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java.lang.Objectorg.lwjgl.opengl.EXTCgShader
public final class EXTCgShader
| Field Summary | |
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static int |
GL_CG_FRAGMENT_SHADER_EXT
You can pass GL_CG_VERTEX_SHADER_EXT to glCreateShaderARB instead of GL_VERTEX_SHADER_ARB to create a vertex shader object that will parse and compile its shader source with the Cg compiler front-end rather than the GLSL front-end. |
static int |
GL_CG_VERTEX_SHADER_EXT
You can pass GL_CG_VERTEX_SHADER_EXT to glCreateShaderARB instead of GL_VERTEX_SHADER_ARB to create a vertex shader object that will parse and compile its shader source with the Cg compiler front-end rather than the GLSL front-end. |
| Method Summary |
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| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
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public static final int GL_CG_VERTEX_SHADER_EXT
public static final int GL_CG_FRAGMENT_SHADER_EXT
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