public const uint8 ID = 0;
driver.ID = ID;
public link bit Id = driver.Id;
public link bit X = driver.X;
public link bit Y = driver.Y;
public link bit  = driver.Width;
public link bit ߶ = driver.Height;
public link bit OS_RolX = driver.OS_RolX;
public link bit OS_RolY = driver.OS_RolY;
public link bit Ƕ = driver.Angle;
public link bit ߴ = driver.Scale;
public link bit ȱ = driver.XScale;
public link bit ߶ȱ = driver.YScale;
public link bit ͸ = driver.Opacity;
public link bit ͼƬ = driver.ImageIndex;
public link bit ɼ = driver.Alive;
public link bit ײĿId = driver.HitID;
public link bit OS_EageHitType = driver.OS_EageHitType;
public link bit ײ = driver.Hited;
public link bit ٶȱ = driver.Bounce;
public link bit ˮƽٶ = driver.XSpeed;
public link bit ֱٶ = driver.YSpeed;
public link bit OS_FowardAngle = driver.OS_FowardAngle;
public link bit OS_EventFlag = driver.OS_EventFlag;
public link void OS_init(){} = driver.OS_init;
public link void ͼƬ_(bit n1){} = driver.AddBitmap;
public link void ǰ_(bit n1){} = driver.Run;
public link void ײǰλ(){} = driver.Undo;
public link void ˵_(bit n1){} = driver.SetText;
public link void ֹͣ˵(){} = driver.StopSay;
public link void IDΪ_(bit n1){} = driver.SetID;
public link void _(bit n1){} = driver.SetFont;
public link void OS_thread(){} = driver.OS_thread;
