--[[
	--- This is Wilson's speech file for Don't Starve Together ---
	Write your character's lines here.
	If you want to use another speech file as a base, or use a more up-to-date version, get them from data\scripts\
	
	If you want to use quotation marks in a quote, put a \ before it.
	Example:
	"Like \"this\"."
]]
return {
	ACTIONFAIL =
	{
		SHAVE =
		{
			AWAKEBEEFALO = "He's gonna go mad~",
			GENERIC = "I can't shave that~",
			NOBITS = "There's nothing to shave~",
		},
		STORE =
		{
			GENERIC = "It's full~",
			NOTALLOWED = "That can't go in there~",
			INUSE = "I should wait my turn~",
		},
		RUMMAGE =
		{	
			GENERIC = "I can't do that~",
			INUSE = "I should wait my turn~",	
		},
        COOK =
        {
            GENERIC = "I can't do that~",
            INUSE = "I should wait my turn~",
        },
        GIVE =
        {
            DEAD = "It's dead...So it's mine now~",
            SLEEPING = "I shall give them a good dream~",
            BUSY = "I'll try again in a second.",
        },
        GIVETOPLAYER = 
        {
        	FULL = "Their pockets are too full!",
            DEAD = "It's dead...So it's mine now~",
            SLEEPING = "I shall give them a good dream~",
            BUSY = "I'll try again in a second.",
    	},
    	GIVEALLTOPLAYER = 
        {
        	FULL = "Their pockets are too full!",
            DEAD = "It's dead...So it's mine now~",
            SLEEPING = "I shall give them a good dream~",
            BUSY = "I'll try again in a second.",
    	},
	},
	ACTIONFAIL_GENERIC = "I can't do that~",
	ANNOUNCE_ADVENTUREFAIL = "Woooowoooowoooo, you are a bad guy!",
	ANNOUNCE_BEES = "Those bugs hurt!",
	ANNOUNCE_BOOMERANG = "How does it work~?",
	ANNOUNCE_CHARLIE = "There's a youkai hiding in the dark~",
	ANNOUNCE_CHARLIE_ATTACK = "Ouch! You bad guy!",
	ANNOUNCE_COLD = "Kerchooooooo!!!",
	ANNOUNCE_HOT = "So hoooooooooot!",
	ANNOUNCE_CRAFTING_FAIL = "I don't have all of the ingredients.",
	ANNOUNCE_DEERCLOPS = "There's a big fluffy thing around!",
	ANNOUNCE_DUSK = "Time for youkai!",
	ANNOUNCE_EAT =
	{
		GENERIC = "It's delicious!",
		PAINFUL = "Urhhhh!",
		SPOILED = "I don't like it...",
		STALE = "It's not nice...",
		INVALID = "I CAN'T~eat~that~",
		YUCKY = "I wouldn't eat that!",
	},
	ANNOUNCE_ENTER_DARK = "It's dark here~",
	ANNOUNCE_ENTER_LIGHT = "Into the warm light~",
	ANNOUNCE_FREEDOM = "Freedom? What's that?",
	ANNOUNCE_HIGHRESEARCH = "Oh yeah! What have I learnt?",
	ANNOUNCE_HOUNDS = "I heard sounds of puppies!",
	ANNOUNCE_HUNGRY = "I am hungry...I miss my sister's cuisine now...",
	ANNOUNCE_HUNT_BEAST_NEARBY = "*Sniff* I found it! It's nearby!",
	ANNOUNCE_HUNT_LOST_TRAIL = "The trail ends here~",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "The ground is too wet~",
	ANNOUNCE_INV_FULL = "I cannot carry that much~",
	ANNOUNCE_KNOCKEDOUT = "Ugh, my head!",
	ANNOUNCE_LOWRESEARCH = "What have I learnt?",
	ANNOUNCE_MOSQUITOS = "I don't like the pests...",
	ANNOUNCE_NODANGERSLEEP = "Don't sleep now~ Let's play!",
	ANNOUNCE_NODAYSLEEP = "Don't sleep now~ Let's play!",
	ANNOUNCE_NODAYSLEEP_CAVE = "I'm not tired.",
	ANNOUNCE_NOHUNGERSLEEP = "I want to find some snacks~",
	ANNOUNCE_NOSLEEPONFIRE = "It seems like a bad idea~",
	ANNOUNCE_NODANGERSIESTA = "Don't sleep now~ Let's play!",
	ANNOUNCE_NONIGHTSIESTA = "I want a more comfortable bed~",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "I like this place! Let's explore first!",
	ANNOUNCE_NOHUNGERSIESTA = "I want to find some snacks~",
	ANNOUNCE_NODANGERAFK = "Don't leave me~ Let's play with them!",
	ANNOUNCE_NO_TRAP = "Umhmmmm~",
	ANNOUNCE_PECKED = "Ow!",
	ANNOUNCE_QUAKE = "That's exciting!",
	ANNOUNCE_RESEARCH = "What is this?",
	ANNOUNCE_SHELTER = "Thank you, Mr Tree~ but I have my hat~",
	ANNOUNCE_THORNS = "*Sob* That hurts...",
	ANNOUNCE_BURNT = "Hot as the lava in underworld!",
	ANNOUNCE_TORCH_OUT = "I need another torch~",
	ANNOUNCE_TRAP_WENT_OFF = "Ooooh...",
	ANNOUNCE_UNIMPLEMENTED = "OW! I don't think it's ready yet.",
	ANNOUNCE_WORMHOLE = "That's fantastic~",
	ANNOUNCE_CANFIX = "Can I play with it?",
	ANNOUNCE_ACCOMPLISHMENT = "It's beautiful~",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "I'll let Kokoro tyann see this~",	
	ANNOUNCE_INSUFFICIENTFERTILIZER = "Are you still hungry, plant?",
	ANNOUNCE_TOOL_SLIP = "It's too slippery~",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "That's interesting~",

	ANNOUNCE_DAMP = "Where's my hat~",
	ANNOUNCE_WET = "I don't like this weather...",
	ANNOUNCE_WETTER = "I cannot stand being this wet...",
	ANNOUNCE_SOAKED = "I wanna go home and change my clothes...",
	
	ANNOUNCE_BECOMEGHOST = "ooOOoooOOOoOooo!!",
	ANNOUNCE_GHOSTDRAIN = "I can't read their heart~I hope my sister's here...",

