<?xml version="1.0" encoding="utf-8"?>
<GameData>
  <ThingDef ParentName="ResourceBase_MTV">
    <defName>Vanya_OrbitalHacker</defName>
    <thingClass>ThingWithComps</thingClass>
    <label>飞船信号干扰器</label>
    <description>当飞船信号干扰器被激活的时候，会干扰附近的轨道贸易船，使其被导向此星球。</description>
    <tickerType>Normal</tickerType>
    <thingCategories>
      <li>Artifacts</li>
    </thingCategories>
    <graphicData>
      <texPath>Vanya/Things/Item/Vanya_OrbitalHacker</texPath>
      <graphicClass>Graphic_Single</graphicClass>
    </graphicData>
    <comps>
      <li Class="CallOrbitalTrader.CompProperties_CallOrbitalTrader">
        <explosiveRadius>0</explosiveRadius>
        <explosiveDamageType>Extinguish</explosiveDamageType>
      </li>
      <li Class="CompProperties_Usable">
        <useJob>Vanya_HackOrbitalTrader</useJob>
        <useLabel>激活飞船信号干扰器</useLabel>
      </li>
      <li Class="CompProperties_UseEffect">
        <compClass>CallOrbitalTrader.CompUseEffect_CallOrbitalTrader</compClass>
      </li>
    </comps>
    <statBases>
      <WorkToMake>72000</WorkToMake>
      <MaxHitPoints>50</MaxHitPoints>
      <Mass>0.5</Mass>
      <Flammability>1.0</Flammability>
    </statBases>
    <costList>
      <Vanya_Cobalt>1</Vanya_Cobalt>
      <Vanya_InstabEnergon>1</Vanya_InstabEnergon>
      <Component>10</Component>
    </costList>
    <tradeability>Sellable</tradeability>
    <tradeTags>
      <li>Artifact</li>
    </tradeTags>
    <recipeMaker>
      <workSpeedStat>WorkSpeedGlobal</workSpeedStat>
      <unfinishedThingDef>Vanya_UnfinishedMech</unfinishedThingDef>
      <skillRequirements>
        <li>
          <skill>Crafting</skill>
          <minLevel>12</minLevel>
        </li>
      </skillRequirements>
      <workSkill>Crafting</workSkill>
      <effectWorking>Repair</effectWorking>
      <soundWorking>Recipe_Smith</soundWorking>
      <recipeUsers>
        <li>Vanya_Assembler</li>
      </recipeUsers>
      <researchPrerequisite>Vanya_AssemTech</researchPrerequisite>
    </recipeMaker>
    <resourceReadoutPriority>Middle</resourceReadoutPriority>
    <stackLimit>1</stackLimit>
    <tradeNeverStack>true</tradeNeverStack>
    <useHitPoints>true</useHitPoints>
    <drawGUIOverlay>false</drawGUIOverlay>
  </ThingDef>
  <JobDef>
    <defName>Vanya_HackOrbitalTrader</defName>
    <driverClass>JobDriver_UseItem</driverClass>
    <reportString>正在前往激活信号干扰器。</reportString>
  </JobDef>
  <ThingDef ParentName="ResourceBase_MTV">
    <defName>Vanya_HumanBerserk</defName>
    <label>心灵冲击发生器</label>
    <description>发射一道强有力的心灵冲击波，会使地图上所有的人类狂暴。</description>
    <thingClass>ThingWithComps</thingClass>
    <graphicData>
      <texPath>Vanya/Things/Item/Vanya_HumanBerserk</texPath>
      <graphicClass>Graphic_Single</graphicClass>
    </graphicData>
    <tradeability>Sellable</tradeability>
    <resourceReadoutPriority>Middle</resourceReadoutPriority>
    <stackLimit>1</stackLimit>
    <tradeNeverStack>true</tradeNeverStack>
    <useHitPoints>true</useHitPoints>
    <statBases>
      <MaxHitPoints>80</MaxHitPoints>
      <Mass>0.5</Mass>
      <WorkToMake>144000</WorkToMake>
      <Flammability>1.0</Flammability>
    </statBases>
    <drawGUIOverlay>false</drawGUIOverlay>
    <comps>
      <li Class="CompProperties_Targetable">
        <compClass>PsychicManPulser.CompTargetable_MenOnTheMap</compClass>
        <psychicSensitiveTargetsOnly>true</psychicSensitiveTargetsOnly>
        <doCameraShake>true</doCameraShake>
      </li>
      <li>
        <compClass>PsychicManPulser.CompTargetEffect_Berserk</compClass>
      </li>
      <li>
        <compClass>CompTargetEffect_GoodwillImpact</compClass>
      </li>
      <li Class="CompProperties_Usable">
        <useJob>UseArtifact</useJob>
        <useLabel>激活</useLabel>
      </li>
      <li Class="CompProperties_UseEffect">
        <compClass>CompUseEffect_Artifact</compClass>
      </li>
    </comps>
    <tradeTags>
      <li>Artifact</li>
    </tradeTags>
    <thingCategories>
      <li>Artifacts</li>
    </thingCategories>
    <recipeMaker>
      <workSpeedStat>WorkSpeedGlobal</workSpeedStat>
      <unfinishedThingDef>Vanya_UnfinishedMech</unfinishedThingDef>
      <skillRequirements>
        <li>
          <skill>Crafting</skill>
          <minLevel>12</minLevel>
        </li>
      </skillRequirements>
      <workSkill>Crafting</workSkill>
      <effectWorking>Repair</effectWorking>
      <soundWorking>Recipe_Smith</soundWorking>
      <recipeUsers>
        <li>Vanya_Assembler</li>
      </recipeUsers>
      <researchPrerequisite>Vanya_AssemTech</researchPrerequisite>
    </recipeMaker>
    <costList>
      <Vanya_ConsciousnessCube>1</Vanya_ConsciousnessCube>
      <Vanya_StabPowerCore>1</Vanya_StabPowerCore>
    </costList>
  </ThingDef>
</GameData>