return {
	ACTIONFAIL =
	{
		SHAVE =
		{
			AWAKEBEEFALO = "I should wait till it's sleeping.",
			GENERIC = "I don't know how to do that!",
			NOBITS = "There's nothing to shave!",
		},
		STORE =
		{
			GENERIC = "There's no room.",
			NOTALLOWED = "This item doesn't belong here.",
		},
		RUMMAGE =
		{	
			GENERIC = "I can't do that.",	
		},
        COOK =
        {
            GENERIC = "I can't do that.",
            TOOFAR = "I can't reach it.",
        },
        GIVE =
        {
            DEAD = "What am I doing?",
            SLEEPING = "Passed out...",
            BUSY = "I'll try again in a second.",
        },
        WRITE =
        {
            GENERIC = "I can't do that.",
        },
        CHANGEIN =
        {
            GENERIC = "I can't do that.",
            BURNING = "I'd rather not get burnt!",
        },
		REPAIRBOAT = 
		{
			GENERIC = "Don't fix what isn't broken.",
		},	
		TEACH =
        {
            KNOWN = "I already know this.",
            CANTLEARN = "I can't understand this.",
        },
	},
	ACTIONFAIL_GENERIC = "I screwed up.",
	ANNOUNCE_MAGIC_FAIL = "I can't use that here.",
	
	ANNOUNCE_ADVENTUREFAIL = "That was rough, but I won't give up!",
	ANNOUNCE_BEES = "The Combee are swarming!",
	ANNOUNCE_BOOMERANG = "Doh, I hope nobody saw that...",
	ANNOUNCE_CHARLIE = "The aura says something is near.",
	ANNOUNCE_CHARLIE_ATTACK = "AH! I'm being attacked!",
	ANNOUNCE_COLD = "It's too cold even for me...",
	ANNOUNCE_HOT = "So hot... Need to cool off...",
	ANNOUNCE_CRAFTING_FAIL = "I don't have what I need.",
	ANNOUNCE_DEERCLOPS = "My fur stands on end. I sense a monstrous aura!",
	ANNOUNCE_DUSK = "The sun is setting, night will soon be upon me.",
	ANNOUNCE_EAT =
	{
		GENERIC = "Food!",
		PAINFUL = "Belly ache...",
		SPOILED = "Bleh! Why did I eat that?",
		STALE = "That tasted a little off.",
		INVALID = "I shouldn't try to eat that.",
		YUCKY = "I don't want that anywhere near my mouth!",		
	},
	ANNOUNCE_ENTER_DARK = "I can't see... Aura guide me!",
	ANNOUNCE_ENTER_LIGHT = "My eyes return.",
	ANNOUNCE_FREEDOM = "The aura was meant to be free.",
	ANNOUNCE_HIGHRESEARCH = "I can't believe I figured that out!",
	ANNOUNCE_HOUNDS = "I feel like I'm being hunted.",
	ANNOUNCE_WORMS = "Is the ground moving?",
	ANNOUNCE_SHARX = "There's something in the water...",
	ANNOUNCE_HUNGRY = "Oh... My poor tummy...",
	ANNOUNCE_HUNT_BEAST_NEARBY = "Fresh tracks... Heading that way.",
	ANNOUNCE_HUNT_LOST_TRAIL = "I don't see anymore tracks.",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "The tracks are just being washed way.",
	ANNOUNCE_INV_FULL = "This is too cumbersome.",
	ANNOUNCE_KNOCKEDOUT = "My- My head is spinning. Did I faint?",
	ANNOUNCE_LOWRESEARCH = "That didn't take much effort",
	ANNOUNCE_MOSQUITOS = "They're try to drain my aura!",
	ANNOUNCE_NOWARDROBEONFIRE = "I'm not getting anywhere near that.",
	ANNOUNCE_NODANGERSLEEP = "No way I can sleep now.",
	ANNOUNCE_NODAYSLEEP = "I'm not going to sleep the day away.",
	ANNOUNCE_NODAYSLEEP_CAVE = "I wouldn't be able to sleep even if I wanted.",
	ANNOUNCE_NOHUNGERSLEEP = "I can sleep through a lot, but not hunger.",
	ANNOUNCE_NOSLEEPONFIRE = "I don't even like fire. Why would I Sleep with it?",
	ANNOUNCE_NODANGERSIESTA = "I can't relax now.",
	ANNOUNCE_NONIGHTSIESTA = "I need real sleep, not a nap.",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "I don't think I could really relax down here.",
	ANNOUNCE_NOHUNGERSIESTA = "I won't be able to relax with an empty belly.",
	ANNOUNCE_NO_TRAP = "That went better then expected.",
	ANNOUNCE_PECKED = "Hey! I'm not weak to flying types you know!",
	ANNOUNCE_QUAKE = "What is that noise? Oh no...",
	ANNOUNCE_RESEARCH = "Ha! So that's how humans did it!",
	ANNOUNCE_SHELTER = "Sometimes I really love trees!",
	ANNOUNCE_THORNS = "Ow! It's stuck in my paw!",
	ANNOUNCE_BURNT = "FIRE! FIRE! FIRE! I hate fire!",
	ANNOUNCE_TORCH_OUT = "Looks like it's aura is gone.",
	ANNOUNCE_FAN_OUT = "I lost my fan.",
    ANNOUNCE_COMPASS_OUT = "This compass isn't making sense.",	
	ANNOUNCE_TRAP_WENT_OFF = "Whoops!",
	ANNOUNCE_UNIMPLEMENTED = "Ow! Not ready yet.",
	ANNOUNCE_WORMHOLE = "That was unpleasant.",
	ANNOUNCE_CANFIX = "\nI can probably get this working!",
	ANNOUNCE_ACCOMPLISHMENT = "I did it!",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "I'm the Best!",	
	ANNOUNCE_INSUFFICIENTFERTILIZER = "It needs plant food.",
	ANNOUNCE_TOOL_SLIP = "Darn it! This thing is slippery!",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "Not a fan of lightning!",

	ANNOUNCE_DAMP = "I'm starting to get wet.",
	ANNOUNCE_WET = "I'm getting really wet...",
	ANNOUNCE_WETTER = "My fur is heavy with water.",
	ANNOUNCE_SOAKED = "I can't imagine being much more soaked than this...",