	DESCRIBE_SAMECHARACTER = "You've been a bad person♪",
	
	BATTLECRY =
	{
		GENERIC = "Hello, hello! Now I'm right behind you!",
		PIG = "Mr Piggy! Answer the phone!",
		PREY = "I'd start a love-stricken massacre!",
		SPIDER = "My big sister's afraid of them~ Are they scary?",
		SPIDER_WARRIOR = "Let's play together, spiders!",
	},
	COMBAT_QUIT =
	{
		GENERIC = "I'm gonna call you later~",
		PIG = "Mr Piggy doesn't have a phone...",
		PREY = "I'll take it alive back home~",
		SPIDER = "Maybe they are indeed~",
		SPIDER_WARRIOR = "They are not funny at all...",
	},
	DESCRIBE =
	{
        PLAYER =
        {
            GENERIC = "It's %s.",
            ATTACKER = "That %s looks shifty...",
            MURDERER = "You call that a kill?",
            REVIVER = "Let me hug you, %s~",
            GHOST = "%s's gonna find a good place in Chireiden~",
        },
		WILSON = 
		{
			GENERIC = "It's Wilson!",
			ATTACKER = "That Wilson looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you, Wilson~",
			GHOST = "Wilson's gonna find a good place in Chireiden~",
		},
		WOLFGANG = 
		{
			GENERIC = "It's Wolfgang!",
			ATTACKER = "That Wolfgang looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you, Wolfgang~",
			GHOST = "Wolfgang's gonna find a good place in Chireiden~",
		},
		WAXWELL = 
		{
			GENERIC = "It's Maxwell!",
			ATTACKER = "That Maxwell looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you, Maxwell~",
			GHOST = "Maxwell's gonna find a good place in Chireiden~",
		},
		WX78 = 
		{
			GENERIC = "It's WX-78!",
			ATTACKER = "That WX-78 looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you, WX-78~",
			GHOST = "WX-78's gonna find a good place in Chireiden~",
		},
		WILLOW = 
		{
			GENERIC = "It's Willow!",
			ATTACKER = "That Willow looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you, Willow~",
			GHOST = "Willow's gonna find a good place in Chireiden~",
		},
		WENDY = 
		{
			GENERIC = "It's Wendy!",
			ATTACKER = "That Wendy looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you, Wendy~",
			GHOST = "Wendy's gonna find a good place in Chireiden~",
		},
		WOODIE = 
		{
			GENERIC = "It's Woodie!",
			ATTACKER = "That Woodie looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you, Woodie~",
			GHOST = "Woodie's gonna find a good place in Chireiden~",
		},
		WICKERBOTTOM = 
		{
			GENERIC = "It's Wickerbottom!",
			ATTACKER = "That Wickerbottom looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you, Wickerbottom~",
			GHOST = "Wickerbottom's gonna find a good place in Chireiden~",
		},
		WES = 
		{
			GENERIC = "It's Wes!",
			ATTACKER = "That Wes looks shifty...",
			MURDERER = "You call that a kill?",
			REVIVER = "Let me hug you ,Wes~",
			GHOST = "Wes's gonna find a good place in Chireiden~",
		},
		REIMU = 
		{
			GENERIC = "She won't notice me even if I go to the shrine...",
			ATTACKER = "Reimu is exterminating youkais!",
			MURDERER = "Reimu is exterminating youkais!",
			REVIVER = "Reimu gave me an 1up.",
			GHOST = "Reimu needs an 1up.",
		},
		YUUKA = 
		{
			GENERIC = "Wow! It's the frightening youkai in the Garden of Sun!",
			ATTACKER = "We'd better hide now~",
			MURDERER = "We'd better hide now~",
			REVIVER = "Yuuka gave me an 1up.",
			GHOST = "Yuuka needs an 1up.",
		},
		REMILIA = 
		{
			GENERIC = "It's the small vampire from Koumakan!",
			ATTACKER = "Is she hunting now~?",
			MURDERER = "She is hunuting~",
			REVIVER = "Remilia gave me an 1up.",
			GHOST = "Remilia needs an 1up",
		},
		FRAN = 
		{
			GENERIC = "It's Flan! I saw her in Koumakan!",
			ATTACKER = "Flan's going mad again~",
			MURDERER = "Flan's going mad again~",
			REVIVER = "Flan gave me an 1up.",
			GHOST = "Flan needs an 1up.",
		},
		FUTO = 
		{
			GENERIC = "It's the childish hermit!",
			ATTACKER = "Futo's exterminating youkais~",
			MURDERER = "Futo's exterminating youkais~",
			REVIVER = "Futo gave me an 1up.",
			GHOST = "Even if you say you’re immortal you’ll die eventually, right? Everyone does.",
		},
		SUIKA = 
		{
			GENERIC = "It's Suika! I want to drink her wine!",
			ATTACKER = "We'd better hide before she crush this world~",
			MURDERER = "We'd better hide before she crush this world~",
			REVIVER = "Suika gave me an 1up.",
			GHOST = "Suika needs an 1up.",
		},
		KASEN = 
		{
			GENERIC = "Ah! The hermit who discovered me!",
			ATTACKER = "I can see she's hiding her power~",
			MURDERER = "I can see she's hiding her power~",
			REVIVER = "Kasen gave me an 1up.",
			GHOST = "Kasen needs an 1up.",
		},
		MOMIJI = 
		{
			GENERIC = "That tengu didn't discover me taking her lunch~",
			ATTACKER = "She's a good warrior~",
			MURDERER = "She's a good murderer~",
			REVIVER = "Momiji gave me an 1up.",
			GHOST = "Momiji needs an 1up.",
		},
		MOKOU = 
		{
			GENERIC = "The undying human in the Bamboo Forest!",
			ATTACKER = "She's becoming hot~",
			MURDERER = "She's becoming hot~",
			REVIVER = "Mokou gave me an 1up.",
			GHOST = "Even if you say you’re immortal you’ll die eventually, right? Everyone does.",
		},
		CIRNO = 
		{
			GENERIC = "The ice fairy on the Misty Lake!",
			ATTACKER = "She's trying to show her strength, tzz.",
			MURDERER = "She's trying to show her strength, tzz.",
			REVIVER = "Cirno gave me an 1up.",
			GHOST = "Cirno needs an 1up.",
		},
		DAIYOUSEI = 
		{
			GENERIC = "Have I seen that fairy before...?",
			ATTACKER = "Fairies are still fairies~",
			MURDERER = "Fairies are still fairies~",
			REVIVER = "The fairy gave me an 1up.",
			GHOST = "The fairy needs an 1up.",
		},
		CHEN = 
		{
			GENERIC = "She's smaller than Orin!",
			ATTACKER = "She's fast!",
			MURDERER = "She's fast!",
			REVIVER = "Chen gave me an 1up.",
			GHOST = "Chen needs an 1up.",
		},
		LYRICA = 
		{
			GENERIC = "A poltergeist!",
			ATTACKER = "Is that how she uses her keyboard?",
			MURDERER = "Is that how she uses her keyboard?",
			REVIVER = "Lyrica gave me an 1up.",
			GHOST = "Lyrica needs an 1up.",
		},				
		KAGEROU = 
		{
			GENERIC = "It's the fluffy werewolf!",
			ATTACKER = "The werewolf is hunting~",
			MURDERER = "The werewolf is hunting~",
			REVIVER = "Kagerou gave me an 1up.",
			GHOST = "Kagerou needs an 1up.",
		},
		
		MIKO = 
		{
			GENERIC = "I like her cloak!",
			ATTACKER = "She's killing!",
			MURDERER = "She's killing!",
			REVIVER = "Miko gave me an 1up.",
			GHOST = "Even if you say you’re immortal you’ll die eventually, right? Everyone does.",
		},
		
		REISEN = 
		{
			GENERIC = "The rabbit from the moon!",
			ATTACKER = "She's so cooool~",
			MURDERER = "She's so cooool~",
			REVIVER = "Reisen gave me an 1up.",
			GHOST = "Reisen needs an 1up.",
		},
		
		NUE = 
		{
			GENERIC = "She looks better than I saw her last time...Have I met her?",
			ATTACKER = "She's disguising herself!",
			MURDERER = "She's disguising herself!",
			REVIVER = "Nue gave me an 1up.",
			GHOST = "Nue needs an 1up.",
		},

		TENSHI = 
		{
			GENERIC = "I want to taste the peaches on her hat!",
			ATTACKER = "She's making the ground to shake!",
			MURDERER = "She's making the ground to shake!",
			REVIVER = "Tenshi gave me an 1up.",
			GHOST = "Even if you say you’re immortal you’ll die eventually, right? Everyone does.",
		},
		
		RIN = 
		{
			GENERIC = "Orin! You are here!",
			ATTACKER = "Kill it! Orin!",
			MURDERER = "Good job, Orin!",
			REVIVER = "Orin gave me an 1up.",
			GHOST = "Orin needs an 1up.",
		},
		
		TEWI = 
		{
			GENERIC = "That seemingly innocent rabbit is foxy!",
			ATTACKER = "She's so foxy!",
			MURDERER = "She's so foxy!",
			REVIVER = "Tei gave me an 1up.",
			GHOST = "Tei needs an 1up.",
		},
		
		CLOWNPIECE = 
		{
			GENERIC = "She looks so colourful!",
			ATTACKER = "I like her torch!",
			MURDERER = "I like her torch!",
			REVIVER = "Clownpiece gave me an 1up.",
			GHOST = "Clownpiece needs an 1up.   ",
		},
		
		AYA = 
		{
			GENERIC = "I want that machine on her hand!",
			ATTACKER = "She's so fast!",
			MURDERER = "She's so fast!",
			REVIVER = "Aya gave me an 1up.",
			GHOST = "Aya needs an 1up.",
		},
		
