return {
	ACTIONFAIL =
	{
		SHAVE =
		{
			AWAKEBEEFALO = "Ah'm thinkin' this is a bad idea.",
			GENERIC = "Uh, no.",
			NOBITS = "Ah think he's naked enough",
		},
		STORE =
		{
			GENERIC = "Full up.",
			NOTALLOWED = "Nope, ain't workin'.",
			INUSE = "Hurry up, already!",
		},
		RUMMAGE =
		{	
			GENERIC = "Nope.",
			INUSE = "Hurry up, already!",	
		},
	},
	ACTIONFAIL_GENERIC = "Uh, no.",
	ANNOUNCE_ADVENTUREFAIL = "Well, shit.",
	ANNOUNCE_BEES = "BEES!",
	ANNOUNCE_BOOMERANG = "GODDAMNIT!",
	ANNOUNCE_CHARLIE = "What'n th' hell was that?!",
	ANNOUNCE_CHARLIE_ATTACK = "OW! WHAT TH--!",
	ANNOUNCE_COLD = "Fuck winter!",
	ANNOUNCE_HOT = "Ah usually like th'heat, but this is too much.",
	ANNOUNCE_CRAFTING_FAIL = "Ah don't know what th' hell Ah'm doin, do Ah?",
	ANNOUNCE_DEERCLOPS = "WHAT THE FUCK WAS THAT?",
	ANNOUNCE_DUSK = "'Bout time t'make camp.",
	ANNOUNCE_EAT =
	{
		GENERIC = "Hit th' spot.",
		PAINFUL = "Augh, mah stomach's eatin' itself...",
		SPOILED = "Augh! Shit, that went bad.",
		STALE = "Eh, Ah c'n still eat it.",
		INVALID = "Uh, no.",
	},
	ANNOUNCE_ENTER_DARK = "Can't see shit.",
	ANNOUNCE_ENTER_LIGHT = "That's better!",
	ANNOUNCE_FREEDOM = "Nothin' c'n hold me down!",
	ANNOUNCE_HIGHRESEARCH = "Ah'm so smart.",
	ANNOUNCE_HOUNDS = "...Somethin's comin'...",
	ANNOUNCE_HUNGRY = "Shit Ah'm hungry!",
	ANNOUNCE_HUNT_BEAST_NEARBY = "Gettin' close.",
	ANNOUNCE_HUNT_LOST_TRAIL = "Shit. Wasted mah time...",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "These tracks ain't clear enough.",
	ANNOUNCE_INV_FULL = "Damn these skinny arms.",
	ANNOUNCE_KNOCKEDOUT = "Augh, mah head.",
	ANNOUNCE_LOWRESEARCH = "Uh...whut?",
	ANNOUNCE_MOSQUITOS = "Aaah! Stupid bugs!",
	ANNOUNCE_NODANGERSLEEP = "Ah can't sleep now! They're watchin'!",
	ANNOUNCE_NODAYSLEEP = "Ah can't sleep in this light.",
	ANNOUNCE_NODAYSLEEP_CAVE = "Ain't tired yet.",
	ANNOUNCE_NOHUNGERSLEEP = "Ah c'n only think 'bout mah stomach right now",
	ANNOUNCE_NODANGERAFK = "Not now!",
	ANNOUNCE_NOSLEEPONFIRE = "No way Ah'm sleepin' in that.",
	ANNOUNCE_NODANGERSIESTA = "Ah can't even turn mah back now, Ah ain't gonna sleep!",
	ANNOUNCE_NONIGHTSIESTA = "Ah might as well just go t'bed.",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "On second thought, maybe not...",
	ANNOUNCE_NOHUNGERSIESTA = "Ah need t'get some food in me first.",
	ANNOUNCE_NO_TRAP = "Well, that was easy.",
	ANNOUNCE_PECKED = "Ow! Shit!",
	ANNOUNCE_QUAKE = "Uh, oh.",
	ANNOUNCE_RESEARCH = "Ah'm so smart.",
	ANNOUNCE_SHELTER = "Trees're great.",
	ANNOUNCE_THORNS = "Ow!",
	ANNOUNCE_BURNT = "Ah! Shit!",
	ANNOUNCE_TORCH_OUT = "Shit, mah torch!",
	ANNOUNCE_TRAP_WENT_OFF = "...Whoops.",
	ANNOUNCE_UNIMPLEMENTED = "OW! Ah don't think Ah can do anythin' with this yet.",
	ANNOUNCE_WORMHOLE = "NEVER AGAIN. Ah am never doin' that again.",
	ANNOUNCE_CANFIX = "\nAh think Ah could fix this!",
	ANNOUNCE_ACCOMPLISHMENT = "Ah'm so damn great",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "Yup, Ah'm great.",	
	ANNOUNCE_INSUFFICIENTFERTILIZER = "Hmm, it ain't gettin' any bigger.",
	ANNOUNCE_TOOL_SLIP = "WOAH! Like a bar-a soap.",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "Hoo! That was close.",
	ANNOUNCE_BECOMEGHOST = "ooOOoooOOOoOooo!!",
	ANNOUNCE_GHOSTDRAIN = "So cold...",

	DESCRIBE_SAMECHARACTER = "Oh, well, who d'we have here~",

	ANNOUNCE_DAMP = "Ugh. Gettin' wet.",
	ANNOUNCE_WET = "Yup. Wet.",
	ANNOUNCE_WETTER = "It's a good thing Ah like water.",
	ANNOUNCE_SOAKED = "Well, now mah shoes're even wet.",
	