	ANNOUNCE_TREASURE = "A treaure map!",
	ANNOUNCE_MORETREASURE = "Another one?",
	ANNOUNCE_OTHER_WORLD_TREASURE = "This map is of a different place.",
	ANNOUNCE_OTHER_WORLD_PLANT = "This won't grow here.",
	
	ANNOUNCE_MESSAGEBOTTLE =
	{
		"It's too faded to read.",
	},
	ANNOUNCE_VOLCANO_ERUPT = "That's bad, very bad...",
	ANNOUNCE_MAPWRAP_WARN = "I can't see beyond.",
	ANNOUNCE_MAPWRAP_LOSECONTROL = "I'm at the mercy of the sea.",
	ANNOUNCE_MAPWRAP_RETURN = "How did I get here?",
	ANNOUNCE_CRAB_ESCAPE = "I could've sworn it was right there...",
	ANNOUNCE_TRAWL_FULL = "My net is full!",
	ANNOUNCE_BOAT_DAMAGED = "The boat is damaged!",
	ANNOUNCE_BOAT_SINKING = "I'm taking on water.",
	ANNOUNCE_BOAT_SINKING_IMMINENT = "My boat is barely afloat!",
	ANNOUNCE_WAVE_BOOST = "This is fun!",

	ANNOUNCE_WHALE_HUNT_BEAST_NEARBY = "My prey is near!",
	ANNOUNCE_WHALE_HUNT_LOST_TRAIL = "I lost it...",
	ANNOUNCE_WHALE_HUNT_LOST_TRAIL_SPRING = "The sea is too rough, I lost it...",
	
	
	BATTLECRY =
	{
		GENERIC = "I'll make it quick!",
		PIG = "Here Spoiky Spoinky!",
		PREY = "Sorry, but I need to eat.",
		SPIDER = "I'll squash you like a bug!",
		SPIDER_WARRIOR = "Aura guide my strikes!",
	},
	COMBAT_QUIT =
	{
		GENERIC = "That'll teach you!",
		PIG = "I'll show mercy this time.",
		PREY = "I can't keep up!",
		SPIDER = "I'd rather not be bothered with bugs.",
		SPIDER_WARRIOR = "I'm starting to hate those things.",
	},
	
	DESCRIBE =
	{
        WILDBOREGUARD = "He means business.",	
		GLOMMER = "A little creepy, but seems friendly and even calming",
		GLOMMERFLOWER = 
		{
			GENERIC = "What a beautiful flower.",
			DEAD = "It looks like it's withering away.",
		},
		GLOMMERWINGS = "I would look cool with these on my head.",
		GLOMMERFUEL = "I can't even describe how bad this smells.",
		BELL = "Makes a nice sound.",
		STATUEGLOMMER = 
		{	
			GENERIC = "What a strange statue. It's kind of creepy...",
			EMPTY = "I'm not sure what I thought would happen.",
		},
		
		LAVA_POND_ROCK = "Not a great place.",
		LAVA_POND_ROCK2 = "Not a great place.",
		LAVA_POND_ROCK3 = "Not a great place.",
		LAVA_POND_ROCK4 = "Not a great place.",
		LAVA_POND_ROCK5 = "Not a great place.",
		LAVA_POND_ROCK6 = "Not a great place.",
		LAVA_POND_ROCK7 = "Not a great place.",

		WEBBERSKULL = "Poor guy didn't deserve this.",
		WORMLIGHT = "Looks tasty.",
		WORMLIGHT_LESSER = "Looks old.",
		WORM =
		{
		    PLANT = "It doesn't have the aura of a plant...",
		    DIRT = "Looks ordinary, but my aura says otherwise.",
		    WORM = "It's like an Onix!",
		},
        WORMLIGHT_PLANT = "It doesn't have the aura of a plant...",
		MOLE =
		{
			HELD = "It can't get away.",
			UNDERGROUND = "Something is moving underground.",
			ABOVEGROUND = "I can hit it now.",
		},
		MOLEHILL = "A nice comfy den for something small.",
		MOLEHAT = "This thing really stinks, but it works.",

		EEL = "I bet I could eat this.",
		EEL_COOKED = "Surprisingly smells great, makes my mouth water.",
		UNAGI = "I cooked this!",
		EYETURRET = "I know it's mine, but it still unnerves me.",
		EYETURRET_ITEM = "I think it's sleeping, if you could call it that.",
		MINOTAURHORN = "This could have really hurt!",
		MINOTAURCHEST = "I don't know what's inside, I should be careful.",
		THULECITE_PIECES = "Small bits of thulecite.",
		POND_ALGAE = "Looks like algae.",
		GREENSTAFF = "This looks useful.",
		POTTEDFERN = "It's a fern with a pot all it's own.",

		THULECITE = "What a strange stone.",
		ARMORRUINS = "I'm either really strong, or this thing is light.",
		RUINS_BAT = "Has a lot of weight behind it.",
		RUINSHAT = "It's as glorious as my aura!",
		NIGHTMARE_TIMEPIECE =
		{
			CALM = "Seems pretty quiet.",
			WARN = "Some kind of dark aura is hanging in the air.",
			WAXING = "The dark aura is growing!",
			STEADY = "The dark aura isn't really changing.",
			WANING = "The dark aura wanes.",
			DAWN = "The dark aura is nearly gone!",
			NOMAGIC = "There's no dark aura around here.",
		},
		BISHOP_NIGHTMARE = "It's barely intact.",
		ROOK_NIGHTMARE = "A little unnerving.",
		KNIGHT_NIGHTMARE = "What is with these creepy things?",
		MINOTAUR = "That thing looks tough.",
		SPIDER_DROPPER = "They are above me now!?",
		NIGHTMARELIGHT = "Gives me an ominous feeling, almost like a bad dream.",
		NIGHTSTICK = "Shocking!",
		GREENGEM = "Reminds me of green emeras.",
		RELIC = "A convenience of somebody's life, a long time ago.",
		RUINS_RUBBLE = "I might be able to fix this.",
		MULTITOOL_AXE_PICKAXE = "Why didn't I think of this earlier?",
		ORANGESTAFF = "Let's me teleport like a psychic type!",
		YELLOWAMULET = "Ooh! It's warm!",
		GREENAMULET = "It makes me feel so much more effecient.",
		SLURPERPELT = "Is it really dead?",	

