB_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DB_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DB_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DB_THREATENED_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	DB_THREATENED_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	DB_THREATENED_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	DB_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DB_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DB_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DB_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DB_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DB_WAR_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			is_at_war_with = FROM
		}
	}
	DB_WAR_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			is_at_war_with = FROM
		}
	}
	DB_WAR_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			is_at_war_with = FROM
		}
	}
	DB_WAR_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			is_at_war_with = FROM
		}
	}
	DB_WAR_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			is_at_war_with = FROM
		}
	}
	DB_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	DB_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_depraved_breeders
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

		# map_dwellers_in_the_ephemeral
	DIE_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DIE_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DIE_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	DIE_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	DIE_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DIE_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DIE_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	DIE_THREATENED_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	DIE_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DIE_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DIE_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	DIE_WAR_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			is_at_war_with = FROM
		}
	}
	DIE_WAR_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			is_at_war_with = FROM
		}
	}
	DIE_WAR_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			is_at_war_with = FROM
		}
	}
	DIE_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	DIE_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_dwellers_in_the_ephemeral
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	# map_hopeless_pessimists
	HP_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HP_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HP_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HP_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HP_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HP_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	HP_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	HP_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	HP_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HP_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HP_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HP_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HP_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HP_THREATENED_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	HP_THREATENED_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	HP_THREATENED_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	HP_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HP_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HP_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HP_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HP_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HP_WAR_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			is_at_war_with = FROM
		}
	}
	HP_WAR_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			is_at_war_with = FROM
		}
	}
	HP_WAR_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			is_at_war_with = FROM
		}
	}
	HP_WAR_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			is_at_war_with = FROM
		}
	}
	HP_WAR_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			is_at_war_with = FROM
		}
	}
	HP_VASSAL_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	HP_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_hopeless_pessimists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_conoisseurs_of_food
	COF_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	COF_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	COF_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	COF_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	COF_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	COF_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	COF_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	COF_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	COF_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	COF_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	COF_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	COF_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			is_at_war_with = FROM
		}
	}
	COF_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			is_at_war_with = FROM
		}
	}
	COF_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			is_at_war_with = FROM
		}
	}
	COF_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	COF_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_conoisseurs_of_food
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}


	# map_melodious_composers
	MC_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	MC_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	MC_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	MC_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	MC_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	MC_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	MC_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	MC_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	MC_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MC_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MC_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MC_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			is_at_war_with = FROM
		}
	}
	MC_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			is_at_war_with = FROM
		}
	}
	MC_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			is_at_war_with = FROM
		}
	}
	MC_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	MC_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	MC_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	MC_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	MC_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	MC_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_melodious_composers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	MK_COMMENTARY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_spiritualist
					has_ethic = ethic_fanatic_spiritualist
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_materialist
					has_ethic = ethic_fanatic_materialist
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_militarist
					has_ethic = ethic_fanatic_militarist
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_pacifist
					has_ethic = ethic_fanatic_pacifist
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_xenophile
					has_ethic = ethic_fanatic_xenophile
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_06 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_xenophobe
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_07 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_authoritarian
					has_ethic = ethic_fanatic_authoritarian
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_08 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_egalitarian
					has_ethic = ethic_fanatic_egalitarian
				}
			}
		}
	}


	# map_bringers_of_paradise
	BOP_HOSTILE_GREETING_01 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_threatened_to = FROM
			}
		}
	}
	BOP_HOSTILE_GREETING_02 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_threatened_to = FROM
			}
		}
	}
	BOP_HOSTILE_GREETING_03 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	BOP_HOSTILE_GREETING_04 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	BOP_HOSTILE_GREETING_05 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_domineering_to = FROM
			}
		}
	}
	BOP_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	BOP_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_06 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_07 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_08 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_09 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_NEUTRAL_GREETING_10 = {
		weight = {
			weight = 15
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_neutral_to = FROM
				is_hostile_to = FROM
				is_unfriendly_to = FROM
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_THREATENED_GREETING_01 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	BOP_THREATENED_GREETING_02 = {
		weight = {
			weight = 20
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	BOP_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BOP_WAR_GREETING_01 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			is_at_war_with = FROM
		}
	}
	BOP_WAR_GREETING_02 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			is_at_war_with = FROM
		}
	}
	BOP_WAR_GREETING_03 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			is_at_war_with = FROM
		}
	}
	BOP_WAR_GREETING_04 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			is_at_war_with = FROM
		}
	}
	BOP_WAR_GREETING_05 = {
		weight = {
			weight = 25
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			is_at_war_with = FROM
		}
	}
	BOP_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	BOP_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_bringers_of_paradise
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	
	# map_cosmopolitan_imperials
	CI_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CI_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CI_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CI_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	CI_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CI_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CI_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CI_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	CI_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CI_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CI_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CI_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			is_at_war_with = FROM
		}
	}
	CI_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			is_at_war_with = FROM
		}
	}
	CI_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			is_at_war_with = FROM
		}
	}
	CI_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	CI_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_cosmopolitan_imperials
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_sadistic_loremasters
	SL_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SL_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SL_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SL_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SL_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SL_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SL_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SL_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SL_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SL_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SL_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SL_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			is_at_war_with = FROM
		}
	}
	SL_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			is_at_war_with = FROM
		}
	}
	SL_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			is_at_war_with = FROM
		}
	}
	SL_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SL_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_sadistic_loremasters
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_total_nutcases
	TN_HOSTILE_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	TN_HOSTILE_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	TN_HOSTILE_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	TN_HOSTILE_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	TN_HOSTILE_GREETING_05 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	TN_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	TN_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	TN_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	TN_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	TN_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	TN_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	TN_THREATENED_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	TN_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	TN_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	TN_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	TN_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	TN_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	TN_WAR_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			is_at_war_with = FROM
		}
	}
	TN_WAR_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			is_at_war_with = FROM
		}
	}
	TN_WAR_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			is_at_war_with = FROM
		}
	}
	TN_WAR_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			is_at_war_with = FROM
		}
	}
	TN_WAR_GREETING_05 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			is_at_war_with = FROM
		}
	}
	TN_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}	
	TN_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}	
	TN_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_total_nutcases
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}

