--[[
	--- This is Wilson's speech file for Don't Starve Together ---
	Write your character's lines here.
	If you want to use another speech file as a base, or use a more up-to-date version, get them from data\scripts\
	
	If you want to use quotation marks in a quote, put a \ before it.
	Example:
	"Like \"this\"."
]]
return {
	ACTIONFAIL =
	{
		SHAVE =
		{
			AWAKEBEEFALO = "他肯定不会让我那么干的~",
			GENERIC = "我要剃什么呢~",
			NOBITS = "已经剃光了哦~",
		},
		STORE =
		{
			GENERIC = "已经满了哦~",
			NOTALLOWED = "装不进去...",
			INUSE = "好孩子要排队~",
		},
		RUMMAGE =
		{	
			GENERIC = "我没法那么做~",
			INUSE = "好孩子要排队~",	
		},
        COOK =
        {
            GENERIC = "我没法那么做~",
            INUSE = "好孩子要排队~",
        },
        GIVE =
        {
            DEAD = "没反应了……？那归我啦！",
            SLEEPING = "像小石头一样无意识~",
            BUSY = "等会再试试吧~",
        },
        GIVETOPLAYER = 
        {
        	FULL = "他们的口袋太满啦~",
            DEAD = "没反应了……？那归我啦！",
            SLEEPING = "像小石头一样无意识~",
            BUSY = "等会再试试吧~",
    	},
    	GIVEALLTOPLAYER = 
        {
        	FULL = "他们的口袋太满啦~",
            DEAD = "没反应了……？那归我啦！",
            SLEEPING = "像小石头一样无意识~",
            BUSY = "等会再试试吧~",
    	},
	},
	ACTIONFAIL_GENERIC = "我没法那么做~",
	ANNOUNCE_ADVENTUREFAIL = "呜呜呜好痛啊，你太坏了！",
	ANNOUNCE_BEES = "蜜——蜂——来——啦——",
	ANNOUNCE_BOOMERANG = "它是怎么工作的啊~？",
	ANNOUNCE_CHARLIE = "有个妖怪藏在黑暗里~",
	ANNOUNCE_CHARLIE_ATTACK = "嗷！坏人！",
	ANNOUNCE_COLD = "啊啊啊啊....嚏！",
	ANNOUNCE_HOT = "好热热热热热——啊！",
	ANNOUNCE_CRAFTING_FAIL = "原料不够哦~。",
	ANNOUNCE_DEERCLOPS = "附近有个大大的，毛茸茸的家伙！",
	ANNOUNCE_DUSK = "要天黑了~去屠戮和平生活的人们吧~",
	ANNOUNCE_EAT =
	{
		GENERIC = "好好吃！",
		PAINFUL = "呕呕呕呕呕——。",
		SPOILED = "呸呸呸！好难吃！",
		STALE = "这个不好吃……",
		INVALID = "我吃不了这~个~",
		YUCKY = "我不吃那个！",
	},
	ANNOUNCE_ENTER_DARK = "这里好黑啊~",
	ANNOUNCE_ENTER_LIGHT = "这里好亮啊~",
	ANNOUNCE_FREEDOM = "自由？那是什么？",
	ANNOUNCE_HIGHRESEARCH = "噢耶！我学到了……我学到了什么来着？",
	ANNOUNCE_HOUNDS = "我听到了狗狗的声音~",
	ANNOUNCE_HUNGRY = "好饿啊...想吃姐姐做的菜...",
	ANNOUNCE_HUNT_BEAST_NEARBY = "*嗅嗅嗅*它一定就在附近啦！",
	ANNOUNCE_HUNT_LOST_TRAIL = "足迹就到这里了~",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "地面太湿了找不到啊~",
	ANNOUNCE_INV_FULL = "我背不了更多的东西啦~",
	ANNOUNCE_KNOCKEDOUT = "嗷，我的头！",
	ANNOUNCE_LOWRESEARCH = "我刚才干了什么~？",
	ANNOUNCE_MOSQUITOS = "嗡嗡嗡——蚊——子——",
	ANNOUNCE_NODANGERSLEEP = "别睡嘛~我们来陪它们玩嘛~",
	ANNOUNCE_NODAYSLEEP = "只有姐姐才会这个点睡觉啦！",
	ANNOUNCE_NODAYSLEEP_CAVE = "累？那是什么？",
	ANNOUNCE_NOHUNGERSLEEP = "好饿哦...我想吃夜宵...",
	ANNOUNCE_NOSLEEPONFIRE = "那好像是个坏主意哦~",
	ANNOUNCE_NODANGERSIESTA = "别睡嘛~我们来陪它们玩嘛~",
	ANNOUNCE_NONIGHTSIESTA = "我想找个舒服点的地方睡嘛~",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "累？那是什么？",
	ANNOUNCE_NOHUNGERSIESTA = "好饿哦...我想吃夜宵...",
	ANNOUNCE_NODANGERAFK = "别走嘛~我们来陪它们玩嘛~",
	ANNOUNCE_NO_TRAP = "我闭着眼睛都有自信躲开哦~",
	ANNOUNCE_PECKED = "哎！停下！",
	ANNOUNCE_QUAKE = "哇哇哇哇地震了好好玩！",
	ANNOUNCE_RESEARCH = "这是什么？",
	ANNOUNCE_SHELTER = "谢谢你，树先生，但是我的帽子也可以挡雨哦~",
	ANNOUNCE_THORNS = "噢！好疼！",
	ANNOUNCE_BURNT = "虽然没有地狱的岩浆烫但是还是好烫啊！",
	ANNOUNCE_TORCH_OUT = "要再找一根火把咯~",
	ANNOUNCE_TRAP_WENT_OFF = "啊哦...",
	ANNOUNCE_UNIMPLEMENTED = "嗷！我觉得它还没做好呢。",
	ANNOUNCE_WORMHOLE = "好棒哦！我还想跳一次！",
	ANNOUNCE_CANFIX = "我可以玩这个吗？",
	ANNOUNCE_ACCOMPLISHMENT = "好漂亮！",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "我要找心酱和姐姐来看看这个~",	
	ANNOUNCE_INSUFFICIENTFERTILIZER = "还饿么，植物？",
	ANNOUNCE_TOOL_SLIP = "好滑哦~",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "那个好好玩！",

	ANNOUNCE_DAMP = "我的帽子在哪啊~",
	ANNOUNCE_WET = "我不喜欢这天气...",
	ANNOUNCE_WETTER = "浑身湿透了，呜呜！",
	ANNOUNCE_SOAKED = "我要回家！我要换衣服！",
	
	ANNOUNCE_BECOMEGHOST = "ooOOoooOOOoOooo!!",
	ANNOUNCE_GHOSTDRAIN = "我没法读它们的心哦~要是姐姐在就可以了吧~",

