return {

    --check if normal state
    BLOODSWORD = "Made from the evil forces of my curse.",
    
    ACTIONFAIL_GENERIC = "I messed up.",
    ANNOUNCE_ADVENTUREFAIL = "I guess I died again.",
    
    ANNOUNCE_COLD = "My fingers have almost frozen solid.",
    ANNOUNCE_DUSK = "Dusk settles, I feel stronger.",
    ANNOUNCE_CRAFTING_FAIL = "I don't have the resources required.",
    ANNOUNCE_Hungry = "Oh hell... I'm so hungry.",
    ANNOUNCE_HUNT_BEAST_NEARBY = "The animal most be close!",
    ANNOUNCE_HUNT_LOST_TRAIL = "I've lost track of it.",
    ANNOUNCE_INV_FULL = "I can fit it anywhere.",
    ANNOUNCE_KNOCKEDOUT = "Oww...",
    ANNOUNCE_NODANGERSLEEP = "Hell no! I dare not sleep with monsters nearby.",
    ANNOUNCE_NOHUNGERSLEEP = "I'm starved, if I sleep now I might not be able to wake up on my own.",
    ANNOUNCE_NODAYSLEEP = "I wish I could, but I don't have a coffin to protect from the sun.",
    ANNOUNCE_NO_TRAP = "Success!",
    ANNOUNCE_PECKED = "Ow! Please stop that!",
    ANNOUNCE_QUAKE = "AH! Earthquake!",
    ANNOUNCE_RESEARCH = "I learned something.",
    ANNOUNCE_THORNS = "Bloody hell! Hurts more than you'd think.",
    ANNOUNCE_TORCH_OUT = "The torch ran out",
    ANNOUNCE_TRAP_WENT_OFF = "Jiikes!",
    ANNOUNCE_WORMHOLE = "I'm glad it thinks I'm inedible",
    
    ANNOUNCE_EAT = {
        GENERIC = "This aftertaste is nasty!",
        PAINFULL = "This aftertaste is terrible!",
        SPOILED = "That was more wet mold than blood...",
        STALE = "That was a bit dry.",
    },
    
    -- Battle
    ANNOUNCE_HOUNDS = "Hellhounds, I hear Hellhounds.",
    ANNOUNCE_DEERCLOPS = "Whatever makes that sound must be huge!",
    
    BATTLECRY = {
        GENERIC = "Die!",
        PIG = "I'm sorry about this!",
        PREY = "Come back here so I can eat you!!",
        SPIDER = "I'm not scared of you!",
        SPIDER_WARRIOR = "Go die you bastard!",
        HOUND = "Die you bloody pig!",
        LEIF = "I can't believe I'm fighting this!",
        MERM = "Go die you bastard!",
        TENTACLE = "Die you pervert!",
        RABBIT = "Come back here so I can eat you!!",
    },
    
    COMBAT_QUIT = {
        GENERIC = "Live and let live?",
        PIG = "I can't do this.",
        PREY = "I can't keep up.",
        SPIDER = "It's too scary anyway.",
        SPIDER_WARRIOR = "I'm glad I got away from it.",
        LEIF = "Let's not try that again!.",
    },
    
    -- Description
    DESCRIBE = {
        GENERIC = "I don't know who this is.",
        Wilson = "He gives sort of a Victor Frankenstein vibe.",
        WICKERBOTTOM = "She keeps eying me suspiciously.",
        WAXWELL = "He reminds me of my Master. That is not a good thing.",
        WOODIE = "He seems normal, but...",
        WOLFGANG = "I've heard wise men wonder while strong men die.",
        WILLOW = "She likes to play with fire. I'm a bit worried.",
        WENDY = "She doesn't seem at all discouraged by my curse. Almost the opposite.",
        WX78 = "It complimented my diet. This thing is scary!",
        SERAS = "It's, uh... me? How is this possible?",
        
        SLURPER = "I've got a bad feeling about it.",
        ORANGEAMULET = "Teleportation... somehow.",
        YELLOWSTAFF = "Some sort of light magic?",
        YELLOWGEM = "It's a yellow gem.",
        ORANGEGEM = "It's an orange gem.",
        STAFFLIGHT = "That looks dangerous.",
        RESEARCHLAB4 = "Oh my... what have I created?",
        ANCIENT_ALTAR = "This reminds me of \"Incognito\". *shudder*",
        CAVE_BANANA = "Looks like a normal banana",
        CAVE_BANANA_COOKED = "I've never tried fried banana. I wish I could.",
        Cave_BANANA_TREE = "How can it grow here without light?",
        ROCKY = "Scary!",
        
