##############################################################
###	PORTRAITS SETTINGS
###
### Which portraits are used is set in 
### common\species_classes\00_species_classes.txt
###
###	This file configures how portraits and planet backgrounds are built.
###	Default position orientation is lower left.
##############################################################

##############################################################
### Settings for character portrait

character = {
	size = { x = 352 y = 324 }

	entity = {
		orientation = center_down
		position = { x = 0 y = -20 }
		scale = 24
	}
	#2d Portrait position
	icon = {
		orientation = center_down
		position = { x = 0 y = 0 }
		scale = 1.0
	}
}

##############################################################
### Settings for room

room = {
	size = { x = 952 y = 340 }
	
	room_texture_selector = "room_selector"
	character = {						#Character position in room
		orientation = lower_left
		position = { x = 200 y = 0 }
		scale = 1.0
	}

	planet = {							#Planet background position in room
		orientation = upper_right
		position = { x = 0 y = -23 }
	}
}


##############################################################
### Settings for planet background

planet = {
	size = { x = 560 y = 280 }

	character = {						#Character position on planet (if no room)
		orientation = lower_left
		position = { x = -70 y = 0 }
		scale = 0.5
	}

	sky = {								#Sky
		orientation = upper_right
		position = { x = 0 y = 0 }
	}

	environment = {						#L01
		orientation = lower_left
		position = { x = 0 y = 34 }
	}
    
	city = {							#L01
		orientation = lower_left
		position = { x = 172 y = 77 }
		pop = 4
	}
    
	environment = {						#L02
		orientation = lower_left
		position = { x = 0 y = 34 }
	}
	
	city = {							#L02
		orientation = lower_left
		position = { x = 172 y = 57 }
		pop = 1
	}
    
	environment = {						#L03
		orientation = lower_left
		position = { x = 0 y = 34 }
	}
	
	city = {							#L03
		orientation = lower_left
		position = { x = 40 y = 33 }
		pop = 2
	}
	
	environment = {						#L04
		orientation = lower_left
		position = { x = 0 y = 0 }
		#entity_selector = "test_entity_selector"
	}
	
	city = {							#L04
		orientation = lower_right
		position = { x = 0 y = 0 }
		pop = 3
	}
    
	city = {							#L05
		orientation = lower_left
		position = { x = 98 y = 0 }
		pop = 0
	}
}

##############################################################
### Portraits
###
### Ex:
### mam1 = {
###		spriteType = "GFX_portrait_mam1"
###		#OR
###		texturefile = "gfx/interface/portraits/mammalien_massive_01.dds"
###		#OR
###		entity = "portrait_mammalian_06_entity"
###	}

portraits = {


	anime1 = {	texturefile = "gfx/models/portraits/anime/anim1.dds"  }
	anime2 = {	texturefile = "gfx/models/portraits/anime/anim2.dds"  }
	anime3 = {	texturefile = "gfx/models/portraits/anime/anim3.dds"  }
	anime4 = {	texturefile = "gfx/models/portraits/anime/anim4.dds"  }
	anime5 = {	texturefile = "gfx/models/portraits/anime/anim5.dds"  }
	anime6 = {	texturefile = "gfx/models/portraits/anime/anim6.dds"  }
	anime7 = {	texturefile = "gfx/models/portraits/anime/anim7.dds"  }
	anime8 = {	texturefile = "gfx/models/portraits/anime/anim8.dds"  }
	anime9 = {	texturefile = "gfx/models/portraits/anime/anim9.dds"  }
	anime10 = {	texturefile = "gfx/models/portraits/anime/anim10.dds"  }
	anime11 = {	texturefile = "gfx/models/portraits/anime/anim11.dds"  }
	anime12 = {	texturefile = "gfx/models/portraits/anime/anim12.dds"  }
	anime13 = {	texturefile = "gfx/models/portraits/anime/anim13.dds"  }
	anime14 = {	texturefile = "gfx/models/portraits/anime/anim14.dds"  }
	anime15 = {	texturefile = "gfx/models/portraits/anime/anim15.dds"  }
	anime16 = {	texturefile = "gfx/models/portraits/anime/anim16.dds"  }
	anime17 = {	texturefile = "gfx/models/portraits/anime/anim17.dds"  }
	anime18 = {	texturefile = "gfx/models/portraits/anime/anim18.dds"  }
	anime19 = {	texturefile = "gfx/models/portraits/anime/anim19.dds"  }
	anime20 = {	texturefile = "gfx/models/portraits/anime/anim20.dds"  }
	anime21 = {	texturefile = "gfx/models/portraits/anime/anim21.dds"  }
	anime22 = {	texturefile = "gfx/models/portraits/anime/anim22.dds"  }
	anime23 = {	texturefile = "gfx/models/portraits/anime/anim23.dds"  }
	anime24 = {	texturefile = "gfx/models/portraits/anime/anim24.dds"  }
	anime25 = {	texturefile = "gfx/models/portraits/anime/anim25.dds"  }
	anime26 = {	texturefile = "gfx/models/portraits/anime/anim26.dds"  }
	anime27 = {	texturefile = "gfx/models/portraits/anime/anim27.dds"  }
	anime28 = {	texturefile = "gfx/models/portraits/anime/anim28.dds"  }
	anime29 = {	texturefile = "gfx/models/portraits/anime/anim29.dds"  }
	anime30 = {	texturefile = "gfx/models/portraits/anime/anim30.dds"  }
	anime31 = {	texturefile = "gfx/models/portraits/anime/anim31.dds"  }
	anime32 = {	texturefile = "gfx/models/portraits/anime/anim32.dds"  }
	anime33 = {	texturefile = "gfx/models/portraits/anime/anim33.dds"  }
	anime34 = {	texturefile = "gfx/models/portraits/anime/anim34.dds"  }
	anime35 = {	texturefile = "gfx/models/portraits/anime/anim35.dds"  }
	anime36 = {	texturefile = "gfx/models/portraits/anime/anim36.dds"  }
	anime37 = {	texturefile = "gfx/models/portraits/anime/anim37.dds"  }
	anime38 = {	texturefile = "gfx/models/portraits/anime/anim38.dds"  }
	anime39 = {	texturefile = "gfx/models/portraits/anime/anim39.dds"  }
	anime40 = {	texturefile = "gfx/models/portraits/anime/anim40.dds"  }
	anime41 = {	texturefile = "gfx/models/portraits/anime/anim41.dds"  }
	anime42 = {	texturefile = "gfx/models/portraits/anime/anim42.dds"  }
	anime43 = {	texturefile = "gfx/models/portraits/anime/anim43.dds"  }
	anime44 = {	texturefile = "gfx/models/portraits/anime/anim44.dds"  }
	anime45 = {	texturefile = "gfx/models/portraits/anime/anim45.dds"  }
	anime46 = {	texturefile = "gfx/models/portraits/anime/anim46.dds"  }
	anime47 = {	texturefile = "gfx/models/portraits/anime/anim47.dds"  }
	

