ship_section_template = {
	key = "CC_W_crystal_station"
	ship_size = CC_W_crystal_station
	fits_on_slot = mid
	entity = "crystal_station_large_entity"
	icon = "GFX_ship_part_core_mid"
	
	component_slot = {
		name = "LARGE_GUN_01"
		slot_size = large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		slot_size = large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "LARGE_GUN_03"
		slot_size = large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "LARGE_GUN_04"
		slot_size = large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "LARGE_GUN_05"
		slot_size = large
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_04"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "MEDIUM_GUN_05"
		slot_size = medium
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_01"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_02"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_03"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_04"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_05"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_06"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_07"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_08"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_09"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	component_slot = {
		name = "SMALL_GUN_10"
		slot_size = small
		slot_type = weapon
		locatorname = "root"
	}
	
	large_utility_slots = 10
	aux_utility_slots = 10
}

