### nanity cannon

projectile_gfx_ballistic = {
	name = "nhsc_nanities_small"
	color = { 1.0	1.0	1.0	0.7 }
	hit_entity = "nhsc_nanities_small_hit_entity"
	shield_hit_entity = "nhsc_nanities_small_shield_hit_entity"
	muzzle_flash_entity = "nhsc_nanities_small_muzzle_flash_entity"
	
	#ballistic specific
	entity = "nhsc_nanities_small_entity"
	speed = 90.0
	max_duration = 3.0
	
	shield_impact = {
		size = small
		delay = 0.0
	}
}

projectile_gfx_ballistic = {
	name = "nhsc_nanities_medium"
	color = { 1.0	1.0	1.0	0.7 }
	hit_entity = "nhsc_nanities_medium_hit_entity"
	shield_hit_entity = "nhsc_nanities_medium_shield_hit_entity"
	muzzle_flash_entity = "nhsc_nanities_medium_muzzle_flash_entity"
	
	#ballistic specific
	entity = "nhsc_nanities_medium_entity"
	speed = 90.0
	max_duration = 3.0
	
	shield_impact = {
		size = medium
		delay = 0.0
	}
}

projectile_gfx_ballistic = {
	name = "nhsc_nanities_large"
	color = { 1.0	1.0	1.0	0.7 }
	hit_entity = "nhsc_nanities_large_hit_entity"
	shield_hit_entity = "nhsc_nanities_large_shield_hit_entity"
	muzzle_flash_entity = "nhsc_nanities_large_muzzle_flash_entity"
	
	#ballistic specific
	entity = "nhsc_nanities_large_entity"
	speed = 90.0
	max_duration = 3.0
	
	shield_impact = {
		size = large
		delay = 0.0
	}
}