	### DEBUG ###################################
	debug = {
		#spriteType = "GFX_portrait_mam1"
		#entity = "portrait_mammalian_06_presentient_entity"
		#entity = "portrait_mammalian_14_entity"
		#entity = "portrait_reptilian_11_entity"
		#entity = "portrait_avian_14_entity"
		#entity = "portrait_molluscoid_13_entity"
		#entity = "portrait_fungoid_10_entity"
		#entity = "portrait_arthropoid_10_entity"
		entity = "frontend_background_entity"
		clothes_selector = "no_texture" 
		hair_selector = "no_texture"
		#character_textures = {
		#			"gfx/models/portraits/mammalian/mammalian_normal_alien_06_1.dds"
		#			"gfx/models/portraits/mammalian/mammalian_normal_alien_06_2.dds"
		#			"gfx/models/portraits/mammalian/mammalian_normal_alien_06_3.dds"
		#			"gfx/models/portraits/mammalian/mammalian_normal_alien_06_4.dds"
		#		}
	}
	#############################################

	# Mammalian
	mam1 = {	entity = "portrait_mammalian_01_entity" clothes_selector = "mammalian_slender_01_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_slender_01_blue_orange.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_01_blue_white.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_01_black_yellow.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_01_black_orange.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_01_green_yellow.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_01_green_white.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_01_black_white.dds"
		}	
	}
	mam2 = {	entity = "portrait_mammalian_02_entity" clothes_selector = "mammalian_slender_02_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_slender_02_blue.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_02_blue.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_02_purple.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_02_pink.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_02_black.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_02_white.dds"
		}	
	}
	mam3 = {	entity = "portrait_mammalian_03_entity" clothes_selector = "mammalian_slender_03_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_slender_03_orange.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_03_orange.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_03_orange.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_03_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_03_red.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_03_red.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_03_white.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_03_black.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_03_all_black.dds"
		}	
	}

	mam4_f = {	entity = "portrait_mammalian_04_entity" clothes_selector = "mammalian_slender_04_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_slender_04_blue.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_04_blue.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_04_black.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_04_green.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_04_purple.dds"
		}
	}
	
	mam4_m = {	entity = "portrait_mammalian_04_entity" clothes_selector = "mammalian_slender_04_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_slender_04_all_blue.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_04_all_blue.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_04_all_black.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_04_all_green.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_04_all_purple.dds"
		}
	}
	mam5 = {	entity = "portrait_mammalian_05_entity" clothes_selector = "mammalian_slender_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_slender_05_orange.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_05_red.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_05_pink.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_05_purple.dds"
			"gfx/models/portraits/mammalian/mammalian_slender_05_black.dds"
		}
	}
	
	mam6 = {	entity = "portrait_mammalian_06_entity" clothes_selector = "mammalian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_normal_06_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_06_dark_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_06_dark_red.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_06_red.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_06_black.dds"
		}	
	}
	mam7 = {	entity = "portrait_mammalian_07_entity"	clothes_selector = "mammalian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_normal_07_light_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_07_medium_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_07_dark_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_07_light_red.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_07_red.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_07_dark_red.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_07_orange.dds"
		}
	}
	mam8 = {	entity = "portrait_mammalian_08_entity"	clothes_selector = "mammalian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_normal_08_black.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_08_blue.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_08_purple.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_08_pink.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_08_red.dds"
		}	
	}
	mam9 = {	entity = "portrait_mammalian_09_entity"	clothes_selector = "mammalian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_normal_09_yellow.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_09_orange.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_09_red.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_09_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_09_black.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_09_white.dds"
		}
	}
	mam10 = {	entity = "portrait_mammalian_10_entity"	clothes_selector = "mammalian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_normal_10_beige.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_10_dark_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_10_red_brown.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_10_red.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_10_black.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_10_grey.dds"
			"gfx/models/portraits/mammalian/mammalian_normal_10_white.dds"
		}	
	}
	mam11 = {	entity = "portrait_mammalian_11_entity"	clothes_selector = "mammalian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_massive_11_yellow.dds"
			"gfx/models/portraits/mammalian/mammalian_massive_11_green.dds"
			"gfx/models/portraits/mammalian/mammalian_massive_11_blue.dds"
			"gfx/models/portraits/mammalian/mammalian_massive_11_black.dds"
		}	
	}
	
	
	
	mam12 = {	entity = "portrait_mammalian_12_entity"	clothes_selector = "mammalian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
		character_textures = {
			"gfx/models/portraits/mammalian/mammalian_massive_12_yellow.dds"
			"gfx/models/portraits/mammalian/mammalian_massive_12_red.dds"
			"gfx/models/portraits/mammalian/mammalian_massive_12_white.dds"
			"gfx/models/portraits/mammalian/mammalian_massive_12_full_black.dds"
			"gfx/models/portraits/mammalian/mammalian_massive_12_full_red.dds"
			"gfx/models/portraits/mammalian/mammalian_massive_12_full_yellow.dds"
		}	
	}
	
	mam13 = {	entity = "portrait_mammalian_13_entity"	clothes_selector = "mammalian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
			character_textures = {
					"gfx/models/portraits/mammalian/mammalian_massive_13_brown.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_13_brown.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_13_red.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_13_black.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_13_full_black.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_13_white.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_13_blond.dds"
				}
	
	}
	mam14 = {	entity = "portrait_mammalian_14_entity"	clothes_selector = "mammalian_massive_clothes_01" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings"
			character_textures = {
					"gfx/models/portraits/mammalian/mammalian_massive_14_beige.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_14_white.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_14_grey.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_14_black.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_14_brown.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_14_orange.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_14_red.dds"
				}
	}
	mam15 = {	entity = "portrait_mammalian_15_entity"	clothes_selector = "mammalian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "mammalian_01_greetings"
				character_textures = {
					"gfx/models/portraits/mammalian/mammalian_massive_15_brown.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_15_brown.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_15_black.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_15_full_black.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_15_white.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_15_white.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_15_blond.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_15_blond.dds"
				}