	BATTLECRY =
	{
		GENERIC = "Just try t' hit me!",
		PIG = "C'mon, pig!",
		PREY = "Like you have a chance.",
		SPIDER = "God yer a big ass bug!",
		SPIDER_WARRIOR = "Th' world don't need ya!",
	},
	COMBAT_QUIT =
	{
		GENERIC = "Fuck it!",
		PIG = "Yeah, get outta here.",
		PREY = "Next time!",
		SPIDER = "Ah don't even need t'deal with that.",
		SPIDER_WARRIOR = "Yeah, y'better back off!",
	},
	DESCRIBE =
	{
	 PLAYER =
        {
            GENERIC = "Hey, %s!",
            ATTACKER = "Gonna keep my eye on %s...",
            MURDERER = "Murderer!",
            REVIVER = "Thanks, %s.",
            GHOST = "%s looks pretty, uh, see-through.",
        },
		WILSON = 
		{
			GENERIC = "It's Wilson!",
			ATTACKER = "That Wilson looks like an asshole...",
			MURDERER = "Murderer!",
			REVIVER = "Thanks, Wilson.",
			GHOST = "Wilson ain't doing too good.",
		},
		WOLFGANG = 
		{
			GENERIC = "It's Wolfgang!",
			ATTACKER = "Wolfgang's lookin' shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Thank ya kindly, Wolfgang.",
			GHOST = "Wolfgang, y'look like crap.",
		},
		WAXWELL = 
		{
			GENERIC = "It's Maxwell!",
			ATTACKER = "Maxwell ain't trustworthy...",
			MURDERER = "Murderer!",
			REVIVER = "Thank ya, Maxwell.",
			GHOST = "Maxwell's lookin' pretty shitty.",
		},
		WX78 = 
		{
			GENERIC = "A robot!",
			ATTACKER = "Ah don't really think Ah trust robots...",
			MURDERER = "Murderer!",
			REVIVER = "Thanks, uh, beep beep boop.",
			GHOST = "Didn't know robots even had ghosts in em.",
		},
		WILLOW = 
		{
			GENERIC = "Willow!",
			ATTACKER = "Ah think that Willow's dangerous...",
			MURDERER = "Murderer!",
			REVIVER = "Thanks, friend.",
			GHOST = "Willow, did y'do this t'yerself?\nAh know How y'like matches...",
		},
		WENDY = 
		{
			GENERIC = "It's Wendy!",
			ATTACKER = "Don't trust her. She's haunted.",
			MURDERER = "Murderer!",
			REVIVER = "Wendy, doesn't Abby need one-a these?",
			GHOST = "Wendy is that you? Er is this Abby?",
		},
		WOODIE = 
		{
			GENERIC = "Hey, Woodie!",
			ATTACKER = "Ah don't know if Ah like Woodie...",
			MURDERER = "Murderer!",
			REVIVER = "Thanks Woodie.",
			GHOST = "Woodie, Ah c'n see through ya!",
		},
		WICKERBOTTOM = 
		{
			GENERIC = "Wickerbottom!",
			ATTACKER = "Wickerbottom looks like she's schemin'...",
			MURDERER = "Murderer!",
			REVIVER = "Thank ya kindly, Wickerbottom.",
			GHOST = "Wickerbottom ain't lookin' so good.",
		},
		WES = 
		{
			GENERIC = "Hey there, Wes!",
			ATTACKER = "Dunno if Ah trust that guy Wes...",
			MURDERER = "Murderer!",
			REVIVER = "Wes, mah buddy.",
			GHOST = "Wes's lookin' pretty spooky.",
		},
		MULTIPLAYER_PORTAL = "Honestly, ain't even really sure what that is.",
		ABIGAIL = "Uh, uh...No, Ah don't wanna mess with that.",
	
	
	
        GLOMMER = "Huh. Those're some eyes y'got there.",
        GLOMMERFLOWER = 
        {
        	GENERIC = "A shiny flower.",
        	DEAD = "Still shiny.",
        },
        GLOMMERWINGS = "Heh, they're so tiny.",
        GLOMMERFUEL = "Augh, nasty.",
        BELL = "Heh heh, ding ding.",
        STATUEGLOMMER =
        {	
        	GENERIC = "Looks kinda like it's got one big boot.",
        	EMPTY = "Ah was hopin' there was somethin' in it. There wasn't.",
    	},
		WEBBERSKULL = "What'n the hell?",
		WORMLIGHT = "Squishy AND glowey!",
		WORM =
		{
		    PLANT = "Seems safe t' me.",
		    DIRT = "Just lookin' like a pile-a dirt.",
		    WORM = "It's a worm!",
		},
		MOLE =
		{
			HELD = "It's pretty cute, really.",
			UNDERGROUND = "There's somethin' under there.",
			ABOVEGROUND = "Think there's a mole around.",
		},
		MOLEHILL = "Hello, in there?",
		MOLEHAT = "Ah feel kinda weird in this.",

		EEL = "A whole fish-snake.",
		EEL_COOKED = "A cooked fish-snake!",
		UNAGI = "Tasty!",
		EYETURRET = "Don't look at me. Don't look at me. Don't look at me...",
		EYETURRET_ITEM = "It's sleepin'.",
		MINOTAURHORN = "Looks like it could-a went right through me!",
		MINOTAURCHEST = "Wonder what's in here?",
		THULECITE_PIECES = "Weird, swirly rocks.",
		POND_ALGAE = "Stinky pond scum.",
		GREENSTAFF = "A fancy stick!",
		POTTEDFERN = "Pretty. Ah could do with a few-a these.",

		THULECITE = "This don't look like a natural kind-a rock.",
		ARMORRUINS = "Looks tough!",
		RUINS_BAT = "This'll make a satisfyin' whallup.",
		RUINSHAT = "Feels like a little much fer a hat.",
		NIGHTMARE_TIMEPIECE =
		{
			CALM = "All clear.",
			WARN = "Gettin' weird.",
			WAXING = "It's comin' in! Gotta hide or run or...somethin'!",
			STEADY = "It's not leavin'!",
			WANING = "Amost over. Ah'll be okay, it's almost over...",
			DAWN = "Clear again!",
			NOMAGIC = "Ah think it' safe.",
		},
		BISHOP_NIGHTMARE = "Ah don't think it's workin' proper.",
		ROOK_NIGHTMARE = "It's lookin' shoddy.",
		KNIGHT_NIGHTMARE = "Ah think it's gonna fall apart.",
		MINOTAUR = "That ain't a normal thing...",
		SPIDER_DROPPER = "That looks bad.",
		NIGHTMARELIGHT = "Ah don't think Ah wanna be near this.",
		NIGHTSTICK = "This makes me feel safe.",
		GREENGEM = "Green's mah favorite, Ah think.",
		RELIC = "Old crap.",
		RUINS_RUBBLE = "Just a pile-a shit.",
		MULTITOOL_AXE_PICKAXE = "Hot damn! Wish Ah had this before!",
		ORANGESTAFF = "A fancy stick!",
		YELLOWAMULET = "Ah feel kinda weird wearin' jewelry.",
		GREENAMULET = "Ah feel kinda weird wearin' jewelry.",
		SLURPERPELT = "Maybe it'll keep me warm?",

		SLURPER = "A livin' hairball!",
		SLURPER_PELT = "Maybe it'll keep me warm?",
		ARMORSLURPER = "Uh, well, it's fluffy.",
		ORANGEAMULET = "Ah feel kinda weird wearin' jewelry.",
		YELLOWSTAFF = "A fancy stick!",
		YELLOWGEM = "This gem is yellow.",
		ORANGEGEM = "An orange gem.",
		TELEBASE =
		{
			VALID = "Ready t' go.",
			GEMS = "Needs purple gems. Yeah, Ah think that makes sense.",
		},
		GEMSOCKET =
		{
			VALID = "Ready t' go.",
			GEMS = "It needs a gem.",
		},
		STAFFLIGHT = "That seems really dangerous.",
	
        ANCIENT_ALTAR = "An old table?",

        ANCIENT_ALTAR_BROKEN = "Looks broken.",

        ANCIENT_STATUE = "Feels like it shouldn't exist.",

        LICHEN = "Cave mold.",
		CUTLICHEN = "Least it's fillin'. Kinda.",

        CAVE_BANANA = "Didn't know caves had these.",
		CAVE_BANANA_COOKED = "Looks good!",
		CAVE_BANANA_TREE = "Cave trees?",
		ROCKY = "Pokey.",
		
		COMPASS =
		{
			GENERIC="It ain't workin' right.",
			N = "North",
			S = "South",
			E = "East",
			W = "West",
			NE = "Northeast",
			SE = "Southeast",
			NW = "Northwest",
			SW = "Southwest",
		},