	DESCRIBE_SAMECHARACTER = "你也不走正道嘛~?",
	
	BATTLECRY =
	{
		GENERIC = "喂喂——我啊，现在在你身后哦——!",
		PIG = "快接电话! 快接电话!",
		PREY = "来场热恋般的屠杀吧~",
		SPIDER = "看我把你挂到地灵殿的大门上!",
		SPIDER_WARRIOR = "看我把你挂到地灵殿的大门上!",
	},
	COMBAT_QUIT =
	{
		GENERIC = "我等会再打给你~",
		PIG = "他没有电话啊...",
		PREY = "别跑啊! 让我杀掉你嘛!",
		SPIDER = "把这么丑的东西挂在大门上肯定会被姐姐骂的...",
		SPIDER_WARRIOR = "把这么丑的东西挂在大门上肯定会被姐姐骂的...",
	},
	DESCRIBE =
	{
        PLAYER =
        {
            GENERIC = "你好%s！",
            ATTACKER = "%s很狡猾...",
            MURDERER = "哇！真的杀掉了耶！",
            REVIVER = "%s，鬼朋友。",
            GHOST = "%s需要一个救赎之心复活。",
        },
		WILSON = 
		{
			GENERIC = "你好，威尔逊！",
			ATTACKER = "威尔逊很狡猾...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "威尔逊，鬼朋友。",
			GHOST = "威尔逊会去地灵殿里陪姐姐的~",
		},
		WOLFGANG = 
		{
			GENERIC = "你好，沃尔夫冈！",
			ATTACKER = "沃尔夫冈看起来很狡猾...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "沃尔夫冈，鬼朋友。",
			GHOST = "沃尔夫冈会去地灵殿里陪姐姐的~",
		},
		WAXWELL = 
		{
			GENERIC = "你好，麦斯威尔！",
			ATTACKER = "麦斯威尔看起来很狡猾...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "麦斯威尔，鬼朋友。",
			GHOST = "麦斯威尔会去地灵殿里陪姐姐的~",
		},
		WX78 = 
		{
			GENERIC = "你好，WX-78！",
			ATTACKER = "这只WX-78看起来很狡猾...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "wx-78，鬼朋友。",
			GHOST = "wx-78会去地灵殿里陪姐姐的~",
		},
		WILLOW = 
		{
			GENERIC = "你好，薇洛！",
			ATTACKER = "薇洛很狡猾...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "薇洛，鬼朋友。",
			GHOST = "薇洛会去地灵殿里陪姐姐的~",
		},
		WENDY = 
		{
			GENERIC = "你好，温迪！",
			ATTACKER = "温迪看起来很狡猾...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "温迪，鬼朋友。",
			GHOST = "温迪会去地灵殿里陪姐姐的~",
		},
		WOODIE = 
		{
			GENERIC = "你好，伍迪！",
			ATTACKER = "伍迪看上去很诡异...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "伍迪，鬼朋友。",
			GHOST = "伍迪会去地灵殿里陪姐姐的~",
		},
		WICKERBOTTOM = 
		{
			GENERIC = "你好，薇克波顿！",
			ATTACKER = "薇克波顿看上去很诡异...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "薇克波顿，鬼朋友。",
			GHOST = "薇克波顿会去地灵殿里陪姐姐的~",
		},
		WES = 
		{
			GENERIC = "你好，韦斯！",
			ATTACKER = "韦斯看起来很狡猾...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "韦斯，鬼朋友。",
			GHOST = "韦斯会去地灵殿里陪姐姐的~",
		},
		REIMU = 
		{
			GENERIC = "我就算跑去神社，也根本没人会注意到呢。",
			ATTACKER = "灵梦好像要退治妖怪了耶!",
			MURDERER = "哇！灵梦居然真的退治掉了！",
			REVIVER = "灵梦塞给我一个残机。",
			GHOST = "灵梦需要一个残机。",
		},
		YUUKA = 
		{
			GENERIC = "啊！是太阳花田那个超恐怖的妖怪！",
			ATTACKER = "在她把这个世界夷为平地之前我们最好快跑哦~",
			MURDERER = "在她把这个世界夷为平地之前我们最好快跑哦~",
			REVIVER = "幽香塞给我一个残机。",
			GHOST = "幽香需要一个残机。",
		},
		REMILIA = 
		{
			GENERIC = "是芙兰的姐姐呢！",
			ATTACKER = "她是在狩猎吗？",
			MURDERER = "她是在狩猎吗？",
			REVIVER = "蕾咪塞给我一个残机。",
			GHOST = "蕾咪需要一个残机。",
		},
		FRAN = 
		{
			GENERIC = "芙兰~！你也到这边来啦~",
			ATTACKER = "哇芙兰又发狂了，快去跟她打一架！",
			MURDERER = "哇芙兰又发狂了，快去跟她打一架！",
			REVIVER = "芙兰塞给我一个残机。",
			GHOST = "芙兰需要一个残机。",
		},
		FUTO = 
		{
			GENERIC = "啊！那个数盘子的熊孩子仙人！",
			ATTACKER = "她在到处放火诶！",
			MURDERER = "她在到处放火诶！",
			REVIVER = "布都塞给我一个残机。",
			GHOST = "就算说是不老不死，终归还是有一死吧？大家都一样嘛。",
		},
		SUIKA = 
		{
			GENERIC = "是萃香~！我们去找她要点酒喝嘛~",
			ATTACKER = "在她把这个世界夷为平地之前我们最好快跑哦~",
			MURDERER = "在她把这个世界夷为平地之前我们最好快跑哦~",
			REVIVER = "萃香塞给我一个残机。",
			GHOST = "萃香需要一个残机。",
		},
		KASEN = 
		{
			GENERIC = "是上次那个看得到我的仙人！",
			ATTACKER = "我觉得她有在隐藏实力哦~",
			MURDERER = "我觉得她有在隐藏实力哦~",
			REVIVER = "愿望只能说三个吗——？我想要天和地和人——",
			GHOST = "华扇需要一个残机。",
		},
		MOMIJI = 
		{
			GENERIC = "上次我把那只天狗的午餐拿走了，她完全没发现呢~",
			ATTACKER = "这只天狗怎么龇牙咧嘴的？",
			MURDERER = "哇！好厉害的天狗！",
			REVIVER = "椛椛塞给我一个残机。",
			GHOST = "椛椛需要一个残机。",
		},
		MOKOU = 
		{
			GENERIC = "是竹林里那个死不了的人类！",
			ATTACKER = "她也是在退治妖怪吗？",
			MURDERER = "她也是在退治妖怪吗？",
			REVIVER = "妹红塞给我一个残机。",
			GHOST = "就算说是不老不死，终归还是有一死吧？大家都一样嘛。",
		},
		CIRNO = 
		{
			GENERIC = "是雾之湖那个笨蛋冰精呢！",
			ATTACKER = "那个八嘎又在搞事...",
			MURDERER = "那个八嘎又在搞事...",
			REVIVER = "琪露诺塞给我一个残机。",
			GHOST = "妖精会复活的……是吗？",
		},
		DAIYOUSEI = 
		{
			GENERIC = "这只妖精...我见过她吗？",
			ATTACKER = "那只妖精看起来好危险...",
			MURDERER = "哇！真的杀掉了耶！",
			REVIVER = "大妖精塞给我一个残机。",
			GHOST = "妖精会复活的……是吗？",
		},
		CHEN = 
		{
			GENERIC = "比阿燐小只好多呢!",
			ATTACKER = "身手比阿燐慢好多哦...",
			MURDERER = "比起阿燐太弱啦~",
			REVIVER = "橙塞给我一个残机。",
			GHOST = "橙需要一个残机。",
		},
		LYRICA = 
		{
			GENERIC = "是那个骚灵乐队的成员呢！",
			ATTACKER = "她的键盘是那么用的吗？",
			MURDERER = "她的键盘是那么用的吗？",
			REVIVER = "莉莉卡塞给我一个残机。",
			GHOST = "莉莉卡需要一个残机。",
		},			
		KAGEROU = 
		{
			GENERIC = "是竹林里那个毛茸茸的狼女！",
			ATTACKER = "狼人开始狩猎啦！",
			MURDERER = "狼人开始狩猎啦！",
			REVIVER = "影狼塞给我一个残机。",
			GHOST = "影狼需要一个残机。",
		},
		
		MIKO = 
		{
			GENERIC = "我很喜欢那个中二仙人的披风~",
			ATTACKER = "她又在显摆了...",
			MURDERER = "仙人杀人是可以的吗？",
			REVIVER = "神子塞给我一个残机。",
			GHOST = "就算说是不老不死，终归还是有一死吧？大家都一样嘛。",
		},
		MARISA = 
		{
			GENERIC = "是魔理沙! 你也到这里来啦?",
			ATTACKER = "魔理沙在退治妖怪吗?",
			MURDERER = "火力没有以前猛诶...",
			REVIVER = "魔理沙塞给我一个残机。",
			GHOST = "魔理沙需要一个残机。",
		},
		REISEN = 
		{
			GENERIC = "是竹林里那只月兔！",
			ATTACKER = "她的动作好果断哦！",
			MURDERER = "好疯狂的攻击！超酷！",
			REVIVER = "铃仙塞给我一个残机。",
			GHOST = "铃仙需要一个残机。",
		},
		
		NUE = 
		{
			GENERIC = "我好像在哪见过她...有吗?",
			ATTACKER = "看起来正体不明了但是内在还是一样的呢~",
			MURDERER = "看起来正体不明了但是内在还是一样的呢~",
			REVIVER = "鵺塞给我一个残机。",
			GHOST = "鵺需要一个残机。",
		},

		TENSHI = 
		{
			GENERIC = "她头上的桃子可以吃吗~",
			ATTACKER = "她在制造地震耶~",
			MURDERER = "她在制造地震耶~",
			REVIVER = "天子塞给我一个残机。",
			GHOST = "就算说是不老不死，终归还是有一死吧？大家都一样嘛。",
		},
		
		RIN = 
		{
			GENERIC = "阿燐~!你也在这里啊!",
			ATTACKER = "阿燐加油! 干掉他!",
			MURDERER = "阿燐真棒~!",
			REVIVER = "猫燐塞给我一个残机。",
			GHOST = "阿燐要回姐姐那里报道了~",
		},
		
		TEWI = 
		{
			GENERIC = "是竹林里的妖怪兔!",
			ATTACKER = "看起来很无辜其实很狡猾呢!",
			MURDERER = "看起来很无辜其实很狡猾呢!",
			REVIVER = "帝塞给我一个残机。",
			GHOST = "帝需要一个残机。",
		},
		
		CLOWNPIECE = 
		{
			GENERIC = "恩?没见过的妖精呢...她的衣服好好玩!",
			ATTACKER = "她手上的火炬好漂亮哦~",
			MURDERER = "哇作为一个妖精她很强哦!",
			REVIVER = "克劳恩皮丝酱塞给我一个残机。",
			GHOST = "妖精会复活的……是吗？",
		},
		