	}
	mam16_f = {	entity = "portrait_mammalian_16_entity"	clothes_selector = "mammalian_massive_clothes_01" hair_selector = "no_texture" 	greeting_sound = "mammalian_01_greetings"
				character_textures = {
					"gfx/models/portraits/mammalian/mammalian_massive_16_brown.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_16_red.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_16_blond.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_16_black.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_16_white.dds"
				}
	}
	mam16_m = {	entity = "portrait_mammalian_16_entity"	clothes_selector = "mammalian_massive_clothes_01" hair_selector = "no_texture" 	greeting_sound = "mammalian_01_greetings"
				character_textures = {
					"gfx/models/portraits/mammalian/mammalian_massive_16_brown_blue.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_16_blond_blue.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_16_black_blue.dds"
					"gfx/models/portraits/mammalian/mammalian_massive_16_white_blue.dds"
				}
	}
	mam17 = {	entity = "portrait_mammalian_17_entity"	clothes_selector = "mammalian_massive_clothes_01" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings"
		character_textures = {
					"gfx/models/portraits/mammalian/mammalian_massive_17_1.dds"
					#"gfx/models/portraits/mammalian/mammalian_massive_17_2.dds"
					#"gfx/models/portraits/mammalian/mammalian_massive_17_3.dds"
					#"gfx/models/portraits/mammalian/mammalian_massive_17_3.dds"
					#"gfx/models/portraits/mammalian/mammalian_massive_17_4.dds"
		}
	}
	
	# Reptilian
	rep1 = {	entity = "portrait_reptilian_01_entity"	clothes_selector = "reptilian_slender_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
		character_textures = {
					"gfx/models/portraits/reptilian/reptilian_slender_01_turqoise.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_01_blue.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_01_purple.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_01_white.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_01_black.dds"
		}
	}
	rep2 = {	entity = "portrait_reptilian_02_entity"	clothes_selector = "reptilian_slender_clothes_02" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
			character_textures = {
					"gfx/models/portraits/reptilian/reptilian_slender_02_blue.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_02_purple.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_02_white.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_02_turqiouse.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_02_green.dds"
				}
	
	}
	rep3_f = {	entity = "portrait_reptilian_03_entity"	clothes_selector = "reptilian_slender_clothes_03" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
		character_textures = {
					"gfx/models/portraits/reptilian/reptilian_slender_03_green_yellow.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_03_teal_yellow.dds"	
					"gfx/models/portraits/reptilian/reptilian_slender_03_blue_yellow.dds"					
					"gfx/models/portraits/reptilian/reptilian_slender_03_purple_yellow.dds"
				}
	
	}	
	
	rep3_m = {	entity = "portrait_reptilian_03_entity"	clothes_selector = "reptilian_slender_clothes_03" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
		character_textures = {
					"gfx/models/portraits/reptilian/reptilian_slender_03_green.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_03_teal.dds"	
					"gfx/models/portraits/reptilian/reptilian_slender_03_blue.dds"					
					"gfx/models/portraits/reptilian/reptilian_slender_03_purple.dds"
				}
	
	}
	rep4 = {	entity = "portrait_reptilian_04_entity"	clothes_selector = "reptilian_slender_clothes_04" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
		character_textures = {
					"gfx/models/portraits/reptilian/reptilian_slender_04_green.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_04_green.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_04_teal.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_04_blue.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_04_black.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_04_white.dds"
				}
	
	}
	rep5 = {	entity = "portrait_reptilian_05_entity"	clothes_selector = "reptilian_slender_clothes_05" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
		character_textures = {
					"gfx/models/portraits/reptilian/reptilian_slender_05_orange_purople.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_05_purple_pink.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_05_purple.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_05_purple_blue.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_05_blue.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_05_black.dds"
					"gfx/models/portraits/reptilian/reptilian_slender_05_orange.dds"
				}
	
	
	}
	
	rep6 = {	entity = "portrait_reptilian_06_entity"	clothes_selector = "reptilian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
		character_textures = {
					"gfx/models/portraits/reptilian/reptilian_normal_06_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_orange_mix_1.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_orange_mix_2.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_white.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_red_mix_2.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_red_mix_1.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_red.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_red.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_06_red.dds"
				}
	
	}
	rep7 = {	entity = "portrait_reptilian_07_entity" clothes_selector = "reptilian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
		character_textures = {
					"gfx/models/portraits/reptilian/reptilian_normal_07_red.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_07_red.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_07_red.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_07_red.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_07_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_07_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_07_beige.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_07_white.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_07_black.dds"
				}
	
	}
	rep8 = {	entity = "portrait_reptilian_08_entity"	clothes_selector = "reptilian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
			character_textures = {
					"gfx/models/portraits/reptilian/reptilian_normal_08_beige.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_08_beige.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_08_brown.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_08_brown.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_08_red.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_08_black.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_08_white.dds"
				}
	}
	rep9 = {	entity = "portrait_reptilian_09_entity"	clothes_selector = "reptilian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
		character_textures = {
					"gfx/models/portraits/reptilian/reptilian_normal_09_yellow.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_yellow.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_yellow.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_orange.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_red.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_black.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_white.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_green.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_09_green.dds"
				}
	
	}
	rep10 = {	entity = "portrait_reptilian_10_entity"	clothes_selector = "reptilian_normal_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
				character_textures = {
					"gfx/models/portraits/reptilian/reptilian_normal_10_1.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_10_2.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_10_3.dds"
					"gfx/models/portraits/reptilian/reptilian_normal_10_4.dds"
				}
	
	
	}
	
	rep11 = {	entity = "portrait_reptilian_11_entity"	clothes_selector = "reptilian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
			character_textures = {
					"gfx/models/portraits/reptilian/reptilian_massive_011_1.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_011_2.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_011_3.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_011_4.dds"
				}
	
	}
	rep12 = {	entity = "portrait_reptilian_12_entity"	clothes_selector = "reptilian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
					character_textures = {
					"gfx/models/portraits/reptilian/reptilian_massive_012_1.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_012_2.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_012_3.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_012_4.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_012_5.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_012_6.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_012_7.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_012_8.dds"
				}
	
	}
	rep13 = {	entity = "portrait_reptilian_13_entity"	clothes_selector = "reptilian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
							character_textures = {
					"gfx/models/portraits/reptilian/reptilian_massive_013_1.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_013_2.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_013_3.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_013_4.dds"
				}
	
	}
	rep14 = {	entity = "portrait_reptilian_14_entity"	clothes_selector = "reptilian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"

			character_textures = {
					"gfx/models/portraits/reptilian/reptilian_massive_014_1.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_014_2.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_014_3.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_014_4.dds"
				}				
	}
	
	rep15 = {	entity = "portrait_reptilian_15_entity"	clothes_selector = "reptilian_massive_clothes_01" hair_selector = "no_texture" 
		greeting_sound = "reptilian_01_greetings"
						character_textures = {
					"gfx/models/portraits/reptilian/reptilian_massive_015_1.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_015_2.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_015_3.dds"
					"gfx/models/portraits/reptilian/reptilian_massive_015_4.dds"
				}
	