        
        COMPASS = {
            GENERIC = "There is some sort of interference.",
            N = "North.",
            S = "South.",
            E = "East.",
            W = "West.",
            NE = "Northeast.",
            SE = "Southeast.",
            NW = "Northwest.",
            SW = "Southwest.",
        },
        
        HOUNDSTOOTH = "It's pretty sharp.",
        ARMORSNURTLESHELL = "I hope no one sees me with this",
        BAT = "Ack! Vampiric freaks!",
        BATBAT = "Seems appropriate",
        BATWING = "These things contain some sort of vampirism",
        BATWING_COOKED = "Not sure if this is safe to eat...",
        BEDROLL_FURRY = "This cute bedroll doesn't betray the genocide involved in its creation",
        BUNNYMAN = "It's kinda cute.",
        FLOWER_CAVE = "It shouldn't be able to glow this bright.",
        FLOWER_CAVE_DOUBLE = "It shouldn't be able to glow this bright.",
        FLOWER_CAVE_TRIPLE = "It shouldn't be able to glow this bright.",
        GUANO = "It smells terrible!",
        LANTERN = "It's a lantern.",
        LIGHTBULB = "I can't believe it still glows this bright!",
        MANRABBIT_TAIL = "So soft...",
        MUSHTREE_TALL = "I feel like Alice in Wonderland.",
        MUSHTREE_MEDIUM = "Is this really a mushroom?",
        MUSHTREE_SMALL = "It glows pretty brightly.",
        RABBITHOUSE = "The house is really cute!",
        SLURTLE = "Ew, gross!",
        SLURTLE_SHELLPIECES = "Why would I want this?",
        SLURTLEHAT = "It looks like a soldier's helmet.",
        SLURTLEHOLE = "I don't want go near it.",
        SLURTLESLIME = "Gross, but useful.",
        SNURTLE = "Only slightly less slimy.",
        SPIDER_HIDER = "It looks really freaky!",
        SPIDER_SPITTER = "It really, really scares me",
        SPIDERHOLE = "A den of evil.",
        STALAGMITE = "It's an, uh, rock.",
        STALAGMITE_FULL = "Underground rock.",
        STALAGMITE_LOW = "Underground rock.",
        STALAGMITE_MED = "Underground rock.",
        STALAGMITE_TALL = "It's an, uh, rock.",
        STALAGMITE_TALL_FULL = "It's an, uh, rock.",
        STALAGMITE_TALL_LOW = "It's an, uh, rock.",
        STALAGMITE_TALL_MED = "It's an, uh, rock.",
        POWCAKE = "Poisonous.",
        
        CAVE_ENTRANCE = {
            GENERIC = "I wonder if I could lift it?",
            OPEN = "I'm slightly scared to go down there.",
        },
        
        CAVE_EXIT = "Let's call it a day.",
        MAXWELLPHONOGRAPH = "I kinda like the tune.",
        BOOMERANG = "Surprisingly it always returns.",
        PIGGUARD = "I don't think he likes me.",
        ABIGAIL = "That ghost is kinda cute.",
        ADVENTURE_PORTAL = "I doubt it make things easier...",
        AMULET = "Maybe I could keep one for Intergra?",
        ANIMAL_TRACK = "Tracks left by an animal.",
        ARMORGRASS = "I think it looks cool.",
        ARMORMARBLE = "It's really awkward to wear.",
        ARMORWOOD = "Wood to protect from sharper pieces of wood.",
        ARMOR_SANITY = "It calls out to me",
        
        ASH = {
            GENERIC = "I guess I would turn into ash if I died...",
            REMAINS_EYE_BONE = "The eyebone turned to ashes when I teleported.",
            REMAINS_THINGIE = "This thing turned to ashes somehow.",
        },
        
        AXE = "It's also decent as an improvised weapon.",
        BABYBEEFALO = "Aww.",
        BACKPACK = "It's a backpack.",
        BACONEGGS = "The staple of a British breakfast.",
        BANDAGE = "I've studied a bit of medicine, this should work.",
        BASALT = "Some strange power protects it.",
        BEARDHAIR = "There is something strange about it.",
        BEDROLL_STRAW = "It's not very durable.",
        -- paste here
        BEE = {
          GENERIC = "It's a huge bee with many eyes",
          HELD = "I think it likes me.",
        },
        
        BEEBOX = {
            FULLHONEY = "It's full of honey.",
            GENERIC = "Artificial bee city.",
            NOHONEY = "It's empty.",
            SOMEHONEY = "I should wait a bit.",
        },
        
