using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RimWorld;
using Verse;

namespace ElderThingFaction
{
    public class ThingWithComps_BiogenesisVessel : ThingWithComps
    {
        public override void SpawnSetup(Map map, bool respawningAfterLoad)
        {
            base.SpawnSetup(map, respawningAfterLoad);
        }

        public override string GetInspectString()
        {
            return base.GetInspectString();
        }
    }
}