		SLURPER = "And I thought I had a thick coat!",
		SLURPER_PELT = "Is it really dead?",
		ARMORSLURPER = "I feel more satiated while wearing this thing.",
		ORANGEAMULET = "I can do it too abra!",
		YELLOWSTAFF = "It has a almost cosmic aura.",
		YELLOWGEM = "Looks like a yellow emera.",
		ORANGEGEM = "Looks like an emera, but there aren't orange ones.",
		TELEBASE = 
		{
			VALID = "Looks to be in working order.",
			GEMS = "I think it needs more purple emeras, I mean gems...",
		},
		GEMSOCKET = 
		{
			VALID = "Looks good.",
			GEMS = "Still needs a emer- uh, gem.",
		},
		STAFFLIGHT = "This is unsafe.",
	
        ANCIENT_ALTAR = "If I had to guess, it was for building things.",

        ANCIENT_ALTAR_BROKEN = "Looks damaged.",

        ANCIENT_STATUE = "I feel the auras of two worlds within it.",

        LICHEN = "Some kind of cave moss, actually I think it's Lichen",
		CUTLICHEN = "Looks healthy, but it's decaying fast.",

		CAVE_BANANA = "Looks sweet and tasty.",
		CAVE_BANANA_COOKED = "I really like bananas!",
		CAVE_BANANA_TREE = "I wonder how this grows down here?",
		ROCKY = "Better watch out for those claws.",
		
		COMPASS =
		{
			GENERIC="What direction is this?",
			N = "I'm facing North",
			S = "I'm facing South",
			E = "I'm facing East",
			W = "I'm facing West",
			NE = "I'm facing Northeast",
			SE = "I'm facing Southeast",
			NW = "I'm facing Northwest",
			SW = "I'm facing Southwest",
		},

		HOUNDSTOOTH="It looks like mine!",
		ARMORSNURTLESHELL="It's big enough for me.",
		BAT="Like a golbat, but worse!",
		BATBAT = "It seems to steal aura and give it to me.",
		BATWING="I always thought wings were pretty, but not this one.",
		BATWING_COOKED="It doesn't look any prettier cooked.",
        BATCAVE = "I should try to be quiet.",		
		BEDROLL_FURRY="It's warm and fluffy like me!",
		BUNNYMAN="Seem friendly enough.",
		FLOWER_CAVE="It glows, how pretty.",
		FLOWER_CAVE_DOUBLE="It glows, how pretty.",
		FLOWER_CAVE_TRIPLE="It glows, how pretty.",
		GUANO="Yep, it's poop...",
		LANTERN="I like this a lot more then fire.",
		LIGHTBULB="I can see a lot of uses for this.",
		MANRABBIT_TAIL="I like soft things.",
		MUSHTREE_TALL  ="Who would think mushrooms could get so big.",
		MUSHTREE_MEDIUM="It's pretty neat.",
		MUSHTREE_SMALL ="What a strange mushroom.",
		MUSHTREE_TALL = 
		{
            GENERIC = "Who would think mushrooms could get so big.",
            BLOOM = "Sometimes I wish my nose wasn't so sensitive...",
        },
		MUSHTREE_MEDIUM = 
		{
            GENERIC = "It's pretty neat.",
            BLOOM = "What is it doing?",
        },
		MUSHTREE_SMALL = 
		{
            GENERIC = "What a strange mushroom.",
            BLOOM = "What a strange smell, can't say I like it.",
        },
        MUSHTREE_TALL_WEBBED = "Spiders seem to have liked this one.",
        SPORE_TALL = "Baby mushroom?",
        SPORE_MEDIUM = "Baby mushroom?",
        SPORE_SMALL = "Baby mushroom?",
        SPORE_TALL_INV = "It has it's own little aura.",
        SPORE_MEDIUM_INV = "It has it's own little aura.",
        SPORE_SMALL_INV = "It has it's own little aura.",
		RABBITHOUSE=
		{
			GENERIC = "I thought it was real at first.",
			BURNT = "Somebody thought it was real.",
		},
		SLURTLE="It's really slimy looking",
		SLURTLE_SHELLPIECES="A whole lot of various fragments.",
		SLURTLEHAT="Really uncomfortable for my ears.",
		SLURTLEHOLE="Yuck.",
		SLURTLESLIME="Seems volatile.",
		SNURTLE="Smaller than the other ones.",
		SPIDER_HIDER="Why would Arceus make these?",
		SPIDER_SPITTER="Squash them, squash them all!",
		SPIDERHOLE="This thing makes me skin crawl.",
		SPIDERHOLE_ROCK = "That's a creepy rock.",
		STALAGMITE="It's a cave rock.",
		STALAGMITE_FULL="It's a cave rock.",
		STALAGMITE_LOW="It's a cave rock.",
		STALAGMITE_MED="It's a cave rock.",
		STALAGMITE_TALL="Who would have guessed I'd find rocks here. Heh...",
		STALAGMITE_TALL_FULL="Who would have guessed I'd find rocks here. Heh...",
		STALAGMITE_TALL_LOW="Who would have guessed I'd find rocks here. Heh...",
		STALAGMITE_TALL_MED="Who would have guessed I'd find rocks here. Heh...",

		TURF_CARPETFLOOR = "A nice carpet.",
		TURF_CHECKERFLOOR = "A fancy marble floor.",
		TURF_DIRT = "It's dirt.",
		TURF_FOREST = "Thick grass filled with small branches and leaves.",
		TURF_GRASS = "Just some grass.",
		TURF_MARSH = "It's wet, it stinks, it's swamp alright.",
		TURF_ROAD = "A piece of road for traveling on.",
		TURF_ROCKY = "Hard rocky ground.",
		TURF_SAVANNA = "Tall and grassy, a lot of other pokémon liked this.",
		TURF_WOODFLOOR = "A pretty wooden floor.",

		TURF_CAVE="Stardard stone turf from a cave.",
		TURF_FUNGUS="Caked with fungus.",
		TURF_SINKHOLE="Must have been a sinkhole nearby.",
		TURF_UNDERROCK="Another type of rocky turf.",
		TURF_MUD="Muddy.",

		TURF_DECIDUOUS = "Reminds me of Fall.",
		TURF_SANDY = "I hate when sand gets between my toes.",
		TURF_BADLANDS = "That's some bad turf.",
		TURF_DESERTDIRT = "Some turf from the desert.",
		TURF_FUNGUS_GREEN = "Turf from a green mushroom forest.",
		TURF_FUNGUS_RED = "Turf from a red mushroom forest.",
		TURF_DRAGONFLY = "It's slightly singed.",