        BEEFALO = {
            FOLLOWER = "He's coming along peacefully.",
            GENERIC = "It kinda looks like some sort of ox.",
            NAKED = "I feel a bit sorry for him",
            SLEEPING = "They are really heavy sleepers.",
        },
        
        BEEFALOHAT = "Not very good-looking.",
        BEEFALOWOOL = "I could make some warm clothes with this.",
        BEEHAT = "Safety from those bloody bees.",
        BEEHIVE = "It's a little city of bees.",
        BEEMINE_MAXWELL = "Bottled monster mosquitos!",
        BERRIES = "Vampires don't eat berries",
        BERRIES_COOKED = "It's almost jam.",
        
        BERRYBUSH = {
            BARREN = "It needs to be fertilized",
            GENERIC = "I used to love berries",
            PICKED = "They'll grow back. Probably.",
        },
        
        BIRDCAGE = {
            GENERIC = "I should put a bird in it.",
            OCCUPIED = "Hello birdy!",
            SLEEPING = "Awwww, she's asleep.",
        },
        
        BIRDTRAP = "I can use this to catch birds!",
        BIRD_EGG = "It's a bird egg.",
        BIRD_EGG_COOKED = "Doesn't taste right!",
        BISHOP = "A false mechanical priest.",
        BLOWDART_FIRE = "Incendiary darts.",
        BLOWDART_SLEEP = "This contains enough tranquilizer to take out a raging bull.",
        BLUEAMULET = "Looks expensive.",
        BLUEGEM = "It is unnaturally cold.",
        BLUEPRINT = "It's some sort of blueprint.",
        BLUE_CAP = "Cannot, and should not eat this.",
        BLUE_CAP_COOKED = "Wouldn't eat it even if I was human.",
        
        BLUE_MUSHROOM ={
            GENERIC = "Could it be use to poison someone?",
            INGROUND = "It has borrowed underground",
            PICKED = "I think I can still see something down there.",
        },
        
        BOARDS = "Planks... no, wait, it's boards.",
        BUGNET = "I can catch bugs with this.",
        BUSHHAT = "I could probably hide forever with this.",
        BUTTER = "There is no way this could be butter!",
        
        BUTTERFLY ={
            GENERIC = "It's a butterfly.",
            HELD = "It's seems to like me somehow",
        },
        
        BUTTERFLYWINGS = "I used to collect these when I was a kid.",
        
        CAMPFIRE = {
            EMBERS = "I should put something on the fire before it goes out.",
            GENERIC = "It's a campfire.",
            HIGH = "I have to be careful not to get burned!",
            LOW = "The fire's getting a bit low.",
            NORMAL = "Warm and comfy.",
            OUT = "It ran out of fuel.",
        },
        
        CANE = "I think there is something magic about it!",
        CARROT = "I'm a vampire, I can't eat carrots.",
        CARROT_COOKED = "I can't eat this.",
        CARROT_PLANTED = "Rabbits love these.",
        CAVE_FERN = "It's a fern.",
        CHARCOAL = "It's small, dark and smells like burnt wood.",
        CHESSJUNK1 = "A pile of broken chess pieces",
        CHESSJUNK2 = "Another pile of broken chess pieces",
        CHESSJUNK3 = "Even more broken chess pieces",
        CHESTER = "It's really cute in a freaky sort way.",
        
        CHESTER_EYEBONE ={
            GENERIC = "Creepy. It's looking right at me.",
            WAITING = "Is it dead?.",
        },
        
        COOKEDMANDRAKE = "I'm so sorry. I don't know why I did that. I can't even eat you.",
        COOKEDMEAT = "A bit dry...",
        COOKEDMONSTERMEAT = "Might make for a good shoe sole",
        COOKEDSMALLMEAT = "A bit dry...!",
        
        COOKPOT = {
            COOKING_LONG = "This is going to take a while.",
            COOKING_SHORT = "It's almost done!",
            DONE = "It's done",
            EMPTY = "Less useful for a vampire than a human.",
        },
        
        CUTGRASS = "Cut grass ready for arts and crafts.",
        CUTREEDS = "Cut reeds ready for crafting and hobbying.",
        CUTSTONE = "I've made them seductively smooth.",
        
        CROW = {
            GENERIC = "I can't shake the feeling that it is watching me.",
            HELD = "It's just quietly staring at me. Something is wrong with it!.",
        },
        
        CORN = "I'm still a vampire, sorry.",
        DEERCLOPS_EYEBALL = "I'm somehow tempted to eat it...",
        
        DEPLETED_GRASS ={
            GENERIC = "It's probably a tuft of grass.",
        },
        
        DEVTOOL = "It smells of bacon!",
        DEVTOOL_NODEV = "I'm not weak enough to wield it. Kidding!.",
        DIRTPILE = "Smells like an animal passed by here",
        