	}
		
	# Avian
	avi1 = {	entity = "portrait_avian_01_entity"	clothes_selector = "avian_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			greeting_sound = "reptilian_01_greetings"
			character_textures = {
					"gfx/models/portraits/avian/avian_slender_01_1.dds"
					"gfx/models/portraits/avian/avian_slender_01_2.dds"
					"gfx/models/portraits/avian/avian_slender_01_3.dds"
					"gfx/models/portraits/avian/avian_slender_01_4.dds"
				}
	}
	avi2 = {	entity = "portrait_avian_02_entity"	clothes_selector = "avian_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_slender_02_1.dds"
					"gfx/models/portraits/avian/avian_slender_02_2.dds"
					"gfx/models/portraits/avian/avian_slender_02_3.dds"
					"gfx/models/portraits/avian/avian_slender_02_4.dds"
				}
	}
	avi3 = {	entity = "portrait_avian_03_entity"	clothes_selector = "avian_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_slender_03_1.dds"
				#	"gfx/models/portraits/avian/avian_slender_03_2.dds"
				#	"gfx/models/portraits/avian/avian_slender_03_3.dds"
				#	"gfx/models/portraits/avian/avian_slender_03_4.dds"
				}
	}
	avi4 = {	entity = "portrait_avian_04_entity"	clothes_selector = "avian_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_slender_04_1.dds"
					"gfx/models/portraits/avian/avian_slender_04_2.dds"
					"gfx/models/portraits/avian/avian_slender_04_3.dds"
					"gfx/models/portraits/avian/avian_slender_04_4.dds"
				}
	}
	avi5 = {	entity = "portrait_avian_05_entity"	clothes_selector = "avian_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_slender_05_1.dds"
					"gfx/models/portraits/avian/avian_slender_05_2.dds"
					"gfx/models/portraits/avian/avian_slender_05_3.dds"
					"gfx/models/portraits/avian/avian_slender_05_4.dds"
				}
	}
	
	avi6 = {	entity = "portrait_avian_06_entity"	clothes_selector = "avian_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_normal_06_1.dds"
					"gfx/models/portraits/avian/avian_normal_06_2.dds"
					"gfx/models/portraits/avian/avian_normal_06_3.dds"
					"gfx/models/portraits/avian/avian_normal_06_4.dds"
				}
	}
	avi7 = {	entity = "portrait_avian_07_entity"	clothes_selector = "avian_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_normal_07_1.dds"
					"gfx/models/portraits/avian/avian_normal_07_2.dds"
					"gfx/models/portraits/avian/avian_normal_07_3.dds"
					"gfx/models/portraits/avian/avian_normal_07_4.dds"
				}
	}
	avi8 = {	entity = "portrait_avian_08_entity"	clothes_selector = "avian_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_normal_08_1.dds"
					"gfx/models/portraits/avian/avian_normal_08_2.dds"
					"gfx/models/portraits/avian/avian_normal_08_3.dds"
					"gfx/models/portraits/avian/avian_normal_08_4.dds"
				}
	}
	avi9 = {	entity = "portrait_avian_09_entity"	clothes_selector = "avian_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_normal_09_1.dds"
					"gfx/models/portraits/avian/avian_normal_09_2.dds"
					"gfx/models/portraits/avian/avian_normal_09_3.dds"
					"gfx/models/portraits/avian/avian_normal_09_4.dds"
					"gfx/models/portraits/avian/avian_normal_09_5.dds"
				}
	}
	avi10 = {	entity = "portrait_avian_10_entity"	clothes_selector = "avian_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_normal_10_1.dds"
					"gfx/models/portraits/avian/avian_normal_10_2.dds"
					"gfx/models/portraits/avian/avian_normal_10_3.dds"
					"gfx/models/portraits/avian/avian_normal_10_4.dds"
				}
	}
	
	avi11 = {	entity = "portrait_avian_11_entity"	clothes_selector = "avian_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_massive_11_1.dds"
					"gfx/models/portraits/avian/avian_massive_11_2.dds"
					"gfx/models/portraits/avian/avian_massive_11_3.dds"
					"gfx/models/portraits/avian/avian_massive_11_4.dds"
				}
	}
	avi12 = {	entity = "portrait_avian_12_entity"	clothes_selector = "avian_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_massive_12_1.dds"
					"gfx/models/portraits/avian/avian_massive_12_2.dds"
					"gfx/models/portraits/avian/avian_massive_12_3.dds"
					"gfx/models/portraits/avian/avian_massive_12_4.dds"
				}
	}
	avi13 = {	entity = "portrait_avian_13_entity"	clothes_selector = "avian_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_massive_13_1.dds"
					"gfx/models/portraits/avian/avian_massive_13_2.dds"
					"gfx/models/portraits/avian/avian_massive_13_3.dds"
					"gfx/models/portraits/avian/avian_massive_13_4.dds"
				}
	}
	avi14 = {	entity = "portrait_avian_14_entity"	clothes_selector = "avian_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_massive_14_1.dds"
					"gfx/models/portraits/avian/avian_massive_14_2.dds"
					"gfx/models/portraits/avian/avian_massive_14_3.dds"
					"gfx/models/portraits/avian/avian_massive_14_4.dds"
				}
	}
	avi15 = {	entity = "portrait_avian_15_entity"	clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" 
			character_textures = {
					"gfx/models/portraits/avian/avian_massive_15_1.dds"
					"gfx/models/portraits/avian/avian_massive_15_2.dds"
					"gfx/models/portraits/avian/avian_massive_15_3.dds"
					"gfx/models/portraits/avian/avian_massive_15_4.dds"
				}
	}
	
	avi16 = {	entity = "portrait_avian_16_entity"	clothes_selector = "avian_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" }
	avi17 = {	entity = "portrait_avian_17_entity"	clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "avian_01_greetings" }
	
