﻿start_equipment_factor = 0.2
division_template = {
	name = "Division Infanterie"		# Same for "Active" and "Reserve" Infantry Divisions
										# Note: "Reserve" have older equipment, lower experience; 2nd Reserves were similarly equipped when raised
	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
	support = {
		engineer = { x = 0 y = 0 }  
	}
}
division_template = {
	name = "Division de Cavalerie"  	# Cavalry Division

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
		cavalry = { x = 2 y = 0 }
		cavalry = { x = 2 y = 1 }
	}
	support = {
		recon = { x = 0 y = 0 }      # Actually, 2x bicycle cav bns
		engineer = { x = 0 y = 1 }   
	}
}
division_template = {
	name = "Cavalerie Motorisée"  	# Motorized Cavalry Brigade
									# Note: motorized cavalry. Most sources have them truck-equipped.

	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
		motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
	}
}
division_template = {
	name = "Division Coloniale"		# Colonial militia, lower experience, equipment

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
	}
	priority = 0
}

units = {
	##### L'Armée Belge #####
	# I Corps d'Armée (CO: ) #
	division= {	
		name = "4ème Division d'Infanterie"
		location = 9574  # Hoeselt
		division_template = "Division Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}
	division= {	
		name = "7ème Division d'Infanterie"
		location = 9574  # Hoeselt
		division_template = "Division Infanterie"			# Reserve division (lower experience, older equip, reserve levels)
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# II Corps d'Armée (CO: ) #
	division= {	
		name = "6ème Division d'Infanterie"
		location = 13068  # Leuven
		division_template = "Division Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}
	division= {	
		name = "9ème Division d'Infanterie"
		location = 13068  # Leuven
		division_template = "Division Infanterie"			# Reserve division (lower experience, older equip, reserve levels)
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}
	division= {	
		name = "11ème Division d'Infanterie"
		location = 13068  # Leuven
		division_template = "Division Infanterie"			# Reserve division (lower experience, older equip, reserve levels)
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# III Corps d'Armée (CO: ) #
	division= {	
		name = "2ème Division d'Infanterie"
		location = 11519  # Liege
		division_template = "Division Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}
	division= {	
		name = "3ème Division d'Infanterie"
		location = 11519  # Liege
		division_template = "Division Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}

	# IV Corps d'Armée (CO: ) #
	division= {	
		name = "5ème Division d'Infanterie"
		location = 516  #Brussels
		division_template = "Division Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}
	division= {	
		name = "12ème Division d'Infanterie"
		location = 516  #Brussels
		division_template = "Division Infanterie"			# Reserve division (lower experience, older equip, reserve levels)
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# V Corps d'Armée (CO: ) #
	division= {	
		name = "2ème Division de Chasseurs Ardennais"
		location = 6598  #Antwerp
		division_template = "Division Infanterie"			# elite bicycle infantry
		start_experience_factor = 0.3
	}

	# VI Corps d'Armée (CO: ) #
	division= {	
		name = "10ème Division d'Infanterie"
		location = 516  #Brussels
		division_template = "Division Infanterie"			# Reserve division (lower experience, older equip, reserve levels)
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# VII Corps d'Armée (CO: ) #
	division= {	
		name = "8ème Division d'Infanterie"
		location = 3516 #Namur
		division_template = "Division Infanterie"			# Reserve division (lower experience, older equip, reserve levels)
		start_experience_factor = 0.2
		start_equipment_factor = 0.3

	}

	# Corps d'Cavalerie (CO: ) #
	division= {	
		name = "1ère Division d'Infanterie"
		location = 11519  # Liege
		division_template = "Division Infanterie"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}
	division= {	
		name = "2ème Division de Cavalerie"
		location = 6537
		division_template = "Division de Cavalerie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.7

	}
	division= {	
		name = "Brigade de Cavalerie Motorisée"
		location = 6537
		division_template = "Cavalerie Motorisée"
		start_experience_factor = 0.3
		start_equipment_factor = 0.7

	}

	# Groupement K (CO: ) #
	division= {	
		name = "1ère Division de Chasseurs Ardennais"
		location = 11407  # St Hubert
		division_template = "Division Infanterie"			# elite bicycle infantry
		start_experience_factor = 0.3
	}
	division= {	
		name = "1ère Division de Cavalerie"
		location = 11407  # St Hubert
		division_template = "Division de Cavalerie"
		start_experience_factor = 0.2
		start_equipment_factor = 0.7

	}


	### Belgian Congo (CO: ) ###
	division= {	
		name = "Force Publique du Congo Belge"
		location = 10968  # Leopoldville
		division_template = "Division Coloniale"
		force_equipment_variants = { infantry_equipment_0 = { owner = "BEL" } }
		start_experience_factor = 0.1
		start_equipment_factor = 0.3

	}
}

air_wings = {
	### Aéronautique Militaire Belge (CO: ) #
	6 = {															# Brussels
		fighter_equipment_1 =  { owner = "BEL" amount = 45 }		# 2e Régiment d'Aéronautique -- Gladiator Is, Hurricane Is, CR.42s
		fighter_equipment_0 =  { owner = "BEL" amount = 30 }		# 1e Régiment d'Aéronautique -- Fairey Foxes
	}
}

### Starting Production ###
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_1
			creator = "BEL"
		}
		requested_factories = 3
		progress = 0.73
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = support_equipment_1
			creator = "BEL"
		}
		requested_factories = 1
		progress = 0.66
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = fighter_equipment_1
			creator = "BEL"
		}
		requested_factories = 1
		progress = 0.27
		efficiency = 100
	}
}