        DIVININGROD ={
            COLD = "The signal is very faint.",
            GENERIC = "It's some kind of homing device.",
            HOT = "This thing's going crazy!",
            WARM = "I'm headed in the right direction.",
            WARMER = "I must be getting pretty close.",
        },
        
        DIVININGRODBASE ={
            GENERIC = "I wonder what it does.",
            READY = "It looks like it needs a large key.",
            UNLOCKED = "It's working!",
        },
        
        DIVININGRODSTART = "I wonder how this works?",
        DRAGONFRUIT = "I wonder why it's called dragonfruit?",
        DRAGONFRUIT_COOKED = "No dragon blood in this one. I can't eat it.",
        DRUMSTICK = "Looks tasty!",
        DRUMSTICK_COOKED = "Makes me think of Christmas.",
        DDUG_BERRYBUSH = "I should plant this.",
        DDUG_GRASS = "I should plant this.",
        DDUG_MARSH_BUSH = "I should plant this.",
        DDUG_SAPLING = "I should plant this.",
        DURIAN = "I'm glad I don't even have a reason to try to eat it.",
        DURIAN_COOKED = "Bloody hell! It smells even worse!",
        EARMUFFSHAT = "At least my ears won't freeze and fall off",
        EGGPLANT = "I've never tried eggplant, and I never will.",
        EGGPLANT_COOKED = "I'd love to try it, but I'm a vampire so I really can't.",
        EYEPLANT = "This reminds me of Alucard, in the scary way.",
       
        EVERGREEN ={
            BURNING = "I have to be careful not to get too close.",
            BURNT = "That tree will not be slaying any vampires.",
            CHOPPED = "If it could, it would call for vengance.",
            GENERIC = "The bane of all vampires.",
        },
        
        EVERGREEN_SPARSE ={
            BURNING = "I have to be careful not to get too close.",
            BURNT = "What a waste.",
            CHOPPED = "It died childless",
            GENERIC = "I think it might be sick.",
        },
        
        FARMPLOT ={
        GENERIC = "I could plant crops here.",
        GROWING = "I need to give them more time.",
        NEEDSFERTILIZER = "I think it needs to be fertilized.",
        },
        
        FEATHERHAT = "Looks like a Native American headdress",
        FEATHER_CROW = "Crows a circling above me.",
        FEATHER_ROBIN = "A red feather was made redder by blood.",
        FEATHER_ROBIN_WINTER = "A snow white feather from a snow white bird.",
        
        FIREFLIES ={
            GENERIC = "They’re so pretty!",
            HELD = "They seem strangely pacified.",
        },
        
        FIREHOUND = "Extra hell-ish hellhound!",
        
        FIREPIT ={
            EMBERS = "It's nearly run out.",
            GENERIC = "It's pretty warm.",
            HIGH = "This seems dangerous.",
            LOW = "The fire's getting a little low.",
            NORMAL = "Nice and comfy.",
            OUT = "It's a firepit",
        },
        
        FIRESTAFF = "I'll have to be careful not to put myself on fire.",
        FISH = "its food I guess...",
        FISH_COOKED = "Medium rare.",
        FLINT = "I could make this pretty sharp I think.",
        FLOWER = "They smell really nice.",
        FLOWERHAT = "Alucard would laugh at me.",
        FLOWER_EVIL = "They emanate horror!",
        FOLIAGE = "its regular foliage.",
        FOOTBALLHAT = "I'm sorry piggy.",
        
        FROG ={
            DEAD = "This dead prince had no luck.",
            GENERIC = "I doubt this one is a cursed prince",
            SLEEPING = "He is not so cute when he is awake",
        },
        
        FROGLEGS = "The French love these.",
        FROGLEGS_COOKED = "I don't know if I cooked them right.",
        GEARS = "Gears, axels, and uh...stuff.",
        GHOST = "It's more dead than undead. Still scary though!",
        GOLDENAXE = "I like the color, but will this really work?",
        GOLDENPICKAXE = "Somehow. Somehow this works.",
        GOLDENPITCHFORK = "Why do I need a golden pitchfork again?",
        GOLDENSHOVEL = "For the blue-blooded gravedigger.",
        GOLDNUGGET = "I wish I could buy a ticket home with this.",
        
        GRASS ={
            BARREN = "It need to be fertilized.",
            BURNING = "That's burning fast!",
            GENERIC = "I think it is some sort of grass-like bush.",
            PICKED = "It will grow back in time.",
        },
        
