
CC_W_crystal_station = {
	collision_radius = 5.0
	entity = crystal_station_large_entity
	graphical_culture = no
	max_speed = 100
	acceleration = 0.05
	rotation_speed = 0.5
	modifier = {
		ship_evasion_mult = -1
		ship_armor_add = 240
		ship_weapon_range_mult = 1.0
		ship_weapon_damage = 1.0
		ship_fire_rate_mult = 1.0
		ship_accuracy_add = 50
		ship_tracking_add = 50
		ship_hull_mult = 5.0
		ship_shield_mult = 5.0
	}
	max_hitpoints = 8000
	size_multiplier = 20
	fleet_slot_size = 20
	section_slots = { "mid" = { locator = "part1" } }
	num_target_locators = 8
	is_space_station = no
	class = shipclass_military
	is_designable = no
	required_component_set = "ftl_components"
	required_component_set = "combat_computers"
	required_component_set = "thruster_components"
	required_component_set = "ship_sensor_components"
}