		NIGHTMARE_TIMEPIECE =
		{
			CALM = "All clear.",
			WARN = "Gettin' weird.",
			WAXING = "It's comin' in! Gotta hide or run or...somethin'!",
			STEADY = "It's not leavin'!",
			WANING = "Amost over. Ah'll be okay, it's almost over...",
			DAWN = "Clear again!",
			NOMAGIC = "Ah think it' safe.",
		},

		HOUNDSTOOTH = "Neat, a tooth!",
		ARMORSNURTLESHELL = "Nice an' tough.",
		BAT = "Ack!",
		BATBAT = "Ah wonder if Ah could fly with two of these.",
		BATWING = "Maybe Ah c'n get some meat offa it?",
		BATWING_COOKED = "Better'n starvin'.",
		BEDROLL_FURRY = "Best bed Ah've ever had.",
		BUNNYMAN = "That's th' biggest rabbit Ah've ever seen.",
		FLOWER_CAVE = "Pretty.",
		FLOWER_CAVE_DOUBLE = "Pretty.",
		FLOWER_CAVE_TRIPLE = "Pretty.",
		GUANO = "Ah, nature.",
		LANTERN = "Now, this is a light!",
		LIGHTBULB = "Wonder how this stays so bright?",
		MANRABBIT_TAIL = "Heh...soft.",
		MUSHTREE_TALL = "Ah won't need t'hunt fer days!",
		MUSHTREE_MEDIUM = "That's one helluva mushroom.",
		MUSHTREE_SMALL = "Good t'eat?",
		RABBITHOUSE=
		{
			GENERIC = "Wonder if y'can eat it.",
			BURNT = "Ah don't think y'can eat it...",
		},
		SLURTLE = "What th--.",
		SLURTLE_SHELLPIECES = "Lotta pieces.",
		SLURTLEHAT = "Ah don't really know why Ah'm wearin' this.",
		SLURTLEHOLE = "Gross.",
		SLURTLESLIME = "Why'm Ah touchin' this, again?.",
		SNURTLE = "Not somethin' Ah wanna touch.",
		SPIDER_HIDER = "Woah! Spiders!",
		SPIDER_SPITTER = "These need t'stop!",
		SPIDERHOLE = "Ah don't think Ah wanna go in there.",
		STALAGMITE = "Yup, a rock.",
		STALAGMITE_FULL = "Yup, a rock.",
		STALAGMITE_LOW = "Yup, a rock.",
		STALAGMITE_MED = "Yup, a rock.",
		STALAGMITE_TALL = "Yup, a rock.",
		STALAGMITE_TALL_FULL = "Yup, a rock.",
		STALAGMITE_TALL_LOW = "Yup, a rock.",
		STALAGMITE_TALL_MED = "Yup, a rock.",

		TURF_CARPETFLOOR = "Some ground.",
		TURF_CHECKERFLOOR = "Some ground.",
		TURF_DIRT = "Some ground.",
		TURF_FOREST = "Some ground.",
		TURF_GRASS = "Some ground.",
		TURF_MARSH = "Some ground.",
		TURF_ROAD = "Some ground.",
		TURF_ROCKY = "Some ground.",
		TURF_SAVANNA = "Some ground.",
		TURF_WOODFLOOR = "Some ground.",

		TURF_CAVE = "Some ground.",
		TURF_FUNGUS = "Some ground.",
		TURF_SINKHOLE = "Some ground.",
		TURF_UNDERROCK = "Some ground.",
		TURF_MUD = "Some ground.",			

		TURF_DECIDUOUS = "Yet another ground type.",
		TURD_SANDY = "Yet another ground type.",
		TURF_BADLANDS = "Yet another ground type.",

		POWCAKE = "Uh, ew.",
        CAVE_ENTRANCE =
        {
            GENERIC = "Maybe Ah could move it.",
            OPEN = "What's in here?",
        },
        CAVE_EXIT = "Ah miss th'sun.",
		MAXWELLPHONOGRAPH = "So that's what's makin' that music.",
		BOOMERANG = "Hell yeah, a throwin' stick!",
		PIGGUARD = "That pig's lookin' mean.",
		ABIGAIL = "Hey, girly.",
		ADVENTURE_PORTAL = "Hmm.",
		AMULET = "Ah feel kinda weird wearin' jewelry.",
		ANIMAL_TRACK = "A lead!",
		ARMORGRASS = "Itchier than Ah thought it would be.",
		ARMORMARBLE = "Oh, shit this is heavy.",
		ARMORWOOD = "No more cuts fer me. Just splinters.",
		ARMOR_SANITY = "Ah do NOT like wearin' this.",
		ASH =
		{
			GENERIC = "Now mah hands're all smudgy.",
			REMAINS_GLOMMERFLOWER = "Aw, shit, mah flower died!",
			REMAINS_EYE_BONE = "Shit! It burned up!",
			REMAINS_THINGIE = "Well, uh, Ah don't really know what that was, anyway...",
		},
		AXE = "Hope Ah don't need t'take down too many trees.",
		BABYBEEFALO = "Kinda weird when they don't have all th' hair...",
		BACKPACK = "Pockets ain't enough!",
		BACONEGGS = "Finally! A right'n good breakfast!",
		BANDAGE = "Hopefully Ah won't need another.",
		BASALT = "Too tough fer me.",
		BATBAT = "Ah wonder if Ah could fly with two of these.",
		BEARDHAIR = "Ah'm a little jealous...",
		BEARGER = "Pretty sure that thing's just made-a rage.",
		BEARGERVEST = "Ah feel warm AND formidable.",
		ICEPACK = "Well, it'll keep things cold enough.",
		BEARGER_FUR = "Big chunk-a fur.",
		BEDROLL_STRAW = "Well it's better'n dirt...",
		BEE =
		{
			GENERIC = "Big-ass bee!",
			HELD = "Don't ya sting me, now!",
		},
		BEEBOX =
		{
			FULLHONEY = "Can't wait t'eat this!",
			GENERIC = "Bees!",
			NOHONEY = "Empty.",
			SOMEHONEY = "Need a little more.",
			BURNT = "It's all burnt up!",
		},
		BEEFALO =
		{
			FOLLOWER = "He's a nice one.",
			GENERIC = "Wish Ah could ride one-a these!",
			NAKED = "At least Ah won't be cold now...",
			SLEEPING = "Cute when they're sleepin'!",
		},
		BEEFALOHAT = "Ah could probably take someone out with this hat.",
		BEEFALOWOOL = "Crusty, smelly, but warm.",
		BEEHAT = "Try t'get me now, bees.",
		BEEHIVE = "Chock full-a bees.",
		BEEMINE = "This is gonna hurt.",
		BEEMINE_MAXWELL = "This'll really hurt!",
		BERRIES = "Red'n sweet!",
		BERRIES_COOKED = "Now they're just warm an' messy.",
		BERRYBUSH =
		{
			BARREN = "It ain't lookin' so good.",
			WITHERED = "It's too hot out for th'bushes.",
			GENERIC = "Red'n sweet!",
			PICKED = "Needs some more time.",
		},
		BIGFOOT = "Hol-ey shiiit.",
		BIRDCAGE =
		{
			GENERIC = "Ah don' like keepin' 'em in cages, but they jus' get away so easy!",
			OCCUPIED = "Hey, birdy birdy!",
			SLEEPING = "Aww, takin' a birdy nap.",
		},
		BIRDTRAP = "Here, birdy birdy birdy...",
		BIRD_EGG = "There's a teeny tiny little bird in here!",
		BIRD_EGG_COOKED = "Ah didn't wanna do it, Ah'm just so hungry...",
		BISHOP = "Who would even make somethin' like this?",
		BLOWDART_FIRE = "Oh, burned mah lips!",
		BLOWDART_SLEEP = "Almost too easy, now.",
		BLOWDART_PIPE = "Fer blowin' or fer drinkin'.",
		BLUEAMULET = "Ah feel kinda weird wearin' jewelry.",
		BLUEGEM = "It's blue.",
		BLUEPRINT = "...What am Ah lookin' at?",
		BELL_BLUEPRINT = "Looks pretty complex.",
		BLUE_CAP = "Yup, it's a mushroom.",
		BLUE_CAP_COOKED = "Maybe it'll taste better.",
		BLUE_MUSHROOM =
		{
			GENERIC = "Yup, it's a mushroom.",
			INGROUND = "How'd it get down there?",
			PICKED = "It'll grow back eventually.",
		},
		BOARDS = "Flat trees.",
		BOAT = "A boat!",
		BONESHARD = "Bits-a bone.",
		BONESTEW = "Smells good.",
		BUGNET = "Time t'get some bugs. Fer. Somethin'.",
		BUSHHAT = "No one'll see me now.",
		BUTTER = "Oh, Ah thought this came from cows.",
		BUTTERFLY =
		{
			GENERIC = "Pretty.",
			HELD = "Gotcha!",
		},
		BUTTERFLYMUFFIN = "Sometimes Ah shouldn't make up recipies.",
		BUTTERFLYWINGS = "What c'n Ah use these fer?",
		BUZZARD = "That is one naked bird.",
		CACTUS =
		{
			GENERIC = "Those needles ain't no match fer me.",
			PICKED = "See, only needles left.",
		},
		CACTUS_MEAT_COOKED = "It ain't berries, but it'll do.",
		CACTUS_MEAT = "Why didn't Ah take off the rest of these needles? Well, whatever.",
		CACTUS_FLOWER = "A cactus flower.",