		AYA = 
		{
			GENERIC = "是上次那个采访我的天狗! 我好想要她手上的机器!",
			ATTACKER = "她的速度好快哦~",
			MURDERER = "她的速度好快哦~",
			REVIVER = "文文塞给我一个残机。",
			GHOST = "文文需要一个残机。",
		},
		UTSUHO = 
		{
			GENERIC = "阿空~!你也在这里啊~",
			ATTACKER = "砰! 炸他, 阿空炸他!",
			MURDERER = "今天的爆炸我给120分呢~",
			REVIVER = "阿空塞给我一个残机.",
			GHOST = "阿空要回姐姐那里报道了~",
		},
		IZAYOI = 
		{
			GENERIC = "是红魔馆的女仆！",
			ATTACKER = "她不管她的大小姐了吗？",
			MURDERER = "她的刀子好漂亮~我可以拿走吗~？",
			REVIVER = "咲夜塞给我一个残机。",
			GHOST = "咲夜需要一个残机。",
		},
		SHIKIEIKI = 
		{
			GENERIC = "是以前来过我们家的阎罗！",
			ATTACKER = "她又在说教了~快跑快跑~",
			MURDERER = "她又在说教了~快跑快跑~",
			REVIVER = "映姬塞给我一个残机。",
			GHOST = "就连阎罗也会死吗~？",
		},
		ALICE_TH = 
		{
			GENERIC = "是上次珠子里说话的人偶师！",
			ATTACKER = "她的人偶跟活的一样~好厉害！",
			MURDERER = "她的人偶跟活的一样~好厉害！",
			REVIVER = "爱丽丝塞给我一个残机。",
			GHOST = "爱丽丝需要一个残机。",
		},
		SUNNY = 
		{
			GENERIC = "是神社附近的妖精~",
			ATTACKER = "妖精毕竟是妖精呢~",
			MURDERER = "妖精毕竟是妖精呢~",
			REVIVER = "桑尼塞给我一个残机。",
			GHOST = "妖精会复活的……是吗？",
		},
		MULTIPLAYER_PORTAL = "门那边肯定有很好玩的东西！",
		GLOMMER = "我可以把它带回家里养吗？",
		GLOMMERFLOWER = 
		{
			GENERIC = "好奇怪的花！",
			DEAD = "好奇怪的枯花！",
		},
		GLOMMERWINGS = "我可以长一对翅膀吗？",
		GLOMMERFUEL = "呜呜好臭！",
		BELL = "我好想摇一摇它哦~",
		STATUEGLOMMER = 
		{	
			GENERIC = "我不确定这是什么。",
			EMPTY = "希望姐姐不会怪我...",
		},

		WEBBERSKULL = "我可以把它带回阿空的熔炉里烧掉吗？",
		WORMLIGHT = "看起来真漂亮啊！但我觉得下面有坏东西！",
		WORM =
		{
		    PLANT = "我无意识地不想去碰它~",
		    DIRT = "我无意识地不想去碰它~",
		    WORM = "好大一只虫子！我可以玩它吗~？",
		},
		MOLE =
		{
			HELD = "来场热恋般的屠杀吧~",
			UNDERGROUND = "看！有东西在下面！",
			ABOVEGROUND = "它也住在地下吗~？",
		},
		MOLEHILL = "它也住在地下吗~？",
		MOLEHAT = "好潮好血腥哦~",

		EEL = "我好像在哪里吃过这个...有吗？",
		EEL_COOKED = "我好像在哪里吃过这个...有吗？",
		UNAGI = "我好像在哪里吃过这个...有吗？",
		EYETURRET = "我身上哪个眼睛都比它漂亮~",
		EYETURRET_ITEM = "我身上哪个眼睛都比它漂亮~",
		MINOTAURHORN = "哇！比鬼的角还要大！",
		MINOTAURCHEST = "找到宝藏咯！姐姐肯定会夸我的吧嘿嘿~",
		THULECITE_PIECES = "我有在地下看到过这些矿石哦~有吗？",
		POND_ALGAE = "在池塘里的一些水藻。",
		GREENSTAFF = "我忍不住想对着谁来一下了！",
		POTTEDFERN = "像我一样一点都不显眼~",

		THULECITE = "我有在地下看到过这些矿石哦~有吗？",
		ARMORRUINS = "要穿它的话我就得先把第三只眼收起来。",
		RUINS_BAT = "啊啊对人类来说肯定很重吧！",
		RUINSHAT = "我还是喜欢我自己的帽子呢~",
		NIGHTMARE_TIMEPIECE =
		{
		CALM = "一切都好。",
		WARN = "这里正在变得越来越魔幻了。",
		WAXING = "我觉得它变得更浓了！",
		STEADY = "貌似可以稳得祝",
		WANING = "貌似它正在减少。",
		DAWN = "梦魇就要结束了！",
		NOMAGIC = "这里可没有魔法。",
		},
		BISHOP_NIGHTMARE = "这是我以前在人们心中看到的...在我闭上眼睛之前~",
		ROOK_NIGHTMARE = "这是我以前在人们心中看到的...在我闭上眼睛之前~",
		KNIGHT_NIGHTMARE = "这是我以前在人们心中看到的...在我闭上眼睛之前~",
		MINOTAUR = "我想要他的那只大——角~",
		SPIDER_DROPPER = "不要弄脏恋恋的帽子啊——！",
		NIGHTMARELIGHT = "这东西蕴藏着巨大的魔力~",
		NIGHTSTICK = "好漂亮啊！我们用它来玩弹幕游戏吧！",
		GREENGEM = "地底有很多这种宝石哦~",
		RELIC = "远古吗？我觉得看起来好像没多少年头哦~",
		RUINS_RUBBLE = "我可以玩这个吗~？",
		MULTITOOL_AXE_PICKAXE = "这东西好酷！",
		ORANGESTAFF = "身体好轻，已经没有什么好怕的了……？那是什么啊听起来好不吉利！",
		YELLOWAMULET = "快看快看！跟阿空胸口的眼睛一样在发光诶！",
		GREENAMULET = "姐姐说节约是好习惯~",
		SLURPERPELT = "这是这边的毛玉吗？",	

		SLURPER = "这是这边的毛玉吗？",
		SLURPER_PELT = "这是这边的毛玉吗？",
		ARMORSLURPER = "又软又暖和~",
		ORANGEAMULET = "无意识地捡东西~",
		YELLOWSTAFF = "地~底~太~阳~",
		YELLOWGEM = "地底有很多这种宝石哦~",
		ORANGEGEM = "地底有很多这种宝石哦~",
		TELEBASE = 
		{
			VALID = "已经准备好出发了。",
			GEMS = "需要更多紫色宝石~",
		},
		GEMSOCKET = 
		{
			VALID = "看上去可以了",
			GEMS = "需要一颗宝石~",
		},
		STAFFLIGHT = "阿空肯定喜欢这个！",
	
        ANCIENT_ALTAR = "远古吗？我觉得看起来好像没多少年头哦~",

        ANCIENT_ALTAR_BROKEN = "远古吗？我觉得看起来好像没多少年头哦~而且还坏掉了~",

        ANCIENT_STATUE = "它似乎可以颤动世界的旋律~",

        LICHEN = "这些苔藓在地底很常见哦。",
		CUTLICHEN = "这些苔藓在地底很常见哦。",

		CAVE_BANANA = "给姐姐她们带点回去吧~",
		CAVE_BANANA_COOKED = "地灵殿的大家一定会喜欢的！",
		CAVE_BANANA_TREE = "它为什么会长在这里呢~？",
		ROCKY = "我觉得如果是鬼的话，噼里啪啦两下就把它打碎了哦~",
		
		COMPASS =
		{
			GENERIC="这东西是怎么用的？",
			N = "北",
			S = "南",
			E = "东",
			W = "西",
			NE = "东北",
			SE = "东南",
			NW = "西北",
			SW = "西南",
		},

		HOUNDSTOOTH="好锋利啊~做成弹幕会怎么样呢~",
		ARMORSNURTLESHELL="黏糊糊的好难受...",
		BAT="连它都比芙兰的姐姐有威严呢~",
		BATBAT = "我不用翅膀也可以飞哦~",
		BATWING="没有芙兰的翅膀漂亮呢~",
		BATWING_COOKED="闻起来好香啊~",
		BEDROLL_FURRY="真是又暖和又舒服~",
		BUNNYMAN="我觉得幻想乡的兔子更可爱哦~",
		FLOWER_CAVE="为什么下面这么黑还能开花呢~",
		FLOWER_CAVE_DOUBLE="为什么下面这么黑还能开花呢~",
		FLOWER_CAVE_TRIPLE="为什么下面这么黑还能开花呢~",
		GUANO="人类用这个给植物施肥，对吧？",
		LANTERN="我在红魔馆有看过这个！……吗？",
		LIGHTBULB="看起来好好吃！",
		MANRABBIT_TAIL="毛茸茸的好舒服！",
		MUSHTREE_TALL  ="好大一个蘑菇！",
		MUSHTREE_MEDIUM="好大一个蘑菇！",
		MUSHTREE_SMALL ="好大一个蘑菇！",
		RABBITHOUSE=
		{
			GENERIC = "哇！他们住在胡萝卜里面吗？",
			BURNT = "哇！他们住在烤胡萝卜里面吗？",
		},
		SLURTLE="我可以把它的壳拆掉吗？",
		SLURTLE_SHELLPIECES="拆掉啦~",
		SLURTLEHAT="好黏啊...我还是喜欢我的帽子...",
		SLURTLEHOLE="往里面灌水的话会怎么样呢~",
		SLURTLESLIME="要不是有用的话，我才不会去碰呢...",
		SNURTLE="它也好黏啊!",
		SPIDER_HIDER="来玩吧~小蜘蛛~",
		SPIDER_SPITTER="这个蜘蛛会放弹幕诶！",
		SPIDERHOLE="它外面盖满了蛛网~",
		STALAGMITE="在我看起来它像石头。",
		STALAGMITE_FULL="这种石头在我们那到处都是哦~",
		STALAGMITE_LOW="这种石头在我们那到处都是哦~",
		STALAGMITE_MED="这种石头在我们那到处都是哦~",
		STALAGMITE_TALL="这种石头在我们那到处都是哦~",
		STALAGMITE_TALL_FULL="这种石头在我们那到处都是哦~",
		STALAGMITE_TALL_LOW="这种石头在我们那到处都是哦~",
		STALAGMITE_TALL_MED="这种石头在我们那到处都是哦~",