		POWCAKE = "Looks tasty, but it's not.",
        CAVE_ENTRANCE = 
        {
            GENERIC="If only I knew rock smash.",
            OPEN = "Is this a mystery dungeon? The call of exploration is strong!",
        },
        CAVE_EXIT = "I've missed the surface.",
        CAVE_ENTRANCE_OPEN = 
		{
            GENERIC = "What? I can't seem to get in.",
            OPEN = "Is this a mystery dungeon? The call of exploration is strong!",
        },
        CAVE_EXIT = 
		{
            GENERIC = "I can't seem to get out.",
            OPEN = "I've missed the surface.",
        },		
		MAXWELLPHONOGRAPH = "This music seems so familiar.",
		BOOMERANG = "It always comes back!",
		PIGGUARD = "He looks aggressive.",
		ABIGAIL = "I feel bad for her.",
		ADVENTURE_PORTAL = "I barely survived the last time...",
		AMULET = "It has a reassuring aura.",
		ANIMAL_TRACK = "I can try to track whatever left these.",
		ARMORGRASS = "It's a little itchy.",
		ARMORMARBLE = "I can barely carry this, but it's really strong.",
		ARMORWOOD = "It's somewhat durable, and pretty light.",
		ARMOR_SANITY = "Seems strong, but it creeps me out.",
		ASH =
		{
			GENERIC = "I'm glad that's not me.",
			REMAINS_GLOMMERFLOWER = "Looks like it burnt as a result of teleportation!",
			REMAINS_EYE_BONE = "The eyebone was burnt as a result of teleportation!",
			REMAINS_THINGIE = "This is why I don't like fire.",
		},
		AXE = "I don't need to know cut now!",
		BABYBEEFALO = "It's so cute!",
		BACKPACK = "It holds extra stuff like my old Expedition Society Bag.",
		BACONEGGS = "Eggs are great, but bacon is amazing!",
		BANDAGE = "Looks clean enough to use.",
		BASALT = "This is one hard rock!",
		BATBAT = "It seems to steal aura and give it to me.",
		BEARDHAIR = "Ragged bits of my fur.",
		BEARGER = "A truly dangerous foe.",
		BEARGERVEST = "It's so incredibly warm and fluffy.",
		ICEPACK = "Temperature remains constant inside, keeping food fresh.",
		BEARGER_FUR = "It's so thick and fluffy! I'm a bit jealous.",
		BEDROLL_STRAW = "Just like home.",
		BEE =
		{
			GENERIC = "Looks a lot like a combee.",
			HELD = "Gotta watch that stinger.",
		},
		BEEBOX =
		{
			FULLHONEY = "It's oozing delicious honey!",
			GENERIC = "Combees!",
			NOHONEY = "Darn, it's empty.",
			SOMEHONEY = "They are making honey, need to be patient.",
			BURNT = "What happened? Who did this?",
		},
		BEEFALO =
		{
			FOLLOWER = "He seems to like me.",
			GENERIC = "Looks like a bouffalant!",
			NAKED = "I would be sad if I lost my fur too.",
			SLEEPING = "I miss when I could sleep that soundly.",
		},
		BEEFALOHAT = "A really cool hat.",
		BEEFALOWOOL = "I feel bad taking this, but I need it.",
		BEEHAT = "Should prevent poison stings.",
		BEEHIVE = "A lot of little combee like creatures in there.",
		BEEMINE = "This thing is a bit scary.",
		BEEMINE_MAXWELL = "Who would ever make something like this?",
		BERRIES = "Not quite as good as oran berries.",
		BERRIES_COOKED = "They taste a little better.",
		BERRYBUSH =
		{
			BARREN = "Needs some fertilizer.",
			WITHERED = "It's just too hot for the poor thing.",
			GENERIC = "Not quite as good as oran berries.",
			PICKED = "They should grow back eventually.",
		},
		BIGFOOT = "What in the otherworld is that thing?",
		BIRDCAGE =
		{
			GENERIC = "Needs a pidgey or something.",
			OCCUPIED = "It's so pretty, I love birds.",
			SLEEPING = "Little bugger had a long day too.",
			HUNGRY = "It needs some food.",
			STARVING = "Oh no, I forgot feed you! I'm sorry!",
			DEAD = "Did... I do this?",
			SKELETON = "Why haven't I cleaned this up?",
		},
		BIRDTRAP = "Kind of ruins `free as a bird`",
		CAVE_BANANA_BURNT = "Who would burn that?",
		BIRD_EGG = "A small egg, pretty good for eating.",
		BIRD_EGG_COOKED = "Smells almost as good as meat!",
		BISHOP = "Is that a giant chess piece?",
		BLOWDART_FIRE = "Any fire is too much fire...",
		BLOWDART_SLEEP = "Hopefully hits more then hypnosis.",
		BLOWDART_PIPE = "Can be used at a safe distance.",
		BLUEAMULET = "It's cold to the touch.",
		BLUEGEM = "It looks cold, it feels cold, it must be cold.",
		BLUEPRINT = "Some kind of instructions.",
		BELL_BLUEPRINT = "Some kind of instructions.",
		BLUE_CAP = "It gives off an aura of life, but something is off...",
		BLUE_CAP_COOKED = "I feel more sure of eating this, but it's aura is gone.",
		BLUE_MUSHROOM =
		{
			GENERIC = "Yep, that's a mushroom.",
			INGROUND = "It probably comes out at specific times.",
			PICKED = "It might grow back eventually.",
		},
		BOARDS = "Much more suitable for building.",
		BOAT = "Oh wow, a boat!",
		BONESHARD = "Small remains of something once living.",
		BONESTEW = "I've always liked bones, especially chewing them.",
		BUGNET = "I can catch bugs with this.",
		BUSHHAT = "Camouflage isn't usually my thing.",
		BUTTER = "Everything is better with butter!",
		BUTTERFLY =
		{
			GENERIC = "It's the little things that make life worth living.",
			HELD = "It's even prettier up close.",
		},
		BUTTERFLYMUFFIN = "What a nice presentation!",
		BUTTERFLYWINGS = "I feel a little bad taking these.",
		BUZZARD = "Looks like it's scavenging.",
		CACTUS = 
		{
			GENERIC = "I can probably eat it, but my paws will hate me.",
			PICKED = "Still spiky.",
		},
		CACTUS_MEAT_COOKED = "Kind of a ironic fate.",
		CACTUS_MEAT = "Getting these spines out is going to be a pain.",
		CACTUS_FLOWER = "Even the flower is prickly",

