STRINGS.CHARACTER_TITLES.thief = "The Sneaky"
STRINGS.CHARACTER_NAMES.thief = "Pete"
STRINGS.CHARACTER_DESCRIPTIONS.thief = "* Stabby"
STRINGS.CHARACTER_QUOTES.thief = "\"Never saw me coming.\""
STRINGS.CHARACTERS.THIEF = {}

STRINGS.CHARACTER_TITLES.barb = "The Barbarian"
STRINGS.CHARACTER_NAMES.barb = "Brute strength and raw fury!"
STRINGS.CHARACTER_DESCRIPTIONS.barb = "1.  The Lower his life the stronger his attacks\n2.  Chops / mines 50% faster, is more hungry\n3.  Can eat raw meats with no neg effects\n4.  RAGE!"
STRINGS.CHARACTER_QUOTES.barb = "\"Don't get me angry!\""
STRINGS.CHARACTERS.BARB = {}

STRINGS.CHARACTER_TITLES.cleric = "The Cleric"
STRINGS.CHARACTER_NAMES.cleric = "The Cleric"
STRINGS.CHARACTER_DESCRIPTIONS.cleric = "1.  Strong against the undead.\n2.  Can use Cleric spells.\n3.  Can use shields.\n4.  Does not like darkness."
STRINGS.CHARACTER_QUOTES.cleric = "\"The Dark cannot claim what Light does not surrender.\""
STRINGS.CHARACTERS.CLERIC = {}

STRINGS.CHARACTER_TITLES.druid = "The Druid"
STRINGS.CHARACTER_NAMES.druid = "Nature's protector"
STRINGS.CHARACTER_DESCRIPTIONS.druid = "1.  Animal companion\n2.  Druid spells\n3.  Loses sanity from destroying trees, grass and saplings\n4.  Loses sanity for killing innocents"
STRINGS.CHARACTER_QUOTES.druid = "\"When nature has work to be done, she creates a genius.\""
STRINGS.CHARACTERS.DRUID = {}

STRINGS.CHARACTER_TITLES.darkknight = "The Shadow Knight"
STRINGS.CHARACTER_NAMES.darkknight = "The Shadow Knight"
STRINGS.CHARACTER_DESCRIPTIONS.darkknight = "1.  Hates good things.\n2.  Is not afraid of evil things.\n3.  Can use shields.\n4.  Has evil powers and a dark sword."
STRINGS.CHARACTER_QUOTES.darkknight = "\"When you gaze long into an abyss, the abyss also gazes into you.\""
STRINGS.CHARACTERS.DARKKNIGHT = {}

STRINGS.CHARACTER_TITLES.monk = "monk"
STRINGS.CHARACTER_NAMES.monk = "monk"
STRINGS.CHARACTER_DESCRIPTIONS.monk = "* An example of how to create a mod character."
STRINGS.CHARACTER_QUOTES.monk = "\"I am a blank slate.\""
STRINGS.CHARACTERS.MONK = {}

STRINGS.CHARACTER_TITLES.necromancer = "necromancer"
STRINGS.CHARACTER_NAMES.necromancer = "necromancer"
STRINGS.CHARACTER_DESCRIPTIONS.necromancer = "* An example of how to create a mod character."
STRINGS.CHARACTER_QUOTES.necromancer = "\"I am a blank slate.\""
STRINGS.CHARACTERS.NECROMANCER = {}

STRINGS.CHARACTER_TITLES.wizard = "The Wizard"
STRINGS.CHARACTER_NAMES.wizard = "The Wizard"
STRINGS.CHARACTER_DESCRIPTIONS.wizard = "1.  Has trouble using most armors and weapons.\n2.  More effective at using wands and books.\n3.  High sanity, low health.\n4.  Can scribe wizard scrolls into his book."
STRINGS.CHARACTER_QUOTES.wizard = "\"The only sovereign you can allow to rule you is reason.\""
STRINGS.CHARACTERS.WIZARD = {}

STRINGS.CHARACTER_TITLES.tinkerer = "tinkerer"
STRINGS.CHARACTER_NAMES.tinkerer = "tinkerer"
STRINGS.CHARACTER_DESCRIPTIONS.tinkerer = "* An example of how to create a mod character."
STRINGS.CHARACTER_QUOTES.tinkerer = "\"I am a blank slate.\""
STRINGS.CHARACTERS.TINKERER = {}

STRINGS.CHARACTER_TITLES.paladin = "The Paladin"
STRINGS.CHARACTER_NAMES.paladin = "The Paladin"
STRINGS.CHARACTER_DESCRIPTIONS.paladin = "1.  Starts with trusty holy sword\n2.  Can use shields\n3.  Battles evil\n4.  Divine Defender"
STRINGS.CHARACTER_QUOTES.paladin = "\"Nothing will stop the righteous!\""
STRINGS.CHARACTERS.PALADIN = {}

STRINGS.CHARACTER_TITLES.ranger = "ranger"
STRINGS.CHARACTER_NAMES.ranger = "paladin"
STRINGS.CHARACTER_DESCRIPTIONS.ranger = "* An example of how to create a mod character."
STRINGS.CHARACTER_QUOTES.ranger = "\"I am a blank slate.\""
STRINGS.CHARACTERS.RANGER = {}

STRINGS.CHARACTER_TITLES.bard = "bard"
STRINGS.CHARACTER_NAMES.bard = "bard"
STRINGS.CHARACTER_DESCRIPTIONS.bard = "* An example of how to create a mod character."
STRINGS.CHARACTER_QUOTES.bard = "\"I am a blank slate.\""
STRINGS.CHARACTERS.BARD = {}
-- You can also add any kind of custom dialogue that you would like. Don't forget to make
-- categores that don't exist yet using = {}
-- note: these are UPPER-CASE charcacter name

STRINGS.CHARACTERS.THIEF.DESCRIBE = {}
STRINGS.CHARACTERS.THIEF.DESCRIBE.EVERGREEN = "A template description of a tree."

STRINGS.NAMES.BOW = "Bow"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.BOW = "Bow"
STRINGS.RECIPE_DESC.BOW = "Bow"
STRINGS.NAMES.ARROWS = "Arrows"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARROWS = "Arrows"
STRINGS.RECIPE_DESC.ARROWS = "Arrows"
STRINGS.NAMES.WOODENSHIELD = "Wooden Shield"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.WOODENSHIELD = "Wooden Shield"
STRINGS.RECIPE_DESC.WOODENSHIELD = "Wooden Shield"
STRINGS.NAMES.ROCKSHIELD = "Rock Shield"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ROCKSHIELD = "Rock Shield"
STRINGS.RECIPE_DESC.ROCKSHIELD = "Rock Shield"
STRINGS.NAMES.MARBLESHIELD = "Marble Shield"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MARBLESHIELD = "Marble Shield"
STRINGS.RECIPE_DESC.MARBLESHIELD = "Marble Shield"
STRINGS.NAMES.BONESHIELD = "Bone Shield"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.BONESHIELD = "Bone Shield"
STRINGS.RECIPE_DESC.BONESHIELD = "Bone Shield"
STRINGS.NAMES.REFLECTSHIELD = "Reflection Shield"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.REFLECTSHIELD = "Reflection Shield"
STRINGS.NAMES.UNDEADBANESWORD = "Sword of Lesser Undead Bane"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.UNDEADBANESWORD = "Sword of Lesser Undead Bane"
STRINGS.NAMES.UNDEADBANESWORD2 = "Sword of Undead Bane"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.UNDEADBANESWORD2 = "Sword of Undead Bane"
STRINGS.NAMES.UNDEADBANESWORD3 = "Sword of Greater Undead Bane"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.UNDEADBANESWORD3 = "Sword of Greater Undead Bane"
STRINGS.NAMES.VORPALAXE = "Lesser Vorpal Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.VORPALAXE = "Lesser Vorpal Axe"
STRINGS.NAMES.VORPALAXE2 = "Vorpal Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.VORPALAXE2 = "Vorpal Axe"
STRINGS.NAMES.VORPALAXE3 = "Greater Vorpal Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.VORPALAXE3 = "Greater Vorpal Axe"
STRINGS.NAMES.FLAMINGSWORD = "Lesser Flaming Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FLAMINGSWORD = "Lesser Flaming Sword"
STRINGS.NAMES.FLAMINGSWORD2 = "Flaming Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FLAMINGSWORD2 = "Flaming Sword"
STRINGS.NAMES.FLAMINGSWORD3 = "Greater Flaming Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FLAMINGSWORD3 = "Greater Flaming Sword"
STRINGS.NAMES.DAGGER = "Dagger of Lesser Slaying"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.DAGGER = "Dagger of Lesser Slaying"
STRINGS.NAMES.DAGGER2 = "Dagger of Slaying"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.DAGGER2 = "Dagger of Slaying"
STRINGS.NAMES.DAGGER3 = "Dagger of Greater Slaying"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.DAGGER3 = "Dagger of Greater Slaying"
STRINGS.NAMES.FROSTSWORD = "Lesser Frost Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FROSTSWORD = "Lesser Frost Sword"
STRINGS.NAMES.FROSTSWORD2 = "Frost Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FROSTSWORD2 = "Frost Sword"
STRINGS.NAMES.FROSTSWORD3 = "Greater Frost Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FROSTSWORD3 = "Greater Frost Sword"
STRINGS.NAMES.ARMORFIRE = "Armor of Lesser Fire"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARMORFIRE = "Armor of Lesser Fire"
STRINGS.NAMES.ARMORFIRE2 =  "Armor of Fire"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARMORFIRE2 = "Armor of Fire"
STRINGS.NAMES.ARMORFIRE3 =  "Armor of Greater Fire"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARMORFIRE3 = "Armor of Greater Fire"
STRINGS.NAMES.ARMORFROST = "Armor of Lesser Frost"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARMORFROST = "Armor of Lesser Frost"
STRINGS.NAMES.ARMORFROST2 =  "Armor of Frost"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARMORFROST2 = "Armor of Frost"
STRINGS.NAMES.ARMORFROST3 =  "Armor of Greater Frost"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARMORFROST3 = "Armor of Greater Frost"
STRINGS.NAMES.DKSWORD = "Evil Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.DKSWORD = "Evil Sword"
STRINGS.NAMES.HOLYSWORD = "Holy Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.HOLYSWORD = "Holy Sword"
STRINGS.NAMES.FA_LIGHTNINGSWORD = "Lesser Lightning Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LIGHTNINGSWORD = "Lesser Lightning Sword"
STRINGS.NAMES.FA_LIGHTNINGSWORD2 = "Lightning Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LIGHTNINGSWORD2 = "Lightning Sword"
STRINGS.NAMES.FA_LIGHTNINGSWORD3 = "Greater Lightning Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LIGHTNINGSWORD3 = "Greater Lightning Sword"

