<?xml version="1.0" encoding="utf-8"?>
<Defs>
  <ThingDef ParentName="BuildingBase" Name="Jec_Scrollcase">
    <defName>Jecrell_Scrollcase</defName>
    <label>Scrollcase (tall)</label>
    <thingClass>RimWriter.Building_Bookcase</thingClass>
    <description>Used to hold and catalog scrolls.</description>
    <uiIconScale>0.45</uiIconScale>
    <researchPrerequisites>
      <li>RimWriter_TechBookshelves</li>
    </researchPrerequisites>
    <graphicData>
      <texPath>Building/Production/LibraryScrollcase/Jecrell_Scrollcase</texPath>
      <graphicClass>Graphic_Multi</graphicClass>
      <shaderType>CutoutComplex</shaderType>
      <drawSize>3</drawSize>
    </graphicData>
    <altitudeLayer>BuildingOnTop</altitudeLayer>
    <rotatable>true</rotatable>
    <socialPropernessMatters>true</socialPropernessMatters>
    <statBases>
      <MaxHitPoints>100</MaxHitPoints>
      <WorkToBuild>5000</WorkToBuild>
      <Mass>15</Mass>
      <Flammability>1.0</Flammability>
      <Beauty>5</Beauty>
      <JoyGainFactor>1</JoyGainFactor>
    </statBases>
    <stuffCategories>
      <li>Metallic</li>
      <li>Woody</li>
      <li>Stony</li>
    </stuffCategories>
    <costStuffCount>110</costStuffCount>
    <pathCost>70</pathCost>
    <passability>PassThroughOnly</passability>
    <designationCategory>Joy</designationCategory>
    <designationHotKey>Misc2</designationHotKey>
    <comps>
      <li Class="CompProperties_RoomIdentifier">
        <roomStat>Impressiveness</roomStat>
      </li>
      <li Class="RimWriter.CompProperties_StorageGraphic">
        <graphicEmpty>
          <texPath>Building/Production/LibraryScrollcase/Jecrell_ScrollcaseEmpty</texPath>
          <graphicClass>Graphic_Multi</graphicClass>
          <shaderType>CutoutComplex</shaderType>
          <drawSize>3</drawSize>
        </graphicEmpty>
        <graphicSparse>
          <texPath>Building/Production/LibraryScrollcase/Jecrell_ScrollcaseSparse</texPath>
          <graphicClass>Graphic_Multi</graphicClass>
          <shaderType>CutoutComplex</shaderType>
          <drawSize>3</drawSize>
        </graphicSparse>
        <graphicFull>
          <texPath>Building/Production/LibraryScrollcase/Jecrell_Scrollcase</texPath>
          <graphicClass>Graphic_Multi</graphicClass>
          <shaderType>CutoutComplex</shaderType>
          <drawSize>3</drawSize>
        </graphicFull>
        <countSparseThreshhold>1</countSparseThreshhold>
        <countFullCapacity>30</countFullCapacity>
      </li>
    </comps>
    <building>
      <joyKind>Jecrell_Books</joyKind>
      <ai_chillDestination>false</ai_chillDestination>
      <isInert>true</isInert>
      <preventDeteriorationInside>true</preventDeteriorationInside>
      <fixedStorageSettings>
        <filter>
          <categories>
            <li>RimWriter_Scrolls</li>
          </categories>
        </filter>
      </fixedStorageSettings>
      <defaultStorageSettings>
        <filter>
          <categories>
            <li>RimWriter_Scrolls</li>
          </categories>
        </filter>
      </defaultStorageSettings>
    </building>
    <inspectorTabs>
      <li>ITab_Storage</li>
      <li>RimWriter.ITab_Inventory</li>
    </inspectorTabs>
  </ThingDef>
  <ThingDef ParentName="Jec_Scrollcase">
    <defName>Jecrell_ScrollcaseShort</defName>
    <label>Scrollcase (short)</label>
    <description>Used to hold and catalog scrolls.</description>
    <costStuffCount>55</costStuffCount>
    <statBases>
      <MaxHitPoints>50</MaxHitPoints>
      <WorkToBuild>2500</WorkToBuild>
      <Mass>10</Mass>
      <Flammability>1.0</Flammability>
      <Beauty>2.5</Beauty>
      <JoyGainFactor>1</JoyGainFactor>
    </statBases>
    <graphicData>
      <texPath>Building/Production/ShortScrollcase/Jecrell_ShortScrollcase</texPath>
      <graphicClass>Graphic_Multi</graphicClass>
      <shaderType>CutoutComplex</shaderType>
      <drawSize>3</drawSize>
    </graphicData>
    <comps Inherit="False">
      <li Class="CompProperties_RoomIdentifier">
        <roomStat>Impressiveness</roomStat>
      </li>
      <li Class="RimWriter.CompProperties_StorageGraphic">
        <graphicEmpty>
          <texPath>Building/Production/ShortScrollcase/Jecrell_ShortScrollcaseEmpty</texPath>
          <graphicClass>Graphic_Multi</graphicClass>
          <shaderType>CutoutComplex</shaderType>
          <drawSize>3</drawSize>
        </graphicEmpty>
        <graphicSparse>
          <texPath>Building/Production/ShortScrollcase/Jecrell_ShortScrollcaseSparse</texPath>
          <graphicClass>Graphic_Multi</graphicClass>
          <shaderType>CutoutComplex</shaderType>
          <drawSize>3</drawSize>
        </graphicSparse>
        <graphicFull>
          <texPath>Building/Production/ShortScrollcase/Jecrell_ShortScrollcase</texPath>
          <graphicClass>Graphic_Multi</graphicClass>
          <shaderType>CutoutComplex</shaderType>
          <drawSize>3</drawSize>
        </graphicFull>
        <countSparseThreshhold>1</countSparseThreshhold>
        <countFullCapacity>15</countFullCapacity>
      </li>
    </comps>
  </ThingDef>
</Defs>