		UTSUHO = 
		{
			GENERIC = "Okuu! You are here!",
			ATTACKER = "Bang, Okuu! Bang!",
			MURDERER = "Boooooooom!",
			REVIVER = "Okuu gave me an 1up.",
			GHOST = "Okuu needs an 1up.",
		},
		IZAYOI = 
		{
			GENERIC = "It's the maid from Koumakan!",
			ATTACKER = "Doesn't she care about her mistress?",
			MURDERER = "Her knives are beautiful~ Can I take them~?",
			REVIVER = "Sakuya gave me an 1up.",
			GHOST = "Sakuya needs an 1up.",
		},
		SHIKIEIKI = 
		{
			GENERIC = "It's the yama who have been to our home!",
			ATTACKER = "She's giving lectures again~ Let's run~",
			MURDERER = "She's giving lectures again~ Let's run~",
			REVIVER = "Eiki gave me an 1up.",
			GHOST = "Even yamas will die~?",
		},
		ALICE_TH = 
		{
			GENERIC = "It's the doll controlling girl in the forest!",
			ATTACKER = "It's like her dolls are alive~Cool！",
			MURDERER = "It's like her dolls are alive~Cool！",
			REVIVER = "Alice gave me an 1up.",
			GHOST = "Alice needs an 1up.",
		},
		SUNNY = 
		{
			GENERIC = "It's the fairy around the shrine~",
			ATTACKER = "Fairies are fairies, though~",
			MURDERER = "Fairies are fairies, though~",
			REVIVER = "Sunny gave me an 1up.",
			GHOST = "Fairies will revive...Really?",
		},
		MULTIPLAYER_PORTAL = "There must be lots of funny things across the portal!",
		GLOMMER = "Can I take it home?",
		GLOMMERFLOWER = 
		{
			GENERIC = "It's a strange flower!",
			DEAD = "It's a dead strange flower!",
		},
		GLOMMERWINGS = "Can I have a pair of wings~?",
		GLOMMERFUEL = "Ughhh, it smells terrible!",
		BELL = "Can I ring it?",
		STATUEGLOMMER = 
		{	
			GENERIC = "I'm not sure what that's supposed to be.",
			EMPTY = "I hope my sister won't punish me for this...",
		},

		WEBBERSKULL = "Can I burn it in Okuu's furnace?",
		WORMLIGHT = "It's lovely! But there must be a bad guy down there!",
		WORM =
		{
		    PLANT = "My subconsciousness tells me not to touch it!",
		    DIRT = "My subconsciousness tells me not to touch it!",
		    WORM = "He's huge! Can I play with him?",
		},
		MOLE =
		{
			HELD = "I'd start a love-stricken massacre!",
			UNDERGROUND = "Look! There's something digging down there!",
			ABOVEGROUND = "You are also living underground, Mr Mole?",
		},
		MOLEHILL = "Something tiny is living down there!",
		MOLEHAT = "It's fashionable~",

		EEL = "I think I've eaten it before...Have I?",
		EEL_COOKED = "I think I've eaten it before...Have I?",
		UNAGI = "I think I've eaten it before...Have I?",
		EYETURRET = "Not beautiful as any of my eyes!",
		EYETURRET_ITEM = "Not beautiful as any of my eyes!",
		MINOTAURHORN = "Bigger than the horn of the oni!",
		MINOTAURCHEST = "I got a treasure! My sister's gonna praise me!",
		THULECITE_PIECES = "We have these ores underground~",
		POND_ALGAE = "Some algae by a pond.",
		GREENSTAFF = "I feel it's gonna have a Kabooooooom!",
		POTTEDFERN = "Inconspicuous, like me.",

		THULECITE = "We have these ores underground~",
		ARMORRUINS = "I've got to hide my third eye if I want to wear it.",
		RUINS_BAT = "It must be quite heavy for human!",
		RUINSHAT = "I still like my hat~",
		NIGHTMARE_TIMEPIECE =
		{
		CALM = "All is well.",
		WARN = "Getting pretty magical around here.",
		WAXING = "I think it's becoming more concentrated!",
		STEADY = "It seems to be staying steady.",
		WANING = "Feels like it's receding.",
		DAWN = "The nightmare is almost gone!",
		NOMAGIC = "There's no magic around here.",
		},
		BISHOP_NIGHTMARE = "I used to see them in people's heart...Before I close my third eye~",
		ROOK_NIGHTMARE = "I used to see them in people's heart...Before I close my third eye~",
		KNIGHT_NIGHTMARE = "I used to see them in people's heart...Before I close my third eye~",
		MINOTAUR = "I want its BIIIIG horn!",
		SPIDER_DROPPER = "Don't fall onto my hat!",
		NIGHTMARELIGHT = "I wonder what function this served~",
		NIGHTSTICK = "Let's play Zap Zap!",
		GREENGEM = "We have lots of these gems underground~",
		RELIC = "Hmmmm? They don't look very ancient~",
		RUINS_RUBBLE = "Maybe I can fix it~",
		MULTITOOL_AXE_PICKAXE = "Wow, it's coooool~",
		ORANGESTAFF = "Now I'm anywhere around you~",
		YELLOWAMULET = "It's shiny!",
		GREENAMULET = "Saving is a good habit, said my sister~",
		SLURPERPELT = "It's so fluffy!",	

		SLURPER = "Are they the Furry Balls in this world?",
		SLURPER_PELT = "It's so fluffy!",
		ARMORSLURPER = "It's warm and fluffy!",
		ORANGEAMULET = "Picking things unconsciously~",
		YELLOWSTAFF = "I put a gem on a stick.",
		YELLOWGEM = "We have lots of these gems underground~",
		ORANGEGEM = "We have lots of these gems underground~",
		TELEBASE = 
		{
			VALID = "It's ready to go.",
			GEMS = "It needs more purple gems~",
		},
		GEMSOCKET = 
		{
			VALID = "Looks ready.",
			GEMS = "It needs a gem~",
		},
		STAFFLIGHT = "Okuu must like it!",
	
        ANCIENT_ALTAR = "Hmmmm? They don't look very ancient~",

        ANCIENT_ALTAR_BROKEN = "This was broken~",

        ANCIENT_STATUE = "It's making tunes!",

        LICHEN = "Very common in the underworld~",
		CUTLICHEN = "Very common in the underworld~",

		CAVE_BANANA = "It's mushy.",
		CAVE_BANANA_COOKED = "Everyone in Chireiden is gonna like it~",
		CAVE_BANANA_TREE = "Hmmmm? Why is it growing here?",
		ROCKY = "I think Yugi can smash its shells!",
		
		COMPASS =
		{
			GENERIC="How does this work?",
			N = "North",
			S = "South",
			E = "East",
			W = "West",
			NE = "Northeast",
			SE = "Southeast",
			NW = "Northwest",
			SW = "Southwest",
		},

		HOUNDSTOOTH="Maybe I can make a knife with it~",
		ARMORSNURTLESHELL="It sticks to my back.",
		BAT="A small-scaled vampire?",
		BATBAT = "I can fly withought these~",
		BATWING="Not beautiful as Flan's wings~",
		BATWING_COOKED="It smells surprisingly good!",
		BEDROLL_FURRY="It's so warm and comfy~",
		BUNNYMAN="I think the youkai rabbits in Gensokyo are cuter~",
		FLOWER_CAVE="It's beautiful for a flower in the cave~",
		FLOWER_CAVE_DOUBLE="It's beautiful for a flower in the cave~",
		FLOWER_CAVE_TRIPLE="It's beautiful for a flower in the cave~",
		GUANO="People use it to feed their crops, right?",
		LANTERN="Everywhere in Human's Village~",
		LIGHTBULB="It looks tasty~",
		MANRABBIT_TAIL="It's so fluffy~",
		MUSHTREE_TALL  ="Wow! What a huge mushroom!",
		MUSHTREE_MEDIUM="Wow! What a huge mushroom!",
		MUSHTREE_SMALL ="Wow! What a huge mushroom!",
		RABBITHOUSE=
		{
			GENERIC = "Wow! Do they live in carrots?",
			BURNT = "Wow! Do they live in roasted carrots?",
		},
		SLURTLE="I think my knife can cut through it!",
		SLURTLE_SHELLPIECES="I cut it!",
		SLURTLEHAT="It's too sticky...I still like my hat...",
		SLURTLEHOLE="Destroy it. That solves everything~",
		SLURTLESLIME="If it wasn't useful, I wouldn't touch it...",
		SNURTLE="These things are all sticky!",
		SPIDER_HIDER="Let's play, little spider!",
		SPIDER_SPITTER="It can use danmuku! Let's have a danmuku game!",
		SPIDERHOLE="They must have been here for long~",
		STALAGMITE="We have these rocks all around Underworld~",
		STALAGMITE_FULL="We have these rocks all around Underworld~",
		STALAGMITE_LOW="We have these rocks all around Underworld~",
		STALAGMITE_MED="We have these rocks all around Underworld~",
		STALAGMITE_TALL="Hmm, these rocks look hard. Maybe they can stand my power?",
		STALAGMITE_TALL_FULL="We have these rocks all around Underworld~",
		STALAGMITE_TALL_LOW="We have these rocks all around Underworld~",
		STALAGMITE_TALL_MED="We have these rocks all around Underworld~",

