module Base
{

	/************************Models************************/

	model Bullet
	{
		mesh = ammo/Bullet,
	}

	model RifleBullet
	{
		mesh = ammo/RifleBullet,
		texture = ammo/Bullet,
	}

	model ShotgunShell
	{
		mesh = ammo/ShotgunShells,
	}

	model Ammobox
	{
		mesh = ammo/Ammobox,
	}

	model 556_Mag
	{
		mesh = ammo/Stanag_Mag,
	}

}