	# map_princes_of_madness
	POM_HOSTILE_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POM_HOSTILE_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POM_HOSTILE_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POM_HOSTILE_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POM_HOSTILE_GREETING_05 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POM_HOSTILE_GREETING_06 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POM_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	POM_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	POM_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	POM_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POM_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POM_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POM_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POM_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POM_NEUTRAL_GREETING_06 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POM_THREATENED_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	POM_THREATENED_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	POM_THREATENED_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	POM_THREATENED_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	POM_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POM_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POM_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POM_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POM_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POM_FRIENDLY_GREETING_06 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POM_WAR_GREETING_01 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			is_at_war_with = FROM
		}
	}
	POM_WAR_GREETING_02 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			is_at_war_with = FROM
		}
	}
	POM_WAR_GREETING_03 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			is_at_war_with = FROM
		}
	}
	POM_WAR_GREETING_04 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			is_at_war_with = FROM
		}
	}
	POM_WAR_GREETING_05 = {
		weight = {
			weight = 30
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			is_at_war_with = FROM
		}
	}
	POM_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}	
	POM_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}	
	POM_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_princes_of_madness
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
		}
	}

	# map_enforcers_of_law
	EOL_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EOL_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EOL_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	EOL_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	EOL_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EOL_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EOL_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	EOL_THREATENED_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	EOL_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EOL_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EOL_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	EOL_WAR_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			is_at_war_with = FROM
		}
	}
	EOL_WAR_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			is_at_war_with = FROM
		}
	}
	EOL_WAR_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			is_at_war_with = FROM
		}
	}
	EOL_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	EOL_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_enforcers_of_law
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}


	# map_flowers_of_war
	FOW_HOSTILE_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	FOW_HOSTILE_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	FOW_HOSTILE_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	FOW_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	FOW_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	FOW_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	FOW_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	FOW_THREATENED_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	FOW_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	FOW_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	FOW_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	FOW_WAR_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			is_at_war_with = FROM
		}
	}
	FOW_WAR_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			is_at_war_with = FROM
		}
	}
	FOW_WAR_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			is_at_war_with = FROM
		}
	}
	FOW_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	FOW_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_flowers_of_war
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	# map_nonaligned_preservationists
	NP_HOSTILE_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	NP_HOSTILE_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	NP_HOSTILE_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	NP_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	NP_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	NP_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	NP_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	NP_THREATENED_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	NP_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	NP_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	NP_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	NP_WAR_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			is_at_war_with = FROM
		}
	}
	NP_WAR_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			is_at_war_with = FROM
		}
	}
	NP_WAR_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			is_at_war_with = FROM
		}
	}
	NP_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	NP_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_nonaligned_preservationists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}


	# map_inspired_dreamers
	ID_HOSTILE_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ID_HOSTILE_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ID_HOSTILE_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ID_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	ID_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ID_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ID_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ID_THREATENED_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	ID_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ID_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ID_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ID_WAR_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			is_at_war_with = FROM
		}
	}
	ID_WAR_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			is_at_war_with = FROM
		}
	}
	ID_WAR_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			is_at_war_with = FROM
		}
	}
	ID_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	ID_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_inspired_dreamers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_cultivated_scholar_gentry
	CSG_HOSTILE_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CSG_HOSTILE_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CSG_HOSTILE_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CSG_HOSTILE_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CSG_HOSTILE_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	CSG_HOSTILE_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
			FROM = {
				OR = {
					has_ethic = ethic_authoritarian
					has_ethic = ethic_fanatic_authoritarian
					has_ethic = ethic_militarist
					has_ethic = ethic_fanatic_militarist
				}
			}
		}
	}
	CSG_HOSTILE_GREETING_07 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
			FROM = {
				OR = {
					has_ethic = ethic_egalitarian
					has_ethic = ethic_fanatic_egalitarian
					has_ethic = ethic_pacifist
					has_ethic = ethic_fanatic_pacifist
				}
			}
		}
	}
	CSG_HOSTILE_GREETING_08 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
			FROM = {
				OR = {
					has_ethic = ethic_materialist
					has_ethic = ethic_fanatic_materialist
				}
			}
		}
	}
	CSG_HOSTILE_GREETING_09 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
			FROM = {
				OR = {
					has_ethic = ethic_spiritualist
					has_ethic = ethic_fanatic_spiritualist
				}
			}
		}
	}
	CSG_HOSTILE_GREETING_10 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
			FROM = {
				OR = {
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_xenophobe
				}
			}
		}
	}
	CSG_HOSTILE_GREETING_11 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
			FROM = {
				OR = {
					has_ethic = ethic_xenophile
					has_ethic = ethic_fanatic_xenophile
				}
			}
		}
	}
	CSG_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	CSG_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	CSG_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	CSG_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CSG_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CSG_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CSG_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CSG_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CSG_NEUTRAL_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CSG_NEUTRAL_GREETING_07 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CSG_NEUTRAL_GREETING_08 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	CSG_THREATENED_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	CSG_THREATENED_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	CSG_THREATENED_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	CSG_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CSG_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CSG_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CSG_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CSG_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	CSG_WAR_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			is_at_war_with = FROM
		}
	}
	CSG_WAR_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			is_at_war_with = FROM
		}
	}
	CSG_WAR_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			is_at_war_with = FROM
		}
	}
	CSG_WAR_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			is_at_war_with = FROM
		}
	}
	CSG_WAR_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			is_at_war_with = FROM
		}
	}
	CSG_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	CSG_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	CSG_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	CSG_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	
	CSG_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	
	CSG_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_cultivated_scholar_gentry
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}


	# map_middle_kingdom
	MK_HOSTILE_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	MK_HOSTILE_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	MK_HOSTILE_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	MK_HOSTILE_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	MK_HOSTILE_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	MK_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	MK_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	MK_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	MK_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	MK_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	MK_THREATENED_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	MK_THREATENED_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	MK_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MK_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MK_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MK_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MK_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MK_FRIENDLY_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	MK_WAR_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			is_at_war_with = FROM
		}
	}
	MK_WAR_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			is_at_war_with = FROM
		}
	}
	MK_WAR_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			is_at_war_with = FROM
		}
	}
	MK_WAR_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			is_at_war_with = FROM
		}
	}
	MK_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	MK_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	MK_COMMENTARY_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_militarist
					has_ethic = ethic_fanatic_militarist
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_pacifist
					has_ethic = ethic_fanatic_pacifist
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_spiritualist
					has_ethic = ethic_fanatic_spiritualist
				}
			}
		}
	}	
	MK_COMMENTARY_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_materialist
					has_ethic = ethic_fanatic_materialist
				}
			}
		}
	}	
	MK_COMMENTARY_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_authoritarian
					has_ethic = ethic_fanatic_authoritarian
				}
			}
		}
	}	
	MK_COMMENTARY_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_egalitarian
					has_ethic = ethic_fanatic_egalitarian
				}
			}
		}
	}
	MK_COMMENTARY_GREETING_07 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_xenophobe
				}
			}
		}
	}	
	MK_COMMENTARY_GREETING_08 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_middle_kingdom
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_xenophile
					has_ethic = ethic_fanatic_xenophile
				}
			}
		}
	}