		TURF_CARPETFLOOR = "又是一种新地形",
		TURF_CHECKERFLOOR = "又是一种新地形",
		TURF_DIRT = "又是一种新地形",
		TURF_FOREST = "又是一种新地形",
		TURF_GRASS = "又是一种新地形",
		TURF_MARSH = "又是一种新地形",
		TURF_ROAD = "又是一种新地形",
		TURF_ROCKY = "又是一种新地形",
		TURF_SAVANNA = "又是一种新地形",
		TURF_WOODFLOOR = "又是一种新地形",

		TURF_CAVE="又是一种新地形",
		TURF_FUNGUS="又是一种新地形",
		TURF_SINKHOLE="又是一种新地形",
		TURF_UNDERROCK="又是一种新地形",
		TURF_MUD="又是一种新地形",

		TURF_DECIDUOUS = "又是一种新地形",
		TURF_SANDY = "又是一种新地形",
		TURF_BADLANDS = "又是一种新地形",

		POWCAKE = "我的潜意识告诉我不要去吃它呃...",
        CAVE_ENTRANCE = 
        {
            GENERIC="那块石头看起来挺脆的样子？",
            OPEN = "这边可以回旧地狱吗~？",
        },
        CAVE_EXIT = "要走了吗？",
		MAXWELLPHONOGRAPH = "姐姐的房间里也有一台这个! 我可以把它放在我房间里吗?",
		BOOMERANG = "这个要怎么用啊?",
		PIGGUARD = "喂?喂?它也没有带电话...",
		ABIGAIL = "我可以把她带回地灵殿吗?",
		ADVENTURE_PORTAL = "门对面一定有很多好玩的东西!",
		AMULET = "这个吊坠...好强大!",
		ANIMAL_TRACK = "我们跟上去看看吧!",
		ARMORGRASS = "啊——嚏！里面有虫子！",
		ARMORMARBLE = "好重~！人类的话根本穿不动吧~",
		ARMORWOOD = "哈哈！看起来好好玩~",
		ARMOR_SANITY = "好酷！我要穿着这个给姐姐看！",
		ASH =
		{
			GENERIC = "很快就会被风吹走了~",
			REMAINS_GLOMMERFLOWER = "啊...不能给姐姐看了...",
			REMAINS_EYE_BONE = "拜拜了~丑眼睛先生~",
			REMAINS_THINGIE = "在这个被烧毁前它曾经是某样东西...",
		},
		AXE = "人类就是用这个来砍树的吗?",
		BABYBEEFALO = "我!能!把!它!带!回!家!吗!?",
		BACKPACK = "该把我的东西放进去了~",
		BACONEGGS = "别告诉阿空哦~",
		BANDAGE = "姐姐以前就用这个来包扎伤口的哦?",
		BASALT = "好硬的石头啊~",
		BEARDHAIR = "*嗅嗅*人类的味道!",
		BEARGER = "我可以把它带回去当抱枕吗~",
		BEARGERVEST = "呜呜呜——有点紧...",
		ICEPACK = "这样就可以背好多好吃的在身上了！",
		BEARGER_FUR = "毛茸茸的超级舒服~！",
		BEDROLL_STRAW = "这个睡着好难受...",
		BEE =
		{
			GENERIC = "它蜇人很疼的...",
			HELD = "来场热恋般的屠杀吧~",
		},
		BEEBOX =
		{
			READY = "蜂蜜~蜂蜜~",
			FULLHONEY = "好多蜂蜜~~好多蜂蜜~~",
			GENERIC = "上次那个给我手机的人类好像是叫什么……蜜蜂俱乐部？",
			NOHONEY = "空的啊...",
			SOMEHONEY = "好无聊哦~我们去玩嘛~",
			BURNT = "怎么糊了？",
		},
		BEEFALO =
		{
			FOLLOWER = "它跟过来了诶~我可以把它带回家吗?",
			GENERIC = "它身上好多毛哦~",
			NAKED = "啊，他看起来很难过.",
			SLEEPING = "无意识地做个好梦吧~",
		},
		BEEFALOHAT = "很暖和！但我还是喜欢我的帽子~",
		BEEFALOWOOL = "*嗅嗅*阿嚏！好臭！",
		BEEHAT = "这个网子好酷~是用来挡蜜蜂的吗~？",
		BEEHIVE = "这是传说中的蜜蜂俱乐部吗？",
		BEEMINE = "看起来好危险...",
		BEEMINE_MAXWELL = "瓶装的蚊子！",
		BERRIES = "浆果~浆果~好吃的浆果~",
		BERRIES_COOKED = "感觉好微妙~",
		BERRYBUSH =
		{
			BARREN = "我觉得浆果小姐是饿了哦~",
			WITHERED = "那么热，什么都不长。",
			GENERIC = "浆果~浆果~好吃的浆果~",
			PICKED = "我们可以等它再长出来~",
		},
		BIGFOOT = "那个绿色的大脚……我在哪里见过吗？",
		BIRDCAGE =
		{
			GENERIC = "我应该放只鸟进去~",
			OCCUPIED = "要是在家里的话就不用关起来了~",
			SLEEPING = "无意识地做个好梦吧~",
		},
		BIRDTRAP = "来抓些鸟带回家吧！",
		BIRD_EGG = "一个正常的小蛋.",
		BIRD_EGG_COOKED = "姐姐煎的蛋超好吃！",
		BISHOP = "他只有一只大眼睛诶！他能读心吗？1",
		BLOWDART_FIRE = "呼！呼！",
		BLOWDART_SLEEP = "呼！呼！",
		BLOWDART_PIPE = "呼！呼！",
		BLUEAMULET = "像冰一样冷！",
		BLUEGEM = "地底有很多这种宝石哦~",
		BLUEPRINT = "这个画是什么？",
		BELL_BLUEPRINT = "这个画是什么？",
		BLUE_CAP = "蘑菇？那个黑白色的……谁来着？一定很喜欢吧！",
		BLUE_CAP_COOKED = "魔理沙平时就窝在家里做这种东西吗~？",
		BLUE_MUSHROOM =
		{
			GENERIC = "蘑菇？那个黑白色的……谁来着？一定很喜欢吧！",
			INGROUND = "它好像睡着了！",
			PICKED = "我想知道它会不会长回来？",
		},
		BOARDS = "木板~",
		BOAT = "有了它我就可以去冲浪了吗~",
		BONESHARD = "在地底到处都是哦~",
		BONESTEW = "好好吃~我回去也要给大家……怎么做来着？",
		BUGNET = "来抓几只虫子回家吧~",
		BUSHHAT = "会把恋恋的头发搞乱的...",
		BUTTER = "看起来好好吃！",
		BUTTERFLY =
		{
			GENERIC = "好漂亮啊~",
			HELD = "来场热恋般的屠杀吧~",
		},
		BUTTERFLYMUFFIN = "心酱吃了这个肯定会笑出来的！",
		BUTTERFLYWINGS = "跟妖精的一样呢~",
		BUZZARD = "啊——！啊——！叫的好难听~",
		CACTUS = 
		{
			GENERIC = "上面好多刺啊~",
			PICKED = "刮了皮，但还是好多刺~",
		},
		CACTUS_MEAT_COOKED = "作为甜点的水果串烧~",
		CACTUS_MEAT = "还是好多刺哦~像蔷薇一样~",
		CACTUS_FLOWER = "好漂亮哦~我要让姐姐在家里种些这种植物~",