        GREEN_CAP = "Whatever should I use this for?",
        GREEN_CAP_COOKED = "Don't think I should eat it even if I was human",
        
        GREEN_MUSHROOM ={
            GENERIC = "It's a mushroom.",
            INGROUND = "It has sunk into the ground",
            PICKED = "I wonder if it will come back?",
        },
        
        GUNPOWDER = "I'd like to make a cannon, but I'm no gunsmith",
        HAMBAT = "I think there is a pun here somewhere.",
        HAMMER = "Can't touch this! Da da da dam.",
        HEALINGSALVE = "I haven't studied much pharmacy, but this should work.",
        
        HEATROCK ={
            COLD = "It's very cold.",
            GENERIC = "It's better at keeping temperature than me.",
            HOT = "mmm... warm!",
            WARM = "It's warm to the touch!",
        },
        
        HOME = "Someone must live here.",
        HOMESIGN = "It says: 'You are here'.",
        HONEY = "A bit too sweet for my tastes.",
        HONEYCOMB = "Bees used to live in this.",
        HORN = "It makes a fairly impressive sound.",
        HOUND = "It's a hellhound!",
        HOUNDBONE = "Creepy.",
        HOUNDMOUND = "Do hellhounds live here?",
        ICEBOX = "Kind of like a primitive refrigerator!",
        ICEHOUND = "Hell has frozen over?",
        
        INSANITYROCK ={
            ACTIVE = "Darkness forced it down!",
            INACTIVE = "It's a big... obelisk? Is that what they are called?",
        },
        
        KILLERBEE ={
            GENERIC = "It seems to be in constant frenzy.",
            HELD = "It has calmed down somehow.",
        },
        
        KNIGHT = "Sir Integra is a knight, this is just a stupid rook!",
        KOALEFANT_SUMMER = "Adorable, and probably delicious.",
        KOALEFANT_WINTER = "I want to eat it.",
        KRAMPUS = "It's a thief! A demon thief!",
        KRAMPUS_SACK = "It's even bigger on the inside!",
        LEIF = "That... that is definitely every vampire's worst nightmare!",
        LEIF_SPARSE = "That... that is definitely every vampire's worst nightmare!",
        
        LIGHTNING_ROD = {
            CHARGED = "I wish I could use the electricity for something",
            GENERIC = "I hope heaven doesn't hate my so much it will strike me anyway.",
        },
        
        LITTLE_WALRUS = "I'll hunt you!",
        LIVINGLOG = "It looks really scared...",
        LOCKEDWES = "Maxwell's statues are trapping him.",
        
        LOG = {
            BURNING = "It's on fire.",
            GENERIC = "I could carve a stake out of this.",
        },
        
        LUREPLANT = "It's evil, definitely evil.",
        LUREPLANTBULB = "Now I can start my very own evil plant-meat farm.",
        
        MANDRAKE = {
            DEAD = "Oh no, sorry, I'm so sorry!",
            GENERIC = "It's alive somehow.",
            PICKED = "It's cute but kind of loud.",
        },
        
        MANDRAKESOUP = "Smells like innocence boiled in tears.",
        MANDRAKE_COOKED = "It is like a barbecued little child.",
        
        MARBLE = "Pretty much white rock I guess?",
        MARBLEPILLAR = "It's a pillar made of marble.",
        MARBLETREE = "This isn't really a tree. Right?",
        
        MARSH_BUSH ={
            BURNING = "That's burning fast!",
            GENERIC = "It's covered in thorns.",
            PICKED = "Oww!",
        },
        
        MARSH_PLANT = "It's a plant.",
        
        MARSH_TREE ={
            BURNING = "Spikes and fire!",
            BURNT = "Now it's burnt and spiky",
            CHOPPED = "A not so spiky tree stump!",
            GENERIC = "That's a really evil looking tree!",
        },
        
        MAXWELL = "I think he is the reason I'm stuck here.",
        MAXWELLHEAD = "I can see into his pores.",
        MAXWELLLIGHT = "It must be fueled by magic.",
        MAXWELLLOCK = "Looks almost like a key hole.",
        MAXWELLTHRONE = "I'd hate to be stuck there.",
        MEAT = "Blood oozes out of it when squeezed.",
        
        MEATRACK ={
            DONE = "It's done!",
            DRYING = "I need to give it time.",
            GENERIC = "I could dry meat here.",
        },
        
        MEAT_DRIED = "Doesn't taste right, but at least I can eat it",
        MERM = "Evil creatures from the black lagoon!",
        MERMHEAD = "This thing looks evil even when dead.",
        MERMHOUSE = "Why would anyone live here?",
        MINERHAT = "I'm a creature of the night. I don't need this.",
        MONKEY = "I'll drain you dry, you thieving bastard!",
        MONSTERLASAGNA = "I could probably kill someone with this.",
        MONSTERMEAT = "Foul purple blood oozes from it.",
        MONSTERMEAT_DRIED = "Evil monster jerky.",
        