		COLDFIRE =
		{
			EMBERS = "It needs some nitre",
			GENERIC = "As if normal fire wasn't bad enough.",
			HIGH = "Should the fire be doing this well?",
			LOW = "It doesn't have much time left.",
			NORMAL = "It's doing ok.",
			OUT = "It's finally out.",
		},
		CAMPFIRE =
		{
			EMBERS = "It needs fuel to continue burning.",
			GENERIC = "I hate fire, but it beats the dark.",
			HIGH = "This thing is scaring me!",
			LOW = "This is more my kind of fire...",
			NORMAL = "I wish I didn't need you fire.",
			OUT = "It's done burning.",
		},
		CANE = "Gives extra balance and more speed, like my tail!",
		CATCOON = "I have an unexplainable hate for that thing.",
		CATCOONDEN = 
		{
			GENERIC = "Looks like something has been living here.",
			EMPTY = "This used to be something's den.",
		},
		CATCOONHAT = "At least they make a mighty fine hat.",
		COONTAIL = "Not as nice as mine.",
		CARROT = "Food is food.",
		CARROT_COOKED = "Helps me keep my eyes healthy.",
		CARROT_PLANTED = "A carrot is growing here.",
		CARROT_SEEDS = "Some day it will be a carrot.",
		WATERMELON_SEEDS = "Some day it will be a watermelon.",
		CAVE_FERN = "It's just a fern.",
		CHARCOAL = "I knew fire types that used to like this stuff.",
        CHESSJUNK1 = "A bunch of broken junk.",
        CHESSJUNK2 = "More broken junk.",
        CHESSJUNK3 = "I'm not even sure what this used to be.",
		CHESTER = "Who's a good puppy!?",
		CHESTER_EYEBONE =
		{
			GENERIC = "What is this creepy thing?",
			WAITING = "Is it sleeping?",
		},
		COOKEDMANDRAKE = "I feel bad about this.",
		COOKEDMEAT = "Man, I'm drooling already, it's hard not to eat it now!",
		COOKEDMONSTERMEAT = "I didn't think it was possible for meat to look bad.",
		COOKEDSMALLMEAT = "Meat, meat, meat, I love meat!",
		COOKPOT =
		{
			COOKING_LONG = "Come on cook faster!",
			COOKING_SHORT = "It's nearly there, it smells so good!",
			DONE = "What am I waiting for? It's ready!",
			EMPTY = "This should be cooking something.",
			BURNT = "Why fire!? WHY!?",
		},
		CORN = "Looks yummy.",
		CORN_COOKED = "Was probably better raw.",
		CORN_SEEDS = "That's one corny seed.",
		CROW =
		{
			GENERIC = "Handsome little fella.",
			HELD = "It's feathers are really glossy!",
		},
		CUTGRASS = "I know how useful this stuff is.",
		CUTREEDS = "I think I can make paper with this.",
		CUTSTONE = "As smooth as one of my freshly filed spikes.",
		DEADLYFEAST = "Every sense I have tells me not to eat this.",
		DEERCLOPS = "That... Is that real!?",
		DEERCLOPS_EYEBALL = "Look at the size of it!",
		EYEBRELLAHAT =	"Creepy, but effective.",
		DEPLETED_GRASS =
		{
			GENERIC = "Freshly cut grass.",
		},
		DEVTOOL = "What is this thing?",
		DEVTOOL_NODEV = "I get a feeling that this isn't for me.",
		DIRTPILE = "That dirt pile looks out of place.",
		DIVININGROD =
		{
			COLD = "I barely feel a thing.",
			GENERIC = "Seems to home in on a certain aura.",
			HOT = "It must be right around here somewhere.",
			WARM = "This seems to be the right way.",
			WARMER = "I'm on the right track.",
		},
		DIVININGRODBASE =
		{
			GENERIC = "What does this even do?",
			READY = "It needs a key of some kind.",
			UNLOCKED = "It appears to be functioning",
		},
		DIVININGRODSTART = "This seems important.",
		DRAGONFLY = "Now that's what I call a yanmega!",
		ARMORDRAGONFLY = "Not sure if I want to wear this...",
		DRAGON_SCALES = "Nice a warm.",
		DRAGONFLYCHEST = "This is one secure chest!",
		LAVASPIT = 
		{
			HOT = "That's some frightening spit!",
			COOL = "Looks like it's cooled off.",
		},
		LAVA_POND = "Beautiful, but dangerous.",
		LAVAE = "It's like a larvesta...",
		LAVAE_PET = 
		{
			STARVING = "It looks malnourished",
			HUNGRY = "It looks hungry.",
			CONTENT = "It's happy, at least I think so.",
			GENERIC = "Actually kind of cute.",
		},
		LAVAE_EGG = 
		{
			GENERIC = "This egg is abnormally warm.",
		},
		LAVAE_EGG_CRACKED =
		{
			COLD = "This egg needs to be warmed.",
			COMFY = "Who's daddy's happy little egg?",
		},
		LAVAE_TOOTH = "Looks like it used this to break the shell.",