		COLDFIRE =
		{
			EMBERS = "火快灭掉了~",
			GENERIC = "来做好吃的吧！",
			HIGH = "火要冒出来咯~",
			LOW = "火变得有点小了",
			NORMAL = "好看又舒服~",
			OUT = "灭掉了~",
		},
		CAMPFIRE =
		{
			EMBERS = "火快灭掉了~",
			GENERIC = "来做好吃的吧！",
			HIGH = "火要冒出来咯~",
			LOW = "火变得有点小了",
			NORMAL = "好看又舒服~",
			OUT = "灭掉了~",
		},
		CANE = "我是大魔法师恋恋！",
		CATCOON = "你也是妖怪狸吗~？",
		CATCOONDEN = 
		{
			GENERIC = "树墩上有个小洞~",
			EMPTY = "猫有九条命也不够用呀~",
		},
		CATCOONHAT = "这样我也可以变成其他样子了吗~？",
		COONTAIL = "这样我也可以变成其他样子了吗~？",
		CARROT = "我可以用它拐一只妖怪兔回家吗~？",
		CARROT_COOKED = "糊糊的~",
		CARROT_PLANTED = "种瓜得瓜，种豆得豆~",
		CARROT_SEEDS = "这是一粒种子~",
		WATERMELON_SEEDS = "这是一粒种子~",
		CAVE_FERN = "像我一样一点都不显眼~",
		CHARCOAL = "又小又黑，闻起来像烧焦的木头~",
        CHESSJUNK1 = "一堆棋子。",
        CHESSJUNK2 = "又一堆棋子。",
        CHESSJUNK3 = "更多的棋子。",
		CHESTER = "这是箱子的妖怪吗？好可爱！我可以把它带回家吗？",
		CHESTER_EYEBONE =
		{
			GENERIC = "还是我的眼睛比较漂亮啦~",
			WAITING = "它睡着啦~",
		},
		COOKEDMANDRAKE = "它活着的时候真是吵死了~",
		COOKEDMEAT = "我可以开动了吗~？",
		COOKEDMONSTERMEAT = "你觉得看起来很吓人吗~？我没感觉呢~",
		COOKEDSMALLMEAT = "我可以开动了吗~？",
		COOKPOT =
		{
			COOKING_LONG = "等它好无聊哦~我们去玩吧~",
			COOKING_SHORT = "就快好了！",
			DONE = "嗯！它可以吃了！",
			EMPTY = "看着就让我口水直流~",
			BURNT = "这锅废了~",
		},
		CORN = "我去人间之里吃过这个！",
		CORN_COOKED = "脆脆的！",
		CORN_SEEDS = "这是一粒种子",
		CROW =
		{
			GENERIC = "不是阿空啊~",
			HELD = "来场热恋般的屠杀吧~",
		},
		CUTGRASS = "割好的草~",
		CUTREEDS = "割好的芦苇~",
		CUTSTONE = "无意识地切好了，嘿嘿嘿~",
		DEADLYFEAST = "你觉得看起来很吓人吗~？我没感觉呢~",
		DEERCLOPS = "它的眼睛好大！它应该不能读心吧？",
		DEERCLOPS_EYEBALL = "还是我的眼睛比较漂亮啦~",
		EYEBRELLAHAT =	"很有妖怪的黑色幽默呢嘿嘿嘿~",
		DEPLETED_GRASS =
		{
			GENERIC = "好像是一块草地~",
		},
		DEVTOOL = "闻起来像培根一样！",
		DEVTOOL_NODEV = "我还不够强壮，无法挥舞它。",
		DIRTPILE = "这堆泥巴是什么~？",
		DIVININGROD =
		{
			COLD = "信号很模糊。",
			GENERIC = "看起来像一种制导装置。",
			HOT = "我控制不住这东西了！",
			WARM = "我正在向正确的方向走呢。",
			WARMER = "我现在已经很接近了",
		},
		DIVININGRODBASE =
		{
			GENERIC = "我很奇怪它到底能做什么。",
			READY = "看起来我们需要一个更大的钥匙了。",
			UNLOCKED = "现在我的机器可以工作了！",
		},
		DIVININGRODSTART = "这看起来像是一根魔杖",
		DRAGONFLY = "它好热哦！但是没有阿空热！",
		ARMORDRAGONFLY = "亮闪闪的好漂亮~",
		DRAGON_SCALES = "唔恩……？为什么苍蝇会长龙鳞呢？",
		DRAGONFLYCHEST = "可以挡住阿空的爆炸吗？我不觉得哦~",
		LAVASPIT = 
		{
			HOT = "那些鬼经常跳到里面去泡澡哦~",
			COOL = "冷下来了呢~",
		},
		DRAGONFRUIT = "花花绿绿的好奇怪哦~",
		DRAGONFRUIT_COOKED = "还是好奇怪~",
		DRAGONFRUIT_SEEDS = "这是一粒种子",
		DRAGONPIE = "好吃！",
		DRUMSTICK = "别告诉阿空哦~",
		DRUMSTICK_COOKED = "别告诉阿空哦~",
		DUG_BERRYBUSH = "要种到哪里呢~？",
		DUG_GRASS = "要种到哪里呢~？",
		DUG_MARSH_BUSH = "要种到哪里呢~？",
		DUG_SAPLING = "要种到哪里呢~？",
		DURIAN = "真难闻！",
		DURIAN_COOKED = "现在它闻起来更糟了！",
		DURIAN_SEEDS = "这是一粒种子~",
		EARMUFFSHAT = "人类会在冬天戴这个？是这样吗？",
		EGGPLANT = "它是紫色的~",
		EGGPLANT_COOKED = "好香的味道！",
		EGGPLANT_SEEDS = "这是一粒种子",
		DECIDUOUSTREE = 
		{
			BURNING = "烧起来咯~",
			BURNT = "已经烧焦了~",
			CHOPPED = "要想富，先撸树~",
			POISON = "树先生生气咯~",
			GENERIC = "绿树成荫。尽管不是绿色的~",
		},
		ACORN = 
		{
		    GENERIC = "这里面有一棵小树！",
		    PLANTED = "它将很快长成一棵大——树！",
		},
		ACORN_COOKED = "闻起来好香~",
		BIRCHNUTDRAKE = "磨人的小妖精！",
		EVERGREEN =
		{
			BURNING = "烧起来咯~",
			BURNT = "已经烧焦了~",
			CHOPPED = "要想富，先撸树~",
			GENERIC = "从没在上面发现过松鼠",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "烧起来咯~",
			BURNT = "已经烧焦了~",
			CHOPPED = "要想富，先撸树",
			GENERIC = "为什么它不结果呢~？",
		},
		EYEPLANT = "还是我的眼睛比较漂亮啦~",
		FARMPLOT =
		{
			GENERIC = "我可以在这里种点什么吧~？",
			GROWING = "这里好无聊哦……我们去玩吧~",
			NEEDSFERTILIZER = "它饿了哦~",
			BURNT = "感觉一堆灰烬上长不出什么东西了~",
		},
		FEATHERHAT = "看起来好潮哦！",
		FEATHER_CROW = "阿空的羽毛",
		FEATHER_ROBIN = "红雀的羽毛",
		FEATHER_ROBIN_WINTER = "雪鸟的羽毛",
		FEM_PUPPET = "她被困住了！",
		FIREFLIES =
		{
			GENERIC = "在幻想乡里有个更大的哦~",
			HELD = "来场热恋般的屠杀吧~",
		},
		FIREHOUND = "为什么这里会有地狱犬呢~？",
		FIREPIT =
		{
			EMBERS = "火快灭掉了~",
			GENERIC = "来做好吃的吧！",
			HIGH = "还好它被封起来了~",
			LOW = "火变得有点小了",
			NORMAL = "好看又舒服~",
			OUT = "要重新点火咯~",
		},
		COLDFIREPIT =
		{
			EMBERS = "火快灭掉了~",
			GENERIC = "来做好吃的吧！",
			HIGH = "还好它被封起来了~",
			LOW = "火变得有点小了",
			NORMAL = "好看又舒服~",
			OUT = "要重新点火咯~",
		},
		FIRESTAFF = "我可以跟阿空一样放火球咯~",
		FIRESUPPRESSOR = 
		{	
			ON = "它是怎么工作的呢~",
			OFF = "它是怎么工作的呢~",
			LOWFUEL = "它好像需要燃料的样子~",
		},