STRINGS.NAMES.FA_COPPERSWORD = "Copper Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERSWORD =  "Copper Sword"
STRINGS.NAMES.FA_STEELSWORD =  "Steel Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_STEELSWORD = "Steel Sword"
STRINGS.NAMES.FA_IRONSWORD = "Iron Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONSWORD = "Iron Sword"
STRINGS.NAMES.FA_SILVERSWORD ="Silver Sword"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SILVERSWORD = "Silver Sword"
STRINGS.NAMES.FA_COPPERAXE = "Copper Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERAXE = "Copper Axe"
STRINGS.NAMES.FA_STEELAXE ="Steel Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_STEELAXE ="Steel Axe"
STRINGS.NAMES.FA_IRONAXE = "Iron Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONAXE = "Iron Axe"
STRINGS.NAMES.FA_SILVERAXE = "Silver Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SILVERAXE =  "Silver Axe"
STRINGS.NAMES.FA_COPPERARMOR = "Copper Armor"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERARMOR ="Copper Armor"
STRINGS.NAMES.FA_STEELARMOR ="Steel Armor"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_STEELARMOR = "Steel Armor"
STRINGS.NAMES.FA_IRONARMOR = "Iron Armor"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONARMOR = "Iron Armor"
STRINGS.NAMES.FA_COPPERDAGGER = "Copper Dagger"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERDAGGER = "Copper Dagger"
STRINGS.NAMES.FA_STEELDAGGER = "Steel Dagger"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_STEELDAGGER = "Steel Dagger"
STRINGS.NAMES.FA_IRONDAGGER = "Iron Dagger"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONDAGGER ="Iron Dagger"
STRINGS.NAMES.FA_SILVERDAGGER = "Silver Dagger"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SILVERDAGGER = "Silver Dagger"
STRINGS.NAMES.FA_VENOMDAGGER1 = "Lesser Venom Dagger"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_VENOMDAGGER1 = "Lesser Venom Dagger"
STRINGS.NAMES.FA_VENOMDAGGER2 = "Venom Dagger"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_VENOMDAGGER2 = "Venom Dagger"
STRINGS.NAMES.FA_VENOMDAGGER3 = "Greater Venom Dagger"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_VENOMDAGGER3 = "Greater Venom Dagger"

STRINGS.NAMES.FA_FIREAXE = "Lesser Fire Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_FIREAXE = "Lesser Fire Axe"
STRINGS.NAMES.FA_FIREAXE2 = "Fire Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_FIREAXE2 =  "Fire Axe"
STRINGS.NAMES.FA_FIREAXE3 = "Greater Fire Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_FIREAXE3 = "Greater Fire Axe"
STRINGS.NAMES.FA_ICEAXE = "Lesser Ice Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ICEAXE = "Lesser Ice Axe"
STRINGS.NAMES.FA_ICEAXE2 = "Ice Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ICEAXE2 = "Ice Axe"
STRINGS.NAMES.FA_ICEAXE3 = "Greater Ice Axe"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ICEAXE3 = "Greater Ice Axe"

STRINGS.NAMES.FA_WOODARROWS = "Wood Arrows"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_WOODARROWS =  "Wood Arrows"
STRINGS.NAMES.FA_ICEARROWS = "Ice Arrows"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ICEARROWS = "Ice Arrows"
STRINGS.NAMES.FA_POISONARROWS = "Poison Arrows"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_POISONARROWS = "Poison Arrows"
STRINGS.NAMES.FA_FIREARROWS = "Fire Arrows"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_FIREARROWS = "Fire Arrows"

STRINGS.NAMES.FA_GOODBERRIES = "Goodberries"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOODBERRIES = "Goodberries"
STRINGS.NAMES.FA_NUTS = "Nuts"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_NUTS = "Nuts"
STRINGS.NAMES.FA_FLOUR = "Flour"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_FLOUR = "Flour"
STRINGS.NAMES.FA_CUTWHEAT = "Cut Wheat"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_CUTWHEAT = "Cut Wheat"
STRINGS.NAMES.FA_DUG_WHEAT = "Dug Wheat"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DUG_WHEAT = "Dug Wheat"
STRINGS.NAMES.FA_WHEAT = "Wheat"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_WHEAT = "Wheat"

STRINGS.NAMES.FA_BOTTLE_R = "Health Potion"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_R =  "Health Potion"
STRINGS.NAMES.FA_BOTTLE_Y = "Hunger Potion"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_Y ="Hunger Potion"
STRINGS.NAMES.FA_BOTTLE_G = "Sanity Potion"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_G = "Sanity Potion"
STRINGS.NAMES.FA_BOTTLE_B = "Wonder Potion"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_B = "Wonder Potion"
STRINGS.NAMES.FA_BOTTLE_CUREPOISON = "Cure Poison Potion"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_CUREPOISON = "Cure Poison Potion"

STRINGS.NAMES.FA_BOTTLE_EMPTY = "Empty Bottle"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_EMPTY = "Empty Bottle"
STRINGS.NAMES.FA_BOTTLE_WATER = "Bottle of Water"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_WATER = "Bottle of Water"
STRINGS.NAMES.FA_BOTTLE_OIL = "Bottle of Oil"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_OIL = "Bottle of Oil"
STRINGS.NAMES.FA_BOTTLE_MINERALWATER = "Bottle of Mineral Water"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_MINERALWATER = "Bottle of Mineral Water"
STRINGS.NAMES.FA_BOTTLE_FROZENESSENCE = "Frozen Essence"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_FROZENESSENCE =  "Frozen Essence"
STRINGS.NAMES.FA_BOTTLE_LIFEESSENCE = "Life Essence"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_LIFEESSENCE =  "Life Essence"
STRINGS.NAMES.FA_BOTTLE_LIGHTNINGESSENCE = "Lightning Essence"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_LIGHTNINGESSENCE =  "Lightning Essence"
STRINGS.NAMES.FA_BOTTLE_POISONESSENCE = "Poison Essence"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BOTTLE_POISONESSENCE =  "Poison Essence"

STRINGS.NAMES.HAT_GOBLINKING = "Goblin King Crown"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.HAT_GOBLINKING = "Goblin King Crown"
STRINGS.NAMES.HAT_POT = "Pot Hat"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.HAT_POT = "Pot Hat"
STRINGS.NAMES.FA_LAVAROCK = "Lava rock"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVAROCK = "Lava rock"
STRINGS.NAMES.FA_LAVAPEBBLE = "Lava pebbles"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVAPEBBLE = "Lava pebbles"
STRINGS.NAMES.FA_LAVAWALL_ITEM = "Lava Wall"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVAWALL_ITEM = "Lava Wall"
STRINGS.NAMES.FA_LAVAWALL = "Lava Wall"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVAWALL = "Lava Wall"
STRINGS.NAMES.FA_SAND = "Sand"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SAND = "Sand"

STRINGS.NAMES.FA_LAVAGRAVE="Headstone"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVAGRAVE = "Headstone"
STRINGS.NAMES.FA_LAVAMOUND="Grave"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVAMOUND = "Grave"

STRINGS.NAMES.FA_IRONROCK = "Hematite"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONROCK = "Hematite"
STRINGS.NAMES.FA_COALROCK = "Coal"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COALROCK = "Coal"
STRINGS.NAMES.FA_LIMESTONEROCK = "Limestone"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LIMESTONEROCK = "Limestone"
STRINGS.NAMES.FA_ADAMANTINEROCK = "Adamantine"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ADAMANTINEROCK = "Adamantine"
STRINGS.NAMES.FA_COPPERROCK = "Tetrahedrite"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERROCK = "Tetrahedrite"
STRINGS.NAMES.FA_IRONPEBBLE = "Iron"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONPEBBLE = "Iron"
STRINGS.NAMES.FA_COALPEBBLE = "Coal"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COALPEBBLE = "Coal"
STRINGS.NAMES.FA_DIAMONDPEBBLE = "Diamond"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DIAMONDPEBBLE = "Diamond"
STRINGS.NAMES.FA_LIMESTONEPEBBLE = "Limestone"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LIMESTONEPEBBLE = "Limestone"
STRINGS.NAMES.FA_ADAMANTINEPEBBLE = "Adamantine"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ADAMANTINEPEBBLE = "Adamantine"
STRINGS.NAMES.FA_COPPERPEBBLE = "Copper"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERPEBBLE = "Copper"
STRINGS.NAMES.FA_SILVERPEBBLE = "Silver"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SILVERPEBBLE = "Silver"
STRINGS.NAMES.FA_IRONBAR = "Iron Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONBAR = "Iron Bar"
STRINGS.NAMES.FA_PIGIRONBAR = "Pig Iron Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_PIGIRONBAR = "Pig Iron Bar"
STRINGS.NAMES.FA_COALBAR = "Coke"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COALBAR = "Coke"
STRINGS.NAMES.FA_LIMESTONEBAR = "Limestone Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LIMESTONEBAR =  "Limestone Bar"
STRINGS.NAMES.FA_ADAMANTINEBAR = "Adamantine Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ADAMANTINEBAR = "Adamantine Bar"
STRINGS.NAMES.FA_COPPERBAR = "Copper Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERBAR = "Copper Bar"
STRINGS.NAMES.FA_STEELBAR = "Steel Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_STEELBAR = "Steel Bar"
STRINGS.NAMES.FA_SILVERBAR = "Silver Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SILVERBAR = "Silver Bar"
STRINGS.NAMES.FA_GOLDBAR = "Gold Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOLDBAR = "Gold Bar"
STRINGS.NAMES.FA_LAVABAR = "Lava Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVABAR = "Lava Bar"

