  ### CHI equipment ###                


        SpriteType = {
                name = "GFX_CHI_rocket_artillery4_medium"
                texturefile = "gfx/interface/technologies/Rocket_Art_2_comintern.dds"
        }

        SpriteType = {
                name = "GFX_CHI_rocket_artillery_medium"
                texturefile = "gfx/interface/technologies/Rocket_Art_1_comintern.dds"
        }

        SpriteType = {
                name = "GFX_CHI_artillery4_medium"
                texturefile = "gfx/interface/technologies/Art_3_comintern.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_artillery1_medium"
                texturefile = "gfx/interface/technologies/Art_2_comintern.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_gw_artillery_medium"
                texturefile = "gfx/interface/technologies/Art_1_comintern.dds"
        }

        SpriteType = {
                name = "GFX_CHI_antitank5_medium"
                texturefile = "gfx/interface/technologies/AT_3_comintern.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_antitank2_medium"
                texturefile = "gfx/interface/technologies/AT_2_comintern.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_interwar_antitank_medium"
                texturefile = "gfx/interface/technologies/AT_1_comintern.dds"
        }

        SpriteType = {
                name = "GFX_CHI_antiair5_medium"
                texturefile = "gfx/interface/technologies/AA_3_comintern.dds"
        }                
        
        SpriteType = {
                name = "GFX_CHI_antiair2_medium"
                texturefile = "gfx/interface/technologies/AA_2_comintern.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_interwar_antiair_medium"
                texturefile = "gfx/interface/technologies/AA_1_comintern.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_motorised_infantry_medium"
                texturefile = "gfx/interface/technologies/CHI_motorised_equipment_1.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_mechanised_infantry3_medium"
                texturefile = "gfx/interface/technologies/CHI_mechanized_equipment_3.dds"
        }                
        
        SpriteType = {
                name = "GFX_CHI_mechanised_infantry2_medium"
                texturefile = "gfx/interface/technologies/CHI_mechanized_equipment_2.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_mechanised_infantry_medium"
                texturefile = "gfx/interface/technologies/CHI_mechanized_equipment_1.dds"
        }        
        
        SpriteType = {
                name = "GFX_CHI_advanced_infantry_weapons_medium"
                texturefile = "gfx/interface/technologies/CHI_infantry_equipment_3.dds"
        }

        SpriteType = {
                name = "GFX_CHI_improved_infantry_weapons_medium"
                texturefile = "gfx/interface/technologies/CHI_infantry_equipment_2.dds"
        }                
        
#        SpriteType = {
#                name = "GFX_CHI_infantry3_medium"
#                texturefile = "gfx/interface/technologies/CHI_infantry_equipment_3.dds"
#        }        
#        
#        SpriteType = {
#                name = "GFX_CHI_infantry2_medium"
#                texturefile = "gfx/interface/technologies/CHI_infantry_equipment_2.dds"
#        }