		FISH = "带回去逗阿燐吧~",
		FISHINGROD = "我去找红魔馆的门番借她还不给我，好气哦！",
		FISHSTICKS = "带回去逗阿燐吧~",
		FISHTACOS = "带回去逗阿燐吧~",
		FISH_COOKED = "带回去逗阿燐吧~",
		FLINT = "又尖又硬的石头~",
		FLOWER = "又香又漂亮~",
		FLOWERHAT = "我要给姐姐也做一顶~",
		FLOWER_EVIL = "这朵花看起来不是很健康啊~?",
		FOLIAGE = "一些落叶~",
		FOOTBALLHAT = "这个帽子看起来好蠢哦嘿嘿~",
		FROG =
		{
			DEAD = "珍爱时间，远离续命~",
			GENERIC = "我感觉他在夺取我的生命……",
			SLEEPING = "无意识地做个好梦吧~",
		},
		FROGGLEBUNWICH = "好好吃！",
		FROGLEGS = "比人类的手臂还脆弱呢~",
		FROGLEGS_COOKED = "鸡肉味，嘎嘣脆！",
		FRUITMEDLEY = "恋恋自己煮的！",
		FURTUFT = "这是魔理沙的毛吗~？", 
		GEARS = "我喜欢从河童的机器上把它们拆下来！",
		GHOST = "在这个世界没有冥界和地狱吗~？",
		GOLDENAXE = "那把斧头好炫哦~",
		GOLDENPICKAXE = "我们在地狱里的金子明明很软啊~？",
		GOLDENPITCHFORK = "我干嘛把干草叉弄这么花哨？",
		GOLDENSHOVEL = "我等不及要挖洞了",
		GOLDNUGGET = "好奇怪，比地底的金子硬好多哦~？",
		GRASS =
		{
			BARREN = "它饿了哦~",
			WITHERED = "天太热了，这东西不会再长了~",
			BURNING = "烧起来咯~",
			GENERIC = "一块草地~",
			PICKED = "我在它长的最好的时候把它割掉了~",
		},
		GREEN_CAP = "蘑菇？那个黑白色的……谁来着？一定很喜欢吧！",
		GREEN_CAP_COOKED = "魔理沙平时就窝在家里做这种东西吗~？",
		GREEN_MUSHROOM =
		{
			GENERIC = "蘑菇？那个黑白色的……谁来着？一定很喜欢吧！",
			INGROUND = "它好像睡着了！",
			PICKED = "我想知道它会不会长回来？",
		},
		GUNPOWDER = "砰——————！！！",
		HAMBAT = "啊——不能吃？不卫生？",
		HAMMER = "去把人们的心血砸个稀巴烂吧~",
		HEALINGSALVE = "姐姐以前就用这个来治疗伤口的哦~",
		HEATROCK =
		{
			FROZEN = "像冰精一样冷~",
			COLD = "冷冰冰的~",
			GENERIC = "一块小~石~头~",
			WARM = "唔嘿嘿，好暖和！",
			HOT = "像阿空一样热！",
		},
		HOME = "喂喂？屋子里有人接电话吗？",
		HOMESIGN = 
		{
			GENERIC = "上面写着“你在这儿”。",
			BURNT = "它之前写的什么呢~？",
		},
		HONEY = "闻起来好甜！我想尝一口！",
		HONEYCOMB = "蜜蜂曾住在这里~",
		HONEYHAM = "好吃！我要让姐姐也尝一尝~",
		HONEYNUGGETS = "好吃！我要让姐姐也尝一尝~",
		HORN = "跟萃香的角一样呢~",
		HOUND = "狗狗！快过来~",
		HOUNDBONE = "阿燐肯定会想烧了它~",
		HOUNDMOUND = "阿燐肯定会想烧了它~",
		ICEBOX = "放进去的食物可以保存的更久？是这样吗？",
		ICEHAT = "好奇葩哦~而且还在滴水...",
		ICEHOUND = "哇！又一种猎狗诶~",
		INSANITYROCK =
		{
			ACTIVE = "它升起来了诶！",
			INACTIVE = "好不起眼啊，像一块小~石~头~",
		},
		JAMMYPRESERVES = "好吃！",
		KABOBS = "美味！",
		KILLERBEE =
		{
			GENERIC = "杀人蜂？它能杀掉我吗~？",
			HELD = "来场热恋般的屠杀吧~",
		},
		KNIGHT = "哈哈哈！它看起来好滑稽~",
		KOALEFANT_SUMMER = "它看起来好软好舒服~",
		KOALEFANT_WINTER = "它看起来又暖和肉又多~",
		KRAMPUS = "哎呀？偷东西是不对的哦！",
		KRAMPUS_SACK = "这个盗贼的背包好棒！",
		LEIF = "快看！那棵树动起来啦！",
		LEIF_SPARSE = "快看！那棵树动起来啦！",
		LIGHTNING_ROD =
		{
			CHARGED = "啪啦啪啦~",
			GENERIC = "上面那根杆子是做什么用的~？",
		},
		LIGHTNINGGOAT = 
		{
			GENERIC = "咩——咩——它好吵哦~",
			CHARGED = "它的潜意识嗨起来了诶！",
		},
		LIGHTNINGGOATHORN = "像鬼的角一样呢~",
		GOATMILK = "羊奶还是没牛奶好喝啊~",
		LITTLE_WALRUS = "小小的~好可爱~",
		LIVINGLOG = "他快要变成妖怪了诶~",
		LOCKEDWES = "他在无意识地求救呢~",
		LOG =
		{
			BURNING = "烧起来咯~",
			GENERIC = "它大，它重，它是木头~",
		},
		LUREPLANT = "所以是你长了那么多眼睛吗！快道歉！",
		LUREPLANTBULB = "它居然还活着！好厉害！",
		MALE_PUPPET = "他被困住了！",
		MANDRAKE =
		{
			DEAD = "嘿嘿嘿，现在没那么吵了~",
			GENERIC = "我在红魔馆也见过这种草！诶我去过红魔馆吗……？",
			PICKED = "别吵了——！……不然恋恋要……",
		},
		MANDRAKESOUP = "闻起来好奇怪……不过还行~",
		MANDRAKE_COOKED = "嘿嘿嘿，现在没那么吵了~",
		MARBLE = "酷毙了！",
		MARBLEPILLAR = "我看我能用得上它",
		MARBLETREE = "它真的很硬哦~",
		MARSH_BUSH =
		{
			BURNING = "烧起来咯~",
			GENERIC = "它长了好多刺哦~像蔷薇一样~",
			PICKED = "好疼的...",
		},
		BURNT_MARSH_BUSH = "已经烧焦了~",
		MARSH_PLANT = "这是植物",
		MARSH_TREE =
		{
			BURNING = "烧起来咯~",
			BURNT = "已经烧焦了~",
			CHOPPED = "还是好多刺~",
			GENERIC = "它长了好多刺哦~像蔷薇一样~",
		},
		MAXWELL = "他为什么一直坐在那里呢？被锁住了吗~",
		MAXWELLHEAD = "我可以把它带回家作纪念吗~？",
		MAXWELLLIGHT = "亮起来了！好神奇！",
		MAXWELLLOCK = "看起来像个锁孔~",
		MAXWELLTHRONE = "看起来不是很舒服的样子……",
		MEAT = "肉~",
		MEATBALLS = "恋恋最喜欢吃姐姐的丸子啦！",
		MEATRACK =
		{
			DONE = "到吃肉干的时间啦！",
			DRYING = "要晒好久哦~我们去玩嘛~",
			DRYINGINRAIN = "要晒好久哦~我们去躲雨嘛~",
			GENERIC = "我得把肉晒干",
			BURNT = "架子干了。",
		},
		MEAT_DRIED = "这样就可以放得更久了吧~",
		MERM = "这个妖怪好丑好臭！",
		MERMHEAD = 
		{
			GENERIC = "好丑好臭！",
			BURNT = "又焦又丑，更臭了！",
		},
		MERMHOUSE = 
		{
			GENERIC = "谁会住在这种地方？",
			BURNT = "现在没人住里面，暂时。",
		},
		MINERHAT = "快看，这个帽子可以发光诶！",
		MONKEY = "它的潜意识很贪婪哦~",
		MONKEYBARREL = "那个刚才动了？",
		MONSTERLASAGNA = "你觉得看起来很吓人吗~？我没感觉呢~",
		FLOWERSALAD = "一碗菜叶~",
        ICECREAM = "我要冰激凌！",
        WATERMELONICLE = "西瓜~西瓜~",
        TRAILMIX = "丰盛纯天然的零食!",
        HOTCHILI = "辣死啊！",
        GUACAMOLE = "阿伏加什么？那是谁？",
		MONSTERMEAT = "你觉得看起来很吓人吗~？我没感觉呢~",
		MONSTERMEAT_DRIED = "你觉得看起来很吓人吗~？我没感觉呢~",
		MOOSE = "好大~的鸟~我可以把它带回家吗？",
		MOOSEEGG = "它里面的东西像要破壳而出~",
		MOSSLING = "啊！淘气的小鸭子~",
		FEATHERFAN = "看我跟天狗一样刮大风！",
		GOOSE_FEATHER = "毛茸茸的！",
		STAFF_TORNADO = "大魔法师恋恋发动龙卷风~",
		MOSQUITO =
		{
			GENERIC = "恋恋最讨厌这些虫子了！",
			HELD = "来场热恋般的屠杀吧~",
		},
		MOSQUITOSACK = "往里面充水会怎么样呢~？",
		MOUND =
		{
			DUG = "你的先祖大人们在枕边看着你哦~",
			GENERIC = "你的先祖大人们在看着你哦~",
		},