		COLDFIRE =
		{
			EMBERS = "Needs a refill!",
			GENERIC = "No dark. No more dark.",
			HIGH = "Better not add any more!",
			LOW = "Gettin' low.",
			NORMAL = "Pretty good.",
			OUT = "Ah should start a new one...",
		},
		CAMPFIRE =
		{
			EMBERS = "I should put something on the fire before it goes out.",
			GENERIC = "Sure beats darkness.",
			HIGH = "That fire is getting out of hand!",
			LOW = "The fire's getting a bit low.",
			NORMAL = "Nice and comfy.",
			OUT = "Well, that's over.",
		},
		CANE = "Can't ever be too fast!",
		CATCOON = "You stay away from mah birdy, now...",
		CATCOONDEN =
		{
			GENERIC = "A hidey hole.",
			EMPTY = "No one in here.",
		},
		CATCOONHAT = "Pretty cozy!",
		COONTAIL = "Long-ass tail.",
		CARROT = "Ah love carrots!",
		CARROT_COOKED = "They're even better cooked!",
		CARROT_PLANTED = "More carrots!",
		CARROT_SEEDS = "Found some seeds.",
		WATERMELON_SEEDS = "Seeds.",
		CAVE_FERN = "Even caves have pretty plants.",
		CHARCOAL = "Ah'm sorry, tree.",
        CHESSJUNK1 = "Some junk.",
        CHESSJUNK2 = "Some more junk.",
        CHESSJUNK3 = "Even more junk.",
		CHESTER = "Well, hey there, buddy.",
		CHESTER_EYEBONE =
		{
			GENERIC = "What th--it's lookin' at me.",
			WAITING = "It's sleepin'.",
		},
		COOKEDMANDRAKE = "Now yer food.",
		COOKEDMEAT = "Lookin' tasty.",
		COOKEDMONSTERMEAT = "Uh, it's still purple.",
		COOKEDSMALLMEAT = "Time t'eat!",
		COOKPOT =
		{
			COOKING_LONG = "Thi'll take a bit.",
			COOKING_SHORT = "Smells good!",
			DONE = "Finally done!",
			EMPTY = "Nothin' cookin'.",
			BURNT = "Dammit, now mah pot's all nasty!",
		},
		CORN = "Corn!",
		CORN_COOKED = "Hot corn!",
		CORN_SEEDS = "More seeds.",
		CROW =
		{
			GENERIC = "Caw!",
			HELD = "Hey, there, birdy. We're gonna be friends.",
		},
		CUTGRASS = "Grass. Fer makin' stuff.",
		CUTREEDS = "Grass. Fer makin' stuff.",
		CUTSTONE = "Square rocks!",
		DEADLYFEAST = "Ah don't think this is safe fer anyone t'eat.",
		DEERCLOPS = "OH FUCK!!",
		DEERCLOPS_EYEBALL = "Why am Ah even touchin' this.",
		EYEBRELLAHAT = "This is th'most disturbin' thing Ah've ever worn.",
		DEPLETED_GRASS =
		{
			GENERIC = "This grass is short.",
		},
		DEVTOOL = "Woo!",
		DEVTOOL_NODEV = "Nope.",
		DIRTPILE = "Dirt!",
		DIVININGROD =
		{
			COLD = "Not gettin' anythin'.",
			GENERIC = "So this is supposed t'find stuff?",
			HOT = "Ah'm right on top-a somethin'!",
			WARM = "Ah think it found somethin'.",
			WARMER = "Gettin' closer.",
		},
		DIVININGRODBASE =
		{
			GENERIC = "Uh. Not sure what this'll do.",
			READY = "Ah think it needs one more thing.",
			UNLOCKED = "It works!",
		},
		DIVININGRODSTART = "A stick!",
		DRAGONFLY = "Woah, those eyeballs!",
		ARMORDRAGONFLY = "Ah feel so dangerous!",
		DRAGON_SCALES = "They glow.",
		DRAGONFLYCHEST = "Ain't nothin gettin' in here!",
		LAVASPIT =
		{
			HOT = "Holy shit!",
			COOL = "Gross, spit.",
		},
		DRAGONFRUIT = "This is a pretty fruit.",
		DRAGONFRUIT_COOKED = "It's a little less pretty now.",
		DRAGONFRUIT_SEEDS = "Seeds.",
		DRAGONPIE = "Who doesn't like a good pie?",
		DRUMSTICK = "Meat! ...Bird meat...",
		DRUMSTICK_COOKED = "Least it's fillin'.",
		DUG_BERRYBUSH = "Gotta plant this.",
		DUG_GRASS = "Gotta plant this.",
		DUG_MARSH_BUSH = "Gotta plant this.",
		DUG_SAPLING = "Gotta plant this.",
		DURIAN = "God, this stinks!",
		DURIAN_COOKED = "Not any better.",
		DURIAN_SEEDS = "Seeds.",
		EARMUFFSHAT = "Mah ears feel much better now!",
		EGGPLANT = "A purple vegetable!",
		EGGPLANT_COOKED = "Smells good!",
		EGGPLANT_SEEDS = "Seeds.",
		DECIDUOUSTREE =
		{
			BURNING = "Th' tree!",
			BURNT = "Ah'm sorry, tree.",
			CHOPPED = "At least Ah won't go cold now.",
			POISON = "This tree don't look so good.",
			GENERIC = "Smells like home.",
		},
		ACORN = 
		{
		    GENERIC = "Little baby plant.",
		    PLANTED = "Get big'n tall, little seed!",
		},
		ACORN_COOKED = "Ain't these poisonous?",
		BIRCHNUTDRAKE = "Eugh.",
		EVERGREEN =
		{
			BURNING = "Th' tree!",
			BURNT = "Ah'm sorry, tree.",
			CHOPPED = "At least Ah won't go cold now.",
			GENERIC = "Smells like home.",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "Th' tree!",
			BURNT = "Ah'm sorry, tree.",
			CHOPPED = "At least Ah won't go cold now.",
			GENERIC = "Smells like home.",
		},
		EYEPLANT = "That ain't no plant...",
		FARMPLOT =
		{
			GENERIC = "Now Ah don't need t'go huntin' fer carrots.",
			GROWING = "Almost got some food!",
			NEEDSFERTILIZER = "Nothin's growin'.",
			BURNT = "Well, so much fer that.",
		},
		FEATHERHAT = "Now me an' Birdy c'n match.",
		FEATHER_CROW = "A crow feather.",
		FEATHER_ROBIN = "A redbird feather.",
		FEATHER_ROBIN_WINTER = "A snowbird feather.",
		FEM_PUPPET = "She's trapped!",
		FIREFLIES =
		{
			GENERIC = "Shiny!",
			HELD = "Wish Ah had a jar.",
		},
		FIREHOUND = "Is that one on fire?",
		FIREPIT =
		{
			EMBERS = "It's gettin' low.",
			GENERIC = "Toasty.",
			HIGH = "Shit, that's big!",
			LOW = "It's gettin' low.",
			NORMAL = "Toasty.",
			OUT = "Gotta start it up again.",
		},
		COLDFIREPIT =
		{
			EMBERS = "Needs a refill!",
			GENERIC = "No dark. No more dark.",
			HIGH = "Better not add any more!",
			LOW = "Gettin' low.",
			NORMAL = "Pretty good.",
			OUT = "Ah should start a new one...",
		},
		FIRESTAFF = "A fancy stick!",
		FIRESUPPRESSOR =
		{	
			ON = "Get goin'!",
			OFF = "That's enough-a that.",
			LOWFUEL = "Needs some more fuel.",
		},