		TURF_CARPETFLOOR = "Yet another ground type.",
		TURF_CHECKERFLOOR = "Yet another ground type.",
		TURF_DIRT = "Yet another ground type.",
		TURF_FOREST = "Yet another ground type.",
		TURF_GRASS = "Yet another ground type.",
		TURF_MARSH = "Yet another ground type.",
		TURF_ROAD = "Yet another ground type.",
		TURF_ROCKY = "Yet another ground type.",
		TURF_SAVANNA = "Yet another ground type.",
		TURF_WOODFLOOR = "Yet another ground type.",

		TURF_CAVE="Yet another ground type.",
		TURF_FUNGUS="Yet another ground type.",
		TURF_SINKHOLE="Yet another ground type.",
		TURF_UNDERROCK="Yet another ground type.",
		TURF_MUD="Yet another ground type.",

		TURF_DECIDUOUS = "Yet another ground type.",
		TURF_SANDY = "Yet another ground type.",
		TURF_BADLANDS = "Yet another ground type.",

		POWCAKE = "I don't want to eat that~",
        CAVE_ENTRANCE = 
        {
            GENERIC="That rock seems breakable~",
            OPEN = "Maybe it leads to the Underworld~",
        },
        CAVE_EXIT = "Are we going back?",
		MAXWELLPHONOGRAPH = "It's playing music! We have one in Chireiden, too~",
		BOOMERANG = "How does it work?",
		PIGGUARD = "Can I have a phone call to him?",
		ABIGAIL = "Poor little girl~ I can find a place for you in Chireiden~",
		ADVENTURE_PORTAL = "It's exciting! Can I go into that a second time?",
		AMULET = "It makes me feel energetic!",
		ANIMAL_TRACK = "Let's follow it and see what's there!",
		ARMORGRASS = "Kerchoo! There are bugs in it!",
		ARMORMARBLE = "It's so heavy!",
		ARMORWOOD = "It looks so funny~",
		ARMOR_SANITY = "Wow! I'm gonna show this armor to my sister!",
		ASH =
		{
			GENERIC = "It's gonna get blown away soon~",
			REMAINS_GLOMMERFLOWER = "Oww,I like this flower pretty much!",
			REMAINS_EYE_BONE = "Bye, Mr Ugly Eye~",
			REMAINS_THINGIE = "This was once some thing before it got burned...",
		},
		AXE = "Is it how human cut trees?",
		BABYBEEFALO = "Wow! Can I take it home?",
		BACKPACK = "It's for me to put my stuff in.",
		BACONEGGS = "I hope Okuu don't know about it~",
		BANDAGE = "My sister treated the wounds with this~",
		BASALT = "The rock is very hard!",
		BEARDHAIR = "Hair growing on faces of male human~",
		BEARGER = "He'll be a big pillow if I can take him alive!",
		BEARGERVEST = "Hmmmmmm...It's a bit tight...",
		ICEPACK = "I can carry many food in it~",
		BEARGER_FUR = "Thick and warm fur from the bear~",
		BEDROLL_STRAW = "It's not very comfortable...",
		BEE =
		{
			GENERIC = "Their stings hurt...",
			HELD = "I'd start a love-stricken massacre!",
		},
		BEEBOX =
		{
			READY = "It's full of honey.",
			FULLHONEY = "It's full of honey.",
			GENERIC = "Full of bees. I should put some of my flowers nearby.",
			NOHONEY = "It's empty.",
			SOMEHONEY = "I should wait a bit.",
			BURNT = "Extinction of another community.",
		},
		BEEFALO =
		{
			FOLLOWER = "He's following me! Can I take him home?",
			GENERIC = "I want to take this creature back home!",
			NAKED = "He looks sad.",
			SLEEPING = "I'll give them a good dream.",
		},
		BEEFALOHAT = "I still like my hat...",
		BEEFALOWOOL = "It smells terrible!",
		BEEHAT = "The net is coool~",
		BEEHIVE = "It's buzzing with activity.",
		BEEMINE = "It seems dangerous~",
		BEEMINE_MAXWELL = "It seems dangerous~",
		BERRIES = "Tasty berries~",
		BERRIES_COOKED = "Tasty berries~",
		BERRYBUSH =
		{
			BARREN = "I think Miss Berry is hungry~",
			WITHERED = "It's toooooo hot for it to grow~",
			GENERIC = "Tasty berries~",
			PICKED = "We can wait for it to grow back~",
		},
		BIGFOOT = "Wow! Is it the occult of Shinmyoumaru?",
		BIRDCAGE =
		{
			GENERIC = "It can imprison a poor bird~",
			OCCUPIED = "How's the feeling of being imprisoned?",
			SLEEPING = "Awwww, he's asleep.",
		},
		BIRDTRAP = "Let's catch some birds home!",
		BIRD_EGG = "A small, normal egg.",
		BIRD_EGG_COOKED = "My sister is better at this!",
		BISHOP = "He only has one eye! Can he read people's mind?",
		BLOWDART_FIRE = "Poooof!Poooof!",
		BLOWDART_SLEEP = "Poooof!Poooof!",
		BLOWDART_PIPE = "Poooof!Poooof!",
		BLUEAMULET = "Cool as ice!",
		BLUEGEM = "We have lots of these gems underground~",
		BLUEPRINT = "What is this picture about~?",
		BELL_BLUEPRINT = "What is this picture about~?",
		BLUE_CAP = "Mushroom? Marisa must like it~",
		BLUE_CAP_COOKED = "Is it what Marisa makes in her house?",
		BLUE_MUSHROOM =
		{
			GENERIC = "Mushroom?Marisa must like it~",
			INGROUND = "It's sleeping.",
			PICKED = "We can wait for it to grow back~",
		},
		BOARDS = "Boards.",
		BOAT = "Can I go to the sea with it?",
		BONESHARD = "Bits of bone.",
		BONESTEW = "Hot and delicious!",
		BUGNET = "Let's catch some bugs back home!",
		BUSHHAT = "It will mess up my hair...",
		BUTTER = "Hmm...It's delicious!",
		BUTTERFLY =
		{
			GENERIC = "It's so beautiful!",
			HELD = "I'd start a love-stricken massacre!",
		},
		BUTTERFLYMUFFIN = "I'll let Kokoro tyann taste this!",
		BUTTERFLYWINGS = "Fairies have much larger wings~",
		BUZZARD = "Ahhh! Ahhh! Sounds so funny!",
		CACTUS = 
		{
			GENERIC = "There are so many spines on it!",
			PICKED = "Deflated, but still spiny.",
		},
		CACTUS_MEAT_COOKED = "Grilled fruit of the desert.",
		CACTUS_MEAT = "It seems tasty, but maybe I need to remove the spines?",
		CACTUS_FLOWER = "A pretty flower from a prickly plant.",

