Replace with any car you want copy and replace from <audioNameHash>RANCHERXL</audioNameHash> line to end 



<Item>
      <modelName>cavalcade</modelName>
      <txdName>cavalcade</txdName>
      <handlingId>CAVCADE</handlingId>
      <gameName>CAVCADE</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>RANCHERXL</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>TAXI_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.030000" z="0.070000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.040000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.153000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="0.050000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.023000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.023000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.010000" z="0.010000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.010000" z="0.010000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.110000" y="0.000000" z="0.040000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.1100000" y="0.000000" z="0.040000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.510000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.174000" y="0.241000" z="0.480000" />
      <PovCameraOffset x="0.000000" y="-0.120000" z="0.620000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.130000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.130000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.244000" />
      <wheelScaleRear value="0.244000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        60.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.876" />
      <identicalModelSpawnDistance value="100" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="2.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_USE_HIGHER_DOOR_TORQUE FLAG_IS_BULKY FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_OFF_ROAD</vehicleClass>
      <wheelType>VWT_OFFROAD</wheelType>
      <trailers>
        <Item>boattrailer</Item>
        <Item>trailersmall</Item>
      </trailers>
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_RANCHERXL_FRONT_LEFT</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_RANCHERXL2_REAR_LEFT</Item>
        <Item>RANGER_RANCHERXL2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>