		DRAGONFRUIT = "What a neat looking fruit.",
		DRAGONFRUIT_COOKED = "I probably could have made something better.",
		DRAGONFRUIT_SEEDS = "A seed for one of those awesome dragon fruit.",
		DRAGONPIE = "I'm not a pie person, but this looks incredible.",
		DRUMSTICK = "Thanksgiving came early this year!",
		DRUMSTICK_COOKED = "Now that's what I call meat!",
		DUG_BERRYBUSH = "Farming this could be a life saver.",
		DUG_GRASS = "I could replant this somewhere easier to access.",
		DUG_MARSH_BUSH = "I can replant this.",
		DUG_SAPLING = "I could replant this somewhere easier to access.",
		DURIAN = "This is the worst fruit I've ever seen.",
		DURIAN_COOKED = "Actually, this is the worst fruit I've ever seen.",
		DURIAN_SEEDS = "Seeds for those awful durian fruit.",
		EARMUFFSHAT = "Doesn't fit well, but better then nothing.",
		EGGPLANT = "Looks odd, maybe I should grill this.",
		EGGPLANT_COOKED = "This actually looks pretty good.",
		EGGPLANT_SEEDS = "Seeds for one of those eggplants.",
		DECIDUOUSTREE = 
		{
			BURNING = "Poor thing...",
			BURNT = "I really hate fire.",
			CHOPPED = "Sorry, but I needed wood.",
			POISON = "It's tainted with a dark aura!",
			GENERIC = "Trees really are a nice thing.",
		},
		ACORN = 
		{
		    GENERIC = "I should do my part and replant this.",
		    PLANTED = "One day you'll be a nice big tree.",
		},
		ACORN_COOKED = "Looks pretty yummy.",
		BIRCHNUTDRAKE = "A mad little nut.",
		EVERGREEN =
		{
			BURNING = "Leave the forest alone, fire!",
			BURNT = "I wish I could have done something...",
			CHOPPED = "Thank you for the wood, I won't forget you.",
			GENERIC = "It has a nice smell, it's the little things.",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "Really fire? Is that really necessary?.",
			BURNT = "If only I had been a water type.",
			CHOPPED = "Thanks for your sacrifice.",
			GENERIC = "How will it make more trees with no cones?",
		},
		EYEPLANT = "It's looking at me.",
		FARMPLOT =
		{
			GENERIC = "I can't wait to grow my own food!",
			GROWING = "Yes! They are actually growing!",
			NEEDSFERTILIZER = "They need some plant food.",
			BURNT = "What did the crops ever do to you, fire...",
		},
		FEATHERHAT = "Mucha Hawlucha!",
		FEATHER_CROW = "A neat black feather.",
		FEATHER_ROBIN = "A vibrant red feather.",
		FEATHER_ROBIN_WINTER = "A calming sky blue feather.",
		FEM_PUPPET = "She can't seem to get free.",
		FIREFLIES =
		{
			GENERIC = "Mesmerizing little bugs.",
			HELD = "Hey look I'm a shiny!",
		},
		FIREHOUND = "Fire type, it had to be a fire type...",
		FIREPIT =
		{
			EMBERS = "It needs fuel badly.",
			GENERIC = "It's this or sit in the dark.",
			HIGH = "Should it be doing this well?",
			LOW = "Even a little fire can be dangerous.",
			NORMAL = "I suppose it should comfort me.",
			OUT = "I'm actually kind of relieved.",
		},
		COLDFIREPIT =
		{
			EMBERS = "It needs nitre.",
			GENERIC = "As if normal fire wasn't bad enough.",
			HIGH = "This thing is extra scary!",
			LOW = "Such a little thing, invokes so much fear.",
			NORMAL = "I really don't like it.",
			OUT = "I almost want it to stay out.",
		},
		FIRESTAFF = "I can't believe I'm messing with this.",
		FIRESUPPRESSOR = 
		{	
			ON = "The war on fire rages on!",
			OFF = "I guess it's earned a break...",
			LOWFUEL = "It needs some fuel.",
		},