		COLDFIRE =
		{
			EMBERS = "I should put something on the fire before it goes out.",
			GENERIC = "Sure beats darkness.",
			HIGH = "I believe it's burning a bit too high.",
			LOW = "The fire's getting a bit low.",
			NORMAL = "Nice and comfy.",
			OUT = "Well, that's over.",
		},
		CAMPFIRE =
		{
			EMBERS = "I should put something on the fire before it goes out.",
			GENERIC = "Sure beats darkness.",
			HIGH = "That fire is getting out of hand!",
			LOW = "The fire's getting a bit low.",
			NORMAL = "Nice and comfy.",
			OUT = "Well, that's over.",
		},
		CANE = "No I am Koishi the great mage!",
		CATCOON = "Are you also a tanuki?",
		CATCOONDEN = 
		{
			GENERIC = "It's a den in a stump~",
			EMPTY = "It's owner ran out of lives.",
		},
		CATCOONHAT = "Can I change my appearance now?",
		COONTAIL = "Can I change my appearance with it?",
		CARROT = "I can use it to take a youkai rabbit home!",
		CARROT_COOKED = "Mushy.",
		CARROT_PLANTED = "The earth is making plantbabies!",
		CARROT_SEEDS = "It's a seed~",
		WATERMELON_SEEDS = "It's a seed~",
		CAVE_FERN = "It's a fern~",
		CHARCOAL = "It's small, dark and smells like burnt wood.",
        CHESSJUNK1 = "A pile of broken chess pieces.",
        CHESSJUNK2 = "Another pile of broken chess pieces.",
        CHESSJUNK3 = "Even more broken chess pieces.",
		CHESTER = "It's so cute! Can I take it home?",
		CHESTER_EYEBONE =
		{
			GENERIC = "Not beautiful as any of my eyes!",
			WAITING = "It went to sleep.",
		},
		COOKEDMANDRAKE = "He's so noisy when alive!",
		COOKEDMEAT = "I ta da ki ma su~",
		COOKEDMONSTERMEAT = "Why are they afraid of this meat? Is it weird?",
		COOKEDSMALLMEAT = "I ta da ki ma su~",
		COOKPOT =
		{
			COOKING_LONG = "This is going to take a while~",
			COOKING_SHORT = "I can smell it!",
			DONE = "It's finished!",
			EMPTY = "Every house I've been to has it!",
			BURNT = "The pot got cooked~",
		},
		CORN = "We don't have this underground~",
		CORN_COOKED = "We don't have this underground~",
		CORN_SEEDS = "It's a seed.",
		CROW =
		{
			GENERIC = "Okuu? Is it you?",
			HELD = "I'd start a love-stricken massacre!",
		},
		CUTGRASS = "Cut grass, ready for arts and crafts.",
		CUTREEDS = "Cut reeds, ready for crafting and hobbying.",
		CUTSTONE = "I need an oni to carry it!",
		DEADLYFEAST = "Why are they afraid of this meat? Is it weird?",
		DEERCLOPS = "It has a big eye! Can it read people's mind?",
		DEERCLOPS_EYEBALL = "I'm sure this one can't read people's mind.",
		EYEBRELLAHAT =	"My sister's gonna blame me for this...",
		DEPLETED_GRASS =
		{
			GENERIC = "It's probably a tuft of grass.",
		},
		DEVTOOL = "What's this?",
		DEVTOOL_NODEV = "...",
		DIRTPILE = "That dirt pile seems strange?",
		DIVININGROD =
		{
			COLD = "The signal is very faint.",
			GENERIC = "It's some kind of homing device.",
			HOT = "This thing's going crazy!",
			WARM = "I'm headed in the right direction.",
			WARMER = "I must be getting pretty close.",
		},
		DIVININGRODBASE =
		{
			GENERIC = "I wonder what it does.",
			READY = "It looks like it needs a large key.",
			UNLOCKED = "Now my machine can work!",
		},
		DIVININGRODSTART = "That rod looks useful!",
		DRAGONFLY = "Can I burn him in Okuu's furnace?",
		ARMORDRAGONFLY = "It's so shiny!",
		DRAGON_SCALES = "Why can flies have dragon scales?",
		DRAGONFLYCHEST = "Can it stand the explosion by Okuu? I don't think so~",
		LAVASPIT = 
		{
			HOT = "There are loads od this in the Underworld!",
			COOL = "Maybe they don't last long~",
		},
		DRAGONFRUIT = "It looks strange~",
		DRAGONFRUIT_COOKED = "It still looks strange!",
		DRAGONFRUIT_SEEDS = "It's a seed.",
		DRAGONPIE = "Tasty!",
		DRUMSTICK = "Don't tell Okuu...OK?",
		DRUMSTICK_COOKED = "Don't tell Okuu...OK?",
		DUG_BERRYBUSH = "I should plant this.",
		DUG_GRASS = "I should plant this.",
		DUG_MARSH_BUSH = "I should plant this.",
		DUG_SAPLING = "I should plant this.",
		DURIAN = "Uhhh, smelly.",
		DURIAN_COOKED = "It's even smellier!",
		DURIAN_SEEDS = "It's a seed.",
		EARMUFFSHAT = "Human like to wear it in winter to protect their ears~",
		EGGPLANT = "It's purple!",
		EGGPLANT_COOKED = "It tastes strange!",
		EGGPLANT_SEEDS = "It's a seed.",
		DECIDUOUSTREE = 
		{
			BURNING = "It's burning~",
			BURNT = "It's burnt~",
			CHOPPED = "It's chopped!",
			POISON = "It gets angry!",
			GENERIC = "It's all Leafy. Most of the time~",
		},
		ACORN = 
		{
		    GENERIC = "There's a small tree inside~",
		    PLANTED = "It's growing to be a tree!",
		},
		ACORN_COOKED = "Smells nice~",
		BIRCHNUTDRAKE = "Is it trying to bite me~?",
		EVERGREEN =
		{
			BURNING = "It's burning~",
			BURNT = "It's burnt~",
			CHOPPED = "It's chopped!",
			GENERIC = "It's all Piney!",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "It's burning~",
			BURNT = "It's burnt~",
			CHOPPED = "It's chopped!",
			GENERIC = "This sad tree has no cones~",
		},
		EYEPLANT = "That plant has a face of human!",
		FARMPLOT =
		{
			GENERIC = "Maybe I can grow something here!",
			GROWING = "It's boring...Let's go playing~",
			NEEDSFERTILIZER = "Oh! The plant is hungry!",
			BURNT = "It's burnt~",
		},
		FEATHERHAT = "It looks fancy~",
		FEATHER_CROW = "Okuu's feather~",
		FEATHER_ROBIN = "A redbird feather~",
		FEATHER_ROBIN_WINTER = "A snowbird feather~",
		FEM_PUPPET = "She's trapped!",
		FIREFLIES =
		{
			GENERIC = "I've met a big firefly in Gensokyo!",
			HELD = "I've met a big firefly in Gensokyo!",
		},
		FIREHOUND = "A nether dog! Why is it here!",
		FIREPIT =
		{
			EMBERS = "I should put something on the fire before it goes out.",
			GENERIC = "Sure beats darkness.",
			HIGH = "The stones prevents it coming out.",
			LOW = "The fire's getting a bit low.",
			NORMAL = "Nice and comfy.",
			OUT = "At least I can start it up again.",
		},
		COLDFIREPIT =
		{
			EMBERS = "I should put something on the fire before it goes out.",
			GENERIC = "Sure beats darkness.",
			HIGH = "The stones prevents it coming out.",
			LOW = "The fire's getting a bit low.",
			NORMAL = "Nice and comfy.",
			OUT = "At least I can start it up again.",
		},
		FIRESTAFF = "I can summon fireballs now! Yeah!",
		FIRESUPPRESSOR = 
		{	
			ON = "How does it work~?",
			OFF = "How does it work~?",
			LOWFUEL = "Maybe it needs some fuel~",
		},