STRINGS.NAMES.FA_IRONBARSLAG = "Iron Bar Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONBARSLAG = "Iron Bar Slag"
STRINGS.NAMES.FA_PIGIRONBARSLAG = "Pig Iron Bar Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_PIGIRONBARSLAG = "Pig Iron Bar Slag"
STRINGS.NAMES.FA_LIMESTONEBARSLAG = "Limestone Bar"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LIMESTONEBARSLAG =  "Limestone Bar Slag"
STRINGS.NAMES.FA_COPPERBARSLAG = "Copper Bar Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERBARSLAG = "Copper Bar Slag"
STRINGS.NAMES.FA_STEELBARSLAG = "Steel Bar Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_STEELBARSLAG = "Steel Bar Slag"
STRINGS.NAMES.FA_SILVERBARSLAG = "Silver Bar Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SILVERBARSLAG = "Silver Bar Slag"
STRINGS.NAMES.FA_GOLDBARSLAG = "Gold Bar Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOLDBARSLAG = "Gold Bar Slag"
STRINGS.NAMES.FA_LAVABARSLAG = "Lava Bar Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVABARSLAG = "Lava Bar Slag"

STRINGS.NAMES.FA_IRONSLAG = "Iron Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_IRONSLAG ="Iron Slag"
STRINGS.NAMES.FA_STEELSLAG = "Steel Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_STEELSLAG ="Steel Slag"
STRINGS.NAMES.FA_LAVASLAG = "Lava Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LAVASLAG ="Lava Slag"
STRINGS.NAMES.FA_LIMESTONESLAG = "Limestone Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_LIMESTONESLAG = "Limestone Slag"
STRINGS.NAMES.FA_ADAMANTINESLAG = "Adamantine Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ADAMANTINESLAG = "Adamantin Slag"
STRINGS.NAMES.FA_COPPERSLAG = "Copper Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_COPPERSLAG = "Copper Slag"
STRINGS.NAMES.FA_SILVERSLAG = "Silver Slag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SILVERSLAG = "Silver Slag"

STRINGS.NAMES.FA_KEY_FOLI = "Foliage Key"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_KEY_FOLI = "Foliage Key"
STRINGS.NAMES.FA_KEY_JEWEL = "Jewel Key"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_KEY_JEWEL = "Jewel Key"
STRINGS.NAMES.FA_KEY_SKELETON ="Skeleton Key"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_KEY_SKELETON ="Skeleton Key"
STRINGS.NAMES.FA_KEY_GENERIC ="Key"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_KEY_GENERIC ="Key"
STRINGS.NAMES.FA_KEY_SWIFT ="Swift Key"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_KEY_SWIFT = "Swift Key"

STRINGS.NAMES.FA_BLUETOTEM_ITEM = "Lightning Staff"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BLUETOTEM_ITEM = "Lightning Staff"
STRINGS.NAMES.FA_BLUETOTEM = "Lightning Staff"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BLUETOTEM = "Lightning Staff"
STRINGS.NAMES.FA_REDTOTEM_ITEM = "Fire Staff"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_REDTOTEM_ITEM = "Fire Staff"
STRINGS.NAMES.FA_REDTOTEM_KOS = "Fire Staff"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_REDTOTEM_KOS = "Fire Staff"
STRINGS.NAMES.FA_REDTOTEM = "Fire Staff"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_REDTOTEM = "Fire Staff"
STRINGS.NAMES.FA_ANIMATEDARMOR = "Armor"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ANIMATEDARMOR = "Armor"
STRINGS.NAMES.FA_SKULL = "Skull"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SKULL = "Skull"
STRINGS.NAMES.FA_BONFIRE = "Bonfire"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BONFIRE = "Bonfire"
STRINGS.NAMES.FA_BBQ = "Barbeque"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BBQ = "Barbeque"
STRINGS.NAMES.FA_BONFIRE = "Bonfire"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_BONFIRE = "Bonfire"

STRINGS.NAMES.POISONSPIDER = "Poison Spider"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.POISONSPIDER =  "Poison Spider"
STRINGS.NAMES.POISONSPIDERDEN = "Poison Spider Den"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.POISONSPIDERDEN =  "Poison Spider Den"
STRINGS.NAMES.POISONSPIDEREGGSACK = "Poison Spider Egg Sack"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.POISONSPIDEREGGSACK =  "Poison Spider Egg Sack"

STRINGS.NAMES.FA_DUNGEON_ENTRANCE = "Dungeon Entrance"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DUNGEON_ENTRANCE = "Dungeon Entrance"
STRINGS.NAMES.FA_MINE_ENTRANCE = "Mine"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_MINE_ENTRANCE = "Mine Entrance"
STRINGS.NAMES.FA_MINE_ENTRANCE_GRASS = "Mine"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_MINE_ENTRANCE_GRASS = "Mine Entrance"
STRINGS.NAMES.FA_DUNGEON_EXIT = "Dungeon Exit"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DUNGEON_EXIT = "Dungeon Exit"
STRINGS.NAMES.FA_MINE_EXIT = "Mine Exit"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_MINE_EXIT = "Mine Exit"
STRINGS.NAMES.FA_SURFACE_PORTAL="Surface Portal"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DUNGEON_EXIT ="Surface Portal"
STRINGS.NAMES.GOBLIN = "Goblin"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLIN = "Goblin"
STRINGS.NAMES.FA_GOBLIN_GUARD_1 = "Goblin Guard"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOBLIN_GUARD_1 = "Goblin Guard"
STRINGS.NAMES.FA_GOBLIN_GUARD_2 = "Goblin Guard"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOBLIN_GUARD_2 = "Goblin Guard"
STRINGS.NAMES.FA_GOBLIN_GUARD_3 ="Goblin Guard"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOBLIN_GUARD_3 ="Goblin Guard"
STRINGS.NAMES.FA_GOBLIN_WIZ_1 ="Goblin Wizard"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOBLIN_WIZ_1 ="Goblin Wizard"
STRINGS.NAMES.FA_GOBLIN_KING_1 ="Goblin King"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOBLIN_KING_1 ="Goblin King"
STRINGS.NAMES.FA_ORC = "Orc"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ORC = "Orc"
STRINGS.NAMES.FA_ORCHUT = "Orc Hut"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ORCHUT = "Orc Hut"
STRINGS.NAMES.GOBLINHUT = "Goblin Hut"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLINHUT = "Goblin Hut"
STRINGS.NAMES.FAIRY_L20 = "Wolf"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FAIRY_L20 = "Wolf"
STRINGS.NAMES.DARKKNIGHTPET = "Shadow Pet"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.DARKKNIGHTPET = "Shadow Pet"

STRINGS.NAMES.GOBLINKINGHEAD_ITEM = "Head of a goblin king"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLINKINGHEAD_ITEM = "Head of a goblin king"
STRINGS.NAMES.GOBLINKINGHEAD = "Head of a goblin king"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLINKINGHEAD = "Head of a goblin king"

STRINGS.NAMES.GOBLINSIGN_1 = "Goblin Sign Post"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLINSIGN_1 = "It says 'Greenz noze's only'."
STRINGS.NAMES.GOBLINSIGN_2 = "Goblin Sign Post"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLINSIGN_2 = "It says 'No heroz com herez, go away!'."
STRINGS.NAMES.GOBLINSIGN_3 = "Goblin Sign Post"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLINSIGN_3 = "It says 'Danger!'."
STRINGS.NAMES.GOBLINSIGN_4 = "Goblin Sign Post"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLINSIGN_4 = "It says 'Only prutty facez be herez'."
STRINGS.NAMES.GOBLINSIGN_5 = "Goblin Sign Post"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.GOBLINSIGN_5 = "It says 'Go bak now!'."

STRINGS.NAMES.FA_TELEPORTER="Teleporter"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_TELEPORTER="Teleporter"

STRINGS.DWARF_TALK_FOLLOWGENERIC = {"I shall follow you overworlder!", "I am at your command.", "I shall return with many great tales.", "I live for adventure!"}
STRINGS.DWARF_TALK_FIND_DARK = {"The light burns my eyes.", "I wish to return back to the mines.", "How do you overworlders deal with this?"}
STRINGS.DWARF_TALK_LOOKATGENERIC = {"Greetings, overworlder.", "Do you wish to trade?", "Glory to the Dwarves!"}
STRINGS.DWARF_TALK_FIGHT = {"I SHALL DRINK TO VICTORY!", "FOOL! YOU THINK YOU CAN BEAT A DWARF?!", "VICTORY OR DEATH!!", "MAY DEATH BE MERCIFUL TO YOU!"}
STRINGS.DWARF_TALK_HELP_CHOP_WOOD = {"What do you think i am, a beaver?", "HA! This tree is no match for me!", "I hardly believe you need me to assist you with this." }
    STRINGS.DWARF_TALK_ATTEMPT_TRADE = {"What do you have?", "You better have something good, overworlder."}
    STRINGS.DWARF_TALK_PANIC = {"RETREAT!!", "HAVE MERCY!", "I DO NOT WISH TO DIE THIS DAY!"}
    STRINGS.DWARF_TALK_PANICFIRE = {"THE PAIN!", "THE HEAT IS WORSE THAN THE MINES!", "OW, HELP!"}
    STRINGS.DWARF_TALK_FIND_FOOD = {"Now, who left this laying around?", "I’m sure no one will mind if i just pick this up."}
    STRINGS.DWARF_TALK_EAT_FOOD = {"Ah, Dinner!", "That was hardly enough to fill a Dwarf."}
    STRINGS.DWARF_TALK_GO_HOME = {"I must return to my people", "I am afraid it is my time to depart, overworlder."}
   STRINGS.DWARF_TALK_EARTHQUAKE = {"FIND COVER!", "LAVA RAIN!"}
    STRINGS.DWARF_TALK_WARTIME = {"MEN TO ARMS!", "BATTLE IS UPON US!"}
    STRINGS.DWARF_TALK_PEACETIME = {"Peace at last", "We must prepare..."}


