# LandFill


Update of tremeloes mod for RimWorld 1.1
https://steamcommunity.com/sharedfiles/filedetails/?id=1274692210

[img]https://i.imgur.com/GYswkZ7.png[/img]

Support-chat:
https://invite.gg/mlie

Non-steam version:
https://github.com/emipa606/LandFill

- Might not work exactly as earlier as some features have been removed in the game since B18.
	
--- Original Description ---
Water, mud and marsh are friends. Take vantage of the terrain around you.
Add soils, roads, bridges, sliding floors and more.

CONTENT
• Soils: build overwater. Some are growable and placed indoor.
• Bridges: build overwater. Good to walk but deteriorate overtime.
• Roads: build overwater. Walk more efficiently.
• Foundations: build overwater. Set up for buildings.
• Slides: build over soils and floors. Increase the walk speed.
• Water: build over soils. Set up for terrains and slow down enemies.
  (obs: overwater = over water, mud and marsh in most cases.)

BALANCING
• Stuffs that rapidly deteriorate don't require much work or resources.
• Bad stuffs starts with tribal colonies and don't require much work or resources.
• The most part can't be removed but can be replaced (abuse of Primitive and Neutral soil).
• Automated stuffs don't need energy and aren't breakable.
• The pathCost of vanilla water, mud and marsh are slightly changed.

COMPATIBILITY
• Compatible with existent saves but may present inconsistencies with some floor mods.
  (example: be able to set some terrains in strange places).