		FISH = "We don't have fishes underground~",
		FISHINGROD = "I borrowed one from the guard of Koumakan~",
		FISHSTICKS = "Orin will like this!",
		FISHTACOS = "Orin will like this!",
		FISH_COOKED = "Orin will like this!",
		FLINT = "It's a sharp rock~",
		FLOWER = "Beautiful and smells good~",
		FLOWERHAT = "I want to make one for everyone in my home!",
		FLOWER_EVIL = "This flower doesn't look healthy...",
		FOLIAGE = "Some leafy greens.",
		FOOTBALLHAT = "I still prefer my hat...",
		FROG =
		{
			DEAD = "It's dead~",
			GENERIC = "They are not cute as frogs in Gensokyo!",
			SLEEPING = "They are not cute as frogs in Gensokyo!",
		},
		FROGGLEBUNWICH = "It's tasty!",
		FROGLEGS = "Even more delicate than human arms!",
		FROGLEGS_COOKED = "Tastes like chicken!",
		FRUITMEDLEY = "It's tasty!",
		FURTUFT = "Is this Marisa's fur?", 
		GEARS = "I like collecting them from kappas' machines!",
		GHOST = "Isn't there a Netherworld in this world?",
		GOLDENAXE = "That's one fancy axe!",
		GOLDENPICKAXE = "It is too hard to be gold~",
		GOLDENPITCHFORK = "Why did I even make a pitchfork this fancy?",
		GOLDENSHOVEL = "I can't wait to dig holes.",
		GOLDNUGGET = "We have lots of these in our mine~",
		GRASS =
		{
			BARREN = "It's hungry~",
			WITHERED = "It's tooooo hot for it!",
			BURNING = "It's burning~",
			GENERIC = "It's a tuft of grass.",
			PICKED = "It was cut down in the prime of its life.",
		},
		GREEN_CAP = "Mushroom? Marisa must like it~",
		GREEN_CAP_COOKED = "Is it what Marisa makes in her house?",
		GREEN_MUSHROOM =
		{
			GENERIC = "Mushroom? Marisa must like it~",
			INGROUND = "It's sleeping.",
			PICKED = "We can wait for it to grow back~",
		},
		GUNPOWDER = "Booooooom!",
		HAMBAT = "It doen't look nice...",
		HAMMER = "Yeah! Let's smash things!",
		HEALINGSALVE = "My sister used it to treat my wounds~",
		HEATROCK =
		{
			FROZEN = "Cold as the ice fairy~",
			COLD = "It's cool~",
			GENERIC = "A small stone~ koishi~",
			WARM = "That's a warm stone!",
			HOT = "Hot as Okuu!",
		},
		HOME = "Hello, hello? Can anyone answer the phone?",
		HOMESIGN = 
		{
			GENERIC = "It says 'You are here'.",
			BURNT = "What's on it before?",
		},
		HONEY = "It's sweet! I want to eat it!",
		HONEYCOMB = "Bees used to live in this~",
		HONEYHAM = "It's so tasty! I'll let my sister taste this!",
		HONEYNUGGETS = "It's so tasty! I'll let my sister taste this!",
		HORN = "Like Suika's horn!",
		HOUND = "Come here, puppy!",
		HOUNDBONE = "Okuu must like burning it!",
		HOUNDMOUND = "So many bones...Okuu must like burning it!",
		ICEBOX = "A useful machine to keep food longer~",
		ICEHAT = "It looks so funny!",
		ICEHOUND = "Wow! Another type of hound?",
		INSANITYROCK =
		{
			ACTIVE = "Wow! It rises up!",
			INACTIVE = "It's so inconspicuous, like a small stone.",
		},
		JAMMYPRESERVES = "It's nice!",
		KABOBS = "It's nice!",
		KILLERBEE =
		{
			GENERIC = "Killer? Can it really kill someone?",
			HELD = "I'd start a love-stricken massacre!",
		},
		KNIGHT = "Oops, it's so funny!",
		KOALEFANT_SUMMER = "Adorably delicious.",
		KOALEFANT_WINTER = "It looks warm and full of meat.",
		KRAMPUS = "Oh my, thieving is bad, you know?",
		KRAMPUS_SACK = "These thieves have really good sacks!",
		LEIF = "Look! That tree is moving!",
		LEIF_SPARSE = "Look! That tree is moving!",
		LIGHTNING_ROD =
		{
			CHARGED = "Zap! Zap!",
			GENERIC = "What does the metal rod do?",
		},
		LIGHTNINGGOAT = 
		{
			GENERIC = "Baaaaaaaaah!",
			CHARGED = "Wow! It has the power of thunder!",
		},
		LIGHTNINGGOATHORN = "It's zapping!",
		GOATMILK = "It's buzzing with tastiness!",
		LITTLE_WALRUS = "What is that little creature?",
		LIVINGLOG = "Woah! It's a youkai!",
		LOCKEDWES = "His subconsciousness is crying for help!",
		LOG =
		{
			BURNING = "t's burning~",
			GENERIC = "It's big, it's heavy, and it's wood.",
		},
		LUREPLANT = "That's a strange plant!",
		LUREPLANTBULB = "Now I can start my very own meat farm.",
		MALE_PUPPET = "He's trapped!",
		MANDRAKE =
		{
			DEAD = "Eheheh, not that noisy now!",
			GENERIC = "I saw those plants in Gensokyo!",
			PICKED = "It's so noisy!",
		},
		MANDRAKESOUP = "It tastes strange...but OK.",
		MANDRAKE_COOKED = "Eheheh, not that noisy now!",
		MARBLE = "Fancy!",
		MARBLEPILLAR = "I think I could use that.",
		MARBLETREE = "It's really hard, you know?",
		MARSH_BUSH =
		{
			BURNING = "That's burning fast~!",
			GENERIC = "It's thorny! Like the roses!",
			PICKED = "That hurt...",
		},
		BURNT_MARSH_BUSH = "It's burnt~",
		MARSH_PLANT = "It's a plant.",
		MARSH_TREE =
		{
			BURNING = "That's burning fast~!",
			BURNT = "It's burnt~",
			CHOPPED = "Not so spiky now!",
			GENERIC = "It's thorny! Like the roses!",
		},
		MAXWELL = "Why is he sitting on the throne? Is he locked there?",
		MAXWELLHEAD = "I'll take it home~",
		MAXWELLLIGHT = "Whoa! It lights up!",
		MAXWELLLOCK = "Looks almost like a key hole.",
		MAXWELLTHRONE = "It doesn't seem comfortable...",
		MEAT = "It's tasty!",
		MEATBALLS = "I want to eat it now!",
		MEATRACK =
		{
			DONE = "Now the meat can stay longer!",
			DRYING = "Meat takes a while to dry~",
			DRYINGINRAIN = "Meat takes even longer to dry in rain...",
			GENERIC = "I should dry some meats~",
			BURNT = "The rack got dried.",
		},
		MEAT_DRIED = "It can stay longer now~",
		MERM = "It's so ugly!",
		MERMHEAD = 
		{
			GENERIC = "Mmmmmmmm, it's so stinky!",
			BURNT = "It's more stinky!",
		},
		MERMHOUSE = 
		{
			GENERIC = "Who would live here?",
			BURNT = "Nothing to live in, now.",
		},
		MINERHAT = "Look! The hat is shining!",
		MONKEY = "Is it looking at me?",
		MONKEYBARREL = "Did that just move?",
		MONSTERLASAGNA = "Is this scary to you?",
		FLOWERSALAD = "A bowl of foliage~",
        ICECREAM = "Cold and yummy!",
        WATERMELONICLE = "Cryogenic watermlon~",
        TRAILMIX = "A healthy, natural snack!",
        HOTCHILI = "My sister isn't good at eating spicy things~",
        GUACAMOLE = "Hmmm, yummy!",
		MONSTERMEAT = "Is this scary to you?",
		MONSTERMEAT_DRIED = "Is this scary to you?",
		MOOSE = "It's so biiiig! Can I take it home?",
		MOOSEEGG = "There's something madly trying to get out inside it!",
		MOSSLING = "Awww, so lovely...",
		FEATHERFAN = "It blows a huuuuuge wind!",
		GOOSE_FEATHER = "Fluffy!",
		STAFF_TORNADO = "Great mage Koishi casts the tornado!",
		MOSQUITO =
		{
			GENERIC = "Noisy little bloodsucker~",
			HELD = "I'd start a love-stricken massacre!",
		},
		MOSQUITOSACK = "Can I put water in it?",
		MOUND =
		{
			DUG = "All ancestors standing beside your bed~",
			GENERIC = "Your ancestors are watching you~",
		},
		NIGHTLIGHT = "It gives off a spooky light.",
		NIGHTMAREFUEL = "It is the fear I used to see!",