STRINGS.NAMES.FA_DORF_BAG="Dwarven Bag of Holding"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DORF_BAG="Dwarven Bag of Holding"
STRINGS.NAMES.FA_SCROLLCASE="Scroll case"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SCROLLCASE="Scroll case"
STRINGS.NAMES.FA_WANDCASE="Wand Case"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_WANDCASE="Wand Case"
STRINGS.NAMES.FA_TINYSCROLLCASE="Tiny Scroll case"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_TINYSCROLLCASE="Tiny Scroll case"
STRINGS.NAMES.FA_TINYWANDCASE="Tiny Wand Case"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_TINYWANDCASE="Tiny Wand Case"
STRINGS.NAMES.FA_SMALLSCROLLCASE="Small Scroll case"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SMALLSCROLLCASE="Small Scroll case"
STRINGS.NAMES.FA_SMALLWANDCASE="Small Wand Case"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SMALLWANDCASE="Small Wand Case"
STRINGS.NAMES.FA_POTIONCASE="Potion Case"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_POTIONCASE="Potion Case"
STRINGS.NAMES.FA_FOODBAG="Food Bag"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_FOODBAG="Food Bag"

STRINGS.NAMES.FA_RING_FROZEN = "Frozen Ring"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_RING_FROZEN =  "Frozen Ring"
STRINGS.RECIPE_DESC.FA_RING_FROZEN = "Frozen Ring"
STRINGS.NAMES.FA_RING_BURNING = "Burning Ring"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_RING_BURNING =  "Burning Ring"
STRINGS.RECIPE_DESC.FA_RING_BURNING = "Burning Ring"
STRINGS.NAMES.FA_RING_SPEED = "Ring of Speed"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_RING_SPEED =  "Ring of Speed"
STRINGS.RECIPE_DESC.FA_RING_SPEED = "Ring of Speed"
STRINGS.NAMES.FA_RING_POOP = "Ring of Poop"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_RING_POOP =  "Ring of Poop"
STRINGS.RECIPE_DESC.FA_RING_POOP = "Ring of Poop"
STRINGS.NAMES.FA_RING_LIGHT = "Ring of Light"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_RING_LIGHT =  "Ring of Light"
STRINGS.RECIPE_DESC.FA_RING_LIGHT = "Ring of Light"

STRINGS.NAMES.FA_TREASURECHEST="Chest"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_TREASURECHEST="Chest"
STRINGS.NAMES.FA_PANDORASCHEST="Ornate Chest"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_PANDORASCHEST="Ornate Chest"
STRINGS.NAMES.FA_SKULLCHEST="Skullchest"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SKULLCHEST="Skullchest"
STRINGS.NAMES.FA_MINOTAURCHEST="Large Ornate Chest"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_MINOTAURCHEST="Large Ornate Chest"

STRINGS.NAMES.FA_FORGE = "Forge"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_FORGE =  "Forge"
STRINGS.RECIPE_DESC.FA_FORGE =  "Forge"
STRINGS.NAMES.FA_SMELTINGFURNACE = "Smelter"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SMELTINGFURNACE ="Smelter"
STRINGS.RECIPE_DESC.FA_SMELTINGFURNACE = "Smelter"
STRINGS.NAMES.FA_ALCHEMYTABLE = "Alchemy Table"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ALCHEMYTABLE = "Alchemy Table"
STRINGS.RECIPE_DESC.FA_ALCHEMYTABLE = "Alchemy Table"

------------------------------------------

STRINGS.NAMES.MAGICMISSILEWAND = "Wand of Magic Missile"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MAGICMISSILEWAND = "Wand of Magic Missile"
STRINGS.RECIPE_DESC.MAGICMISSILEWAND = "Wand of Magic Missile"

STRINGS.NAMES.ACIDARROWWAND = "Wand of Acid Arrow"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ACIDARROWWAND = "Wand of Acid Arrow"
STRINGS.RECIPE_DESC.ACIDARROWWAND ="Wand of Acid Arrow"

STRINGS.NAMES.FIREBALLWAND = "Wand of Fireball"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FIREBALLWAND = "Wand of Fireball"
STRINGS.RECIPE_DESC.FIREBALLWAND =  "Wand of Fireball"

STRINGS.NAMES.ICESTORMWAND = "Wand of IceStorm"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ICESTORMWAND = "Wand of IceStorm"
STRINGS.RECIPE_DESC.ICESTORMWAND =  "Wand of IceStorm"

STRINGS.NAMES.FIREWALLWAND = "Wand of FireWall"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FIREWALLWAND = "Wand of FireWall"
STRINGS.RECIPE_DESC.FIREWALLWAND =  "Wand of FireWall"

STRINGS.NAMES.FIREWALLWAND_INSTA = "Wand of FireWall"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FIREWALLWAND_INSTA = "Wand of FireWall"
STRINGS.RECIPE_DESC.FIREWALLWAND_INSTA =  "Wand of FireWall"

STRINGS.NAMES.SUNBURSTWAND = "Wand of Sunburst"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SUNBURSTWAND ="Wand of Sunburst"
STRINGS.RECIPE_DESC.SUNBURSTWAND ="Wand of Sunburst"

STRINGS.NAMES.SPELL_INVISIBILITY = "Invisibility"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_INVISIBILITY =  "Invisibility"
STRINGS.RECIPE_DESC.SPELL_INVISIBILITY = "Invisibility"

STRINGS.NAMES.SPELL_HASTE = "Haste"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_HASTE =  "Haste"
STRINGS.RECIPE_DESC.SPELL_HASTE = "Haste"

STRINGS.NAMES.SPELL_SUMMONFEAST = "Summon feast"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_SUMMONFEAST =  "Summon feast"
STRINGS.RECIPE_DESC.SPELL_SUMMONFEAST =  "Summon feast"

STRINGS.NAMES.PRISMATICWAND = "Prismatic Wall"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.PRISMATICWAND =  "Prismatic Wall"
STRINGS.RECIPE_DESC.PRISMATICWAND = "Prismatic Wall"

STRINGS.NAMES.LIGHTNINGBOLTWAND = "Wand of Lightning Bolt"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.LIGHTNINGBOLTWAND =  "Wand of Lightning Bolt"
STRINGS.RECIPE_DESC.LIGHTNINGBOLTWAND = "Wand of Lightning Bolt"

STRINGS.NAMES.TRAP_CIRCLEOFDEATH = "Circle of Death"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.TRAP_CIRCLEOFDEATH = "Circle of Death"
STRINGS.RECIPE_DESC.TRAP_CIRCLEOFDEATH = "Circle of Death"