        MOSQUITO = {
            GENERIC = "Disgusting little wannabe vampire.",
            HELD = "Don't even try to drink my blood!",
        },
        
        MOUND = {
            DUG = "I should probably feel bad about that.",
            GENERIC = "Someone's grave. I should probably leave it alone.",
        },
        
        NIGHTLIGHT = "It gives off a spooky light.",
        NIGHTMAREFUEL = "Alucard's expectations of me.",
        NIGHTSWORD = "It awakes my darkest power.",
        NITRE = "I could make explosives with this.",
        ONEMANBAND = "It looks... depressing somehow.",
        PANDORASCHEST = "It may contain something horrible.",
        PANFLUTE = "I'll play the song of the dead.",
        PAPYRUS = "I've mostly used them for writing reports.",
        PENGUIN = "It's a penguin.",
        PERD = "It's eating all the berries!",
        PETALS = "I feel kind of childish picking flowers.",
        PETALS_EVIL = "They still have a bit of... nightmare in them.",
        PICKAXE = "Makes breaking rocks significantly easier",
        PIGGYBACK = "I feel really bad for that.",
        PIGHEAD = "It's the closest thing this world has to human sacrifice.",
        
        PIGHOUSE ={
            FULL = "It is watching me.",
            GENERIC = "A strange but fancy house.",
            LIGHTSOUT = "I would have done the same if I saw me approaching!",
        },
        
        PIGKING = "There is something abnormal about him. ...and he smells!",
        
        PIGMAN = {
            DEAD = "Someone should tell his family.",
            FOLLOWER = "I hope he'll be okay.",
            GENERIC = "I'm kind of tempted to eat him.",
            GUARD = "I don't think he likes me very much.",
            WEREPIG = "It's a pig-monster!",
        },
        
        PIGSKIN = "This is horrible.",
        PIGTENT = "Smells like bacon.",
        PIGTORCH = "Looks cozy.",
        
        PINECONE = {
            GENERIC = "I should replant this.",
            PLANTED = "It'll be a tree soon!",
        },
        
        PITCHFORK = "I wonder if demons in hell have these?",
        PLANTMEAT = "It's technically a plant... I think?",
        PLANTMEAT_COOKED = "I don't think I should try eating that",
        
        PLANT_NORMAL ={
            GENERIC = "It's growing.",
            GROWING = "Take your time. I've got eternity",
            READY = "It's ready to be harvested.",
        },
        
        POMEGRANATE = "I wish I could eat this...",
        POMEGRANATE_COOKED = "I wish I wasn't a vampire...",
        POND = "If I fall in I'm done for.",
        POOP = "Smelly but an useful fertilizer.",
        PUMPKIN = "I could carve a lantern out of this.",
        PUMPKIN_COOKED = "Nope, still a blood-sucking vampire.",
        PUMPKIN_LANTERN = "I did a good job on that!",
        PURPLEAMULET = "It whispers in strange tongues.",
        PURPLEGEM = "I think I hear whispers from it.",
        
        RABBIT ={
            GENERIC = "It's a cute little rabbit.",
            HELD = "I feel an overpowering urge to eat her.",
        },
        
        RABBITHOLE = "I injured my foot due to one of these once.",
        RAINOMETER = "I can use it to avoid becoming wet and unhappy.",
        RAZOR = "Don't cut yourself shaving near me.",
        REDGEM = "It is warm to the touch.",
        RED_CAP = "I'm sure these are poisonous.",
        RED_CAP_COOKED = "Hell no, I'm not going to try eating that.",
        
        RED_MUSHROOM = {
            GENERIC = "It's a mushroom. It's probably poisonous.",
            INGROUND = "It has sunk into the ground.",
            PICKED = "I wonder if it will come back?",
        },
        
        REEDS = {
            BURNING = "That's really burning!",
            GENERIC = "It's a clump of reeds.",
            PICKED = "I've picked all the good reeds here.",
        },
        
        RESEARCHLAB = "It's a science... thing.",
        RESEARCHLAB2 = "I have no idea how this works",
        RESEARCHLAB3 = "What have I created?",
        RESURRECTIONSTATUE = "This icon is flowing with dark magic.",
        RESURRECTIONSTONE = "It emanates unholy power.",
        
        ROBIN = {
            GENERIC = "They sing beautifully.",
            HELD = "It's terrified.",
        },
        