		NIGHTSWORD = "It's cool!",
		NITRE = "It is everywhere in the underworld~",
		ONEMANBAND = "Like the poltergeist ensemble, huh?",
		PANDORASCHEST = "I can't wait to open it!",
		PANFLUTE = "Can I play it?",
		PAPYRUS = "Let's make some spellcards!",
		PENGUIN = "They look like Marisa~",
		PERD = "Hey! Give the berries back to me!",
		PEROGIES = "It's tasty!",
		PETALS = "I'll take them back home!",
		PETALS_EVIL = "I'll take them back home!",
		PHLEGM = "Yuck!",
		PICKAXE = "Miners in Underworld are using these!",
		PIGGYBACK = "I can feel the pig is angry with me~",
		PIGHEAD = 
		{	
			GENERIC = "Black humour~",
			BURNT = "It smells good!",
		},
		PIGHOUSE =
		{
			FULL = "Hey! Mr Piggy, answer the phone!",
			GENERIC = "Is there anyone inside with phones?",
			LIGHTSOUT = "Hey! Answer the phone first!",
			BURNT = "I told you to answer my phone!",
		},
		PIGKING = "He's big! Though smaller than the oni~",
		PIGMAN =
		{
			DEAD = "I'll tell Orin to burn him.",
			FOLLOWER = "He's following me. Can I take him home?",
			GENERIC = "Do they have phones?",
			GUARD = "Don't be so serious, S-M-I-L-E~",
			WEREPIG = "He becomes more furry!",
		},
		PIGSKIN = "It still has the tail on it~",
		PIGTENT = "Smells like bacon~",
		PIGTORCH = "Sure looks cozy.",
		PINECONE = 
		{
		    GENERIC = "There's a small tree inside~",
		    PLANTED = "It's growing to be a big tree!",
		},
		PITCHFORK = "I didn't expect to do these human farmer works~",
		PLANTMEAT = "Isn't it strange?",
		PLANTMEAT_COOKED = "At least it's warm now~",
		PLANT_NORMAL =
		{
			GENERIC = "Leafy!",
			GROWING = "It's so boring...Let's go playing~",
			READY = "We can take it now!",
			WITHERED = "The heat killed it~",
		},
		POMEGRANATE = "It's red! Is it made of blood?",
		POMEGRANATE_COOKED = "It's red! Is it made of blood?",
		POMEGRANATE_SEEDS = "It's a seed~",
		POND = "The pond is so~ deep!",
		POOP = "Can I feed my roses with it?",
		FERTILIZER = "Can I feed my roses with it?",
		PUMPKIN = "It's big and fat!",
		PUMPKINCOOKIE = "The taste of my sister!",
		PUMPKIN_COOKED = "The taste of my sister!",
		PUMPKIN_LANTERN = "I saw these things in Koumakan~",
		PUMPKIN_SEEDS = "It's a seed~",
		PURPLEAMULET = "It can also manipulate people's subconscious!",
		PURPLEGEM = "We have lots of these gems underground~",
		RABBIT =
		{
			GENERIC = "It's smaller than the rabbits in the Bamboo Forest!",
			HELD = "I'd start a love-stricken massacre!",
		},
		RABBITHOLE = 
		{
			GENERIC = "Can I dig into it?",
			SPRING = "It collapsed~",
		},
		RAINOMETER = 
		{	
			GENERIC = "How does this thing work~?",
			BURNT = "The measuring parts went up in a cloud of smoke~",
		},
		RAINCOAT = "Not waterproof as my hat~",
		RAINHAT = "Not waterproof as my hat~",
		RATATOUILLE = "I'll let my sister taste this!",
		RAZOR = "Can be used to cut hair from animals~",
		REDGEM = "We have lots of these gems underground~",
		RED_CAP = "Mushrooms...Marisa must like them.",
		RED_CAP_COOKED = "Is it what Marisa makes in her house?",
		RED_MUSHROOM =
		{
			GENERIC = "Mushrooms...Marisa must like them.",
			INGROUND = "It's sleeping.",
			PICKED = "We can wait for it to grow back~",
		},
		REEDS =
		{
			BURNING = "That's really burning!",
			GENERIC = "It's a clump of reeds~",
			PICKED = "I picked all the useful reeds~",
		},
        RELIC = 
        {
            GENERIC = "Are they really ancient? They don't seem to be old~",
            BROKEN = "Are they really ancient? They don't seem to be old~",
        },
        RUINS_RUBBLE = "This can be fixed~",
        RUBBLE = "Bits and pieces of rock~",
		RESEARCHLAB = 
		{	
			GENERIC = "I want to tear it apart~",
			BURNT = "Burning is also a good choice~",
		},
		RESEARCHLAB2 = 
		{
			GENERIC = "It's like kappas' machines!",
			BURNT = "Kappa things a not fireproof~",
		},
		RESEARCHLAB3 = 
		{
			GENERIC = "I like its hat!",
			BURNT = "The lovely hat is gone....",
		},
		RESEARCHLAB4 = 
		{
			GENERIC = "I want to place it in our hall!",
			BURNT = "I have to find another one for our hall...",
		},
		RESURRECTIONSTATUE = 
		{
			GENERIC = "Yuck! I don't like that!",
			BURNT = "Not much use anymore.",
		},		
		RESURRECTIONSTONE = "Such a touching stone~",
		ROBIN =
		{
			GENERIC = "He's red!",
			HELD = "I'd start a love-stricken massacre!",
		},
		ROBIN_WINTER =
		{
			GENERIC = "He's white and warm!",
			HELD = "I'd start a love-stricken massacre!",
		},
		ROBOT_PUPPET = "It's trapped!",
		ROCK_LIGHT =
		{
			GENERIC = "A crusted over lava pit.",
			OUT = "Looks fragile.",
			LOW = "The lava's crusting over.",
			NORMAL = "Nice and comfy.",
		},
		ROCK = "KOISHI~",
		ROCK_ICE = 
		{
			GENERIC = "It's cool and comfortable~",
			MELTED = "I need to catch an ice fairy!",
		},
		ROCK_ICE_MELTED = "I need to catch an ice fairy!",
		ICE = "Ice to meet you.",
		ROCKS = "I can make stuff with these.",
        ROOK = "It must have a phone inside!",
		ROPE = "Some short lengths of rope.",
		ROTTENEGG = "Ew, really smelly.",
		SANITYROCK =
		{
			ACTIVE = "This rock seems to drain your humanity away.",
			INACTIVE = "Where did the rest of it go?",
		},
		SAPLING =
		{
			BURNING = "That's burning fast!",
			WITHERED = "It might be okay if it was cooler.",
			GENERIC = "Things are always cute when they are small~",
			PICKED = "That'll teach him.",
		},
		SEEDS = "Each one is a tiny mystery.",
		SEEDS_COOKED = "I'm really sorry for doing that.",
		SEWING_KIT = "My sister is good at this!",
		SHOVEL = "There's a lot going on underground.",
		SILK = "It comes from a spider's butt.",
		SKELETON = "I'll hang it on the gate of Chireiden~",
		SCORCHED_SKELETON = "Spooky.",
		SKELETON_PLAYER = "I'll hang it on the gate of Chireiden~",
		SKULLCHEST = "I'm not sure if I want to open it.",
		SMALLBIRD =
		{
			GENERIC = "That's a rather small bird.",
			HUNGRY = "It looks hungry.",
			STARVING = "It must be starving.",
		},
		SMALLMEAT = "A tiny chunk of dead animal.",
		SMALLMEAT_DRIED = "A little jerky.",
		SPAT = "What a crusty looking animal.",
		SPEAR = "That's one pointy stick.",
		SPIDER =
		{
			DEAD = "Insects are insects anyway~",
			GENERIC = "Its legs look delicious!",
			SLEEPING = "It's sleeping so unconsciously~",
		},
		SPIDERDEN = "Sticky~",
		SPIDEREGGSACK = "I hope these don't hatch in my pocket.",
		SPIDERGLAND = "It has a tangy, antiseptic smell.",
		SPIDERHAT = "No, I still like my own hat...",
		SPIDERQUEEN = "Oh! I want to slash and slice and slaughter it!",
		SPIDER_WARRIOR =
		{
			DEAD = "His colour was fancy, though~",
			GENERIC = "It seems stronger than others~",
			SLEEPING = "It's sleeping so unconsciously~",
		},
		SPOILED_FOOD = "It's a furry ball of rotten food.",