STRINGS.NAMES.FA_SPELL_MENDING = "Mending"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_MENDING = "makes repairs on an object."
STRINGS.RECIPE_DESC.FA_SPELL_MENDING = "makes repairs on an object."
STRINGS.NAMES.FA_SPELL_CURELIGHTWOUNDS = "Cure light wounds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CURELIGHTWOUNDS = "Cures light wounds."
STRINGS.RECIPE_DESC.FA_SPELL_CURELIGHTWOUNDS = "Cures light wounds."
STRINGS.NAMES.FA_SPELL_CUREMODERATEWOUNDS = "Cure moderate wounds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CUREMODERATEWOUNDS = "Cures moderate wounds."
STRINGS.RECIPE_DESC.FA_SPELL_CUREMODERATEWOUNDS ="Cures moderate wounds."
STRINGS.NAMES.FA_SPELL_CURESERIOUSWOUNDS = "Cure serious wounds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CURESERIOUSWOUNDS ="Cures serious wounds."
STRINGS.RECIPE_DESC.FA_SPELL_CURESERIOUSWOUNDS ="Cures serious wounds."
STRINGS.NAMES.FA_SPELL_CURECRITICALWOUNDS = "Cure critical wounds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CURECRITICALWOUNDS = "Cures critical wounds."
STRINGS.RECIPE_DESC.FA_SPELL_CURECRITICALWOUNDS ="Cures critical wounds."
STRINGS.NAMES.FA_SPELL_FAERIEFIRE = "Faerie Fire"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_FAERIEFIRE = "Creates magical red Fireflies, that can't be caught. They are warm to the touch."
STRINGS.RECIPE_DESC.FA_SPELL_FAERIEFIRE ="Creates magical red Fireflies, that can't be caught. They are warm to the touch."
STRINGS.NAMES.FA_SPELL_NATURESALLY = "Summon Nature's Ally"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_NATURESALLY = "Summons a monster to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_NATURESALLY ="Summons a monster to fight for you."
STRINGS.NAMES.FA_SPELL_LONGSTRIDER = "Longstrider"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_LONGSTRIDER = "Increases your movement speed."
STRINGS.RECIPE_DESC.FA_SPELL_LONGSTRIDER = "Increases your movement speed."
STRINGS.NAMES.FA_SPELL_ANIMALTRANCE = "Animal Trance"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_ANIMALTRANCE = "Puts an animal into a trance."
STRINGS.RECIPE_DESC.FA_SPELL_ANIMALTRANCE = "Puts an animal into a trance."
STRINGS.NAMES.FA_SPELL_GUSTOFWIND = "Gust of Wind"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_GUSTOFWIND = "Creates a gust of wind that blows monsters away, puts out fires, blows away cloud and cools off the caster."
STRINGS.RECIPE_DESC.FA_SPELL_GUSTOFWIND = "Creates a gust of wind that blows monsters away, puts out fires, blows away cloud and cools off the caster."
STRINGS.NAMES.FA_SPELL_HOLDANIMAL = "Hold Animal"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_HOLDANIMAL = "Holds an animal in place rendering it unable to defend itself."
STRINGS.RECIPE_DESC.FA_SPELL_HOLDANIMAL = "Holds an animal in place rendering it unable to defend itself."
STRINGS.NAMES.FA_SPELL_NATURESALLY2 = "Summon Nature's Ally 2"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_NATURESALLY2 = "Summons a monster to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_NATURESALLY2 = "Summons a monster to fight for you."
STRINGS.NAMES.FA_SPELL_SUMMONSWARM = "Summon Swarm"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SUMMONSWARM = "Summons a swarm of spiders to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_SUMMONSWARM = "Summons a swarm of spiders to fight for you."
STRINGS.NAMES.FA_SPELL_CALLLIGHTNING = "Call Lightning"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CALLLIGHTNING = "Calls down lightning from the sky."
STRINGS.RECIPE_DESC.FA_SPELL_CALLLIGHTNING = "Calls down lightning from the sky."
STRINGS.NAMES.FA_SPELL_DAYLIGHT = "Daylight"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DAYLIGHT = "Makes a large area of light around you. Undead will be weakened by this light."
STRINGS.RECIPE_DESC.FA_SPELL_DAYLIGHT = "Makes a large area of light around you. Undead will be weakened by this light."
STRINGS.NAMES.FA_SPELL_CUREPOISON = "Cure Poison"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CUREPOISON = "Cures poison."
STRINGS.RECIPE_DESC.FA_SPELL_CUREPOISON = "Cures poison."
STRINGS.NAMES.FA_SPELL_DOMINATEANIMAL = "Dominate Animal"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DOMINATEANIMAL = "Dominates an animal."
STRINGS.RECIPE_DESC.FA_SPELL_DOMINATEANIMAL = "Dominates an animal."
STRINGS.NAMES.FA_SPELL_GROW = "Grow"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_GROW = "Grows all plants around you."
STRINGS.RECIPE_DESC.FA_SPELL_GROW = "Grows all plants around you."
STRINGS.NAMES.FA_SPELL_POISON = "Poison"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_POISON = "Causes poison to damage your opponent."
STRINGS.RECIPE_DESC.FA_SPELL_POISON = "Causes poison to damage your opponent."
STRINGS.NAMES.FA_SPELL_SNARE = "Snare"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SNARE = "Slows down your opponent."
STRINGS.RECIPE_DESC.FA_SPELL_SNARE = "Slows down your opponent."
STRINGS.NAMES.FA_SPELL_FIREWALL = "Firewall"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_FIREWALL = "Firewall"
STRINGS.RECIPE_DESC.FA_SPELL_FIREWALL = "Firewall"
STRINGS.NAMES.FA_SPELL_FLAMESTRIKE = "Flamestrike"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_FLAMESTRIKE = "Rains fire down from the sky."
STRINGS.RECIPE_DESC.FA_SPELL_FLAMESTRIKE = "Rains fire down from the sky."
STRINGS.NAMES.FA_SPELL_ATONEMENT = "Atonement"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_ATONEMENT = "You atone for your sins against nature."
STRINGS.RECIPE_DESC.FA_SPELL_ATONEMENT = "You atone for your sins against nature."
STRINGS.NAMES.FA_SPELL_LIGHTNINGSTORM = "Loghtning Storm"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_LIGHTNINGSTORM = "Calls down a lightning storm."
STRINGS.RECIPE_DESC.FA_SPELL_LIGHTNINGSTORM = "Calls down a lightning storm."
STRINGS.NAMES.FA_SPELL_CONTINUALFLAME = "Creates a floating flame."
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CONTINUALFLAME = "Creates a floating flame."
STRINGS.RECIPE_DESC.FA_SPELL_CONTINUALFLAME = "Creates a floating flame."
STRINGS.NAMES.FA_SPELL_SUMMONMONSTER1 = "Summon Monster 1"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SUMMONMONSTER1 = "Summons a monster to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_SUMMONMONSTER1 ="Summons a monster to fight for you."
STRINGS.NAMES.FA_SPELL_SUMMONMONSTER2 = "Summon Monster 2"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SUMMONMONSTER2 = "Summons a monster to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_SUMMONMONSTER2 ="Summons a monster to fight for you."
STRINGS.NAMES.FA_SPELL_SUMMONMONSTER3 = "Summon Monster 3"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SUMMONMONSTER3 = "Summons a monster to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_SUMMONMONSTER3 ="Summons a monster to fight for you."
STRINGS.NAMES.FA_SPELL_SUMMONMONSTER4 = "Summon Monster 4"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SUMMONMONSTER4 = "Summons a monster to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_SUMMONMONSTER4 ="Summons a monster to fight for you."
STRINGS.NAMES.FA_SPELL_SUMMONMONSTER5 = "Summon Monster 5"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SUMMONMONSTER5 = "Summons a monster to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_SUMMONMONSTER5 ="Summons a monster to fight for you."
STRINGS.NAMES.FA_SPELL_PROTEVIL = "Protection from Evil"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_PROTEVIL = "Protects from certain evil spells."
STRINGS.RECIPE_DESC.FA_SPELL_PROTEVIL = "Protects from certain evil spells."
STRINGS.NAMES.FA_SPELL_INFLICTLIGHTWOUNDS = "Inflict Light Wounds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_INFLICTLIGHTWOUNDS = "Inflicts light wounds on opponent."
STRINGS.RECIPE_DESC.FA_SPELL_INFLICTLIGHTWOUNDS = "Inflicts light wounds on opponent."
STRINGS.NAMES.FA_SPELL_FEAR = "Fear"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_FEAR = "Makes opponent run away in fear."
STRINGS.RECIPE_DESC.FA_SPELL_FEAR = "Makes opponent run away in fear."
STRINGS.NAMES.FA_SPELL_INFLICTMODERATEWOUNDS = "Inflict Moderate Wounds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_INFLICTMODERATEWOUNDS = "Inflicts moderate wounds on your opponent."
STRINGS.RECIPE_DESC.FA_SPELL_INFLICTMODERATEWOUNDS = "Inflicts moderate wounds on your opponent."
STRINGS.NAMES.FA_SPELL_INFLICTSERIOUSWOUNDS = "Inflict Serious Wounds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_INFLICTSERIOUSWOUNDS = "Inflicts serious wounds on your opponent."
STRINGS.RECIPE_DESC.FA_SPELL_INFLICTSERIOUSWOUNDS = "Inflicts serious wounds on your opponent."
STRINGS.NAMES.FA_SPELL_INFLICTCRITICALWOUNDS = "Inflict Critical Wounds"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_INFLICTCRITICALWOUNDS = "Inflicts critical wounds on your opponent."
STRINGS.RECIPE_DESC.FA_SPELL_INFLICTCRITICALWOUNDS = "Inflicts critical wounds on your opponent."
STRINGS.NAMES.FA_SPELL_INFLICTLIGHTWOUNDSMASS = "Inflict Light Wounds mass"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_INFLICTLIGHTWOUNDSMASS = "Inflicts light wounds on all the opponents around you."
STRINGS.RECIPE_DESC.FA_SPELL_INFLICTLIGHTWOUNDSMASS = "Inflicts light wounds on all the opponents around you."
STRINGS.NAMES.FA_SPELL_CURELIGHTWOUNDSMASS = "Cure light wounds mass"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CURELIGHTWOUNDSMASS = "Cures light wounds for all your friends around you."
STRINGS.RECIPE_DESC.FA_SPELL_CURELIGHTWOUNDSMASS = "Cures light wounds for all your friends around you."
STRINGS.NAMES.FA_SPELL_AID = "Aid"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_AID = "Grants you temporary HP."
STRINGS.RECIPE_DESC.FA_SPELL_AID = "Grants you temporary HP."
STRINGS.NAMES.FA_SPELL_HOLDPERSON = "Hold Person"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_HOLDPERSON = "Holds a humanoid in place, rendering it unable to defend itself."
STRINGS.RECIPE_DESC.FA_SPELL_HOLDPERSON = "Holds a humanoid in place, rendering it unable to defend itself."
STRINGS.NAMES.FA_SPELL_ANIMATEDEAD = "Animate Dead"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_ANIMATEDEAD = "Summons a skeleton to fight for you. This is dangerous magic."
STRINGS.RECIPE_DESC.FA_SPELL_ANIMATEDEAD = "Summons a skeleton to fight for you. This is dangerous magic."
STRINGS.NAMES.FA_SPELL_SHADOWCONJURATION = "Shadow Conjuration"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SHADOWCONJURATION = "Summons a shadow monster to fight for you. This is dangerous magic to play with."
STRINGS.RECIPE_DESC.FA_SPELL_SHADOWCONJURATION = "Summons a shadow monster to fight for you. This is dangerous magic to play with."
STRINGS.NAMES.FA_SPELL_CAUSEDISEASE = "Cause Disease"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CAUSEDISEASE = "Causes certain opponents to become diseased, doing damage and slowing them down."
STRINGS.RECIPE_DESC.FA_SPELL_CAUSEDISEASE = "Causes certain opponents to become diseased, doing damage and slowing them down."
STRINGS.NAMES.FA_SPELL_CREATEFOOD = "Create Food or Water"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CREATEFOOD = "Creates food or water."
STRINGS.RECIPE_DESC.FA_SPELL_CREATEFOOD = "Creates food or water."
STRINGS.NAMES.FA_SPELL_ACIDSPLASH = "Acid Splash"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_ACIDSPLASH = "Orb deals acid damage. "
STRINGS.RECIPE_DESC.FA_SPELL_ACIDSPLASH = "Orb deals acid damage. "
STRINGS.NAMES.FA_SPELL_DAZEHUMAN = "Daze Humanoid"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DAZEHUMAN = "Dazes a humanoid creature. "
STRINGS.RECIPE_DESC.FA_SPELL_DAZEHUMAN = "Dazes a humanoid creature. "
STRINGS.NAMES.FA_SPELL_DANCINGLIGHT = "Dancing Light"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DANCINGLIGHT = "Creates a light source for 2 days that dances around."
STRINGS.RECIPE_DESC.FA_SPELL_DANCINGLIGHT = "Creates a light source for 2 days that dances around."
STRINGS.NAMES.FA_SPELL_LIGHT = "Light"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_LIGHT = "Creats a light source in the area."
STRINGS.RECIPE_DESC.FA_SPELL_LIGHT = "Creats a light source in the area."
STRINGS.NAMES.FA_SPELL_FROSTRAY = "Ray of Frost"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_FROSTRAY = "Ray of Frost that deals cold damage."
STRINGS.RECIPE_DESC.FA_SPELL_FROSTRAY = "Ray of Frost that deals cold damage."
STRINGS.NAMES.FA_SPELL_DISRUPTUNDEAD = "Disrupt Undead"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DISRUPTUNDEAD = "Damages undead monsters."
STRINGS.RECIPE_DESC.FA_SPELL_DISRUPTUNDEAD = "Damages undead monsters."
STRINGS.NAMES.FA_SPELL_SHIELD = "Shield"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SHIELD = "A magical shield protects you, absorbing damage."
STRINGS.RECIPE_DESC.FA_SPELL_SHIELD = "A magical shield protects you, absorbing damage."
STRINGS.NAMES.FA_SPELL_MAGEARMOR = "Mage Armor"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_MAGEARMOR = "Creates a magical armor temporarily."
STRINGS.RECIPE_DESC.FA_SPELL_MAGEARMOR = "Creates a magical armor temporarily."
STRINGS.NAMES.FA_SPELL_CHARMPERSON = "Charm Person"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CHARMPERSON = "Charms humanoid creatures."
STRINGS.RECIPE_DESC.FA_SPELL_CHARMPERSON = "Charms humanoid creatures."
STRINGS.NAMES.FA_SPELL_SLEEP = "Sleep"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SLEEP = "Puts certain enemies to sleep."
STRINGS.RECIPE_DESC.FA_SPELL_SLEEP = "Puts certain enemies to sleep."
STRINGS.NAMES.FA_SPELL_MAGICMISSILE = "Magic Missile"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_MAGICMISSILE = "Creates a wand the fires a magical missile at opponents."
STRINGS.RECIPE_DESC.FA_SPELL_MAGICMISSILE = "Creates a wand the fires a magical missile at opponents."
STRINGS.NAMES.FA_SPELL_RAYOFENFEEBLEMENT = "Ray of Enfeeblement"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_RAYOFENFEEBLEMENT = "Weakens opponents."
STRINGS.RECIPE_DESC.FA_SPELL_RAYOFENFEEBLEMENT = "Weakens opponents."
STRINGS.NAMES.FA_SPELL_EXPRETREAT = "Expeditious Retreat"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_EXPRETREAT = "Increases your run speed."
STRINGS.RECIPE_DESC.FA_SPELL_EXPRETREAT = "Increases your run speed."
STRINGS.NAMES.FA_SPELL_ENLARGEHUMANOID = "Enlarge Humanoid"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_ENLARGEHUMANOID = "Enlarge humanoid creatures, making them stronger but slower."
STRINGS.RECIPE_DESC.FA_SPELL_ENLARGEHUMANOID = "Enlarge humanoid creatures, making them stronger but slower."
STRINGS.NAMES.FA_SPELL_REDUCEHUMANOID = "Reduce Humanoid"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_REDUCEHUMANOID = "Shrinks humanoid making them faster but weaker."
STRINGS.RECIPE_DESC.FA_SPELL_REDUCEHUMANOID = "Shrinks humanoid making them faster but weaker."
STRINGS.NAMES.FA_SPELL_ACIDARROW = "Acid Arrow"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_ACIDARROW = "Shoots an acid arrow at opponent."
STRINGS.RECIPE_DESC.FA_SPELL_ACIDARROW = "Shoots an acid arrow at opponent."
STRINGS.NAMES.FA_SPELL_WEB = "Web"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_WEB = "Shoots webbing on to the ground, slowing monsters and a chance they can get stuck in the web."
STRINGS.RECIPE_DESC.FA_SPELL_WEB = "Shoots webbing on to the ground, slowing monsters and a chance they can get stuck in the web."
STRINGS.NAMES.FA_SPELL_MIRRORIMAGE = "Mirror Image"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_MIRRORIMAGE = "Makes a decoy copy of yourself that follows you around and can get the attention of other monsters."
STRINGS.RECIPE_DESC.FA_SPELL_MIRRORIMAGE = "Makes a decoy copy of yourself that follows you around and can get the attention of other monsters."
STRINGS.NAMES.FA_SPELL_COMMANDUNDEAD = "Command Undead"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_COMMANDUNDEAD = "Takes control of minor undead monsters."
STRINGS.RECIPE_DESC.FA_SPELL_COMMANDUNDEAD = "Takes control of minor undead monsters."
STRINGS.NAMES.FA_SPELL_FALSELIFE = "False Life"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_FALSELIFE = "Grants you temporary HP."
STRINGS.RECIPE_DESC.FA_SPELL_FALSELIFE = "Grants you temporary HP."
STRINGS.NAMES.FA_SPELL_DARKVISION = "DarkVision"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DARKVISION = "Gives you the ability to see in the dark."
STRINGS.RECIPE_DESC.FA_SPELL_DARKVISION = "Gives you the ability to see in the dark."
STRINGS.NAMES.FA_SPELL_DEEPSLUMBER = "Deep Slumber"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DEEPSLUMBER = "Puts certain enemies into a deep sleep."
STRINGS.RECIPE_DESC.FA_SPELL_DEEPSLUMBER = "Puts certain enemies into a deep sleep."
STRINGS.NAMES.FA_SPELL_RAGE = "Rage"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_RAGE = "Brings out your inner rage but weakens you after it has worn off."
STRINGS.RECIPE_DESC.FA_SPELL_RAGE = "Brings out your inner rage but weakens you after it has worn off."
STRINGS.NAMES.FA_SPELL_FIREBALL = "Fireball"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_FIREBALL = "Shoots a fireball at your opponent."
STRINGS.RECIPE_DESC.FA_SPELL_FIREBALL = "Shoots a fireball at your opponent."
STRINGS.NAMES.FA_SPELL_TINYHUT= "Tiny Hut"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_TINYHUT = "Creates a magical tiny hut."
STRINGS.RECIPE_DESC.FA_SPELL_TINYHUT = "Creates a magical tiny hut."
STRINGS.NAMES.FA_SPELL_SECURESHELTER= "Secure Shelter"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SECURESHELTER = "Secure Shelter"
STRINGS.RECIPE_DESC.FA_SPELL_SECURESHELTER = "Creates a magical shelter."
STRINGS.NAMES.FA_SPELL_HALTUNDEADMASS = "Halt Undead"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_HALTUNDEADMASS = "Holds all undead in the area in place, rendering them unable to defend themselves."
STRINGS.RECIPE_DESC.FA_SPELL_HALTUNDEADMASS = "Holds all undead in the area in place, rendering them unable to defend themselves."
STRINGS.NAMES.FA_SPELL_HASTE = "Haste"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_HASTE = "Increases the speed of your attacks, movement and dodge ability."
STRINGS.RECIPE_DESC.FA_SPELL_HASTE = "Increases the speed of your attacks, movement and dodge ability."
STRINGS.NAMES.FA_SPELL_SLOW = "Slow"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_SLOW = "Slows down your opponents attacks and movement. "
STRINGS.RECIPE_DESC.FA_SPELL_SLOW = "Slows down your opponents attacks and movement. "
STRINGS.NAMES.FA_SPELL_BANISHDARKNESS = "Banish Darkness"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_BANISHDARKNESS = "Banish Darkness"
STRINGS.RECIPE_DESC.FA_SPELL_BANISHDARKNESS = "Banish Darkness"