		FISH = "It's like a bird fer th' water. But ugly.",
		FISHINGROD = "Ah'm comin' fer ya fish!",
		FISHSTICKS = "Heh, they're like fingers.",
		FISHTACOS = "Smells good!",
		FISH_COOKED = "Can't wait t'eat it!",
		FLINT = "Time t'make some tools.",
		FLOWER = "Nature's so pretty.",
		FLOWERHAT = "Heh...Ah hope no one sees me wearin' this.",
		FLOWER_EVIL = "What is wrong with this flower?!",
		FOLIAGE = "Leaves!",
		FOOTBALLHAT = "...This is a weird hat.",
		FROG =
		{
			DEAD = "He's ain't lookin' so good. Or, y'know, alive.",
			GENERIC = "A frog!",
			SLEEPING = "Aww, lookit him sleep.",
		},
		FROGGLEBUNWICH = "This is a weird food.",
		FROGLEGS = "Well, it's food!",
		FROGLEGS_COOKED = "It's not so bad.",
		FRUITMEDLEY = "Ah love fruit!",
		GEARS = "Ah don't know what t'do with these!",
		GHOST = "Oh shit, oh shit, don't look at it, just don't look at it...",
		GOLDENAXE = "More expensive means better, right?",
		GOLDENPICKAXE = "More expensive means better, right?",
		GOLDENPITCHFORK = "Why did Ah make this, again?",
		GOLDENSHOVEL = "Maybe it'll dig up even more gold!",
		GOLDNUGGET = "Ah'm not a metalsmith...",
		GRASS =
		{
			BARREN = "It ain't growin.",
			WITHERED = "Not even grass'll grow in this heat.",
			BURNING = "Shit, Ah hope it doesn't spread!",
			GENERIC = "Yup, some grass.",
			PICKED = "It's just stubble.",
		},
		GREEN_CAP = "A mushroom.",
		GREEN_CAP_COOKED = "Maybe it'll be better now.",
		GREEN_MUSHROOM =
		{
			GENERIC = "A mushroom.",
			INGROUND = "How'd it get in there?",
			PICKED = "It'll grow back eventually.",
		},
		GUNPOWDER = "Now all Ah need is a gun.",
		HAMBAT = "Why don't Ah just eat this?",
		HAMMER = "Fer smashin'!",
		HEALINGSALVE = "No more cuts an' bruises.",
		HEATROCK =
		{
			FROZEN = "It's freezin'.",
			COLD = "This ain't gonna help me at all.",
			GENERIC = "Needs t' be warmed up.",
			HOT = "So warm!",
			WARM = "Makes mah hands feel better!",
		},
		HOME = "Hello?",
		HOMESIGN = 
		{
			GENERIC = "'YOO...ARR...HEERE'.",
			BURNT = "No one really needed that anyway.",
		},
		HONEY = "Yum, honey!",
		HONEYCOMB = "Sweet an' chewy.",
		HONEYHAM = "Honey makes everythin' better!",
		HONEYNUGGETS = "Honey makes everythin' better!",
		HORN = "Toot!",
		HOUND = "Ah'll take you down, dog!",
		HOUNDBONE = "Definitely dead.",
		HOUNDMOUND = "Nice an' quiet, now.",
		ICEBOX = "No more meatball pants!",
		ICEHAT = "Better'n nothin'.",
		ICEHOUND = "Its big, angry an' cold now too?",
		INSANITYROCK =
		{
			ACTIVE = "Mah brain ain't feeli--what was that?!.",
			INACTIVE = "Pointy.",
		},
		JAMMYPRESERVES = "Yum!",
		KABOBS = "Smells good!",
		KILLERBEE =
		{
			GENERIC = "That's a tough lookin' bee!",
			HELD = "Don't sting me!",
		},
		KNIGHT = "Is that a metal horse?",
		KOALEFANT_SUMMER = "That's a big piece a meat.",
		KOALEFANT_WINTER = "Now it's big an' fluffy!",
		KRAMPUS = "HEY! AH DO THE STEALIN' 'ROUND HERE!",
		KRAMPUS_SACK = "Now this is a loot bag.",
		LEIF = "Holy shit! Ah'm sorry!!!",
		LEIF_SPARSE = "Holy shit! Ah'm sorry!!!",
		LIGHTNING_ROD =
		{
			CHARGED = "Ah'm not touchin' that!",
			GENERIC = "Big metal sticks. Ah guess lightnin' likes 'em?",
		},
		LIGHTNINGGOAT =
		{
			GENERIC = "Don't wanna mess with horns like that.",
			CHARGED = "Now Ah REALLY don't wanna mess with 'em.",
		},
		LIGHTNINGGOATHORN = "Agk! It shocked me.",
		GOATMILK = "Yum!",
		LITTLE_WALRUS = "Hey there, squishy.",
		LIVINGLOG = "Ah'm not the only one seein' that face, right?",
		LOCKEDWES = "Looks like he's trapped.",
		LOG =
		{
			BURNING = "What a waste!",
			GENERIC = "Tree chunks.",
		},
		LUREPLANT = "Ah am NOT trustin' this.",
		LUREPLANTBULB = "C'n Ah even plant this? Ah don't wanna eat it...",
		MALE_PUPPET = "He's trapped!",
		MANDRAKE =
		{
			DEAD = "Are those eyes on it?",
			GENERIC = "Looks like a mandrake.",
			PICKED = "Hey! Stay still!",
		},
		MANDRAKESOUP = "Smells tasty!",
		MANDRAKE_COOKED = "Not too sure if Ah should actually eat this.",
		MARBLE = "Man, this is heavy",
		MARBLEPILLAR = "That's a tall piece-a rock.",
		MARBLETREE = "So this is how marble's made?",
		MARSH_BUSH =
		{
			BURNING = "Woah, that lit right up!",
			GENERIC = "Ah ain't gonna be climin' over a plant covered in needles.",
			PICKED = "Ow! Dammit!",
		},
		MARSH_PLANT = "It doesn't look nice.",
		MARSH_TREE =
		{
			BURNING = "Maybe fer th' best.",
			BURNT = "Ah guess th' thorns didn't burn off.",
			CHOPPED = "Now Ah c'n hold it!",
			GENERIC = "More pointy plants.",
		},
		MAXWELL = "Ass.",
		MAXWELLHEAD = "Smug ass.",
		MAXWELLLIGHT = "What is this?",
		MAXWELLLOCK = "Dammit, Ah just steal things, not pick locks.",
		MAXWELLTHRONE = "Who even needs a chair like that?",
		MEAT = "Good, some food.",
		MEATBALLS = "Smells tasty!",
		MEATRACK =
		{
			DONE = "Ah'll just hold onto this.",
			DRYING = "Ah don't know why this doesn't just make th'meat rotten.",
			DRYINGINRAIN = "Aw, shit, now it's gonna take even longer.",
			GENERIC = "Need t'get some meat fer this.",
			BURNT = "Little too dry?",
		},
		MEAT_DRIED = "Just jerky enough.",
		MERM = "That there is a stinky fishman.",
		MERMHEAD =
		{
			GENERIC = "Gross.",
			BURNT = "Ah dunno if it's any better burnt.",
		},
	 
