########################################
###          Plasma Missiles         ###
########################################

### Plasma missile
projectile_gfx_missile = {
	name = "small_nhsc_plasma_missile_1"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "small_nhsc_plasma_missile_1_hit_entity"
	shield_hit_entity = "small_nhsc_plasma_missile_1_shield_hit_entity"
	muzzle_flash_entity = "small_nhsc_plasma_missile_1_muzzle_entity"
	
	entity = "small_nhsc_plasma_missile_1_entity"
	
	shield_impact = {
		size = small
		delay = 0.0
	}
}

projectile_gfx_missile = {
	name = "medium_nhsc_plasma_missile_1"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "medium_nhsc_plasma_missile_1_hit_entity"
	shield_hit_entity = "medium_nhsc_plasma_missile_1_shield_hit_entity"
	muzzle_flash_entity = "medium_nhsc_plasma_missile_1_muzzle_entity"
	
	entity = "medium_nhsc_plasma_missile_1_entity"
	
	shield_impact = {
		size = medium
		delay = 0.0
	}
}

projectile_gfx_missile = {
	name = "large_nhsc_plasma_missile_1"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "large_nhsc_plasma_missile_1_hit_entity"
	shield_hit_entity = "large_nhsc_plasma_missile_1_shield_hit_entity"
	muzzle_flash_entity = "large_nhsc_plasma_missile_1_muzzle_entity"
	
	entity = "large_nhsc_plasma_missile_1_entity"
	
	shield_impact = {
		size = medium
		delay = 0.0
	}
}

### Improved Plasma missile
projectile_gfx_missile = {
	name = "small_nhsc_plasma_missile_2"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "small_nhsc_plasma_missile_2_hit_entity"
	shield_hit_entity = "small_nhsc_plasma_missile_2_shield_hit_entity"
	muzzle_flash_entity = "small_nhsc_plasma_missile_2_muzzle_entity"
	
	entity = "small_nhsc_plasma_missile_2_entity"
	
	shield_impact = {
		size = small
		delay = 0.0
	}
}

projectile_gfx_missile = {
	name = "medium_nhsc_plasma_missile_2"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "medium_nhsc_plasma_missile_2_hit_entity"
	shield_hit_entity = "medium_nhsc_plasma_missile_2_shield_hit_entity"
	muzzle_flash_entity = "medium_nhsc_plasma_missile_2_muzzle_entity"
	
	entity = "medium_nhsc_plasma_missile_2_entity"
	
	shield_impact = {
		size = medium
		delay = 0.0
	}
}

projectile_gfx_missile = {
	name = "large_nhsc_plasma_missile_2"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "large_nhsc_plasma_missile_2_hit_entity"
	shield_hit_entity = "large_nhsc_plasma_missile_2_shield_hit_entity"
	muzzle_flash_entity = "large_nhsc_plasma_missile_2_muzzle_entity"
	
	entity = "large_nhsc_plasma_missile_2_entity"
	
	shield_impact = {
		size = medium
		delay = 0.0
	}
}

### Incinerator missile
projectile_gfx_missile = {
	name = "small_nhsc_plasma_missile_3"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "small_nhsc_plasma_missile_3_hit_entity"
	shield_hit_entity = "small_nhsc_plasma_missile_3_shield_hit_entity"
	muzzle_flash_entity = "small_nhsc_plasma_missile_3_muzzle_entity"
	
	entity = "small_nhsc_plasma_missile_3_entity"
	
	shield_impact = {
		size = small
		delay = 0.0
	}
}

projectile_gfx_missile = {
	name = "medium_nhsc_plasma_missile_3"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "medium_nhsc_plasma_missile_3_hit_entity"
	shield_hit_entity = "medium_nhsc_plasma_missile_3_shield_hit_entity"
	muzzle_flash_entity = "medium_nhsc_plasma_missile_3_muzzle_entity"
	
	entity = "medium_nhsc_plasma_missile_3_entity"
	
	shield_impact = {
		size = medium
		delay = 0.0
	}
}

projectile_gfx_missile = {
	name = "large_nhsc_plasma_missile_3"
	color = { 1.0	1.0	1.0	1.0 }
	hit_entity = "large_nhsc_plasma_missile_3_hit_entity"
	shield_hit_entity = "large_nhsc_plasma_missile_3_shield_hit_entity"
	muzzle_flash_entity = "large_nhsc_plasma_missile_3_muzzle_entity"
	
	entity = "large_nhsc_plasma_missile_3_entity"
	
	shield_impact = {
		size = medium
		delay = 0.0
	}
}
