<?xml version="1.0" encoding="utf-8"?>
<ModMetaData>
	<name>恐龙</name>
	<author>Spincrus</author>
	<targetVersion>0.17.0</targetVersion>
	<url>https://www.reddit.com/r/RimWorld/comments/6wng3g/rimworld_dinosaur_mod_wip_working_title_oc/</url>
	<description>Version: 1
	
&lt;size=20&gt;Description&lt;/size&gt;
What if we were to finally discover dinosaur DNA sequences, despite being incomplete, and fill the blanks with various genome sequences spliced from left and right, with a little bit of imagination to help guide us?

Wonder no more! A group of Glitterworld scientists, having long abandoned the ideals to terraform the rimworlds with a purpose, went out of their ways to answer just that. With the mechanoids long having gone haywire with their terraforming projects, the dinosaurs created in labs were slowly introduced into fauna that should otherwise have resembled a 21st Century Earth, with little to no care as to their compatibility with existing wildlife and the forsaken rimworld colonists, the latter of which nobody seems to care about anyway.

&lt;size=20&gt;Dinosaurs&lt;/size&gt;
13 new species of dinosaurs are introduced through this mod, all of which spawn in various different biomes:
- Ankylosaurus,
- Brachiosaurus,
- Brontosaurus,
- Utahraptor (formerly Deinonychus),
- Gallimimus,
- Iguanodon,
- Pachycephalosaurus,
- Parasaur,
- Spinosaurus,
- Stegosaurus,
- Triceratops,
- Tyrannosaurus Rex (oh yeah),
- Velociraptor.

&lt;size=20&gt;Features&lt;/size&gt;
- The dinosaurs are meant to be rare. Not all of them are responsive to taming attempts, and some can be pretty tough to deal with. 
- Some are caravan-friendly (triceratops, for instance).
- Ever wanted a pet velociraptor? Some dinosaurs have advanced intellect.
- All of them lay eggs of various sizes.
- Some dinosaurs are drawn feathered, while others aren't. To give a "Jurassic Park" feel, the deinonychus was added as a featherless, and larger velociraptor, although the former property is probably scientifically inaccurate. None of them are shearable though, unfortunately.
- Colorings are not meant to be realistic and inspirations have been drawn from other artist's sketches.
- All spawn naturally in various different biomes.
- Only the Triceratops horns and the Tyrannosaurus Rex skull drop as exotic items. May include the stegosaurus tail spikes or velociraptor feathers as additional items.
- More dinosaurs and unique sound effects are planned down the road. 

&lt;size=20&gt;Credits and Thanks&lt;/size&gt;
I would like to thank Spino for inspiring me with his amazing Megafauna mod. You can tell that even the description was inspired by his. I also, with his permission, used some snippets from his XMLs. I basically tried to follow a theme here, both in art, cover art, description etc. to establish a standard, and Spino's is good enough :)

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&lt;size=20&gt;Disclaimers&lt;/size&gt;
- Compatible with b17. Backwards-compatible versions will never be launched, and this very mod will always (as long as I live) be updated to the next version of the game.
- A Dog Said and other animal-specific mods will need their own respective patches.
- Scientific accuracy was semi-intended, with a lot of artistic license used here and there.
- Previously, I had intended the Deinonychus to be among the roster of dinosaurs, but realizing that the "larger raptor niche" wasn't totally being filled with a species that's just barely larger than a labrador retriever. Therefore, I flipped a coin among the Dakotaraptor and Utahraptor.

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Have a comment on balance, on the sprites, or have a bug to report? Make sure to deliver your request nicely, and you shall be heard. Don't forget that nobody is entitled to anything, and us modders do these for the community and we enjoy giving. If you wish to use any part of this mod and make your work public, please just drop me a line out of courtesy. So, just be nice, play nice.

Happy colonizing!

</description>
</ModMetaData>