		NIGHTLIGHT = "让幻想照亮我的梦",
		NIGHTMAREFUEL = "这不是人们的恐惧吗~？",
		NIGHTSWORD = "影子做的剑！好酷哦！",
		NITRE = "地下到处都是硝石哦~",
		ONEMANBAND = "我也可以做一支骚灵乐队吗~？",
		PANDORASCHEST = "我等不及要打开它了！",
		PANFLUTE = "我可以吹一下试试吗~？",
		PAPYRUS = "来做符卡吧~",
		PENGUIN = "它长得跟那个黑白色的……谁来着？好像哦！",
		PERD = "嘿！偷盗是不对的！把浆果还给我！",
		PEROGIES = "好好吃~",
		PETALS = "我要把它带回地灵殿~",
		PETALS_EVIL = "我要把它带回地灵殿~",
		PHLEGM = "呀！",
		PICKAXE = "地底的妖怪也用这些挖矿哦~",
		PIGGYBACK = "猪先生对我很生气呢~",
		PIGHEAD = 
		{	
			GENERIC = "像是人类会干的事呢~",
			BURNT = "嘎嘣脆~",
		},
		PIGHOUSE =
		{
			FULL = "快接电话啊！猪猪先生！",
			GENERIC = "这些房子里有装电话吗~？",
			LIGHTSOUT = "嘿！再不接电话我就进去啦！",
			BURNT = "我说了让你接电话啊！",
		},
		PIGKING = "他好大只啊！虽然还是比鬼要小的，嘿嘿~",
		PIGMAN =
		{
			DEAD = "我会让阿燐来收走他的尸体的~",
			FOLLOWER = "他跟过来了诶~恩？吓人吗？",
			GENERIC = "他们有带电话吗？",
			GUARD = "别那么认真嘛~笑~一~下~",
			WEREPIG = "他去非洲了！",
		},
		PIGSKIN = "这块皮带着尾巴~",
		PIGTENT = "有股肉香味~",
		PIGTORCH = "为什么它可以一直烧~？",
		PINECONE = 
		{
		    GENERIC = "它里面有一棵小树！",
		    PLANTED = "它将很快长成一棵大树！",
		},
		PITCHFORK = "我好像看到过这个……在哪里呢？",
		PLANTMEAT = "不觉得很奇怪吗~？",
		PLANTMEAT_COOKED = "至少现在暖和了。",
		PLANT_NORMAL =
		{
			GENERIC = "枝繁叶茂~",
			GROWING = "好无聊啊~我们去玩吧！",
			READY = "可以收走了！",
			WITHERED = "它被热死了。",
		},
		POMEGRANATE = "好红啊~难道是血做的吗？",
		POMEGRANATE_COOKED = "好红啊~难道是血做的吗？",
		POMEGRANATE_SEEDS = "这是一粒种子~",
		POND = "看不到底~",
		POOP = "人类是用这个来施肥的，是吧？",
		FERTILIZER = "肥料？那是什么？",
		PUMPKIN = "好像心酱的裙子啊！",
		PUMPKINCOOKIE = "我要把这个零食带去给心酱~",
		PUMPKIN_COOKED = "我要把这个带去给心酱~",
		PUMPKIN_LANTERN = "万圣节快乐！",
		PUMPKIN_SEEDS = "这是一粒种子~",
		PURPLEAMULET = "它也可以操纵潜意识~？好厉害哦！",
		PURPLEGEM = "地底有很多这种宝石哦~",
		RABBIT =
		{
			GENERIC = "我可以用胡萝卜把它拐回地灵殿吗~？",
			HELD = "来场热恋般的屠杀吧~",
		},
		RABBITHOLE = 
		{
			GENERIC = "我可以往里面灌水吗~？",
			SPRING = "要记得跟姐姐说注意一下防水措施！",
		},
		RAINOMETER = 
		{	
			GENERIC = "这个是怎么用的~",
			BURNT = "无意识地灰飞烟灭了~",
		},
		RAINCOAT = "没有我的帽子防水哦~",
		RAINHAT = "没有我的帽子防水哦~",
		RATATOUILLE = "好香！",
		RAZOR = "让我们把它们剃成秃子吧~",
		REDGEM = "地底有很多这种宝石哦~",
		RED_CAP = "蘑菇？那个黑白色的……谁来着？一定很喜欢吧！",
		RED_CAP_COOKED = "魔理沙平时就窝在家里做这种东西吗~？",
		RED_MUSHROOM =
		{
			GENERIC = "蘑菇？那个黑白色的……谁来着？一定很喜欢吧！",
			INGROUND = "它好像睡着了！",
			PICKED = "我想知道它会不会长回来？",
		},
		REEDS =
		{
			BURNING = "烧的好旺~",
			GENERIC = "一簇芦苇",
			PICKED = "我把有用的部分扯光了~",
		},
        RELIC = 
        {
            GENERIC = "远古？我觉得它没多少年头哦~",
            BROKEN = "远古？我觉得它没多少年头哦~而且还坏掉了~",
        },
        RUINS_RUBBLE = "我可以玩那个吗？",
        RUBBLE = "我可以玩那个吗？",
		RESEARCHLAB = 
		{	
			GENERIC = "拆掉它肯定很好玩~",
			BURNT = "烧掉也可以~",
		},
		RESEARCHLAB2 = 
		{
			GENERIC = "像是河童的机器一样呢~",
			BURNT = "河童科技防水不防火啊~",
		},
		RESEARCHLAB3 = 
		{
			GENERIC = "我喜欢它的帽子！",
			BURNT = "帽子烧没了呜呜呜呜...",
		},
		RESEARCHLAB4 = 
		{
			GENERIC = "我可以把它摆在地灵殿大堂里吗？",
			BURNT = "好吧要再找一个了~",
		},
		RESURRECTIONSTATUE = 
		{
			GENERIC = "真是卑鄙的装置哦~",
			BURNT = "再也不能用了。",
		},		RESURRECTIONSTONE = "好奇异的石头！",
		ROBIN =
		{
			GENERIC = "一只红色的小鸟！",
			HELD = "来场热恋般的屠杀吧~",
		},
		ROBIN_WINTER =
		{
			GENERIC = "一只白色的暖和小鸟！",
			HELD = "来场热恋般的屠杀吧~",
		},
		ROBOT_PUPPET = "它被困住了！",
		ROCK_LIGHT =
		{
			GENERIC = "一个陈旧的熔岩坑~",
			OUT = "看起来很脆弱~",
			LOW = "岩浆正在冷却~",
			NORMAL = "好看又舒服~",
		},
		ROCK = "小~石~头~",
		ROCK_ICE = 
		{
			GENERIC = "冰乎乎的好舒服~",
			MELTED = "我应该找只冰精过来~？",
		},
		ROCK_ICE_MELTED = "我应该找只冰精过来~？",
		ICE = "凉凉的好舒服~",
		ROCKS = "小~石~头~",
        ROOK = "它长得真滑稽！",
		ROPE = "一些短绳",
		ROTTENEGG = "额！臭死了！",
		SANITYROCK =
		{
			ACTIVE = "那石头看起来太奇怪了！",
			INACTIVE = "它的剩余部分到哪里去了？",
		},
		SAPLING =
		{
			BURNING = "烧起来咯~",
			WITHERED = "要是凉点就好了。",
			GENERIC = "小树苗如此可爱！",
			PICKED = "♪~",
		},
		SEEDS = "这是一粒种子~",
		SEEDS_COOKED = "这是一粒熟种子~",
		SEWING_KIT = "姐姐明明更熟这个的~",
		SHOVEL = "我们一路挖回家吧！",
		SILK = "从蜘蛛血淋淋的屁股里扯出来的哦~",
		SKELETON = "我会让阿燐带走它的~",
		SCORCHED_SKELETON = "我会让阿燐带走它的~",
		SKELETON_PLAYER = "我会让阿燐带走它的~",
		SKULLCHEST = "很有妖怪的黑色幽默呢嘿嘿嘿~",
		SMALLBIRD =
		{
			GENERIC = "好小的鸟！",
			HUNGRY = "它看起来饿了~",
			STARVING = "它饿惨了~",
		},
		SMALLMEAT = "一小块肉~",
		SMALLMEAT_DRIED = "一小块肉干~",
		SPAT = "一个易怒的动物。",
		SPEAR = "那是个尖尖的棒子。",
		SPIDER =
		{
			DEAD = "虫子毕竟是虫子~无法战胜操纵无意识的我呢~",
			GENERIC = "我可以把它的腿扯下来吗~？",
			SLEEPING = "无意识地做个好梦吧~",
		},
		SPIDERDEN = "真粘！",
		SPIDEREGGSACK = "我希望这些不要在我的口袋里孵化~",
		SPIDERGLAND = "味道真大！",
		SPIDERHAT = "我不想要这个帽子……",
		SPIDERQUEEN = "让我们切开斩碎然后杀掉它吧~♪",
		SPIDER_WARRIOR =
		{
			DEAD = "虫子毕竟是虫子~无法战胜操纵无意识的我呢~",
			GENERIC = "它的花纹好滑稽哦~",
			SLEEPING = "无意识地做个好梦吧~",
		},
		SPOILED_FOOD = "那是长满毛毛的腐烂食物",
		STATUEHARP = "它难道就是无头骑士吗？",
		STATUEMAXWELL = "把自己的雕像弄得到处都是的一定是笨蛋呢，嘿嘿~",
