# ####################
# ļ
# ####################
weapon_component_template = {
	key = "M4_1"
	size = medium
	entity = "medium_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_ml4_1" }
	component_set = "ML4_1"
	projectile_gfx = "xray_laser_m"
	tags = { weapon_type_energy }
}

weapon_component_template = {
	key = "L4_1"
	size = large
	entity = "large_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_ml4_1" }
	component_set = "ML4_1"
	projectile_gfx = "xray_laser_l"
	tags = { weapon_type_energy }
}

weapon_component_template = {
	key = "M4_2"
	size = medium
	entity = "medium_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_ml4_2" }
	component_set = "ML4_2"
	projectile_gfx = "xray_laser_m"
	tags = { weapon_type_energy }
}

weapon_component_template = {
	key = "L4_2"
	size = large
	entity = "large_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_ml4_2" }
	component_set = "ML4_2"
	projectile_gfx = "xray_laser_l"
	tags = { weapon_type_energy }
}

weapon_component_template = {
	key = "M4_3"
	size = medium
	entity = "medium_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_ml4_3" }
	component_set = "ML4_3"
	projectile_gfx = "xray_laser_m"
	tags = { weapon_type_energy }
}

weapon_component_template = {
	key = "L4_3"
	size = large
	entity = "large_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_ml4_3" }
	component_set = "ML4_3"
	projectile_gfx = "xray_laser_l"
	tags = { weapon_type_energy }
}

#########################################
weapon_component_template = {
	key = "M4_X"
	size = medium
	entity = "medium_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_ml4_x" }
	component_set = "ML4_X"
	projectile_gfx = "xray_laser_m"
	tags = { weapon_type_energy }
}

weapon_component_template = {
	key = "L4_X"
	size = large
	entity = "large_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_ml4_x" }
	component_set = "ML4_X"
	projectile_gfx = "xray_laser_l"
	tags = { weapon_type_energy }
}
#########################################




weapon_component_template = {
	key = "S4_1"
	size = small
	entity = "small_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_s4_1" }
	component_set = "S4_11"
	projectile_gfx = "xray_laser_s"
	tags = { weapon_type_energy }
}

weapon_component_template = {
	key = "S4_2"
	size = small
	entity = "small_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_s4_2" }
	component_set = "S4_22"
	projectile_gfx = "xray_laser_s"
	tags = { weapon_type_energy }
}

weapon_component_template = {
	key = "S4_3"
	size = small
	entity = "small_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_s4_3" }
	component_set = "S4_33"
	projectile_gfx = "xray_laser_s"
	tags = { weapon_type_energy }
}

#########################################
weapon_component_template = {
	key = "S4_X"
	size = small
	entity = "small_laser_gun_entity"
	type = instant
	icon = "GFX_ship_part_laser_3"
	icon_frame = 1
	prerequisites = { "tech_s4_x" }
	component_set = "S4_XX"
	projectile_gfx = "xray_laser_s"
	tags = { weapon_type_energy }
}
#########################################