		FISH = "Not my favorite, but it's food.",
		FISHINGROD = "Should be a reliable source of food.",
		FISHSTICKS = "Not bad.",
		FISH_MED_COOKED = "Am I drooling? Yep!",		
		FISHTACOS = "These are just weird, tasty though.",
		FISH_COOKED = "Looks good.",
		FLINT = "A sharp rock, could become a handy tool.",
		FLOWER = "It smells nice.",
		FLOWERHAT = "Does this make me look cute?",
		FLOWER_EVIL = "I don't want any 'friendliness pellets'!",
		FOLIAGE = "Nice purple plants.",
		FOOTBALLHAT = "It can protect my head.",
		FROG =
		{
			DEAD = "Looks like it croaked! Sorry...",
			GENERIC = "Would make a cute pet.",
			SLEEPING = "Why are sleeping things so cute?",
		},
		FROGGLEBUNWICH = "Not a chicken sandwich.",
		FROGLEGS = "I knew a furfrou who loved these.",
		FROGLEGS_COOKED = "Does not taste like chicken...",
		FRUITMEDLEY = "Fruity!",
		FURTUFT = "I'm not the only one that sheds.", 
		GEARS = "Just another cog in the machine.",
		GHOST = "I'm not much good against ghosts.",
        GHOST_SAILOR = "A ghost of the sea.",
		GOLDENAXE = "This is a really GLORIOUS axe!",
		GOLDENPICKAXE = "Gold, meet gold!",
		GOLDENPITCHFORK = "This seems a bit excessive.",
		GOLDENSHOVEL = "Dig for gold with gold.",
		GOLDNUGGET = "The most glorious of rocks.",
		GRASS =
		{
			BARREN = "it could use some fertilizer.",
			WITHERED = "It's too hot for it to grow.",
			BURNING = "I've had it up to here with you, fire!",
			GENERIC = "A lot of pokémon like tall grass like this.",
			PICKED = "Grass always grows back.",
		},
		GREEN_CAP = "Looks filling, but it screams danger!",
		GREEN_CAP_COOKED = "Still not sure if I'd eat it.",
		GREEN_MUSHROOM =
		{
			GENERIC = "A small green mushroom.",
			INGROUND = "Looks like it's not out now.",
			PICKED = "It will come back with time.",
		},
		GUNPOWDER = "I need to be very careful with this.",
		HAMBAT = "Tasty looking weapon.",
		HAMMER = "A simple tool for simple tasks. Like smashing things!",
		HEALINGSALVE = "It burns, but it gets the job done.",
		HEATROCK =
		{
			FROZEN = "Coldest rock on the planet.",
			COLD = "It's nice a cool.",
			GENERIC = "This rock can be hot or cold!.",
			WARM = "Ooh! It's warm!",
			HOT = "Nice and hot, I'd take you over fire anyday!",
		},
		HOME = "Someone has a home here.",
		HOMESIGN =
		{
			GENERIC = "It says 'If you can read this, you can read'.",
            UNWRITTEN = "There is nothing written.",
			BURNT = "\"No fire zone.\"",
		},
		HONEY = "It's so sweet, I can't stop wagging my tail!",
		HONEYCOMB = "Combees live in stuff like this.",
		HONEYHAM = "My mouth is watering!",
		HONEYNUGGETS = "Meat and sweets, two of my favorite things!",
		HORN = "I bet it can make a lot of noise!",
		HOUND = "Like a vicious mightyena!",
		HOUNDBONE = "Is it weird that I want to chew it?",
		HOUNDMOUND = "Someone has a nice collection!",
		ICEBOX = "I can keep food fresher with this!",
		ICEHAT = "Works better then panting!",
		ICEHOUND = "Glaceon is that you?",
		INSANITYROCK =
		{
			ACTIVE = "I'm really losing it aren't I?",
			INACTIVE = "An interesting monument.",
		},
		JAMMYPRESERVES = "Mmm! Looks tasty!",
		KABOBS = "The best use for a stick!",
		KILLERBEE =
		{
			GENERIC = "Those are more like a beedrill.",
			HELD = "What a mean little bugger.",
		},
		KNIGHT = "Who made all these?",
		KOALEFANT_SUMMER = "That would feed me well.",
		KOALEFANT_WINTER = "Warm, and meaty!",
		KRAMPUS = "Thief! THIEFFFF!",
		KRAMPUS_SACK = "What is this slime all over this bag?.",
		LEIF = "That's an interesting piece of firewood.",
		LEIF_SPARSE = "That's an interesting piece of firewood.",
		LIGHTNING_ROD =
		{
			CHARGED = "Ha! Ha! Didn't zap me!",
			GENERIC = "I hope this works.",
		},
		LIGHTNINGGOAT = 
		{
			GENERIC = "Kind of like a mareep I guess?",
			CHARGED = "It seems to have the lightning rod ability.",
		},
		LIGHTNINGGOATHORN = "Seems to have a thing for lightning.",
		GOATMILK = "Much more electifying than moo moo milk.",
		LITTLE_WALRUS = "Will be dangerous some day.",
		LIVINGLOG = "I wonder what I could do with this.",
		LOCKEDWES = "He needs help!",
		LOG =
		{
			BURNING = "Get real tired of the shenanigans, fire.",
			GENERIC = "One of the most useful things I can think of.",
		},
		LUREPLANT = "I don't think that's real meat...",
		LUREPLANTBULB = "This is ominous looking.",
		MALE_PUPPET = "He seems to be stuck!",
		MANDRAKE =
		{
			DEAD = "I'm not sure what will happen if I eat this.",
			GENERIC = "That plant looks... Different.",
			PICKED = "This thing won't leave me alone.",
		},
		MANDRAKESOUP = "Won't be bugging me again.",
		MANDRAKE_COOKED = "It's very dead.",
		MARBLE = "That's some pretty rock!",
		MARBLEPILLAR = "Doesn't look like it's being used anymore.",
		MARBLETREE = "Did someone really make this out of marble?",
		MARSH_BUSH =
		{
			BURNING = "Fire, fire, everywhere, I'm going to get sick...",
			GENERIC = "Maybe I shouldn't mess with it.",
			PICKED = "Ow! My poor paws!",
		},
		BURNT_MARSH_BUSH = "Fire can seriously go jump in a lake.",
		MARSH_PLANT = "It's a marsh plant.",
		MARSH_TREE =
		{
			BURNING = "Even a spiky plant doesn't deserve that.",
			BURNT = "Well at least it still has it spikes.",
			CHOPPED = "Sorry Mr. Spiky, but I need wood.",
			GENERIC = "Better watch it around those spikes.",
		},
		MAXWELL = "This guy seems like trouble.",
		MAXWELLHEAD = "Definitly not as good looking as me.",
		MAXWELLLIGHT = "It must sense my aura or something.",
		MAXWELLLOCK = "It's shaped like a keyhole.",
		MAXWELLTHRONE = "Every fiber of my being tells me that chair is trouble.",
		MEAT = "It's what I was born to eat.",
		MEATBALLS = "This is one of my favorite foods!",
		MEATRACK =
		{
			DONE = "Mmm! Jerky!",
			DRYING = "This might take a while.",
			DRYINGINRAIN = "I'm surprised it's even drying at all.",
			GENERIC = "It's not doing anything, it needs meat!",
			BURNT = "You've taken something very precious from me, fire...",
		},
		MEAT_DRIED = "A whole new kind of meat!",
		MERM = "My Arceus, that thing stinks!",
		MERMHEAD = 
		{
			GENERIC = "It's not smelling any better...",
			BURNT = "Fire makes things worse, who'd have guessed.",
		},
		MERMHOUSE = 
		{
			GENERIC = "I'd rather live in the woods than this dump.",
			BURNT = "Fire finally found something as awful as itself.",
		},
		MINERHAT = "A hat that makes light, what will they think of next?",
		MONKEY = "Mankey? No, it's a bit different.",
		MONKEYBARREL = "That's an odd choice of a home.",
		MONSTERLASAGNA = "Well at least it's filling...",
		FLOWERSALAD = "More for a lopunny than a lucario.",
        ICECREAM = "The most magical thing I've ever tasted!",
        WATERMELONICLE = "It really calms my nerves.",
        TRAILMIX = "A nice little snack while on the road.",