		MERMHOUSE =
		{
			GENERIC = "Hello?",
			BURNT = "Definitely empty now.",
		},
		MINERHAT = "This is th'best hat. Not countin' Birdy, anyways.",
		MONKEY = "Hey there, buddy.",
		MONKEYBARREL = "Does this barrel stink or is it just me?",
		MONSTERLASAGNA = "It's STILL purple?!",
		FLOWERSALAD = "Pretty. Maybe tasty.",
        ICECREAM = "Who don't like ice cream?!",
        WATERMELONICLE = "Even better'n ice cream!",
        TRAILMIX = "For all the trails Ah go on.",
        HOTCHILI = "Hope it ain't too hot.",
        GUACAMOLE = "Now all Ah need is chips.",
		MONSTERMEAT = "This meat is, uh, purple.",
		MONSTERMEAT_DRIED = "Did it get hairy?",
		MOOSE = "Well, that's new.",
		MOOSEEGG = "Big-ass egg!",
		MOSSLING = "It's pretty mean fer a baby!",
		FEATHERFAN = "No wonder Birdy's got so many-a these.",
		GOOSE_FEATHER = "Fluffy!",
		STAFF_TORNADO = "It shoots tornados!",
		MOSQUITO =
		{
			GENERIC = "No! Get away from me.",
			HELD = "Ah don't wanna hold this, but here Ah am...",
		},
		MOSQUITOSACK = "That is, uh, not pleasant",
		MOUND =
		{
			DUG = "Empty.",
			GENERIC = "Well, Raleigh's supposed t'be th' grave robber...",
		},
		NIGHTLIGHT = "This is a creepy light. Ah don't like lookin' at it.",
		NIGHTMAREFUEL = "Ah don't feel like Ah'm lookin' at a real thing.",
		NIGHTSWORD = "That pig will get it now...",
		NITRE = "Another kinda rock, Ah guess.",
		ONEMANBAND = "Ah feel like an ass with this.",
		PANDORASCHEST = "Ah'm not sure if Ah should risk it.",
		PANFLUTE = "Ah'm more used t' a lute.",
		PAPYRUS = "Paper!",
		PENGUIN = "Heh, that's a funny bird.",
		PERD = "GET OUTTA HERE, Y'PEST!",
		PEROGIES = "Tasty!",
		PETALS = "Pretty.",
		PETALS_EVIL = "These're th' saddest flowers Ah've ever seen.",
		PICKAXE = "Fer pickin' an' axin'",
		PIGGYBACK = "Man-pig skin-bag.",
		PIGHEAD = 
		{	
			GENERIC = "Augh, that stinks.",
			BURNT = "Smells alright now...",
		},
		PIGHOUSE =
		{
			FULL = "Ah c'n see ya in there!",
			GENERIC = "Do pigs really need houses?",
			LIGHTSOUT = "Ah c'n STILL see ya in there!",
			BURNT = "Okay, well Ah can't see ya in there now.",
		},
		PIGKING = "That's a lotta bacon.",
		PIGMAN =
		{
			DEAD = "Ah'm not sure if Ah should bury him or eat him.",
			FOLLOWER = "C'mon, buddy!",
			GENERIC = "Hey there, piggy.",
			GUARD = "Yeah, Ah don't think Ah should fuck with him.",
			WEREPIG = "WOAH, SHIT!",
		},
		PIGSKIN = "Man-pig skin.",
		PIGTENT = "Ah could have make cracklin's with this.",
		PIGTORCH = "Pigs make fancy lights!",
		PINECONE =
		{
		    GENERIC = "Ah gotta plant this!",
		    PLANTED = "Grow, little tree baby!",
		},
		PITCHFORK = "A pitchfork.",
		PLANTMEAT = "Plants shouldn't have meat.",
		PLANTMEAT_COOKED = "Uh, maybe now it'll be more like meat?",
		PLANT_NORMAL =
		{
			GENERIC = "Ah love nature.",
			GROWING = "Keep goin' little plant!",
			READY = "Food!",
			WITHERED = "It's too hot for it.",
		},
		POMEGRANATE = "Does it really need all these seeds?.",
		POMEGRANATE_COOKED = "Smells good!",
		POMEGRANATE_SEEDS = "Seeds.",
		POND = "Looks scummy.",
		POOP = "Do Ah really need t' put this in mah pockets?",
		FERTILIZER = "Really, it's still just poop.",
		PUMPKIN = "Time t' make a pie!",
		PUMPKINCOOKIE = "Ain't as good as pies, but still good.",
		PUMPKIN_COOKED = "Everythin's better when it's in a pie.",
		PUMPKIN_LANTERN = "This seems like a waste of a pumpkin.",
		PUMPKIN_SEEDS = "Seeds.",
		PURPLEAMULET = "Still feel weird wearin' jewelry.",
		PURPLEGEM = "It's purple.",
		RABBIT =
		{
			GENERIC = "Hey, fluffy.",
			HELD = "So soft.",
		},
		RABBITHOLE =
		{
			GENERIC = "Rabbits live underground fer some reason.",
			SPRING = "Well, ain't no rabbits in here now.",
		},
		RAINOMETER =
		{	
			GENERIC = "Lookin' up is too hard, this'll tell me if it's cloudy.",
			BURNT = "Welp, back t'lookin' at th'sky myself.",
		},
		RAINCOAT = "I don't mind gettin' a little wet, but bein' dry's good too.",
		RAINHAT = "This'll help keep me dry!",
		RATATOUILLE = "Smells tasty!",
		RAZOR = "Fer shavin'. Ah don't wanna use this on myself. Couldn't grow this thing back",
		REDGEM = "A red gem.",
		RED_CAP = "A mushroom.",
		RED_CAP_COOKED = "Maybe it'll taste better now.",
		RED_MUSHROOM =
		{
			GENERIC = "A mushroom.",
			INGROUND = "How'd it get in there?",
			PICKED = "It'll grow back eventually",
		},
		REEDS =
		{
			BURNING = "That lit right up!",
			GENERIC = "Grass, but thicker.",
			PICKED = "It's just some stubble now.",
		},
        RELIC =
        {
            GENERIC = "Looks like some old junk.",
            BROKEN = "Some broken junk.",
