require("map/tasks")
AddTask("ring1", {
		locks=LOCKS.NONE,
		keys_given={KEYS.NONE},
		make_loop = true,
		crossLinkFactor = 0,
		room_choices={
			["Plain"] = 2,
			["Marsh"] = 2,
			["Rocky"] = 2,
			["Forest"] = 2,
			["Clearing"] = 2,
			["Graveyard"] = 2,
			["BarePlain"] = 2,
			["PigKingdom"] = 1,
			["DeepForest"] = 2,
			["Moundfield"] = 2,
			["SpiderCity"] = 2,
			["Pondopolis"] = 2,
			["BurntForest"] = 2,
			["SpiderMarsh"] = 2,
			["ChessForest"] = 2,
			["FlowerPatch"] = 2,
			["BeeClearing"] = 2,
			["BeefalowPlain"] = 2,
			["EvilFlowerPatch"] = 2,
			["WalrusHut_Rocky"] = 2,
			["CrappyDeepForest"] = 2,
			["WalrusHut_Plains"] = 2,
			["WalrusHut_Grassy"] = 2,
		}, 
		room_bg={GROUND.GRASS, GROUND.ROCKY},
		background_room="BGGrass",
		colour={r=0,g=1,b=0,a=1}
	}) 