capital = 64

# Starting tech
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	tech_recon = 1
	tech_support = 1		
	tech_engineers = 1
	tech_mountaineers = 1
	motorised_infantry = 1
	gw_artillery = 1
	interwar_antiair = 1
	gwtank = 1
	basic_light_tank = 1
	improved_light_tank = 1
	basic_heavy_tank = 1
	early_fighter = 1
	fighter1 = 1
	early_bomber = 1
	tactical_bomber1 = 1
	strategic_bomber1 = 1
	CAS1 = 1
	naval_bomber1 = 1
	early_submarine = 1
	basic_submarine = 1
	early_destroyer = 1
	basic_destroyer = 1
	early_light_cruiser = 1
	basic_light_cruiser = 1
	early_heavy_cruiser = 1
	early_battleship = 1
	early_battlecruiser = 1
	mobile_warfare = 1
	trade_interdiction = 1
	formation_flying = 1
	synth_oil_experiments = 1
	transport = 1
}





set_research_slots = 4
set_convoys = 50
set_national_unity = 0.7

1939.1.1 = {

	add_political_power = 1197
	

	#BUILDINGS
	

	set_technology = {
		improved_light_tank = 1 
		basic_medium_tank = 1 
		CAS2 = 1
		heavy_fighter1 = 1
		interwar_artillery = 1
		interwar_antitank = 1
		infantry_weapons2 = 1
		improved_infantry_weapons = 1
		support_weapons = 1
		support_weapons2 = 1
		paratroopers = 1
		basic_heavy_cruiser = 1
		improved_heavy_cruiser = 1
		basic_battleship = 1
		improved_battleship = 1

		#doctrines
		delay = 1
		elastic_defence = 1
		armored_spearhead = 1
		schwerpunk = 1
		blitzkrieg = 1
		convoy_interdiction_ti = 1
		unrestricted_submarine_warfare = 1
		raider_patrols = 1
		#air
		formation_flying = 1		
		dive_bombing = 1
		direct_ground_support = 1

		#electronics
		electronic_mechanical_engineering = 1
		radio = 1
		radio_detection = 1
		decimetric_radar = 1
		mechanical_computing = 1
		computing_machine = 1
		basic_encryption = 1
		basic_decryption = 1

		#industry
		basic_machine_tools = 1
		improved_machine_tools = 1
		advanced_machine_tools = 1
		synth_oil_experiments = 1
		oil_plant = 1
		improved_oil_plant = 1
		construction1 = 1
		construction2 = 1
		construction3 = 1
		construction4 = 1
		dispersed_industry = 1
		dispersed_industry2 = 1
		dispersed_industry3 = 1
		dispersed_industry4 = 1

	}
}

set_politics = {

	parties = {
		democratic = { 
			popularity = 80
		}

		fascism = {
			popularity = 10
		}
		
		communism = {
			popularity = 10
			banned = no #default is no
		}
	}
	
	ruling_party = democratic
	last_election = "1936.1.1"
	election_frequency = 48
	elections_allowed = yes

}


add_ideas = {
}

create_country_leader = {
	name = "Klaus Klauser"
	desc = ""
	picture = "gfx/leaders/Europe/Portrait_Europe_Generic_land_2.dds"
	expire = "1965.1.1"
	ideology = nazism
	traits = {
	}
}

create_country_leader = {
	name = "康拉德·阿登纳"
	desc = "POLITICS_KONRAD_ADENAUER_DESC"
	picture = "gfx/leaders/GER/Portrait_Germany_Konrad_Adenauer.dds"
	expire = "1965.1.1"
	ideology = conservatism
	traits = {
	}
}
#
#create_country_leader = {
#	name = "William Trieck"
#	desc = "POLITICS_WILHELM_PIECK_DESC"
#	picture = "Portrait_Germany_Wilhelm_Pieck.dds"
#	expire = "1965.1.1"
#	ideology = stalinism
#	traits = {
#	}
#}

#create_country_leader = {
#	name = "Otto Wels"
#	desc = "POLITICS_OTTO_WELS_DESC"
#	picture = "Portrait_Germany_Adolf_Hitler.dds"
#	expire = "1939.1.16"
#	ideology = socialism
#	traits = {
#		exiled
#		union_man
#	}
#}
#
#create_country_leader = {
#	name = "Ernst Thälmann"
#	desc = "POLITICS_ERNST_THALMANN_DESC"
#	picture = "Portrait_Germany_Adolf_Hitler.dds"
#	expire = "1956.1.1"
#	ideology = stalinism
#	traits = {
#		assassination_survivor
#		stalins_puppet
#		political_prisoner
#	}
#}


### Ship Variants ###
## 1936 Start ##
# Light Cruisers #
create_equipment_variant = {
	name = "Königsberg Class"
	type = light_cruiser_1
	parent_version = 0
	upgrades = {
		ship_reliability_upgrade = 2
		ship_engine_upgrade = 2
		ship_gun_upgrade = 2
		ship_anti_air_upgrade = 2
	}
	obsolete = yes
}
# Heavy Cruisers #
create_equipment_variant = {
	name = "Deutschland Class"
	type = heavy_cruiser_1
	parent_version = 0
	upgrades = {
		ship_reliability_upgrade = 1
		ship_engine_upgrade = 1
		ship_armor_upgrade = 1
		ship_gun_upgrade = 2
	}
}

## 1939 Start ##
1939.1.1 = {
	# Submarines #
	create_equipment_variant = {
		name = "Type VIIA"
		type = submarine_2
		parent_version = 0
		upgrades = {
			ship_reliability_upgrade = 1
			sub_engine_upgrade = 1
			sub_stealth_upgrade = 1
			sub_torpedo_upgrade = 1
		}
	}
	# Destroyer #
	create_equipment_variant = {
		name = "Zerstörer 1936"
		type = destroyer_2
		parent_version = 0
		upgrades = {
			ship_torpedo_upgrade = 2
			ship_engine_upgrade = 2
			ship_ASW_upgrade = 2
			ship_anti_air_upgrade = 2
		}
	}
	# Heavy Cruisers #
	#create_equipment_variant = {
	#	name = "Deutschland Class"
	#	type = heavy_cruiser_1
	#	parent_version = 0
	#	upgrades = {
	#		ship_reliability_upgrade = 1
	#		ship_engine_upgrade = 1
	#		ship_armor_upgrade = 1
	#		ship_gun_upgrade = 2
	#	}
	#	obsolete = yes
	#}
}