	
	# Arthropoid
	
	art1 = {	entity = "portrait_arthropoid_01_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
			#		"gfx/models/portraits/arthropoid/arthropoid_slender_01_1.dds"				
			#		"gfx/models/portraits/arthropoid/arthropoid_slender_01_2.dds"				
			#		"gfx/models/portraits/arthropoid/arthropoid_slender_01_3.dds"				
			#		"gfx/models/portraits/arthropoid/arthropoid_slender_01_4.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_01_5.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_01_6.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_01_7.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_01_8.dds"
			}
	}
	art3 = {	entity = "portrait_arthropoid_03_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_slender_03_1.dds"				
					"gfx/models/portraits/arthropoid/arthropoid_slender_03_2.dds"				
					"gfx/models/portraits/arthropoid/arthropoid_slender_03_3.dds"				
					"gfx/models/portraits/arthropoid/arthropoid_slender_03_4.dds"
			}
	}
	art5 = {	entity = "portrait_arthropoid_05_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_slender_05_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_05_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_05_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_05_4.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_05_5.dds"
					"gfx/models/portraits/arthropoid/arthropoid_slender_05_6.dds"
			}
	}
	
	art6 = {	entity = "portrait_arthropoid_06_entity" clothes_selector = "arthropoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_normal_06_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_06_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_06_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_06_4.dds"
			}
	}
	art7 = {	entity = "portrait_arthropoid_07_entity" clothes_selector = "arthropoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_normal_07_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_07_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_07_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_07_4.dds"
			}
	}
	art8 = {	entity = "portrait_arthropoid_08_entity" clothes_selector = "arthropoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_normal_08_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_08_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_08_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_08_4.dds"
			}
	}
	art9 = {	entity = "portrait_arthropoid_09_entity" clothes_selector = "arthropoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_normal_09_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_09_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_09_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_09_4.dds"
			}
	}
	art10 = {	entity = "portrait_arthropoid_10_entity" clothes_selector = "arthropoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_normal_10_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_10_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_10_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_normal_10_4.dds"
			}
	}
	
	art11 = {	entity = "portrait_arthropoid_11_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_massive_011_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_011_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_011_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_011_4.dds"
			}
	}
	art12 = {	entity = "portrait_arthropoid_12_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_massive_012_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_012_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_012_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_012_4.dds"
			}
	}
	art13 = {	entity = "portrait_arthropoid_13_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_massive_013_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_013_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_013_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_013_4.dds"
			}
	}
	art14 = {	entity = "portrait_arthropoid_14_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_massive_014_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_014_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_014_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_014_4.dds"
			}
	}
	art15 = {	entity = "portrait_arthropoid_15_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_massive_015_1.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_015_2.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_015_3.dds"
					"gfx/models/portraits/arthropoid/arthropoid_massive_015_4.dds"
			}
	}
	art16 = {	entity = "portrait_arthropoid_16_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_massive_016_1.dds"
			#		"gfx/models/portraits/arthropoid/arthropoid_massive_016_2.dds"
			#		"gfx/models/portraits/arthropoid/arthropoid_massive_016_3.dds"
			#		"gfx/models/portraits/arthropoid/arthropoid_massive_016_4.dds"
			}
	}
	art17 = {	entity = "portrait_arthropoid_17_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "arthropoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/arthropoid/arthropoid_massive_017_1.dds"
			#		"gfx/models/portraits/arthropoid/arthropoid_massive_016_2.dds"
			#		"gfx/models/portraits/arthropoid/arthropoid_massive_016_3.dds"
			#		"gfx/models/portraits/arthropoid/arthropoid_massive_016_4.dds"
			}
	}
	
	# Molluscoid
	mol1 = {	entity = "portrait_molluscoid_01_entity" clothes_selector = "molluscoid_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/alien_molluscoid_01_1.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_01_2.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_01_3.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_01_4.dds"
			}
	}
	mol2 = {	entity = "portrait_molluscoid_02_entity" clothes_selector = "molluscoid_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/alien_molluscoid_02_1.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_02_2.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_02_3.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_02_4.dds"
			}
	}
	mol3 = {	entity = "portrait_molluscoid_03_entity" clothes_selector = "molluscoid_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/alien_molluscoid_03_1.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_03_2.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_03_3.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_03_4.dds"
			}
	}
	mol4 = {	entity = "portrait_molluscoid_04_entity" clothes_selector = "molluscoid_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/alien_molluscoid_04_1.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_04_2.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_04_3.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_04_4.dds"
			}
	}
	mol5 = {	entity = "portrait_molluscoid_05_entity" clothes_selector = "molluscoid_slender_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/alien_molluscoid_05_1.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_05_2.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_05_3.dds"
					"gfx/models/portraits/molluscoid/alien_molluscoid_05_4.dds"
			}
	}
	
	mol6 = {	entity = "portrait_molluscoid_06_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_06_1.dds"
					"gfx/models/portraits/molluscoid/molluscoid_06_2.dds"
					"gfx/models/portraits/molluscoid/molluscoid_06_3.dds"
					"gfx/models/portraits/molluscoid/molluscoid_06_4.dds"
			}
	}
	mol7 = {	entity = "portrait_molluscoid_07_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_07_1.dds"
					"gfx/models/portraits/molluscoid/molluscoid_07_2.dds"
					"gfx/models/portraits/molluscoid/molluscoid_07_3.dds"
					"gfx/models/portraits/molluscoid/molluscoid_07_4.dds"
			}
	}
	mol8 = {	entity = "portrait_molluscoid_08_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_08_1.dds"
					"gfx/models/portraits/molluscoid/molluscoid_08_2.dds"
					"gfx/models/portraits/molluscoid/molluscoid_08_3.dds"
					"gfx/models/portraits/molluscoid/molluscoid_08_4.dds"
			}
	}
	
	mol11 = {	entity = "portrait_molluscoid_11_entity" clothes_selector = "molluscoid_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_massive_11_1.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_11_2.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_11_3.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_11_4.dds"
			}
	}
	mol12 = {	entity = "portrait_molluscoid_12_entity" clothes_selector = "molluscoid_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_massive_12_1.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_12_2.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_12_3.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_12_4.dds"
			}
	}
	mol13 = {	entity = "portrait_molluscoid_13_entity" clothes_selector = "molluscoid_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_massive_13_1.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_13_2.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_13_3.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_13_4.dds"
			}
	}
	mol14 = {	entity = "portrait_molluscoid_14_entity" clothes_selector = "molluscoid_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_massive_14_1.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_14_2.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_14_3.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_14_4.dds"
			}
	}
	mol15 = {	entity = "portrait_molluscoid_15_entity" clothes_selector = "molluscoid_massive_clothes_01" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_massive_15_1.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_15_2.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_15_3.dds"
					"gfx/models/portraits/molluscoid/molluscoid_massive_15_4.dds"
			}
	}
	
	mol16 = {	entity = "portrait_molluscoid_16_entity" clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "molluscoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/molluscoid/molluscoid_massive_16_1.dds"
			#		"gfx/models/portraits/molluscoid/molluscoid_massive_16_2.dds"
			#		"gfx/models/portraits/molluscoid/molluscoid_massive_16_3.dds"
			#		"gfx/models/portraits/molluscoid/molluscoid_massive_16_4.dds"
			}
	}
	
