using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RimWorld;
using Verse;
using Verse.AI;

namespace Vampire
{
    public class Building_Coffin : Building_Sarcophagus
    {
        // RimWorld.Building_Grave
        private Graphic cachedGraphicFull;


        //public override void Draw()

        //public override bool Accepts(Thing thing)


        // RimWorld.Building_Grave
        //public override Graphic Graphic
        

        //public override IEnumerable<FloatMenuOption> GetFloatMenuOptions(Pawn selPawn)


    }
}