        ROBIN_WINTER = {
            GENERIC = "It's kind of majestic for a bird.",
            HELD = "It's scared of me.",
        },
        
        ROCK_LIGHT = {
            GENERIC = "A crusted over lava pit.",
            OUT = "Looks fragile",
            LOW = "The lava's crusting over.",
            NORMAL = "Nice and comfy.",
        },
        
        ROBOT_PUPPET = "It's trapped!",
        ROCK = "I sometimes wish I could live under one of those at day.",
        ROCKS = "Let's rebuild the Hellsing Mansion.",
        ROOK = "I wish I had my anti-tank rifle right now",
        ROPE = "Good to tie things down.",
        ROTTENEGG = "Ew! Wish I didn't have an improved sense of smell!",
        
        SANITYROCK = {
            ACTIVE = "The darkness, it calls to me!",
            INACTIVE = "Where did the rest of it go?",
        },
        
        SAPLING = {
            BURNING = "Alas poor sapling!",
            GENERIC = "A sapling cursed with eternal youth.",
            PICKED = "Only fire slays them.",
        },
        
        SEEDS = "Birds like these.",
        SEEDS_COOKED = "I cooked all the life out of 'em",
        SEWING_KIT = "I'm not very good at sewing.",
        SHOVEL = "I could dig my own grave with this.",
        SILK = "I'm not really a fan of silk clothes.",
        SKELETON = "Not my fault! I mean. Obviously.",
        SKULLCHEST = "I'm not sure if I want to open it.",
        
        SMALLBIRD ={
            GENERIC = "It's a really cute baby bird.",
            HUNGRY = "It wants food.",
            STARVING = "It looks starved!",
        },
        
        SMALLMEAT = "Blood coated parts of a small animal.",
        SMALLMEAT_DRIED = "It's jerky.",
        SPEAR = "Anti-vampire stake XXL.",
        
        SPIDER = {
            DEAD = "Ewwww!",
            GENERIC = "It's a freaky spider monster of some sort.",
            SLEEPING = "It looks scary even while sleeping.",
        },
        
        SPIDERDEN = "Reminds me of stepping into an office full of ghouls.",
        SPIDEREGGSACK = "I hope these don't hatch in my pocket.",
        SPIDERGLAND = "Improvised bandage.",
        SPIDERQUEEN = "AHHHHHHHH! That monster is huge!",
        
        SPIDER_WARRIOR = {
            DEAD = "Whew!",
            GENERIC = "I'm not sure if I want to fight that.",
            SLEEPING = "I should keep my distance.",
        },
        
        SPOILED_FOOD = "It's a furry ball of rotten food.",
        STATUEHARP = "What has happened to the head?",
        STATUEMAXWELL = "A tribute to insanity. Reminds me of Alucard.",
        STINGER = "I think it is poisonous.",
        STRAWHAT = "Protection from sunlight.",
        STUFFEDEGGPLANT = "I cooked it myself!",
        SUNKBOAT = "It's no use to me out there!",
        TAFFY = "Its candy.",
        TALLBIRD = "It's a monster bird of some sort.",
        TALLBIRDEGG = "Will it hatch?",
        TALLBIRDEGG_COOKED = "Eggs don't taste right anymore.",
        
        TALLBIRDEGG_CRACKED = {
            COLD = "I think its freezing!",
            GENERIC = "its hatching!",
            HOT = "I think it's too hot.",
            LONG = "This might take a while.",
        },
        
        TALLBIRDNEST ={
            GENERIC = "That egg is huge!",
            PICKED = "The nest is empty.",
        },
        
        TEENBIRD ={
            GENERIC = "It has grown pretty big.",
            HUNGRY = "I'd better find it some food.",
            STARVING = "It has a dangerous look in its eye.",
        },
        
        TELEBASE ={
            SVALID = "It's ready to go.",
            SGEMS = "It needs more purple gems."
        },
        
        GEMSOCKET = {
            VALID = "It's ready.",
            GEMS = "It needs a gem.",
        },
        
        TELEPORTATO_BASE ={
            ACTIVE = "It's a gateway, I wonder if it can get me out of here?",
            GENERIC = "This appears to be a gateway to another world.",
            LOCKED = "There's still something missing.",
            PARTIAL = "It's missing pieces.",
        },
        