	# Fungoid
	fun1 = {	entity = "portrait_fungoid_01_entity"	clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_slender_01_1.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_01_2.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_01_3.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_01_4.dds"
			}
	}
	fun2 = {	entity = "portrait_fungoid_02_entity"	clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_slender_02_1.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_02_2.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_02_3.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_02_4.dds"
			}
	}
	fun3 = {	entity = "portrait_fungoid_03_entity"	clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_slender_03_1.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_03_2.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_03_3.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_03_4.dds"
			}
	}
	fun4 = {	entity = "portrait_fungoid_04_entity"	clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_slender_04_1.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_04_2.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_04_3.dds"
					"gfx/models/portraits/fungoid/fungoid_slender_04_4.dds"
			}
	}
	fun6 = {	entity = "portrait_fungoid_06_entity"	clothes_selector = "fungoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_normal_06_1.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_06_2.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_06_3.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_06_4.dds"
			}
	}
	fun7 = {	entity = "portrait_fungoid_07_entity"	clothes_selector = "fungoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_normal_07_1.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_07_2.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_07_3.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_07_4.dds"
			}
	}
	fun8 = {	entity = "portrait_fungoid_08_entity"	clothes_selector = "fungoid_normal_clothes_08" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_normal_08_1.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_08_2.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_08_3.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_08_4.dds"
			}
	}
	fun9_red = {	entity = "portrait_fungoid_09_entity"	clothes_selector = "fungoid_normal_clothes_09"	hair_selector = "no_texture" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_09_purple_red.dds"
					"gfx/models/portraits/fungoid/fungoid_09_blue_red.dds"
					"gfx/models/portraits/fungoid/fungoid_09_teal_red.dds"
					"gfx/models/portraits/fungoid/fungoid_09_green_red.dds"
				}
	}	
	fun9_yellow = {	entity = "portrait_fungoid_09_entity"	clothes_selector = "fungoid_normal_clothes_09" hair_selector = "no_texture" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_09_purple_yellow.dds"
					"gfx/models/portraits/fungoid/fungoid_09_blue_yellow.dds"
					"gfx/models/portraits/fungoid/fungoid_09_teal_yellow.dds"
					"gfx/models/portraits/fungoid/fungoid_09_green_yellow.dds"
				}
	}
	fun10 = {	entity = "portrait_fungoid_10_entity"	clothes_selector = "fungoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
	
					character_textures = {
					"gfx/models/portraits/fungoid/fungoid_normal_10_1.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_10_2.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_10_3.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_10_4.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_10_5.dds"
					"gfx/models/portraits/fungoid/fungoid_normal_10_6.dds"
				}	
	}
	
	fun11_blue = {	entity = "portrait_fungoid_11_entity"	clothes_selector = "no_texture" hair_selector = "no_texture" 
		greeting_sound = "fungoid_01_greetings"
		character_textures = {
					"gfx/models/portraits/fungoid/fungoid_11_red_blue.dds"
					"gfx/models/portraits/fungoid/fungoid_11_pink_blue.dds"
					"gfx/models/portraits/fungoid/fungoid_11_purple_blue.dds"
					"gfx/models/portraits/fungoid/fungoid_11_blue_blue.dds"
			#		"gfx/models/portraits/fungoid/fungoid_11_green_blue.dds"
			#		"gfx/models/portraits/fungoid/fungoid_11_yellow_blue.dds"
			#		"gfx/models/portraits/fungoid/fungoid_11_orange_blue.dds"
				}
	}	
	fun11_green = {	entity = "portrait_fungoid_11_green_entity"	clothes_selector = "no_texture" hair_selector = "no_texture" 
		greeting_sound = "fungoid_01_greetings"
		character_textures = {
					"gfx/models/portraits/fungoid/fungoid_11_red_green.dds"
					"gfx/models/portraits/fungoid/fungoid_11_pink_green.dds"
					"gfx/models/portraits/fungoid/fungoid_11_purple_green.dds"
					"gfx/models/portraits/fungoid/fungoid_11_blue_green.dds"
			#		"gfx/models/portraits/fungoid/fungoid_11_green_green.dds"
			#		"gfx/models/portraits/fungoid/fungoid_11_yellow_green.dds"
			#		"gfx/models/portraits/fungoid/fungoid_11_orange_green.dds"

				}
	}

	fun12 = {	entity = "portrait_fungoid_12_entity"	clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "fungoid_02_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_massive_12_green_red.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_12_green_yellow.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_12_gray_pink.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_12_blue_teal.dds"
			}
	}
	fun13 = {	entity = "portrait_fungoid_13_entity"	clothes_selector = "fungoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_massive_13_1.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_13_2.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_13_3.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_13_4.dds"
			}
	}
	fun14 = {	entity = "portrait_fungoid_14_entity"	clothes_selector = "fungoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_massive_14_1.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_14_2.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_14_3.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_14_4.dds"
			}
	}
	fun15 = {	entity = "portrait_fungoid_15_entity"	clothes_selector = "fungoid_normal_clothes_01" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_massive_15_1.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_15_2.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_15_3.dds"
					"gfx/models/portraits/fungoid/fungoid_massive_15_4.dds"
			}
	}
	
	fun16 = {	entity = "portrait_fungoid_16_entity"	clothes_selector = "no_texture" hair_selector = "no_texture"	greeting_sound = "fungoid_01_greetings" 
			character_textures = {
					"gfx/models/portraits/fungoid/fungoid_massive_16_1.dds"
					#"gfx/models/portraits/fungoid/fungoid_massive_16_2.dds"
					#"gfx/models/portraits/fungoid/fungoid_massive_16_3.dds"
					#"gfx/models/portraits/fungoid/fungoid_massive_16_4.dds"
			}
	}