	# map_benign_spirits
	BS_HOSTILE_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	BS_HOSTILE_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	BS_HOSTILE_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	BS_HOSTILE_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	BS_HOSTILE_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	BS_HOSTILE_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	BS_HOSTILE_GREETING_07 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	BS_HOSTILE_GREETING_08 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	BS_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	BS_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	BS_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	BS_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	BS_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	BS_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	BS_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	BS_NEUTRAL_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	BS_NEUTRAL_GREETING_07 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	BS_NEUTRAL_GREETING_08 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	BS_THREATENED_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	BS_THREATENED_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	BS_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BS_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BS_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BS_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BS_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BS_FRIENDLY_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BS_FRIENDLY_GREETING_07 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	BS_WAR_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			is_at_war_with = FROM
		}
	}
	BS_WAR_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			is_at_war_with = FROM
		}
	}
	BS_WAR_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			is_at_war_with = FROM
		}
	}
	BS_WAR_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			is_at_war_with = FROM
		}
	}
	BS_WAR_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			is_at_war_with = FROM
		}
	}
	BS_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	BS_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}	
	BS_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	BS_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_benign_spirits
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	#Slaver

	SLAVER_GENERIC_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_spiritualist
					has_ethic = ethic_fanatic_spiritualist
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_materialist
					has_ethic = ethic_fanatic_materialist
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_pacifist
					has_ethic = ethic_fanatic_pacifist
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_militarist
					has_ethic = ethic_fanatic_militarist
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_xenophobe
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_xenophile
					has_ethic = ethic_fanatic_xenophile
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_authoritarian
					has_ethic = ethic_fanatic_authoritarian
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_ethic = ethic_egalitarian
					has_ethic = ethic_fanatic_egalitarian
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_09 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				NOT = { has_trait = "trait_repugnant" }
				NOT = { has_trait = "trait_solitary" }
				OR = {
					has_trait = "trait_charismatic"
					has_trait = "trait_deviants"
					has_ethic = ethic_fanatic_xenophile
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_10 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				NOT = { has_trait = "trait_charismatic" }
				OR = {
					has_trait = "trait_repugnant"
					has_trait = "trait_solitary"
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_11 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				NOT = { has_trait = "trait_nonadaptive" }
				NOT = { has_trait = "trait_weak" }
				OR = {
					has_trait = "trait_strong"
					has_trait = "trait_very_strong"
					has_trait = "trait_adaptive"
					has_trait = "trait_robust"
					has_trait = "trait_extremely_adaptive"
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_12 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				NOT = { has_trait = "trait_slow_learners" }
				OR = {
					has_trait = "trait_intelligent"
					has_trait = "trait_talented"
					has_trait = "trait_erudite"
					has_trait = "trait_quick_learners"
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_13 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				NOT = { has_trait = "trait_fleeting" }
				OR = {
					has_trait = "trait_enduring"
					has_trait = "trait_venerable"
				}			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_14 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				NOT = { has_trait = "trait_venerable" }
				NOT = { has_trait = "trait_enduring" }
				has_trait = "trait_fleeting"			
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_15 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				has_trait = "trait_agrarian"		
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_16 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				has_trait = "trait_conformists"		
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_17 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_trait = "trait_psionic"
					has_trait = "trait_latent_psionic"
				}	
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_18 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				OR = {
					has_trait = "trait_cybernetic"
					has_trait = "trait_mechanical"
				}	
			}			
			has_policy_flag = slavery_allowed
		}
	}
	SLAVER_GENERIC_GREETING_19 = {
		weight = {
			weight = 3
		}
		trigger = {
			OR = {
				has_ai_personality = map_slave_traders
				has_ai_personality = map_enterprising_corsairs
				has_ai_personality = map_sublime_porte
				has_ai_personality = map_sadistic_loremasters
			}
			NOT = { is_at_war_with = FROM }
			FROM = {
				has_ethic = "ethic_hive_mind"
			}			
			has_policy_flag = slavery_allowed
		}
	}
	
