<?xml version="1.0" encoding="utf-8"?>
<Defs>
  <!--Global-->
  <BodyPartDef>
    <defName>Vanya_DroidThruster</defName>
    <label>悬浮推进器</label>
    <hitPoints>30</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_tool</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidManipulationTool</defName>
    <label>操作器</label>
    <hitPoints>30</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Manipulation_tool</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidReactor</defName>
    <label>反应炉</label>
    <hitPoints>25</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <spawnThingOnRemoved>Vanya_InstabEnergon</spawnThingOnRemoved>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidReactiveArmor</defName>
    <label>反应装甲片</label>
    <hitPoints>1</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
  </BodyPartDef>
  <!--Dogs-->
  <BodyPartDef>
    <defName>Vanya_DroidJaw</defName>
    <label>机械颌</label>
    <hitPoints>20</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidLBLeg</defName>
    <label>左前腿</label>
    <hitPoints>30</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_leftWay1</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidLBFoot</defName>
    <label>左前足</label>
    <hitPoints>20</hitPoints>
    <frostbiteVulnerability>2</frostbiteVulnerability>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_way2</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidRBLeg</defName>
    <label>右前腿</label>
    <hitPoints>30</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_leftWay1</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidRBFoot</defName>
    <label>右前足</label>
    <hitPoints>20</hitPoints>
    <frostbiteVulnerability>2</frostbiteVulnerability>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_way2</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidLTLeg</defName>
    <label>左后腿</label>
    <hitPoints>30</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_leftWay1</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidLTFoot</defName>
    <label>左后足</label>
    <hitPoints>20</hitPoints>
    <frostbiteVulnerability>2</frostbiteVulnerability>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_way2</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidRTLeg</defName>
    <label>右后腿</label>
    <hitPoints>30</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_leftWay1</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidRTFoot</defName>
    <label>右后足</label>
    <hitPoints>20</hitPoints>
    <frostbiteVulnerability>2</frostbiteVulnerability>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_way2</li>
    </activities>
  </BodyPartDef>
  <!--Ruler-->
  <BodyPartDef>
    <defName>Vanya_DroidCube</defName>
    <label>思维魔方</label>
    <hitPoints>30</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <spawnThingOnRemoved>Vanya_ConsciousnessCube</spawnThingOnRemoved>
    <activities>
      <li>Consciousness_brain</li>
    </activities>
  </BodyPartDef>
  <!--Fortress-->
  <BodyPartDef>
    <defName>Vanya_DroidPowerCore</defName>
    <label>能量核心</label>
    <hitPoints>25</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <spawnThingOnRemoved>Vanya_StabPowerCore</spawnThingOnRemoved>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidChassis</defName>
    <label>底盘</label>
    <hitPoints>60</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidBearing</defName>
    <label>轴承</label>
    <hitPoints>48</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_tool</li>
    </activities>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidHub</defName>
    <label>轮毂</label>
    <hitPoints>40</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
  </BodyPartDef>
  <BodyPartDef>
    <defName>Vanya_DroidTrack</defName>
    <label>履带</label>
    <hitPoints>45</hitPoints>
    <oldInjuryBaseChance>0</oldInjuryBaseChance>
    <skinCovered>false</skinCovered>
    <isSolid>true</isSolid>
    <isAlive>false</isAlive>
    <activities>
      <li>Moving_tool</li>
    </activities>
  </BodyPartDef>
</Defs>