	# Human
	human_female_01 = {	entity = "portrait_human_female_01_entity"	clothes_selector = "mammalian_human_female_clothes_01" hair_selector = "human_female_hair_01"	greeting_sound = "human_female_greetings_03"}
	human_female_02 = {	entity = "portrait_human_female_02_entity"	clothes_selector = "mammalian_human_female_clothes_01" hair_selector = "human_female_hair_02"	greeting_sound = "human_female_greetings_04"}
	human_female_03 = {	entity = "portrait_human_female_03_entity"	clothes_selector = "mammalian_human_female_clothes_01" hair_selector = "human_female_hair_03"	greeting_sound = "human_female_greetings_05"}	
	human_female_04 = {	entity = "portrait_human_female_04_entity"			clothes_selector = "mammalian_human_female_clothes_01" 	hair_selector = "human_female_hair_04"	greeting_sound = "human_female_greetings_01"}
	human_female_05 = {	entity = "portrait_human_female_05_entity"			clothes_selector = "mammalian_human_female_clothes_01" 	hair_selector = "human_female_hair_05"	greeting_sound = "human_female_greetings_02"}
	human_male_01 = {	entity = "portrait_human_male_01_entity"	clothes_selector = "mammalian_human_male_clothes_01" hair_selector = "human_male_hair_01"	greeting_sound = "human_male_greetings_03" }	
	human_male_02 = {	entity = "portrait_human_male_02_entity"	clothes_selector = "mammalian_human_male_clothes_01" hair_selector = "human_male_hair_02"	greeting_sound = "human_male_greetings_04" }
	human_male_03 = {	entity = "portrait_human_male_03_entity"	clothes_selector = "mammalian_human_male_clothes_01" hair_selector = "human_male_hair_03"	greeting_sound = "human_male_greetings_05" }		
	human_male_04 = {	entity = "portrait_human_male_04_entity"			clothes_selector = "mammalian_human_male_clothes_01" 	hair_selector = "human_male_hair_04"	greeting_sound = "human_male_greetings_01" }
	human_male_05 = {	entity = "portrait_human_male_05_entity"			clothes_selector = "mammalian_human_male_clothes_01" 	hair_selector = "human_male_hair_05"	greeting_sound = "human_male_greetings_02" }

	# Pre-sentient
	pre_avi1 	= {	entity = "portrait_avian_01_presentient_entity" 		clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "avian_01_greetings" }
	pre_avi12 	= {	entity = "portrait_avian_12_presentient_entity" 		clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "avian_01_greetings" }
						
	pre_mam6 	= {	entity = "portrait_mammalian_06_presentient_entity" 	clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	pre_mam13 	= {	entity = "portrait_mammalian_13_presentient_entity" 	clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
						
	pre_mol1 	= {	entity = "portrait_molluscoid_01_presentient_entity" 	clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "molluscoid_01_greetings" }
	pre_mol3 	= {	entity = "portrait_molluscoid_03_presentient_entity" 	clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "molluscoid_01_greetings" }
						
	pre_rep09 	= {	entity = "portrait_reptilian_09_presentient_entity" 	clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "reptilian_01_greetings" }
	pre_rep12	= {	entity = "portrait_reptilian_12_presentient_entity" 	clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "reptilian_01_greetings" }
	
	pre_art1 = {	entity = "portrait_arthropoid_01_entity"				clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "arthropoid_01_greetings" }
	pre_art11 = {	entity = "portrait_arthropoid_11_entity"				clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "arthropoid_01_greetings" }
	pre_art12 = {	entity = "portrait_arthropoid_12_entity"				clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "arthropoid_01_greetings" }
	pre_art13 = {	entity = "portrait_arthropoid_13_entity"				clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "arthropoid_01_greetings" }
	pre_art14 = {	entity = "portrait_arthropoid_14_entity"				clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "arthropoid_01_greetings" }
	pre_art15 = {	entity = "portrait_arthropoid_15_entity"				clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "arthropoid_01_greetings" }
	
	pre_fun9 = {	entity = "portrait_fungoid_09_presentient_entity" 		clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "fungoid_01_greetings" }
	pre_fun13 = {	entity = "portrait_fungoid_13_entity" 					clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "fungoid_01_greetings" }
		
	# AI
	ai1 	= {	entity = "portrait_ai_01_entity" 							clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	robot1 	= {	entity = "portrait_robot_01_entity" 						clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	robot2 	= {	entity = "portrait_robot_02_entity" 						clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	robot3 	= {	entity = "portrait_robot_03_entity" 						clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	
	# Swarm
	
	swarm1 			= {	entity = "portrait_swarm_01_entity" 		clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	swarm1small 	= {	entity = "portrait_swarm_01_small_entity" 	clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }

	# Extra dimensional
	
	exd1 	= {	entity = "portrait_extradimensional_01_entity" 		clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	exd2 	= {	entity = "portrait_extradimensional_02_entity" 		clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	exd3 	= {	entity = "portrait_extradimensional_03_entity" 		clothes_selector = "no_texture" hair_selector = "no_texture" greeting_sound = "mammalian_01_greetings" }
	
}

portrait_groups = {


	anime = {
		default = anime1
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				portraits = {

					anime1
					anime2
					anime3
					anime4
					anime5
					anime6
					anime7
					anime8
					anime9
					anime10
					anime11
					anime12
					anime13
					anime14
					anime15
					anime16
					anime17
					anime18
					anime20
					anime21
					anime22
					anime23
					anime24
					anime25
					anime26
					anime27
					anime28
					anime29
					anime30
					anime31
					anime32
					anime33
					anime34
					anime35
					anime36
					anime37
					anime38
					anime39
					anime40
					anime41
					anime42
					anime43
					anime44
					anime45
					anime46
					anime47
				}
			}

		}
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {

					anime1
					anime2
					anime3
					anime4
					anime5
					anime6
					anime7
					anime8
					anime9
					anime10
					anime11
					anime12
					anime13
					anime14
					anime15
					anime16
					anime17
					anime18
					anime20
					anime21
					anime22
					anime23
					anime24
					anime25
					anime26
					anime27
					anime28
					anime29
					anime30
					anime31
					anime32
					anime33
					anime34
					anime35
					anime36
					anime37
					anime38
					anime39
					anime40
					anime41
					anime42
					anime43
					anime44
					anime45
					anime46
					anime47
				}
			}

		}
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {

					anime1
					anime2
					anime3
					anime4
					anime5
					anime6
					anime7
					anime8
					anime9
					anime10
					anime11
					anime12
					anime13
					anime14
					anime15
					anime16
					anime17
					anime18
					anime20
					anime21
					anime22
					anime23
					anime24
					anime25
					anime26
					anime27
					anime28
					anime29
					anime30
					anime31
					anime32
					anime33
					anime34
					anime35
					anime36
					anime37
					anime38
					anime39
					anime40
					anime41
					anime42
					anime43
					anime44
					anime45
					anime46
					anime47
				}
			}