	# map_storytelling_aficionados
	SA_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SA_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SA_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SA_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SA_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SA_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SA_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SA_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SA_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SA_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SA_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SA_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SA_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SA_THREATENED_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SA_THREATENED_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SA_THREATENED_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SA_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SA_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SA_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SA_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SA_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SA_FRIENDLY_GREETING_06 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SA_WAR_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			is_at_war_with = FROM
		}
	}
	SA_WAR_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			is_at_war_with = FROM
		}
	}
	SA_WAR_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			is_at_war_with = FROM
		}
	}
	SA_WAR_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			is_at_war_with = FROM
		}
	}
	SA_WAR_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			is_at_war_with = FROM
		}
	}
	SA_WAR_GREETING_06 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			is_at_war_with = FROM
		}
	}
	SA_WAR_GREETING_07 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			is_at_war_with = FROM
		}
	}
	SA_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SA_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SA_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SA_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	SA_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	SA_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	SA_COMMENTARY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_spiritualist
					has_ethic = ethic_fanatic_spiritualist
				}
			}
		}
	}
	SA_COMMENTARY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_materialist
					has_ethic = ethic_fanatic_materialist
				}
			}
		}
	}
	SA_COMMENTARY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_xenophobe
				}
			}
		}
	}
	SA_COMMENTARY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_xenophile
					has_ethic = ethic_fanatic_xenophile
				}
			}
		}
	}
	SA_COMMENTARY_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_spiritualist
					has_ethic = ethic_fanatic_spiritualist
				}
			}
		}
	}
	SA_COMMENTARY_GREETING_06 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_pacifist
					has_ethic = ethic_fanatic_pacifist
				}
			}
		}
	}
	SA_COMMENTARY_GREETING_07 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_authoritarian
					has_ethic = ethic_fanatic_authoritarian
				}
			}
		}
	}
	SA_COMMENTARY_GREETING_08 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_egalitarian
					has_ethic = ethic_fanatic_egalitarian
				}
			}
		}
	}	
	SA_COMMENTARY_GREETING_09 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				has_trait = trait_repugnant
			}
		}
	}	
	SA_COMMENTARY_GREETING_10 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_trait = trait_talented
					has_trait = trait_intelligent
					has_trait = trait_quick_learners
				}
				NOT = { has_trait = trait_slow_learners }
			}
		}
	}	
	SA_COMMENTARY_GREETING_11 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				has_trait = trait_conservational
			}
		}
	}	
	SA_COMMENTARY_GREETING_12 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_trait = trait_charismatic
					has_ethic = ethic_fanatic_xenophile
				}
				NOT = { has_trait = trait_repugnant }
			}
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
				is_neutral_to = FROM
			}
		}
	}	
	SA_COMMENTARY_GREETING_13 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_trait = trait_charismatic
					has_ethic = ethic_fanatic_xenophile
				}
				NOT = { has_trait = trait_repugnant }
			}
			OR = {
				is_disloyal_to = FROM
				is_hostile_to = FROM
				is_threatened_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}	
	SA_COMMENTARY_GREETING_14 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				has_policy_flag = slavery_allowed
			}
		}
	}	
	SA_COMMENTARY_GREETING_15 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				has_authority = auth_democratic
			}
		}
	}	
	SA_COMMENTARY_GREETING_16 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				has_authority = auth_imperial
			}
		}
	}	
	SA_COMMENTARY_GREETING_17 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				has_authority = auth_dictatorial
			}
		}
	}	
	SA_COMMENTARY_GREETING_18 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_civic = "civic_fanatic_purifiers"
					AND = {
						OR = {
							has_ethic = ethic_militarist
							has_ethic = ethic_fanatic_militarist
						}
						OR = {
							has_ethic = ethic_xenophobe
							has_ethic = ethic_fanatic_xenophobe
						}
					}
				}
			}
		}
	}	
	SA_COMMENTARY_GREETING_19 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				has_authority = auth_hive_mind
			}
		}
	}
	SA_COMMENTARY_GREETING_20 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_storytelling_aficionados
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_trait = trait_repugnant
					has_trait = trait_solitary
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_xenophobe
				}
				NOT = { has_trait = trait_charismatic }
				NOT = { has_trait = trait_communal }
			}
		}
	}
	
	#Trapped in a Machine
	
	TIAM_GENERIC_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}		
	TIAM_GENERIC_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_07 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_08 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_09 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_10 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}
	TIAM_GENERIC_GREETING_11 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}		
	TIAM_GENERIC_GREETING_12 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_13 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_14 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_15 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_16 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_17 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_18 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_19 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}
	TIAM_GENERIC_GREETING_20 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}	
	TIAM_GENERIC_GREETING_21 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_spiritualist
					has_ethic = ethic_fanatic_spiritualist
				}
			}
		}
	}		
	TIAM_GENERIC_GREETING_22 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_materialist
					has_ethic = ethic_fanatic_materialist
				}
			}
		}
	}			
	TIAM_GENERIC_GREETING_23 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_militarist
					has_ethic = ethic_fanatic_militarist
				}
			}
		}
	}			
	TIAM_GENERIC_GREETING_24 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_pacifist
					has_ethic = ethic_fanatic_pacifist
				}
			}
		}
	}			
	TIAM_GENERIC_GREETING_25 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_xenophile
					has_ethic = ethic_fanatic_xenophile
				}
			}
		}
	}			
	TIAM_GENERIC_GREETING_26 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_xenophobe
					has_ethic = ethic_fanatic_xenophobe
				}
			}
		}
	}			
	TIAM_GENERIC_GREETING_27 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_authoritarian
					has_ethic = ethic_fanatic_authoritarian
				}
			}
		}
	}			
	TIAM_GENERIC_GREETING_28 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_egalitarian
					has_ethic = ethic_fanatic_egalitarian
				}
			}
		}
	}			
	TIAM_GENERIC_GREETING_29 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_trait = trait_repugnant
					has_trait = trait_solitary
					has_ethic = ethic_fanatic_xenophobe
				}
				NOT = { has_trait = trait_charismatic }
				NOT = { has_trait = trait_communal }
			}
		}
	}
	TIAM_GENERIC_GREETING_30 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_trait = trait_weak
					has_trait = trait_slow_learners
					has_trait = trait_fleeting
					has_trait = trait_nonadaptive
				}
				NOT = { has_trait = trait_intelligent }
				NOT = { has_trait = trait_quick_learners }
				NOT = { has_trait = trait_talented }
				NOT = { has_trait = trait_natural_sociologists }
				NOT = { has_trait = trait_natural_physicists }
				NOT = { has_trait = trait_natural_engineers }
			}
		}
	}
	TIAM_GENERIC_GREETING_31 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_trait = trait_intelligent
					has_trait = trait_quick_learners
					has_trait = trait_talented
				}
				NOT = { has_trait = trait_slow_learners }
			}
		}
	}		
	TIAM_GENERIC_GREETING_32 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_33 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_34 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_35 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_36 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_37 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_38 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}			
	TIAM_GENERIC_GREETING_39 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
		}
	}
	TIAM_WAR_GREETING_01 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_02 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_03 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_04 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_05 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_06 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_07 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_08 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_09 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}
	TIAM_WAR_GREETING_10 = {
		weight = {
			weight = 99
		}
		trigger = {
			has_ai_personality = map_trapped_in_a_machine
			is_at_war_with = FROM
		}
	}