        },
        RUINS_RUBBLE = "Uh, it's pretty messed up.",
        RUBBLE = "Rock Pieces.",
		RESEARCHLAB =
		{	
			GENERIC = "Ah'm not good at makin' stuff. This oughtta help.",
			BURNT = "Uh. Well, that ain't gonna work.",
		},
		RESEARCHLAB2 =
		{
			GENERIC = "Ah c'n make even more stuff now!",
			BURNT = "Dammit, Ah woulda used that.",
		},
		RESEARCHLAB3 =
		{
			GENERIC = "I don't really know what Ah'm doin'.",
			BURNT = "Guess it's gone now.",
		},
		RESEARCHLAB4 =
		{
			GENERIC = "I don't really know what Ah'm doin'.",
			BURNT = "Now Ah'll need a new one.",
		},
		RESURRECTIONSTATUE =
		{
			GENERIC = "Kinda creepy.",
			BURNT = "Well, Ah guess that's done with.",
		},
		RESURRECTIONSTONE = "Hmm, weird.",
		ROBIN =
		{
			GENERIC = "Hey, birdy birdy!",
			HELD = "Yer safe with me, pretty.",
		},
		ROBIN_WINTER =
		{
			GENERIC = "He's so fat an' blue!",
			HELD = "Ah ain't gonna hurt ya, fluffy bird.",
		},
		ROBOT_PUPPET = "It's trapped!",
		ROCK_LIGHT =
		{
			GENERIC = "It's warm.",
			OUT = "It's out.",
			LOW = "It's coolin' down.",
			NORMAL = "Toasty.",
		},
		ROCK = "It's bigger than Ah am.",
		ROCK_ICE =
		{
			GENERIC = "It's made-a ice!",
			MELTED = "Aw, it's just a puddle now.",
		},
		ROCK_ICE_MELTED = "Aw, it's just a puddle now.",
		ICE = "Chilly.",
		ROCKS = "These're heavy, Ah don't wanna carry 'em.",
        ROOK = "Holy shit, what is that?",
		ROPE = "Fer tyin' stuff!",
		ROTTENEGG = "Augh! Gross, what a waste. Ah'm sorry little birdy",
		SANITYROCK =
		{
			ACTIVE = "Weird rock",
			INACTIVE = "Weird rock.",
		},
		SAPLING =
		{
			BURNING = "Oh, shit! Ah hope nothin' else catches!",
			WITHERED = "Oh, the trees can't grow in this heat.",
			GENERIC = "It's so little!",
			PICKED = "Ah should replace that.",
		},
		SEEDS = "These need t'be planted!",
		SEEDS_COOKED = "Ah don't really know why Ah did that.",
		SEWING_KIT = "Fer sewin'.",
		SHOVEL = "Fer diggin'.",
		SILK = "It feels all fancy.",
		SKELETON = "Don't start movin' on me, now.",
		SKELETON_PLAYER = "Ah don't like this. Ah don't like this at all.",
		SKULLCHEST = "Ah don't know if Ah want whatever's in that. No, no, I do.",
		SMALLBIRD =
		{
			GENERIC = "Aw.",
			HUNGRY = "Want some food, peep-peep?.",
			STARVING = "Y'look like y'need some food!",
		},
		SMALLMEAT = "It'll cover me fer a while.",
		SMALLMEAT_DRIED = "Nice'n chewy.",
		SPEAR = "Time fer some huntin'.",
		SPIDER =
		{
			DEAD = "Ah'm not eatin' that.",
			GENERIC = "Do they really need all them eyes'n legs?",
			SLEEPING = "Gotta be quiet...",
		},
		SPIDERDEN = "Augh, cobwebs.",
		SPIDEREGGSACK = "Ah don't wanna be carryin' this.",
		SPIDERGLAND = "Squishy. Ah should probably rub it on me or put it in my mouth.",
		SPIDERHAT = "Ah wonder if spiders'll like me now.",
		SPIDERQUEEN = "NOPE. NOPE NOPE NOPE NOPE.",
		SPIDER_WARRIOR =
		{
			DEAD = "No more-a that!",
			GENERIC = "Don't wanna deal with that thing.",
			SLEEPING = "Gotta walk quiet, now.",
		},
		SPOILED_FOOD = "Gross.",
		STATUEHARP = "What happened t' it's head?",
		STATUEMAXWELL = "Dick.",
		STINGER = "Don't touch th'end!",
		STRAWHAT = "It ain't leather, but close enough.",
		STUFFEDEGGPLANT = "Smells tasty!",
		SUNKBOAT = "Well, now what?",
		SWEATERVEST = "Keeps mah chest warm an' mah arms cold.",
		REFLECTIVEVEST = "This'll help with th'heat.",
		HAWAIIANSHIRT = "Ah don't really like it, but it does make me feel better.",
		TAFFY = "Candy!",
		TALLBIRD = "Birdy, Ah don't think this one's our friend.",
		TALLBIRDEGG = "Maybe it'll imprint on me.",
		TALLBIRDEGG_COOKED = "Ah'm sorry, but Ah'm hungry.",
		TALLBIRDEGG_CRACKED =
		{
			COLD = "It's chilly.",
			GENERIC = "Ah think it's gonna hatch!",
			HOT = "Woops, too hot.",
			LONG = "It's gonna take a while.",
			SHORT = "Ah think it's almost ready!",
		},
		TALLBIRDNEST =
		{
			GENERIC = "That's a big-ass egg!",
			PICKED = "No more eggs here.",
		},
		TEENBIRD =
		{
			GENERIC = "Yer gettin' big!",
			HUNGRY = "Y'hungry?",
			STARVING = "Ah think it'd be better if Ah fed him now... NOW.",
		},
		TELEBASE =
		{
			VALID = "Looks like it's workin' now.",
			GEMS = "Still needs some work.",
		},
		GEMSOCKET = 
		{
			VALID = "Looks like it's workin' now.",
			GEMS = "Still needs some work.",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "Looks like Ah c'n go through it now!",
			GENERIC = "Ah think it's some sorta door",
			LOCKED = "Needs a key.",
			PARTIAL = "Not done yet.",
		},
		TELEPORTATO_BOX = "Ah think this might do somethin' big.",
		TELEPORTATO_CRANK = "A crank!",
