country_edict = {
	name = "dajian"
	modifier = {
	}
	cost = { influence = 0 }
	potential = {
	  is_ai = no
		#not = { has_country_flag = timed_dajian }
		not = { has_country_flag = dajian_ing }
	}
	effect = {
		#set_timed_country_flag = { flag = timed_dajian days = 3 }
		country_event = { id = dajian.1 }
	}
	ai_weight = {
	  weight = 0
	}
}