	# map_plunderers_of_knowledge
	POK_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POK_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POK_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POK_HOSTILE_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POK_HOSTILE_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POK_HOSTILE_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POK_HOSTILE_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	POK_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	POK_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	POK_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	POK_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_09 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_10 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_NEUTRAL_GREETING_11 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	POK_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	POK_THREATENED_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	POK_THREATENED_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	POK_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POK_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POK_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POK_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POK_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POK_FRIENDLY_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POK_FRIENDLY_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	POK_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			is_at_war_with = FROM
		}
	}
	POK_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			is_at_war_with = FROM
		}
	}
	POK_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			is_at_war_with = FROM
		}
	}
	POK_WAR_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			is_at_war_with = FROM
		}
	}
	POK_WAR_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			is_at_war_with = FROM
		}
	}
	POK_WAR_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			is_at_war_with = FROM
		}
	}
	POK_WAR_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			is_at_war_with = FROM
		}
	}
	POK_WAR_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			is_at_war_with = FROM
		}
	}
	POK_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	POK_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	POK_COMMENTARY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_fanatic_xenophile
					has_trait = trait_charismatic
					has_civic = civic_free_haven
				}
				NOT = { has_trait = trait_repugnant }
				NOT = { has_civic = civic_fanatic_purifiers }
			}
		}
	}
	POK_COMMENTARY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_fanatic_xenophobe
					has_trait = trait_repugnant
					has_civic = civic_inwards_perfection
				}
				NOT = { has_trait = trait_charismatic }
			}
		}
	}
	POK_COMMENTARY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_fanatic_xenophile
					has_trait = trait_charismatic
					has_civic = civic_cutthroat_politics
					has_civic = civic_shadow_council
					has_civic = civic_parliamentary_system
				}
				NOT = { has_trait = trait_repugnant }
				NOT = { has_civic = civic_idealistic_foundation }
			}
		}
	}
	POK_COMMENTARY_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_ethic = ethic_fanatic_xenophile
					has_ethic = ethic_pacifist
					has_ethic = ethic_fanatic_pacifist
					has_civic = civic_idealistic_foundation
					has_civic = civic_agrarian_idyll
					has_civic = civic_beacon_of_liberty
					has_civic = civic_free_haven
				}
				NOT = { has_civic = civic_fanatic_purifiers }
				NOT = { has_civic = civic_slaver_guilds }
			}
		}
	}
	POK_COMMENTARY_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_plunderers_of_knowledge
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			FROM = {
				OR = {
					has_trait = trait_venerable
					has_trait = trait_enduring
				}
				NOT = { Has_trait = trait_fleeting }
			}
		}
	}
	
	# map_proud_nationalists
	PN_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_09 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_HOSTILE_GREETING_10 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	PN_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	PN_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	PN_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	PN_DOMINEERING_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	PN_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PN_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PN_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PN_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PN_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PN_NEUTRAL_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PN_NEUTRAL_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	PN_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	PN_THREATENED_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	PN_THREATENED_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	PN_THREATENED_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	PN_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_FRIENDLY_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_FRIENDLY_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_FRIENDLY_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_FRIENDLY_GREETING_09 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	PN_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_WAR_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_WAR_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_WAR_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_WAR_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_WAR_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_WAR_GREETING_09 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			is_at_war_with = FROM
		}
	}
	PN_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	PN_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	PN_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	PN_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	PN_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	PN_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_proud_nationalists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}

	# map_haughty_supremacists
	HS_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HS_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HS_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HS_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HS_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HS_HOSTILE_GREETING_06 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	HS_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	HS_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	HS_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	HS_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HS_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HS_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HS_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HS_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HS_NEUTRAL_GREETING_06 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	HS_THREATENED_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	HS_THREATENED_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	HS_THREATENED_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	HS_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HS_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HS_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HS_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	HS_WAR_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			is_at_war_with = FROM
		}
	}
	HS_WAR_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			is_at_war_with = FROM
		}
	}
	HS_WAR_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			is_at_war_with = FROM
		}
	}
	HS_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	HS_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	HS_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	HS_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	HS_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_haughty_supremacists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	# map_reclusive_hermits
	RH_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	RH_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	RH_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	RH_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	RH_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	RH_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	RH_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	RH_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	RH_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	RH_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	RH_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	RH_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	RH_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	RH_THREATENED_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	RH_THREATENED_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	RH_THREATENED_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	RH_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	RH_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	RH_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	RH_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	RH_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	RH_WAR_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			is_at_war_with = FROM
		}
	}
	RH_WAR_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			is_at_war_with = FROM
		}
	}
	RH_WAR_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			is_at_war_with = FROM
		}
	}
	RH_WAR_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			is_at_war_with = FROM
		}
	}
	RH_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	RH_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	RH_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	RH_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_reclusive_hermits
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	# map_unfathomable_artificers
	UA_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	UA_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	UA_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	UA_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	UA_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	UA_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	UA_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	UA_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	UA_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	UA_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	UA_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	UA_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	UA_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	UA_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	UA_THREATENED_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	UA_THREATENED_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	UA_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	UA_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	UA_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	UA_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	UA_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	UA_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			is_at_war_with = FROM
		}
	}
	UA_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			is_at_war_with = FROM
		}
	}
	UA_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			is_at_war_with = FROM
		}
	}
	UA_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	UA_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_unfathomable_artificers
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	# map_outcast_pariahs
	OP_HOSTILE_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	OP_HOSTILE_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	OP_HOSTILE_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	OP_HOSTILE_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	OP_HOSTILE_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	OP_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	OP_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	OP_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	OP_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	OP_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	OP_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	OP_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	OP_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	OP_THREATENED_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	OP_THREATENED_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	OP_THREATENED_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	OP_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	OP_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	OP_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	OP_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	OP_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	OP_WAR_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			is_at_war_with = FROM
		}
	}
	OP_WAR_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			is_at_war_with = FROM
		}
	}
	OP_WAR_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			is_at_war_with = FROM
		}
	}
	OP_WAR_GREETING_04 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			is_at_war_with = FROM
		}
	}
	OP_WAR_GREETING_05 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			is_at_war_with = FROM
		}
	}
	OP_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	OP_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	OP_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	OP_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_outcast_pariahs
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
	