		STATUEHARP = "What has happened to the head?",
		STATUEMAXWELL = "He must be very stupid to have his statues around~",
		STEELWOOL = "Scratchy metal fibers~",
		STINGER = "It's sharp~",
		STRAWHAT = "I like my hat better~",
		STUFFEDEGGPLANT = "I'll take these snacks back to Chireiden~",
		SUNKBOAT = "It's no use to me out there!",
		SWEATERVEST = "This vest is dapper as all get-out.",
		REFLECTIVEVEST = "It reflects sunlight...What's the point?",
		HAWAIIANSHIRT = "It's not lab-safe!",
		TAFFY = "Kokoro tyang will smile after eating this!",
		TALLBIRD = "It looks like our third eyes~",
		TALLBIRDEGG = "Will it hatch?",
		TALLBIRDEGG_COOKED = "Delicious and nutritional.",
		TALLBIRDEGG_CRACKED =
		{
			COLD = "Brrrr!",
			GENERIC = "Looks like it's hatching.",
			HOT = "Are eggs supposed to sweat?",
			LONG = "I have a feeling this is going to take a while...",
			SHORT = "It should hatch any time now.",
		},
		TALLBIRDNEST =
		{
			GENERIC = "That's quite an egg!",
			PICKED = "The nest is empty.",
		},
		TEENBIRD =
		{
			GENERIC = "Not a very tall bird~",
			HUNGRY = "It is hungry~",
			STARVING = "It is so hungry that it wants to eat me~",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "With this I can surely pass through space and time!",
			GENERIC = "This appears to be a nexus to another world!",
			LOCKED = "There's still something missing.",
			PARTIAL = "Soon, my invention will be complete!",
		},
		TELEPORTATO_BOX = "This may control the polarity of the whole universe.",
		TELEPORTATO_CRANK = "Tough enough to handle the most intense experiments.",
		TELEPORTATO_POTATO = "This metal potato contains great and fearful power...",
		TELEPORTATO_RING = "A ring that could focus dimensional energies.",
		TELESTAFF = "It can show me the world.",
		TENT = 
		{
			GENERIC = "I get crazy when I don't sleep.",
			BURNT = "Nothing left to sleep in.",
		},
		SIESTAHUT = 
		{
			GENERIC = "A nice place for an afternoon rest out of the heat.",
			BURNT = "It won't provide much shade now.",
		},
		TENTACLE = "Hmm, I don't have a good feeling about that.",
		TENTACLESPIKE = "It's pointy and slimy.",
		TENTACLESPOTS = "I think these were its genitalia.",
		TENTACLE_PILLAR = "A slimy pole.",
		TENTACLE_PILLAR_ARM = "Little slippery arms.",
		TENTACLE_GARDEN = "Yet another slimy pole.",
		TOPHAT = "What a nice hat.",
		TORCH = "Seems it cannot burn long~",
		TRANSISTOR = "It looks cooool~",
		TRAP = "I wove it real tight~",
		TRAP_TEETH = "This is a nasty surprise.",
		TRAP_TEETH_MAXWELL = "I'll want to avoid stepping on that!",
		TREASURECHEST = 
		{
			GENERIC = "It's my tickle trunk!",
			BURNT = "That trunk was truncated.",
		},
		TREASURECHEST_TRAP = "How convenient!",
		TREECLUMP = "It's almost like someone is trying to prevent me from going somewhere.",
		TRINKET_1 = "They are all melted together.", --Melty Marbles
		TRINKET_2 = "It's just a cheap replica.", --Fake Kazoo
		TRINKET_3 = "The knot is stuck. Forever.", --Gord's Knot
		TRINKET_4 = "It must be some kind of religious artifact.", --Gnome
		TRINKET_5 = "Sadly, it's too small for me to escape on.", --Tiny Rocketship
		TRINKET_6 = "Their electricity carrying days are over.", --Frazzled Wires
		TRINKET_7 = "I have no time for fun and games!", --Ball and Cup
		TRINKET_8 = "Great. All of my tub stopping needs are met.", --Hardened Rubber Bung
		TRINKET_9 = "I'm more of a zipper person, myself.", --Mismatched Buttons
		TRINKET_10 = "I hope I get out of here before I need these.", --Second-hand Dentures
		TRINKET_11 = "He whispers beautiful lies to me.", --Lying Robot
		TRINKET_12 = "I'm not sure what I should do with a dessicated tentacle.", --Dessicated Tentacle
		TRINKET_13 = "It must be some kind of religious artifact.", --Gnome (female)
		TRUNKVEST_SUMMER = "Wilderness casual.",
		TRUNKVEST_WINTER = "Winter survival gear.",
		TRUNK_COOKED = "Somehow even more nasal than before.",
		TRUNK_SUMMER = "A light breezy trunk.",
		TRUNK_WINTER = "A thick, hairy trunk.",
		TUMBLEWEED = "Who knows what that tumbleweed has picked up.",
		TURKEYDINNER = "Mmmm.",
		TWIGS = "It's a bunch of small twigs.",
		UMBRELLA = "Even my hat acts better than this~",
		GRASS_UMBRELLA = "Even my hat acts better than this~",
		UNIMPLEMENTED = "It doesn't look finished! It could be dangerous~",
		WAFFLES = "I'll take these snacks back to Chireiden~",
		WALL_HAY = 
		{	
			GENERIC = "Breaking that isn't harder than tearing a piece of paper.",
			BURNT = "That won't do at all.",
		},
		WALL_HAY_ITEM = "Breaking that isn't harder than tearing a piece of paper.",
		WALL_STONE = "That's a nice wall.",
		WALL_STONE_ITEM = "This should be enough for humans.",
		WALL_RUINS = "An ancient piece of wall. Not so ancient for me.",
		WALL_RUINS_ITEM = "A solid piece of history.",
		WALL_WOOD = 
		{
			GENERIC = "Pointy!",
			BURNT = "Burnt!",
		},
		WALL_WOOD_ITEM = "Pickets!",
		WALL_MOONROCK = "Spacey and smooth!",
		WALL_MOONROCK_ITEM = "Very light but surprisingly tough!",
		WALRUS = "Look at his belly! He's so funny!",
		WALRUSHAT = "It's covered with walrus hairs~",
		WALRUS_CAMP =
		{
			EMPTY = "Looks like somebody was camping here~",
			GENERIC = "It looks warm and cozy inside~",
		},
		WALRUS_TUSK = "I'm sure I'll find a use for it eventually.",
		WARG = "A big puppy!",
		WASPHIVE = "Can I massacre them?",
		WATERMELON = "Sticky sweet~",
		WATERMELON_COOKED = "Juicy and warm~",
		WATERMELONHAT = "It's so juicy! I don't want to wear it!",
		WETGOOP = "Is it disgusting to you~?",
		WINTERHAT = "It's so soft~",
		WINTEROMETER = 
		{
			GENERIC = "I am one heck of a scientist.",
			BURNT = "Its measuring days are over.",
		},
		WORMHOLE =
		{
			GENERIC = "That looks interesting!",
			OPEN = "Can I go into it?",
		},
		WORMHOLE_LIMITED = "Are you OK, Mr Hole?",
		ACCOMPLISHMENT_SHRINE = "I want all my friends to see this! Do I have friends~?",        
		LIVINGTREE = "Look! The tree has a human face!",
		ICESTAFF = "It's cold to the touch.",
		REVIVER = "It's beating like human's heart~",
		LIFEINJECTOR = "It makes me feel better.",
		SKELETON_PLAYER =
		{
			MALE = "I'll tell Orin to burn %s.",
			FEMALE = "I'll tell Orin to burn %s.",
			ROBOT = "I'll tell Orin to burn %s.",
			DEFAULT = "I'll tell Orin to burn %s.",
		},
		HUMANMEAT = "Human flesh~ I like it!",
		HUMANMEAT_COOKED = "Cooked human flesh~ I like it!",
		HUMANMEAT_DRIED = "Long-staying human flesh~ I like it!",
		MOONROCKNUGGET = "I used to -see this in the house in the Bamboo Forest!",
	},
	DESCRIBE_GENERIC = "What's this~?",
	DESCRIBE_TOODARK = "It's too dark to see~",
	DESCRIBE_SMOLDERING = "That thing is about to catch fire~",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "Mmm. Beaky~",
	},
}
