module Firearms
{
	imports
	{
		Base,
	}

	/************************Guns************************/
	recipe Saw Off Rifle
	{
	   HuntingRifle,
	   keep [Recipe.GetItemTypes.Saw],

	   Result:HuntingRifle_Sawn,
	   Sound:Sawing,
	   Time:200.0,
	   OnCreate:onSawnOff_OnCreate,
	}

	recipe Make Improvised Silencer
	{
	   destroy HandTorch,
		 ScrapMetal,
	   DuctTape=1,

	   Result:ImprovisedSilencer,
	   Time:300.0,
		 Category:Welding,
		 SkillRequired:MetalWelding=1,
	 	 OnGiveXP:Recipe.OnGiveXP.MetalWelding15,
	   OnCreate:onImprovisedSilencer_OnCreate,
	}


	recipe Saw Off Shotgun
	{
		Remington870Wood,
		keep [Recipe.GetItemTypes.Saw],

		Result:Remington870Sawnoff,
		Sound:Sawing,
		Time:200.0,
		OnCreate:onSawnOff_OnCreate,
	}

	recipe Extend Stock
   {
     MP5,

     Result:MP5,
     Time:30,
     OnTest:onExtendStock_OnTest,
     OnCreate:onExtendStock_OnCreate,
   }

	 	recipe Detract Stock
	    {
	      MP5,

	      Result:MP5,
	      Time:30,
	      OnTest:onDetractStock_OnTest,
	      OnCreate:onDetractStock_OnCreate,
	    }
}