	# map_surgeons_of_beauty
	SOB_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SOB_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SOB_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SOB_HOSTILE_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SOB_HOSTILE_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SOB_HOSTILE_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SOB_HOSTILE_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SOB_HOSTILE_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	SOB_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SOB_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SOB_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SOB_DOMINEERING_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SOB_DOMINEERING_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	SOB_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_09 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_10 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_11 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_12 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_13 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_14 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_NEUTRAL_GREETING_15 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	SOB_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SOB_THREATENED_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SOB_THREATENED_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	SOB_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_06 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_07 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_08 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_09 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_FRIENDLY_GREETING_10 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	SOB_UGLY_GREETING_01 = {
		weight = {
			weight = 6
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			NOT = { is_friendly_to = FROM }
			NOT = { is_cordial_to = FROM }
			NOT = { is_protective_to = FROM }
			FROM = {
				has_trait = "trait_repugnant"			
			}
		}
	}
	SOB_UGLY_GREETING_02 = {
		weight = {
			weight = 6
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			NOT = { is_friendly_to = FROM }
			NOT = { is_cordial_to = FROM }
			NOT = { is_protective_to = FROM }
			FROM = {
				has_trait = "trait_repugnant"			
			}
		}
	}
	SOB_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			is_at_war_with = FROM
		}
	}
	SOB_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			is_at_war_with = FROM
		}
	}
	SOB_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			is_at_war_with = FROM
		}
	}
	SOB_WAR_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			is_at_war_with = FROM
		}
	}
	SOB_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SOB_VASSAL_GREETING_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SOB_VASSAL_GREETING_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	SOB_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	SOB_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	SOB_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	
	SOB_MECH_HOSTILE_GREETING_01 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			OR = {
				is_hostile_to = from
				is_unfriendly_to = from
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	SOB_MECH_HOSTILE_GREETING_02 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			OR = {
				is_hostile_to = from
				is_unfriendly_to = from
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	SOB_MECH_HOSTILE_GREETING_03 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			OR = {
				is_hostile_to = from
				is_unfriendly_to = from
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	SOB_MECH_S_HOSTILE_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			OR = {
				is_hostile_to = from
				is_unfriendly_to = from
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				AND = {
					has_authority = auth_machine_intelligence
					has_civic = civic_machine_servitor
				}
			}
		}
	}	
	SOB_MECH_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	SOB_MECH_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	SOB_MECH_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	SOB_MECH_S_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				AND = {
					has_authority = auth_machine_intelligence
					has_civic = civic_machine_servitor
				}
			}
		}
	}	
	SOB_MECH_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	SOB_MECH_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	SOB_MECH_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 1000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	SOB_MECH_S_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_surgeons_of_beauty
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				AND = {
					has_authority = auth_machine_intelligence
					has_civic = civic_machine_servitor
				}
			}
		}
	}
	
	# map_quiet_cultists
	QC_HOSTILE_GREETING_01 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	QC_HOSTILE_GREETING_02 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	QC_HOSTILE_GREETING_03 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	QC_HOSTILE_GREETING_04 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	QC_HOSTILE_GREETING_05 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	QC_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	QC_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	QC_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	QC_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	QC_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	QC_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	QC_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	QC_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	QC_THREATENED_GREETING_01 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	QC_THREATENED_GREETING_02 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	QC_THREATENED_GREETING_03 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	QC_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	QC_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	QC_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	QC_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	QC_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	QC_WAR_GREETING_01 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = FROM
		}
	}
	QC_WAR_GREETING_02 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = FROM
		}
	}
	QC_WAR_GREETING_03 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = FROM
		}
	}
	QC_WAR_GREETING_04 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = FROM
		}
	}
	QC_WAR_GREETING_05 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = FROM
		}
	}
	QC_WAR_GREETING_06 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = FROM
		}
	}
	QC_WAR_GREETING_07 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = FROM
		}
	}
	QC_WAR_GREETING_08 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = FROM
		}
	}
	QC_VASSAL_GREETING_01 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	QC_VASSAL_GREETING_02 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	QC_VASSAL_GREETING_03 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	QC_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	
	QC_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	
	QC_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 100
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}	
	QC_MECH_HOSTILE_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			OR = {
				is_hostile_to = from
				is_unfriendly_to = from
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	QC_MECH_HOSTILE_GREETING_02 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			OR = {
				is_hostile_to = from
				is_unfriendly_to = from
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	QC_MECH_HOSTILE_GREETING_03 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			OR = {
				is_hostile_to = from
				is_unfriendly_to = from
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_domineering_to = FROM = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_domineering_to = FROM = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_DOMINEERING_GREETING_03 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_domineering_to = FROM = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	QC_MECH_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	QC_MECH_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_neutral_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_THREATENED_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_threatened_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_THREATENED_GREETING_02 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_threatened_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_THREATENED_GREETING_03 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_threatened_to = from
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	QC_MECH_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	QC_MECH_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
			NOR = {
				has_ethic = ethic_gestalt_consciousness
				is_species_class = ROBOT
				#has_ethic = ethic_spiritualist
				#has_ethic = ethic_fanatic_spiritualist
				is_at_war_with = FROM
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	QC_MECH_WAR_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = from
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_WAR_GREETING_02 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = from
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_WAR_GREETING_03 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = from
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_WAR_GREETING_04 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = from
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_WAR_GREETING_05 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			is_at_war_with = from
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}	
	QC_MECH_VASSAL_GREETING_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			AND = {
				exists = overlord
				overlord = { is_same_value = FROM }
				NOT = { is_at_war_with = FROM }
				NOT = { is_disloyal_to = FROM }
			}
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_VASSAL_GREETING_02 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			AND = {
				exists = overlord
				overlord = { is_same_value = FROM }
				NOT = { is_at_war_with = FROM }
				NOT = { is_disloyal_to = FROM }
			}
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_VASSAL_GREETING_03 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			AND = {
				exists = overlord
				overlord = { is_same_value = FROM }
				NOT = { is_at_war_with = FROM }
				NOT = { is_disloyal_to = FROM }
			}
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			AND = {
				exists = overlord
				overlord = { is_same_value = FROM }
				OR = {
					is_at_war_with = FROM
					is_disloyal_to = FROM
				}
			}
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_VASSAL_GREETING_DISLOYAL_02 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			AND = {
				exists = overlord
				overlord = { is_same_value = FROM }
				OR = {
					is_at_war_with = FROM
					is_disloyal_to = FROM
				}
			}
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	QC_MECH_VASSAL_GREETING_DISLOYAL_03 = {
		weight = {
			weight = 9000
		}
		trigger = {
			has_ai_personality = map_quiet_cultists
			AND = {
				exists = overlord
				overlord = { is_same_value = FROM }
				OR = {
					is_at_war_with = FROM
					is_disloyal_to = FROM
				}
			}
			NOR = {
				has_authority = auth_machine_intelligence
				is_species_class = ROBOT
				has_ethic = ethic_spiritualist
				has_ethic = ethic_fanatic_spiritualist
			}
			from = {
				has_authority = auth_machine_intelligence
			}
		}
	}
	# map_elitist_snobs
	ES_HOSTILE_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ES_HOSTILE_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ES_HOSTILE_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ES_HOSTILE_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ES_HOSTILE_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_hostile_to = FROM
				is_unfriendly_to = FROM
			}
		}
	}
	ES_DOMINEERING_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	ES_DOMINEERING_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_domineering_to = FROM
			}
		}
	}
	ES_NEUTRAL_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ES_NEUTRAL_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ES_NEUTRAL_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ES_NEUTRAL_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ES_NEUTRAL_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			is_neutral_to = FROM
		}
	}
	ES_THREATENED_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	ES_THREATENED_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			is_threatened_to = FROM
		}
	}
	ES_FRIENDLY_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ES_FRIENDLY_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			is_at_war = no
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ES_FRIENDLY_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ES_FRIENDLY_GREETING_04 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ES_FRIENDLY_GREETING_05 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			NOT = { is_at_war_with = FROM }
			#is_at_war = yes
			OR = {
				is_friendly_to = FROM
				is_cordial_to = FROM
				is_protective_to = FROM
			}
		}
	}
	ES_WAR_GREETING_01 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			is_at_war_with = FROM
		}
	}
	ES_WAR_GREETING_02 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			is_at_war_with = FROM
		}
	}
	ES_WAR_GREETING_03 = {
		weight = {
			weight = 3
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			is_at_war_with = FROM
		}
	}
	ES_VASSAL_GREETING_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			NOT = { is_disloyal_to = FROM }
		}
	}
	ES_VASSAL_GREETING_DISLOYAL_01 = {
		weight = {
			weight = 10
		}
		trigger = {
			has_ai_personality = map_elitist_snobs
			exists = overlord
			overlord = { is_same_value = FROM }
			NOT = { is_at_war_with = FROM }
			is_disloyal_to = FROM
		}
	}
	