STRINGS.NAMES.FA_SPELL_STONESKIN = "Stoneskin"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_STONESKIN = "Summons magical stone armor."
STRINGS.RECIPE_DESC.FA_SPELL_STONESKIN = "Summons magical stone armor."
STRINGS.NAMES.FA_SPELL_CHARMMONSTER = "Charm Monster"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_CHARMMONSTER = "Charms certain monsters to fight for you."
STRINGS.RECIPE_DESC.FA_SPELL_CHARMMONSTER = "Charms certain monsters to fight for you."
STRINGS.NAMES.FA_SPELL_FIREWALL = "Firewall"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_FIREWALL = "Creates a wall of fire."
STRINGS.RECIPE_DESC.FA_SPELL_FIREWALL = "Creates a wall of fire."
STRINGS.NAMES.FA_SPELL_MAGEHOUND = "Mage Hound"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_MAGEHOUND = "Summons a magical hound."
STRINGS.RECIPE_DESC.FA_SPELL_MAGEHOUND = "Summons a magical hound."
STRINGS.NAMES.FA_SPELL_WALLOFSTONE = "Wall of Stone"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_WALLOFSTONE = "Creates a wall of stone."
STRINGS.RECIPE_DESC.FA_SPELL_WALLOFSTONE = "Creates a wall of stone."
STRINGS.NAMES.FA_SPELL_DOMINATEPERSON = "Dominate Person"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DOMINATEPERSON = "Dominates a humanoid to fight for you, increases its aggressiveness. "
STRINGS.RECIPE_DESC.FA_SPELL_DOMINATEPERSON = "Dominates a humanoid to fight for you, increases its aggressiveness. "
STRINGS.NAMES.FA_SPELL_HOLDMONSTER = "Hold Monster"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_HOLDMONSTER = "Holds a monster in place, rendering it unable to defend itself."
STRINGS.RECIPE_DESC.FA_SPELL_HOLDMONSTER = "Holds a monster in place, rendering it unable to defend itself."

