on_game_start = {
	events = {
		nhsc.1 # set mod-is-in-use flag
	}
}

on_colonization_started = {
	events = {
		nhsc.100 # set flag for frontier infrastructure technologies
	}
}

on_tech_increased = {
	events = {
		nhsc.120 # give player normal torps 1 - 3 if nanite torps are researched
		nhsc.130 # set global flag if dangerous tech is researched
		nhsc.140 # set global flag if dangerous tech is researched
		nhsc.150 # give player normal torps 1 - 3 if gravity torpedoes were researched
	}
}

on_monthly_pulse = {
	events = {
		nhsc_crisis.1 # checking for crisis conditions
	}
}

on_yearly_pulse = {
	events = {
		nhsc_crisis.3 # rolling dice to initiate crisis
	}
}

on_ship_destroyed_perp = {
	events = {
		nhsc.200 # set a country flag on killing stellarite
	}
}