wearing_mask = {
	index = 700
	physical = yes
	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_wearing_mask_desc
			}
			desc = trait_wearing_mask_desc
		}
	}
}

wearing_dread_mask = {
	index = 799
	physical = yes
	good = yes
	dread_baseline_add = 20
	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_wearing_dread_mask_desc
			}
			desc = trait_wearing_dread_mask_desc
		}
	}
}

wearing_very_dread_mask = {
	index = 800
	physical = yes
	good = yes
	dread_baseline_add = 100
	dread_loss_mult = -100
	dread_gain_mult = 10
	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_wearing_very_dread_mask_desc
			}
			desc = trait_wearing_very_dread_mask_desc
		}
	}
}