		TELEPORTATO_POTATO = "A potato?",
		TELEPORTATO_RING = "This doesn't look like Ah c'n wear it.",
		TELESTAFF = "Ah'm pretty fast, but this is faster.",
		TENT =
		{
			GENERIC = "Can't see th'stars, but Ah can't get rained on!",
			BURNT = "Can't sleep in that...",
		},
		SIESTAHUT =
		{
			GENERIC = "That looks damn comfy.",
			BURNT = "Not very comfy anymore...",
		},
		TENTACLE = "Th' giant pig sent you, didn't it?!",
		TENTACLESPIKE = "This could do some damage!",
		TENTACLESPOTS = "Ah guess they're detachable.",
		TENTACLE_PILLAR = "Gross.",
		TENTACLE_PILLAR_ARM = "Ew.",
		TENTACLE_GARDEN = "Ew.",
		TOPHAT = "Fancy.",
		TORCH = "Ah, fire.",
		TRANSISTOR = "Some kinda science thing!",
		TRAP = "Master hunter.",
		TRAP_TEETH = "Nothin'll get past me.",
		TRAP_TEETH_MAXWELL = "Y' can't trick me!",
		TREASURECHEST =
		{
			GENERIC = "Stuff box!",
			BURNT = "Aw, dammit!",
		},
		TREASURECHEST_TRAP = "Neat!",
		TREECLUMP = "Ah'm skinny, but Ah can't get through those.",
		TRINKET_1 = "They're all melted together.",
		TRINKET_10 = "Ah hope Ah need these.",
		TRINKET_11 = "He whispers beautiful lies t' me.",
		TRINKET_12 = "What th'hell do Ah do with this?",
		TRINKET_2 = "It's fake.",
		TRINKET_3 = "It's already tied.",
		TRINKET_4 = "Ah dunno what this was.",
		TRINKET_5 = "Heh heh, Ah'm playin' with this when Ah get back t'camp.",
		TRINKET_6 = "Looks broke.",
		TRINKET_7 = "Maybe Ah'll use it later.",
		TRINKET_8 = "Uh, handy.",
		TRINKET_9 = "Ah don't think Ah need this.",
		TRUNKVEST_SUMMER = "Better'n mah normal vest!",
		TRUNKVEST_WINTER = "Nice'n cozy!",
		TRUNK_COOKED = "Ah've just cooked a big nose.",
		TRUNK_SUMMER = "A man sized nose.",
		TRUNK_WINTER = "A hairy, man sized nose.",
		TUMBLEWEED = "Wonder where that came from.",
		TURF_CARPETFLOOR = "Fluffier than grass. Ah think Ah like grass better.",
		TURF_CHECKERFLOOR = "Fancy floors.",
		TURF_DIRT = "A square of dirt.",
		TURF_FOREST = "Forest floor.",
		TURF_GRASS = "Some grassy dirt.",
		TURF_MARSH = "Some...mud.",
		TURF_ROAD = "A road.",
		TURF_ROCKY = "Some rock ground.",
		TURF_SAVANNA = "Some very grassy dirt.",
		TURF_WOODFLOOR = "A wooden floor. Ah think Ah like trees better.",
		TURKEYDINNER = "Smells tasty!",
		TWIGS = "Little sticks.",
		UMBRELLA = "No more wet clothes.",
		GRASS_UMBRELLA = "Well, at least it helps some.",
		UNIMPLEMENTED = "Ah don't think Ah should be usin' this.",
		WAFFLES = "Perfect breakfast!",
		WALL_HAY =
		{	
			GENERIC = "Well, it's a wall.",
			BURNT = "Well, now it ain't a wall.",
		},
		WALL_HAY_ITEM = "Well, it's a wall.",
		WALL_STONE = "A good, sturdy wall.",
		WALL_STONE_ITEM = "Nice'n strong.",
		WALL_RUINS = "Prolly ain't so good at keepin' things out now.",
		WALL_RUINS_ITEM = "Hope it doesn't crumble.",
		WALL_WOOD =
		{
			GENERIC = "Why can't Ah just keep trees fer walls?",
			BURNT = "No, dammit, it's all burnt!",
		},
		WALL_WOOD_ITEM = "It's a wall!",
		WALRUS = "What's a walrus doin' here?",
		WALRUSHAT = "It's a little crusty.",
		WALRUS_CAMP =
		{
			EMPTY = "Looks like a cold site.",
			GENERIC = "Hello?",
		},
		WALRUS_TUSK = "This tooth is huge!",
		WARG = "Ah really don't think Ah should be fuckin' with that thing.",
		WASPHIVE = "That's a nasty lookin' hive.",
		WATERMELON = "One-a mah favorites!",
		WATERMELON_COOKED = "Yum.",
		WATERMELONHAT = "What th'fuck am Ah doin?",
		WETGOOP = "Uh, Ah think it's food?",
		WINTERHAT = "Mah hair's never been warmer.",
		WINTEROMETER =
		{
			GENERIC = "Now Ah'll know when Ah need t' move south.",
			BURNT = "Well, shit.",
		},
		WORMHOLE =
		{
			GENERIC = "Are...those teeth?",
			OPEN = "Ah'm not sure if Ah should go near that...",
		},
		WORMHOLE_LIMITED = "Ah hope this ain't one-way.",
		ACCOMPLISHMENT_SHRINE = "Now Ah c'n just look at this t' remember how great Ah am.",        
		LIVINGTREE = "Ah'm not th' only one seein' this, right?",
		ICESTAFF = "A cold stick. Ah got a cold stick.",
		REVIVER = "Ghosts're missin' hearts...maybe if Ah shove this in one...",
		LIFEINJECTOR = "Woooo!!",
		SKELETON_PLAYER =
		{
			MALE = "%s, killed dead by %s.",
			FEMALE = "%s, killed dead by %s.",
			ROBOT = "%s, killed dead by %s.",
		},
		HUMANMEAT = "Meat's meat, don't matter where Ah got it.",
		HUMANMEAT_COOKED = "Smells good!",
		HUMANMEAT_DRIED = "Now it'll keep longer!",
		MOONROCKNUGGET = "It's some moon!",
		
	},
	DESCRIBE_GENERIC = "Hell if Ah know.",
	DESCRIBE_TOODARK = "Can't see shit!",
	DESCRIBE_SMOLDERING = "Uh, oh, that ain't good!",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "That was disgustin'.",
	},
}