		}
		#leader scope
		leader = { #scientists, generals, admirals, governor
			add = {
				portraits = {
					anime1
					anime5
					anime7
					anime9
					anime11
					anime13
					anime14
					anime15
					anime16
					anime17
					anime18
					anime20
					anime21
					anime22
					anime23
					anime24
					anime25
					anime26
					anime27
					anime28
					anime29
					anime30
					anime31
					anime33
					anime34
					anime35
					anime36
					anime37
					anime38
					anime39
					anime40
					anime41
					anime42
					anime43
					anime44
					anime45
					anime46
					anime47
				}
			}

		}	
		#leader scope 
		ruler = {
			add = {
				portraits = {
					anime1
					anime2
					anime5
					anime8
					anime9
					anime17
					anime20
					anime21
					anime22
					anime23
					anime24
					anime25
					anime26
					anime27
					anime28
					anime29
					anime30
					anime31
					anime33
					anime34
					anime35
					anime36
					anime37
					anime38
					anime39
					anime40
					anime41
					anime42
					anime43
					anime44
					anime45
					anime46
					anime47
				}
			}

		}
	}





	human = {
		default = human_female_04
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				trigger = {
					ruler = { gender = male }
				}
				portraits = {
					human_male_01
					human_male_02
					human_male_03
					human_male_04
					human_male_05
				}
			}
			add = {
				trigger = {
					ruler = { gender = female }
				}
				portraits = {
					human_female_01
					human_female_02
					human_female_03
					human_female_04
					human_female_05
				}
			}
			#set = {
			#	trigger = { ... }
			#	portraits = { ... }
			#	#using "set =" instead of "add" will first clear any portraits already added
			#}
		}		
		
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {
					human_female_01
					human_female_02
					human_female_03					
					human_female_04
					human_female_05
					human_male_01
					human_male_02
					human_male_03					
					human_male_04
					human_male_05
				}
			}
		}		
		
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {
					human_female_01
					human_female_02
					human_female_03				
					human_female_04
					human_female_05
					human_male_01
					human_male_02
					human_male_03					
					human_male_04
					human_male_05
				}
			}
		}
		
		#leader scope
		leader = { #scientists, generals, admirals, governor
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					human_female_01
					human_female_02
					human_female_03					
					human_female_04
					human_female_05
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					human_male_01
					human_male_02
					human_male_03					
					human_male_04
					human_male_05
				}
			}
		}

			
		#leader scope 
		ruler = {
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					human_female_01
					human_female_02
					human_female_03					
					human_female_04
					human_female_05
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					human_male_01
					human_male_02
					human_male_03					
					human_male_04
					human_male_05
				}
			}
		}
	}		
		
		
		
	mam4 = {
		default = mam4_f
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				trigger = {
					ruler = { gender = male }
				}
				portraits = {
					mam4_m
				}
			}
			add = {
				trigger = {
					ruler = { gender = female }
				}
				portraits = {
					mam4_f
				}
			}
			#set = {
			#	trigger = { ... }
			#	portraits = { ... }
			#	#using "set =" instead of "add" will first clear any portraits already added
			#}
		}		
		
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {
					mam4_f
				}
			}
		}		
		
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {
					mam4_m
					mam4_f
				}
			}
		}	
	}
		
	mam16 = {
		default = mam16_f
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				trigger = {
					ruler = { gender = male }
				}
				portraits = {
					mam16_m
				}
			}
			add = {
				trigger = {
					ruler = { gender = female }
				}
				portraits = {
					mam16_f
				}
			}
			#set = {
			#	trigger = { ... }
			#	portraits = { ... }
			#	#using "set =" instead of "add" will first clear any portraits already added
			#}
		}		
		
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {
					mam16_f
				}
			}
		}		
		
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {
					mam16_m
					mam16_f
				}
			}
		}
		
		#leader scope
		leader = { #scientists, generals, admirals, governor
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					mam16_f
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					mam16_m
				}
			}
		}
		
		#leader scope 
		ruler = {
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					mam16_f
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					mam16_m
				}
			}
		}
	}			
	
	rep3 = {
		default = rep3_f
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				trigger = {
					ruler = { gender = male }
				}
				portraits = {
					rep3_m
				}
			}
			add = {
				trigger = {
					ruler = { gender = female }
				}
				portraits = {
					rep3_f
				}
			}
			#set = {
			#	trigger = { ... }
			#	portraits = { ... }
			#	#using "set =" instead of "add" will first clear any portraits already added
			#}
		}		
		
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {
					rep3_f
				}
			}
		}		
		
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {
					rep3_m
					rep3_f
				}
			}
		}
		
		#leader scope
		leader = { #scientists, generals, admirals, governor
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					rep3_f
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					rep3_m
				}
			}
		}
		
		#leader scope 
		ruler = {
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					rep3_f
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					rep3_m
				}
			}
		}
	}		
	
	fun9 = {
		default = fun9_yellow
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				trigger = {
					ruler = { gender = male }
				}
				portraits = {
					fun9_red
				}
			}
			add = {
				trigger = {
					ruler = { gender = female }
				}
				portraits = {
					fun9_yellow
				}
			}
			#set = {
			#	trigger = { ... }
			#	portraits = { ... }
			#	#using "set =" instead of "add" will first clear any portraits already added
			#}
		}		
		
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {
					fun9_yellow
				}
			}
		}		
		
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {
					fun9_red
					fun9_yellow
				}
			}
		}
		
		#leader scope
		leader = { #scientists, generals, admirals, governor
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					fun9_yellow
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					fun9_red
				}
			}
		}
		
		#leader scope 
		ruler = {
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					fun9_yellow
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					fun9_red
				}
			}
		}
	}
	
	fun11 = {
		default = fun11_blue
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				trigger = {
					ruler = { gender = male }
				}
				portraits = {
					fun11_green
				}
			}
			add = {
				trigger = {
					ruler = { gender = female }
				}
				portraits = {
					fun11_blue
				}
			}
			#set = {
			#	trigger = { ... }
			#	portraits = { ... }
			#	#using "set =" instead of "add" will first clear any portraits already added
			#}
		}		
		
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {
					fun11_blue
				}
			}
		}		
		
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {
					fun11_green
					fun11_blue
				}
			}
		}
		
		#leader scope
		leader = { #scientists, generals, admirals, governor
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					fun11_blue
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					fun11_green
				}
			}
		}
		
		#leader scope 
		ruler = {
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					fun11_blue
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					fun11_green
				}
			}
		}
	}
	
	swarm = {
		default = swarm1small
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				portraits = {
					swarm1
				}
			}
		}

		#leader scope 
		ruler = {
				add = {
				portraits = {
					swarm1
				}
			}
		
		}
	}
}