}

action_declare_war = {
	propose = {
		# map_elitist_snobs
		ES_DOW_PROPOSE_01 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_elitist_snobs
				}
			}
		}
		# map_quiet_cultists
		QC_DOW_PROPOSE_01 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_quiet_cultists
				}
			}
		}
		QC_DOW_PROPOSE_02 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_quiet_cultists
				}
			}
		}
		QC_DOW_PROPOSE_03 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_quiet_cultists
				}
			}
		}
		# map_surgeons_of_beauty
		SOB_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_surgeons_of_beauty
				}
			}
		}
		SOB_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_surgeons_of_beauty
				}
			}
		}
		# map_outcast_pariahs
		OP_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_outcast_pariahs
				}
			}
		}
		OP_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_outcast_pariahs
				}
			}
		}
		# map_unfathomable_artificers
		UA_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_unfathomable_artificers
				}
			}
		}
		# map_reclusive_hermits
		RH_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_reclusive_hermits
				}
			}
		}
		RH_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_reclusive_hermits
				}
			}
		}
		RH_DOW_PROPOSE_03 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_reclusive_hermits
				}
			}
		}
		# map_haughty_supremacists
		HS_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_haughty_supremacists
				}
			}
		}
		# map_proud_nationalists
		PN_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_proud_nationalists
				}
			}
		}
		PN_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_proud_nationalists
				}
			}
		}
		PN_DOW_PROPOSE_03 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_proud_nationalists
				}
			}
		}
		# map_plunderers_of_knowledge
		POK_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_plunderers_of_knowledge
				}
			}
		}
		POK_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_plunderers_of_knowledge
				}
			}
		}
		POK_DOW_PROPOSE_03 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_plunderers_of_knowledge
				}
			}
		}
		# map_trapped_in_a_machine
		TIAM_DOW_PROPOSE_01 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_trapped_in_a_machine
				}
			}
		}
		TIAM_DOW_PROPOSE_02 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_trapped_in_a_machine
				}
			}
		}
		TIAM_DOW_PROPOSE_03 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_trapped_in_a_machine
				}
			}
		}
		TIAM_DOW_PROPOSE_04 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_trapped_in_a_machine
				}
			}
		}
		TIAM_DOW_PROPOSE_05 = {
			weight = {
				weight = 100
			}
			trigger = {
				FROM = {
					has_ai_personality = map_trapped_in_a_machine
				}
			}
		}
		# map_storytelling_aficionados
		SA_DOW_PROPOSE_01 = {
			weight = {
				weight = 25
			}
			trigger = {
				FROM = {
					has_ai_personality = map_storytelling_aficionados
				}
			}
		}
		SA_DOW_PROPOSE_02 = {
			weight = {
				weight = 25
			}
			trigger = {
				FROM = {
					has_ai_personality = map_storytelling_aficionados
				}
			}
		}
		SA_DOW_PROPOSE_03 = {
			weight = {
				weight = 25
			}
			trigger = {
				FROM = {
					has_ai_personality = map_storytelling_aficionados
				}
			}
		}
		# map_benign_spirits
		BS_DOW_PROPOSE_03 = {
			weight = {
				weight = 25
			}
			trigger = {
				FROM = {
					has_ai_personality = map_benign_spirits
				}
			}
		}
		BS_DOW_PROPOSE_02 = {
			weight = {
				weight = 25
			}
			trigger = {
				FROM = {
					has_ai_personality = map_benign_spirits
				}
			}
		}
		BS_DOW_PROPOSE_01 = {
			weight = {
				weight = 25
			}
			trigger = {
				FROM = {
					has_ai_personality = map_benign_spirits
				}
			}
		}
		# map_middle_kingdom
		MK_DOW_PROPOSE_02 = {
			weight = {
				weight = 15
			}
			trigger = {
				FROM = {
					has_ai_personality = map_middle_kingdom
				}
			}
		}
		MK_DOW_PROPOSE_01 = {
			weight = {
				weight = 15
			}
			trigger = {
				FROM = {
					has_ai_personality = map_middle_kingdom
				}
			}
		}
		# map_cultivated_scholar_gentry
		CSG_DOW_PROPOSE_01 = {
			weight = {
				weight = 15
			}
			trigger = {
				FROM = {
					has_ai_personality = map_cultivated_scholar_gentry
				}
			}
		}
		# map_inspired_dreamers
		ID_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_inspired_dreamers
				}
			}
		}
		# map_nonaligned_preservationists
		NP_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_nonaligned_preservationists
				}
			}
		}
		# map_flowers_of_war
		FOW_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_flowers_of_war
				}
			}
		}
		# map_princes_of_madness
		POM_DOW_PROPOSE_03 = {
			weight = {
				weight = 15
			}
			trigger = {
				FROM = {
					has_ai_personality = map_princes_of_madness
				}
			}
		}
		# map_princes_of_madness
		POM_DOW_PROPOSE_02 = {
			weight = {
				weight = 15
			}
			trigger = {
				FROM = {
					has_ai_personality = map_princes_of_madness
				}
			}
		}
		# map_princes_of_madness
		POM_DOW_PROPOSE_01 = {
			weight = {
				weight = 15
			}
			trigger = {
				FROM = {
					has_ai_personality = map_princes_of_madness
				}
			}
		}
		# map_total_nutcases
		TN_DOW_PROPOSE_01 = {
			weight = {
				weight = 25
			}
			trigger = {
				FROM = {
					has_ai_personality = map_total_nutcases
				}
			}
		}
		# map_sadistic_loremasters
		SL_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_sadistic_loremasters
				}
			}
		}
		# map_cosmopolitan_imperials
		CI_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_cosmopolitan_imperials
				}
			}
		}
		# map_bringers_of_paradise
		BOP_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_bringers_of_paradise
				}
			}
		}
		# map_bringers_of_paradise
		BOP_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_bringers_of_paradise
				}
			}
		}
		# map_bringers_of_paradise
