Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_41"
   bIsPureFunc=True
   bIsConstFunc=True
   FunctionReference=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="IsVisible")
   NodePosX=688
   NodePosY=432
   bCommentBubbleVisible=True
   NodeComment="可以用于作为其他事件执行的条件而存在"
   NodeGuid=63F9813C47A6AED30FBADAAE630E6003
   CustomProperties Pin (PinId=25C243634CB8E301C75BC08FDEDB16CC,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="目标\n场景组件 对象引用",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.SceneComponent"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=BC90122E47DBBE92DA71F2A8839325AC,PinName="ReturnValue",PinToolTip="Return Value\n布尔\n\n如果此组件在当前情境中可见，则返回true",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