STRINGS.NAMES.FA_MAGEARMOR = "Mage Armor"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_MAGEARMOR = "Mage Armor"
STRINGS.NAMES.FA_STONESKIN= "Stoneskin"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_STONESKIN = "Stoneskin"
STRINGS.NAMES.FA_SUMMONMONSTER1= "Spider"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SUMMONMONSTER1 = "Spider"
STRINGS.NAMES.FA_SUMMONMONSTER2= "Merm"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SUMMONMONSTER2 = "Merm"
STRINGS.NAMES.FA_SUMMONMONSTER3= "Pigman"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SUMMONMONSTER3 = "Pigman"
STRINGS.NAMES.FA_SUMMONMONSTER4= "Ice Hound"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SUMMONMONSTER4 = "Ice Hound"
STRINGS.NAMES.FA_ANIMATEDEAD= "Skeleton"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ANIMATEDEAD = "Skeleton"
STRINGS.NAMES.FA_HORRORPET= "Shadow Creature"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_HORRORPET = "What have I unleashed?"
STRINGS.NAMES.FA_MAGEDECOY= "Decoy"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_MAGEDECOY = "Decoy"
STRINGS.NAMES.FA_MAGEHOUND= "Mage Hound"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_MAGEHOUND = "Mage Hound"
STRINGS.NAMES.FA_DANCINGLIGHT= "Dancing Light"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DANCINGLIGHT ="Dancing Light"
STRINGS.NAMES.FA_GOBLINSKIN= "Goblin Skin"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_GOBLINSKIN ="Goblin Skin"
STRINGS.NAMES.FA_ORCSKIN= "Orc Skin"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_ORCSKIN ="Orc Skin"
STRINGS.NAMES.POISONSPIDERGLAND= "Poison Spider Gland"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.POISONSPIDERGLAND ="Poison Spider Gland"
STRINGS.NAMES.POISONSPIDERQUEEN= "Poison Spider Queen"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.POISONSPIDERQUEEN ="Poison Spider Queen"
STRINGS.NAMES.FA_WEAPONUPGRADE_POISON= "Poison Spider Gland Salve"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_WEAPONUPGRADE_POISON ="Poison Spider Gland Salve"

------------------------

STRINGS.CHARACTERS.GENERIC.FA_FEAR_DEADKING="My King is DEAD!"

--[[
STRINGS.CHARACTERS.GENERIC.FA_WONDER_SPEEDBOOST
STRINGS.CHARACTERS.GENERIC.FA_WONDER_SPEEDNERF
STRINGS.CHARACTERS.GENERIC.FA_WONDER_HPRESTORE
STRINGS.CHARACTERS.GENERIC.FA_WONDER_HPDAMAGE
STRINGS.CHARACTERS.GENERIC.FA_WONDER_POISON
STRINGS.CHARACTERS.GENERIC.FA_WONDER_SLEEP
STRINGS.CHARACTERS.GENERIC.FA_WONDER_GOLD
STRINGS.CHARACTERS.GENERIC.FA_WONDER_LS
STRINGS.CHARACTERS.GENERIC.FA_WONDER_SANITYRESTORE
STRINGS.CHARACTERS.GENERIC.FA_WONDER_INSANITY
STRINGS.CHARACTERS.GENERIC.FA_WONDER_HUNGERRESTORE
STRINGS.CHARACTERS.GENERIC.FA_WONDER_TELEPORT
STRINGS.CHARACTERS.GENERIC.FA_WONDER_NIGHTMAREFUEL
STRINGS.CHARACTERS.GENERIC.FA_WONDER_NAUGHTINESS
STRINGS.CHARACTERS.GENERIC.FA_WONDER_ITEMDAMAGE
STRINGS.CHARACTERS.GENERIC.FA_WONDER_ITEMREPAIR
STRINGS.CHARACTERS.GENERIC.FA_WONDER_BLUEPRINT
STRINGS.CHARACTERS.GENERIC.FA_WONDER_GEMS
STRINGS.CHARACTERS.GENERIC.FA_WONDER_HOUNDED
]]


STRINGS.CHARACTERS.PALADIN.FA_WONDER_SPEEDBOOST="I have been blessed with speed!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_SPEEDNERF="I have been cursed with a slow spell!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_HPRESTORE="I have been restored!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_HPDAMAGE="That does not feel good."
STRINGS.CHARACTERS.PALADIN.FA_WONDER_POISON="I do not feel well."
STRINGS.CHARACTERS.PALADIN.FA_WONDER_SLEEP="I feel...."
STRINGS.CHARACTERS.PALADIN.FA_WONDER_GOLD="My god has blessed me with wealth!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_LS="My god, what have I done?"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_SANITYRESTORE="I am truly enlightened."
STRINGS.CHARACTERS.PALADIN.FA_WONDER_INSANITY="Something has corrupted my beliefs!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_HUNGERRESTORE="My god has provided me with a bounty of food."
STRINGS.CHARACTERS.PALADIN.FA_WONDER_TELEPORT="This is the most evil of magic!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_NIGHTMAREFUEL="These things are most foul!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_NAUGHTINESS="I must do penance!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_ITEMDAMAGE="My items have been cursed!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_ITEMREPAIR="I feel my items have been blessed!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_BLUEPRINT="No one can design things better than my god!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_GEMS="My god can create the most beautiful of things!"
STRINGS.CHARACTERS.PALADIN.FA_WONDER_HOUNDED="My god warns me, something is coming..."

STRINGS.CHARACTERS.CLERIC.FA_WONDER_SPEEDBOOST="I have been blessed with speed!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_SPEEDNERF="I have been cursed with a slow spell!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_HPRESTORE="I have been restored!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_HPDAMAGE="That does not feel good."
STRINGS.CHARACTERS.CLERIC.FA_WONDER_POISON="I do not feel well."
STRINGS.CHARACTERS.CLERIC.FA_WONDER_SLEEP="I feel...."
STRINGS.CHARACTERS.CLERIC.FA_WONDER_GOLD="My god has blessed me with wealth!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_LS="My god, what have I done?"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_SANITYRESTORE="I am truly enlightened."
STRINGS.CHARACTERS.CLERIC.FA_WONDER_INSANITY="Something has corrupted my beliefs!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_HUNGERRESTORE="My god has provided me with a bounty of food."
STRINGS.CHARACTERS.CLERIC.FA_WONDER_TELEPORT="This is the most evil of magic!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_NIGHTMAREFUEL="These things are most foul!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_NAUGHTINESS="I must do penance!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_ITEMDAMAGE="My items have been cursed!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_ITEMREPAIR="I feel my items have been blessed!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_BLUEPRINT="No one can design things better than my god!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_GEMS="My god can create the most beautiful of things!"
STRINGS.CHARACTERS.CLERIC.FA_WONDER_HOUNDED="My god warns me, something is coming..."

STRINGS.CHARACTERS.DRUID.FA_WONDER_SPEEDBOOST="I feel as fast as the wind!"
STRINGS.CHARACTERS.DRUID.FA_WONDER_SPEEDNERF="I feel as slow as a stream in winter."
STRINGS.CHARACTERS.DRUID.FA_WONDER_HPRESTORE="I feel more healthy"
STRINGS.CHARACTERS.DRUID.FA_WONDER_HPDAMAGE="Ouch!"
STRINGS.CHARACTERS.DRUID.FA_WONDER_POISON="This is unnatural!"
STRINGS.CHARACTERS.DRUID.FA_WONDER_SLEEP="Night is coming early..."
STRINGS.CHARACTERS.DRUID.FA_WONDER_GOLD="Nature has truly blessed me!"
STRINGS.CHARACTERS.DRUID.FA_WONDER_LS="Oh Mother, why have you forsaken me..."
STRINGS.CHARACTERS.DRUID.FA_WONDER_SANITYRESTORE="I feel as clear as a still pond"
STRINGS.CHARACTERS.DRUID.FA_WONDER_INSANITY="Oh this is not natural!"
STRINGS.CHARACTERS.DRUID.FA_WONDER_HUNGERRESTORE="Nature has given me a bounty!"
STRINGS.CHARACTERS.DRUID.FA_WONDER_TELEPORT="The winds have blown me off course"
STRINGS.CHARACTERS.DRUID.FA_WONDER_NIGHTMAREFUEL="These are not natural"
STRINGS.CHARACTERS.DRUID.FA_WONDER_NAUGHTINESS="What have I done?"
STRINGS.CHARACTERS.DRUID.FA_WONDER_ITEMDAMAGE="Nature has broken my gear"
STRINGS.CHARACTERS.DRUID.FA_WONDER_ITEMREPAIR="Nature has blessed my gear"
STRINGS.CHARACTERS.DRUID.FA_WONDER_BLUEPRINT="Nature has better designs"
STRINGS.CHARACTERS.DRUID.FA_WONDER_GEMS="Mother has given me a wondrous gift"
STRINGS.CHARACTERS.DRUID.FA_WONDER_HOUNDED="I smell something on the wind."