        SPOILED_FOOD = "It's a fuzzy ball of rotten food.",
        TALLBIRD = "It's a monster bird of some sort.",
        TELEPORTATO_BOX = "It's a box of some sort.",
        TELEPORTATO_CRANK = "It's a crank.",
        TELEPORTATO_POTATO = "It's a... potato? An unholy metal potato of some sort?",
        TELEPORTATO_RING = "I have a bad feeling about this thing.",
        TELESTAFF = "I hope it won't teleport me into lava or something.",
        TENT = "Better sleeping nightmares than waking nightmares.",
        TENTACLE = "I'm even more scared of what hides below.",
        TENTACLESPIKE = "It's like a nature-grown combat mace.",
        TENTACLESPOTS = "Not sure what these are.",
        TENTACLE_PILLAR = "I don't want to think about how big the thing underneath must be.",
        TENTACLE_PILLAR_ARM = "Their color is different for some reason.",
        TENTACLE_GARDEN = "Yet more tentacles.",
        TOPHAT = "I'm not much of a crossdresser honestly.",
        TORCH = "I prefer to hide in the dark.",
        TRAP = "It'll work.",
        TRAP_TEETH = "Not exactly military-grade, but it works.",
        TRAP_TEETH_MAXWELL = "He's really trying to kill me!",
        TREASURECHEST = "Treasures!",
        TREASURECHEST_TRAP = "Oh, treasure!",
        TRINKET_1 = "These marbles have melted stuck.",
        TRINKET_10 = "Fortunately vampires can't lose their teeth.",
        TRINKET_11 = "Smart enough to lie to me, stupid enough not to stop.",
        TRINKET_12 = "It's a dry tentacle. I don't think anyone would want this.",
        TRINKET_2 = "This kazoo doesn't let air through.",
        TRINKET_3 = "I can't figure this knot out.",
        TRINKET_4 = "My aunt has tons of these creepy things.",
        TRINKET_5 = "It even has a tiny liquid fuel rocket engine built in.",
        TRINKET_6 = "If I knew anything about electronics these might be useful.",
        TRINKET_7 = "A decent way to waste time I guess!",
        TRINKET_8 = "How did a rubber bung end up there?",
        TRINKET_9 = "None of them has the right color for my uniform.",
        TRUNKVEST_SUMMER = "I did a really great job on that.",
        TRUNKVEST_WINTER = "Kinda wish it included pants too. Skirts are cold in the middle of the winter.",
        TRUNK_COOKED = "A grilled trunk.",
        TRUNK_SUMMER = "A light breezy trunk.",
        TRUNK_WINTER = "A thick hairy trunk.",
        TWIGS = "These twigs are surprisingly durable.",
        UMBRELLA = "A pig gave his life to keep me from becoming a wet vampire.",
        UNIMPLEMENTED = "That's doesn't look finished. Let's be careful.",
        WASPHIVE = "I don't think I've ever seen such an evil looking bee hive.",
        WETGOOP = "Don't think anyone would eat this.",
        -- Yeah... this crashes.
        --WALL_STONE = "Reminds me of my room the Hellsing Cellar",
        --WALL_STONE_ITEM = "I could make stone walls with this.",
        --WALL_RUINS = "Looks like a part of sort of haunted Aztec temple.",
        --WALL_RUINS_ITEM = "I could make my very own Aztec temple with this.",
        --WALL_HAY = "Hmmmm. I guess that'll have to do.",
        --WALL_HAY_ITEM = "I wonder if I'm doing this right?",
        --WALL_WOOD = "It makes me think of Asterix and Obelix.",
        --WALL_WOOD_ITEM = "I could probably make a pretty good wall with this",
        WALRUS = "We'll see who eats who!",
        WALRUS_TUSK = "In my world he probably would have been hunted for these.",
        WALRUSHAT = "I like it, it makes me look like a golfer.",
        
        WALRUS_CAMP = {
            EMPTY = "Looks like something was built here.",
            GENERIC = "I wish I had a house like that right now.",
        },
        
        WASPHIVE = "Genetically bred to be really evil. I think.",
        WINTERHAT = "I've got one just like this back home.",
        WINTEROMETER = "It is a really huge thermometer.",
        
        WORMHOLE ={
            GENERIC = "The creature is hiding.",
            OPEN = "It's probably trying to eat me.",
            WORMHOLE_LIMITED = "I think it's sick or something.",
        },
        ACCOMPLISHMENT_SHRINE = "It's an award of some sort.",
        LIVINGTREE = "All my instincts are shouting, telling me to stay away from it.",
        ICESTAFF = "Flowing with the power of the frozen hells surely.",
        
        -- New stuff!
        
        MULTIPLAYER_PORTAL = "My new friends and I came here through this... thing.",
    },
    
    DESCRIBE_GENERIC = "I dunno, honestly",
    DESCRIBE_TOODARK = "I can't see it from here!",
    
    TALLBIRDEGG_CRACKED = "Um, well...",

}