		BOP_DOW_PROPOSE_03 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_bringers_of_paradise
				}
			}
		}
		# map_melodious_composers
		MC_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_melodious_composers
				}
			}
		}
		MC_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_melodious_composers
				}
			}
		}
		MC_DOW_PROPOSE_03 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_melodious_composers
				}
			}
		}
		# map_conoisseurs_of_food
		COF_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_conoisseurs_of_food
				}
			}
		}
		# map_hopeless_pessimists
		HP_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_hopeless_pessimists
				}
			}
		}
		# map_dwellers_in_the_ephemeral
		DIE_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_dwellers_in_the_ephemeral
				}
			}
		}
		# map_depraved_breeders
		DB_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_depraved_breeders
				}
			}
		}
		# map_patronizing_colonizers
		PC_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_patronizing_colonizers
				}
			}
		}
		# map_savage_raiders
		SR_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_savage_raiders
				}
			}
		}
		# map_defenders_of_the_faith
		DOTF_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_defenders_of_the_faith
				}
			}
		}
		DOTF_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_defenders_of_the_faith
				}
			}
		}
		DOTF_DOW_PROPOSE_03 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_defenders_of_the_faith
				}
			}
		}
		# map_carefree_hippies
		CH_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_carefree_hippies
				}
			}
		}
		CH_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_carefree_hippies
				}
			}
		}
		CH_DOW_PROPOSE_03 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_carefree_hippies
				}
			}
		}
		# map_studious_builders
		SB_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_studious_builders
				}
			}
		}
		# map_hedonistic_visionaries
		HV_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_hedonistic_visionaries
				}
			}
		}
		# map_generous_philanthropists
		GP_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_generous_philanthropists
				}
			}
		}
		# map_adventure_seekers
		AS_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_adventure_seekers
				}
			}
		}
		# map_splendid_isolationists
		SI_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_splendid_isolationists
				}
			}
		}
		SI_DOW_PROPOSE_02 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_splendid_isolationists
				}
			}
		}
		SI_DOW_PROPOSE_03 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_splendid_isolationists
				}
			}
		}
		# map_psychotic_hordes
		PH_DOW_PROPOSE_01 = {
			weight = {
				weight = 50
			}
			trigger = {
				FROM = {
					has_ai_personality = map_psychotic_hordes
				}
			}
		}
		PH_DOW_PROPOSE_02 = {
			weight = {
				weight = 50
			}
			trigger = {
				FROM = {
					has_ai_personality = map_psychotic_hordes
				}
			}
		}
		PH_DOW_PROPOSE_03 = {
			weight = {
				weight = 50
			}
			trigger = {
				FROM = {
					has_ai_personality = map_psychotic_hordes
				}
			}
		}
		PH_DOW_PROPOSE_04 = {
			weight = {
				weight = 50
			}
			trigger = {
				FROM = {
					has_ai_personality = map_psychotic_hordes
				}
			}
		}
		PH_DOW_PROPOSE_05 = {
			weight = {
				weight = 50
			}
			trigger = {
				FROM = {
					has_ai_personality = map_psychotic_hordes
				}
			}
		}
		# map_totalitarian_patriots
		TP_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_totalitarian_patriots
				}
			}
		}
		# map_insecure_imitators
		IM_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_insecure_imitators
				}
			}
		}
		# map_efficient_bureaucrats
		EB_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_efficient_bureaucrats
				}
			}
		}
		# map_guerilla_fighters
		GF_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_guerilla_fighters
				}
			}
		}
		# map_civilized_nomads
		CN_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_civilized_nomads
				}
			}
		}
		# map_slave_traders
		ST_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_slave_traders
				}
			}
		}
		# map_sublime_porte
		SP_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_sublime_porte
				}
			}
		}
		# map_enterprising_corsairs
		EC_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_enterprising_corsairs
				}
			}
		}
		# map_slave_soldiers
		SLS_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_slave_soldiers
				}
			}
		}
		# map_warrior_mystics
		WM_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_warrior_mystics
				}
			}
		}
		# map_aspiring_precursors
		WM_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_aspiring_precursors
				}
			}
		}
		# map_lazy_managers
		LM_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_lazy_managers
				}
			}
		}
		# map_insidious_opportunists
		IO_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_insidious_opportunists
				}
			}
		}
		# map_naive_appeasers
		NA_DOW_PROPOSE_01 = {
			weight = {
				weight = 10
			}
			trigger = {
				FROM = {
					has_ai_personality = map_naive_appeasers
				}
			}
		}
		# map_experts_in_xenocide
		EIX_DOW_PROPOSE_01 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_02 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_03 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_04 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_05 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_06 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_07 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_08 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_09 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
		EIX_DOW_PROPOSE_10 = {
			weight = {
				weight = 99 # efficient, customer-centered, outside the box thinking
			}
			trigger = {
				FROM = {
					has_ai_personality = map_experts_in_xenocide
				}
			}
		}
	}
}