STRINGS.CHARACTERS.BARB.FA_WONDER_SPEEDBOOST="Me fast!"
STRINGS.CHARACTERS.BARB.FA_WONDER_SPEEDNERF="Me slow!"
STRINGS.CHARACTERS.BARB.FA_WONDER_HPRESTORE="Yar!!!"
STRINGS.CHARACTERS.BARB.FA_WONDER_HPDAMAGE="Grr..."
STRINGS.CHARACTERS.BARB.FA_WONDER_POISON="Me no feel so good."
STRINGS.CHARACTERS.BARB.FA_WONDER_SLEEP="Me no......."
STRINGS.CHARACTERS.BARB.FA_WONDER_GOLD="Nice and shiny!"
STRINGS.CHARACTERS.BARB.FA_WONDER_LS="Grrr... bright light hurts"
STRINGS.CHARACTERS.BARB.FA_WONDER_SANITYRESTORE="Mmmmmm"
STRINGS.CHARACTERS.BARB.FA_WONDER_INSANITY="Kill, must kill!"
STRINGS.CHARACTERS.BARB.FA_WONDER_HUNGERRESTORE="Yum, Yum."
STRINGS.CHARACTERS.BARB.FA_WONDER_TELEPORT="Where me going..."
STRINGS.CHARACTERS.BARB.FA_WONDER_NIGHTMAREFUEL="What this?"
STRINGS.CHARACTERS.BARB.FA_WONDER_NAUGHTINESS="Me be bad."
STRINGS.CHARACTERS.BARB.FA_WONDER_ITEMDAMAGE="Why my stuffs break!"
STRINGS.CHARACTERS.BARB.FA_WONDER_ITEMREPAIR="My stuffs got fixed!"
STRINGS.CHARACTERS.BARB.FA_WONDER_BLUEPRINT="Hmm... paper to make stuff."
STRINGS.CHARACTERS.BARB.FA_WONDER_GEMS="Shiny!"
STRINGS.CHARACTERS.BARB.FA_WONDER_HOUNDED="Something coming?"

STRINGS.CHARACTERS.WIZARD.FA_WONDER_SPEEDBOOST="I feel expeditious."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_SPEEDNERF="I feel lackadaisical"
STRINGS.CHARACTERS.WIZARD.FA_WONDER_HPRESTORE="My life force has been renewed!"
STRINGS.CHARACTERS.WIZARD.FA_WONDER_HPDAMAGE="My life force has been drained."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_POISON="I've been poisoned!"
STRINGS.CHARACTERS.WIZARD.FA_WONDER_SLEEP="I feel a deep slumber is..."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_GOLD="EGO instituo aurum. "
STRINGS.CHARACTERS.WIZARD.FA_WONDER_LS="A bolt from the heavens has struck me."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_SANITYRESTORE="My mind is more clear."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_INSANITY="Of all the things I fear, it's losing my mind the most."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_HUNGERRESTORE="I feel satiated."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_TELEPORT="A teleport effect!"
STRINGS.CHARACTERS.WIZARD.FA_WONDER_NIGHTMAREFUEL="Very magical ingredients."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_NAUGHTINESS="I feel more fiendish."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_ITEMDAMAGE="My gear feels more defective!"
STRINGS.CHARACTERS.WIZARD.FA_WONDER_ITEMREPAIR="Ah the joys of spontaneous reconstruction."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_BLUEPRINT="These will make great baubles."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_GEMS="These will make great baubles."
STRINGS.CHARACTERS.WIZARD.FA_WONDER_HOUNDED="Something monstrous is coming."

STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_SPEEDBOOST="I'm as swift as a shadow!"
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_SPEEDNERF="My feet are heavy."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_HPRESTORE="My blood runs anew."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_HPDAMAGE="My blood has been drained."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_POISON="I feel sick."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_SLEEP="Must resist ..."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_GOLD="I have been rewarded for my evil deeds!"
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_LS="Death from above."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_SANITYRESTORE="My thoughts feel cloudy."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_INSANITY="Ah, bliss."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_HUNGERRESTORE="My hunger is diminished."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_TELEPORT="I have shadow walked."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_NIGHTMAREFUEL="Ah, a gift from the shadow realm."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_NAUGHTINESS="I feel more evil!"
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_ITEMDAMAGE="My items have been weakened!"
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_ITEMREPAIR="My gear has been restored."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_BLUEPRINT="A gift from the shadows."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_GEMS="A gift from the shadows."
STRINGS.CHARACTERS.DARKKNIGHT.FA_WONDER_HOUNDED="The shadows whisper, danger comes."

STRINGS.ACTIONS.RELOAD="Reload"
STRINGS.ACTIONS.FA_FURNACE={
	GENERIC  = "Forge",
	FORGE="Forge",
   	ALCHEMY = "Mix",
    SMELT    = "Smelt",
}
STRINGS.ACTIONS.FA_CRAFTPICKUP="Empty"

 STRINGS.ACTIONS.ACTIVATE.ENTER="Enter"

STRINGS.UI.WORLDGEN.GOBLIN={}
STRINGS.UI.WORLDGEN.GOBLIN.VERBS={"Wrangling","Generating","Herding","Embiggening","Iterating upon","Insinuating","Reticulating","Inserting","Framing"}
STRINGS.UI.WORLDGEN.GOBLIN.NOUNS={"Pot Helms","GOBLINS!","Poop","Walls","Monsters","a keen sense of despair","Goblin huts","Treasure and other loots","Goblin plans for world domination!","The Kings stronghold"}

STRINGS.UI.WORLDGEN.MINES={}
STRINGS.UI.WORLDGEN.MINES.VERBS={"Wrangling","Generating","Herding","Embiggening","Iterating upon","Insinuating","Reticulating","Inserting","Framing"}
STRINGS.UI.WORLDGEN.MINES.NOUNS={"rocks and ores","FIRE GOBLINS!","Lava","Orc Stench","Dwarf rage","Wheat","Lava cracks","Treasure and other loots","The Orc Fortress","The Dwarf Fortress"}

STRINGS.DORFNAMES={"Dalak","Fari","Ketnia","Dwinkona","Ketmin","Billin","Grorundi","Balzadi","Brounn","Farkk","Balgini","Gilbura","Boftil","Munmin","Kila","Grorimi","Munkon","Gari","Harimi","Chalgrima","Herrak","Barar","Munia","Nalgari","Fimund","Griund","Haondi","Dunni","Gruntil","Runum","Ketdria","Thraka","Gribur","Bulkk","Balola","Gimria","Bartri","Haund","Harria","Gargini","Goror","Garbur","Bgrima","Durondi","Thil","Thorzad","Gilana","Ovana","Bofmin","Ragur","Klmina","Balon","Gorond","Simgin","Dalbari","Gomgari","Drui","Bulni","Storzadi","Nalbari","Kilrund","Ketond","Herundi","Thortria","Ketain","Kilgin","Ragdria","Balon","Gilil","Bulim","Dwinria","Farnia","Bartil","Thinain","Barbura","Brokka","Mormin","Griak","Balola","Gara"}

STRINGS.NAMES.FA_FIREBOULDER="Fire Boulder"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_FIREBOULDER="Fire Boulder"
STRINGS.NAMES.FA_DORF = "Dwarf"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DORF ="Dwarf"
STRINGS.NAMES.FA_DORFHUT = "Dwarf Hut"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DORFHUT = "Dwarf Hut"
STRINGS.NAMES.FA_DORFBED = "Dwarf Bed"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DORFBED = "Dwarf Bed"
STRINGS.NAMES.FA_DORFSTAND = "Dwarf Stand"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DORFSTAND = "Dwarf Stand"
STRINGS.NAMES.FA_DORFSTAND_FOOD_1 = "Dwarf Food Stand"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_DORFSTAND_FOOD_1 = "Dwarf Food Stand"

STRINGS.NAMES.FA_SPELL_DIVINEMIGHT = "Divine Might"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.FA_SPELL_DIVINEMIGHT = "Divine Might"
STRINGS.RECIPE_DESC.FA_SPELL_DIVINEMIGHT = "Divine Might"

STRINGS.NAMES.SPELL_CALLDIETY = "Call Diety"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_CALLDIETY = "Call Diety"
STRINGS.RECIPE_DESC.SPELL_CALLDIETY = "Call Diety"


STRINGS.NAMES.SPELL_HEAL = "Heal"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_HEAL = "Heal"
STRINGS.RECIPE_DESC.SPELL_HEAL = "Heal"

STRINGS.NAMES.SPELL_BLADEBARRIER = "Blade Barrier"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_BLADEBARRIER = "Blade Barrier"
STRINGS.RECIPE_DESC.SPELL_BLADEBARRIER = "Blade Barrier"

STRINGS.NAMES.SPELL_SUMMONFEAST = "Summon feast"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_SUMMONFEAST =  "Summon feast"
STRINGS.RECIPE_DESC.SPELL_SUMMONFEAST =  "Summon feast"

STRINGS.NAMES.SPELL_LIGHTNING = "Call Lightning"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_LIGHTNING = "Call Lightning"
STRINGS.RECIPE_DESC.SPELL_LIGHTNING = "Call Lightning"

STRINGS.NAMES.SPELL_EARTHQUAKE = "Earthquake"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_EARTHQUAKE = "Earthquake"
STRINGS.RECIPE_DESC.SPELL_EARTHQUAKE = "Earthquake"

STRINGS.NAMES.SPELL_GROW = "Grow"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_GROW = "Grow"
STRINGS.RECIPE_DESC.SPELL_GROW = "Grow"

STRINGS.NAMES.SPELL_GUARDIAN = "Summon Tree Guardian"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_GUARDIAN = "Summon Tree Guardian"
STRINGS.RECIPE_DESC.SPELL_GUARDIAN = "Summon Tree Guardian"

STRINGS.NAMES.SPELL_SUMMONGOODBERRIES = "Summon Goodberries"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_SUMMONGOODBERRIES = "Summon Goodberries"
STRINGS.RECIPE_DESC.SPELL_SUMMONGOODBERRIES = "Summon Goodberries"

STRINGS.NAMES.SPELL_WAIL = "Wail of Banishee"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_WAIL =  "Wail of Banishee"
STRINGS.RECIPE_DESC.SPELL_WAIL =  "Wail of Banishee"

STRINGS.NAMES.SPELL_SUMMON_SWARM = "Summon Swarm"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_SUMMON_SWARM = "Summon Swarm"
STRINGS.RECIPE_DESC.SPELL_SUMMON_SWARM =  "Summon Swarm"

STRINGS.NAMES.SPELL_SUMMON_WRAITH = "Summon Wraith"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.SPELL_SUMMON_WRAITH =  "Summon Wraith"
STRINGS.RECIPE_DESC.SPELL_SUMMON_WRAITH =  "Summon Wraith"