		STEELWOOL = "刺耳的金属纤维。",
		STINGER = "看起来很锋利！",
		STRAWHAT = "比我的帽子差多了~",
		STUFFEDEGGPLANT = "闻起来很香哦~",
		SUNKBOAT = "脆弱的人类造物~",
		SWEATERVEST = "这件背心非常整洁。",
		REFLECTIVEVEST = "恋恋太阳拳~",
		HAWAIIANSHIRT = "感觉在度假呢~",
		TAFFY = "心酱吃了这个肯定会笑出来的！",
		TALLBIRD = "它长得跟我的第三只眼好像哦！",
		TALLBIRDEGG = "它会孵化吗？",
		TALLBIRDEGG_COOKED = "好吃又有营养~",
		TALLBIRDEGG_CRACKED =
		{
			COLD = "啵！",
			GENERIC = "看起来它正在孵化",
			HOT = "蛋也会出汗？",
			LONG = "好无聊哦~我们去玩嘛~",
			SHORT = "它马上就该孵化了~",
		},
		TALLBIRDNEST =
		{
			GENERIC = "好大的蛋！",
			PICKED = "关爱空巢高鸟~",
		},
		TEENBIRD =
		{
			GENERIC = "不是一只很高的鸟~",
			HUNGRY = "它的潜意识里想吃掉我哦~？",
			STARVING = "它的潜意识里想吃掉我哦~？",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "有了这个我肯定可以穿越空间和时间！",
			GENERIC = "这好像是跟另一个世界的连接点！",
			LOCKED = "还有一些未解之谜呢。",
			PARTIAL = "很快，我的魔法阵就要完成！",
		},
		TELEPORTATO_BOX = "这或许会控制整个宇宙的极性",
		TELEPORTATO_CRANK = "强壮到足以应付最危险的实验",
		TELEPORTATO_POTATO = "这个金属制的土豆包含强大而又可怕的力量……",
		TELEPORTATO_RING = "一枚可以聚集空间能量的戒指",
		TELESTAFF = "这是把万能的魔杖，大概吧……",
		TENT = 
		{
			GENERIC = "梦境也是无意识的一部分哦~",
			BURNT = "要换地方睡觉了~",
		},
		SIESTAHUT = 
		{
			GENERIC = "在这里打盹会很舒服呢~",
			BURNT = "没地方打盹咯~",
		},
		TENTACLE = "比我的触手还要粗！",
		TENTACLESPIKE = "好尖哦~",
		TENTACLESPOTS = "好丑哦，这些是干什么用的呢？",
		TENTACLE_PILLAR = "一个泥坑。",
		TENTACLE_PILLAR_ARM = "小巧而不稳定的武器。",
		TENTACLE_GARDEN = "又一个泥坑。",
		TOPHAT = "我喜欢这个帽子~虽然还是我的比较好~",
		TORCH = "放火烧山，牢底坐穿~",
		TRANSISTOR = "它长得好酷！",
		TRAP = "我把它织的很紧~",
		TRAP_TEETH = "这是被厌恶者的陷阱哦~",
		TRAP_TEETH_MAXWELL = "这是被厌恶者的陷阱哦~",
		TREASURECHEST = 
		{
			GENERIC = "可以放点东西呢~",
			BURNT = "箱子被烧掉了~",
		},
		TREASURECHEST_TRAP = "多方便啊！",
		TREECLUMP = "就像有人不允许我去任何地方一样。",
		TRINKET_1 = "这一定是阿空烤出来的！", --Melty Marbles
		TRINKET_2 = "怎么吹不响呢？", --Fake Kazoo
		TRINKET_3 = "把它给姐姐吧，她最喜欢解这些了~", --Gord's Knot
		TRINKET_4 = "好奇怪的玩偶~", --Gnome
		TRINKET_5 = "这是什么小机器~？", --Tiny Rocketship
		TRINKET_6 = "把它给姐姐吧，她最喜欢解这些了~", --Frazzled Wires
		TRINKET_7 = "我想和姐姐喝茶~", --Ball and Cup
		TRINKET_8 = "对妖怪来说正好~", --Hardened Rubber Bung
		TRINKET_9 = "好大的扣子！给鬼用的吗？", --Mismatched Buttons
		TRINKET_10 = "我希望能在需要用到这些东西之前就能离开这里。", --Second-hand Dentures
		TRINKET_11 = "你的潜意识告诉我你在撒谎哦？", --Lying Robot
		TRINKET_12 = "比我的难看多了~", --Dessicated Tentacle
		TRINKET_13 = "好奇怪的玩偶~", --Gnome (female)
		TRUNKVEST_SUMMER = "荒地便装",
		TRUNKVEST_WINTER = "冬季生存装备",
		TRUNK_COOKED = "好香啊~",
		TRUNK_SUMMER = "这是它的鼻子吗~？",
		TRUNK_WINTER = "这是它的鼻子吗~？",
		TUMBLEWEED = "它在跟着风滚来滚去的！",
		TURF_CARPETFLOOR = "出人意料的刺耳",	-- Duplicated
		TURF_CHECKERFLOOR = "这些非常时髦",	-- Duplicated
		TURF_DIRT = "一块土地",	-- Duplicated
		TURF_FOREST = "一块土地",	-- Duplicated
		TURF_GRASS = "一块土地",	-- Duplicated
		TURF_MARSH = "一块土地",	-- Duplicated
		TURF_ROAD = "匆忙修饰的鹅卵石。",	-- Duplicated
		TURF_ROCKY = "一块土地",	-- Duplicated
		TURF_SAVANNA = "一块土地",	-- Duplicated
		TURF_WOODFLOOR = "这些是地板",	-- Duplicated
		TURKEYDINNER = "好吃！",
		TWIGS = "它是一堆小树枝~",
		UMBRELLA = "还没我的帽子防水呢！",
		GRASS_UMBRELLA = "还没我的帽子防水呢！",
		UNIMPLEMENTED = "貌似还完成呢！可能还是很危险~",
		WAFFLES = "我要带回去给姐姐吃~",
		WALL_HAY = 
		{	
			GENERIC = "嗯。看来只能那样了",
			BURNT = "那样不会有任何好处.",
		},
		WALL_HAY_ITEM = "这个看上去不像是个好主意",
		WALL_STONE = "这堵墙真不错。",
		WALL_STONE_ITEM = "它们让我有安全感",
		WALL_RUINS = "远古城墙的碎片。",
		WALL_RUINS_ITEM = "一片历史的碎片。",
		WALL_WOOD = 
		{
			GENERIC = "尖的！",
			BURNT = "烧没了！",
		},
		WALL_WOOD_ITEM = "木桩！",
		WALL_MOONROCK = "古怪又光滑！",
		WALL_MOONROCK_ITEM = "很轻，但令人惊讶的很坚硬。",
		WALRUS = "看它的大肚腩！嘿嘿嘿！",
		WALRUSHAT = "毛茸茸的很暖和呢~",
		WALRUS_CAMP =
		{
			EMPTY = "看起来有人在这里扎营",
			GENERIC = "它里面好像温暖又舒适",
		},
		WALRUS_TUSK = "好长的牙齿啊~",
		WARG = "哇！好大的狗狗~",
		WASPHIVE = "我可以屠杀它们吗？",
		WATERMELON = "甜甜的水果~",
		WATERMELON_COOKED = "温润多汁！",
		WATERMELONHAT = "不要！里面好多汁水！",
		WETGOOP = "呃……",
		WINTERHAT = "我要拿回去送给姐姐~",
		WINTEROMETER = 
		{
			GENERIC = "嗯，看起来就是个装饰品~",
			BURNT = "烧掉咯~",
		},
		WORMHOLE =
		{
			GENERIC = "它看起来很好玩！",
			OPEN = "我可以进去吗~？",
		},
		WORMHOLE_LIMITED = "洞洞先生看起来不太好哦~",
		ACCOMPLISHMENT_SHRINE = "我要让朋友们看看~我有朋友吗？",        
		LIVINGTREE = "那棵树长了人脸诶！",
		ICESTAFF = "碰上去冰冷异常~",
		REVIVER = "它在跳动！",
		LIFEINJECTOR = "我找回消失的生命力了!",
		SKELETON_PLAYER =
		{
			MALE = "我会让阿燐来带走%s的~",
			FEMALE = "我会让阿燐来带走%s的~",
			ROBOT = "我会让阿燐来带走%s的~",
			DEFAULT = "我会让阿燐来带走%s的~",
		},
		HUMANMEAT = "人类的肉诶！我喜欢~",
		HUMANMEAT_COOKED = "烤熟的人肉~我喜欢~",
		HUMANMEAT_DRIED = "晒干的人肉~我也喜欢！",
		MOONROCKNUGGET = "我好像在哪里见过这个……？",
	},
	DESCRIBE_GENERIC = "这是什么~？",
	DESCRIBE_TOODARK = "好黑啊~看不见啊~",
	DESCRIBE_SMOLDERING = "它要烧起来咯~",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "里面好硬！",
	},
}