        HOTCHILI = "It's yummy, but hot!",
        GUACAMOLE = "So much better with some meat!",
		MONSTERMEAT = "I've never seen such awful looking meat.",
		MONSTERMEAT_DRIED = "This Jerky is a bit off.",
		MOOSE = "And I thought some pokémon were strange...",
		MOOSE_NESTING_GROUND = "It raises its young here.",
		MOOSEEGG = "Sounds like more then just twins.",
		MOSSLING = "Those are some big babies!",
		FEATHERFAN = "Ah ya, that's the ticket!",
        MINIFAN = "It cools me a little.",
		TROPICALFAN = "Talk about being pampered.",
		GOOSE_FEATHER = "Not much different from fur.",
		STAFF_TORNADO = "Whirlwind!",
		MOSQUITO =
		{
			GENERIC = "Little flying parasites.",
			HELD = "I hope that's not my blood.",
		},
		MOSQUITOSACK = "How much blood did it need?",
		MOUND =
		{
			DUG = "This isn't right...",
			GENERIC = "Not like they are using it.",
		},
		NIGHTLIGHT = "Oh great, 'evil' fire...",
		NIGHTMAREFUEL = "It's like pure aura, but twisted.",
		NIGHTSWORD = "I can feel it twisting my aura.",
		NITRE = "Not like other rocks.",
		ONEMANBAND = "I've never been much of a musician",
		PANDORASCHEST = "Not sure I want to open this.",
		PANFLUTE = "Makes me feel a bit sleepy.",
		PAPYRUS = "Paper, was harder to make then I thought.",
		PENGUIN = "Piplups? No something else.",
		PERD = "You eat my berries, I eat you!",
		PEROGIES = "Food makes me happy.",
		PETALS = "So colorful!",
		PETALS_EVIL = "Why did I pick these?",
		PHLEGM = "I can't see a use for this.",
		PICKAXE = "I use this instead of rock smash.",
		PIGGYBACK = "That was a bit rude of me.",
		PIGHEAD = 
		{	
			GENERIC = "Something evil happened here.",
			BURNT = "Not really any worse off.",
		},
		PIGHOUSE =
		{
			FULL = "There's a lot of pigs in there.",
			GENERIC = "Not a bad looking little home.",
			LIGHTSOUT = "I can still sense your auras in there.",
			BURNT = "What an awful thing to happen.",
		},
		PIGKING = "Actually fatter then snorlax",
		PIGMAN =
		{
			DEAD = "Rest in peace.",
			FOLLOWER = "Look's like I made a friend.",
			GENERIC = "They seem nice enough.",
			GUARD = "He means business.",
			WEREPIG = "Did they mega evolve or something?",
		},
		PIGSKIN = "I can probably find a use for it.",
		PIGTENT = "Smells kind of tasty.",
		PIGTORCH = "Looks like they have 'some' culture.",
		PINECONE = 
		{
		    GENERIC = "You see a pine cone, I see potential.",
		    PLANTED = "I believe in you little tree.",
		},
        LUMPY_SAPLING = "What did this even come from?",		
		PITCHFORK = "Looks like an empoleon's head.",
		PLANTMEAT = "This doesn't look like meat...",
		PLANTMEAT_COOKED = "Nope still not meat.",
		PLANT_NORMAL =
		{
			GENERIC = "To be as carefree as a plant.",
			GROWING = "I'll take care of you.",
			READY = "All the hard work pays off!",
			WITHERED = "Too hot for the poor thing.",
		},
		POMEGRANATE = "What a strange looking fruit.",
		POMEGRANATE_COOKED = "It looks healthy.",
		POMEGRANATE_SEEDS = "Seed for a pomegranate",
		POND = "A serene and relaxing pond.",
		POOP = "My nose says no, my crops say yes.",
		FERTILIZER = "The plants always look happy to see it.",
		PUMPKIN = "This thing is pretty big!",
		PUMPKINCOOKIE = "Not quite pie, but still yummy.",
		PUMPKIN_COOKED = "Give me the butter.",
		PUMPKIN_LANTERN = "Not out of place here.",
		PUMPKIN_SEEDS = "The iconic pumpkin seed.",
		PURPLEAMULET = "This thing oozes madness.",
		PURPLEGEM = "It has a frightening, but curious aura.",
		RABBIT =
		{
			GENERIC = "It scavenges for vegetables, I scavenge for it.",
			HELD = "It looks scared, I'll try to make it quick.",
		},
		RABBITHOLE = 
		{
			GENERIC = "The safest place for a prey animal.",
			SPRING = "They hibernate in spring?",
		},
		RAINOMETER = 
		{	
			GENERIC = "It can detect storms.",
			BURNT = "It wasn't meant to measure fire.",
		},
		RAINCOAT = "Keeps my fur nice and dry.",
		RAINHAT = "Keeps the rain off my head.",
		RATATOUILLE = "Smells good for having no meat.",
		RAZOR = "For keeping my fur short and orderly.",
		REDGEM = "Similar to a firestone.",
		RED_CAP = "Looks filling, but unsafe.",
		RED_CAP_COOKED = "Somehow looks less safe.",
		RED_MUSHROOM =
		{
			GENERIC = "Just like from the 'Super Laronzo Brothers'.",
			INGROUND = "It's on curfew.",
			PICKED = "It will probably grow back.",
		},
		REEDS =
		{
			BURNING = "Even the swamp isn't safe from fire.",
			GENERIC = "Cattail seeds always remind me of hot dogs.",
			PICKED = "Recently harvested reeds.",
		},
        RELIC = 
        {
            GENERIC = "The possessions of someone long since gone.",
            BROKEN = "It's ruined.",
        },
        RUINS_RUBBLE = "Maybe someone can fix it?.",
        RUBBLE = "Nothing left of whatever this was..",
		RESEARCHLAB = 
		{	
			GENERIC = "Trial and error, it's how you learn.",
			BURNT = "Lots of error from it's last trial.",
		},
		RESEARCHLAB2 = 
		{
			GENERIC = "Allows me to make more advanced stuff!",
			BURNT = "Fire needs to let me move on!",
		},
		RESEARCHLAB3 = 
		{
			GENERIC = "This seems really useful, and possibly evil.",
			BURNT = "Not even magic can scare away fire...",
		},
		RESEARCHLAB4 = 
		{
			GENERIC = "It's like a riolu named it.",
			BURNT = "Getting real sick of crud, fire...",
		},
		RESURRECTIONSTATUE = 
		{
			GENERIC = "It contains some of my aura.",
			BURNT = "Someone didn't like it.",
		},		
		RESURRECTIONSTONE = "The aura conquers death!",
		ROBIN =
		{
			GENERIC = "What a pretty bird!",
			HELD = "Aww, it's nesting in my fur.",
		},
		ROBIN_WINTER =
		{
			GENERIC = "Such a delicate thing, making a living.",
			HELD = "It seems to like my warm fur.",
		},
		ROBOT_PUPPET = "It appears unable to escape.",
		ROCK_LIGHT =
		{
			GENERIC = "Feels warm.",
			OUT = "I can probably crack it open.",
			LOW = "The surface is cooling.",
			NORMAL = "It's still technically fire...",
		},
		ROCK = "I don't have the strength to move boulders.",
		ROCK_ICE = 
		{
			GENERIC = "A big chunk of ice.",
			MELTED = "It might refreeze later.",
		},
		ROCK_ICE_MELTED = "It might refreeze later.",
		ICE = "It's cold, definitly useful.",
		ROCKS = "I can think of a few uses.",
        ROOK = "Looks like a steel heracross.",
		ROPE = "Good and sturdy!",
		ROTTENEGG = "I smelt it way before I saw it.",
		SANITYROCK =
		{
			ACTIVE = "Did that rock move?",
			INACTIVE = "Is it buried?",
		},
		SAPLING =
		{
			BURNING = "Why must the good die young?",
			WITHERED = "Too hot for the little guy.",
			GENERIC = "A little twiggy sapling.",
			PICKED = "It's fine, it will grow back.",
		},
		SEEDS = "Could be anything.",
		SEEDS_COOKED = "They look a bit more appetizing.",
		SEWING_KIT = "Sewing is a useful skill.",
		SHOVEL = "Never go exploring without one!",
		SILK = "Sticky and strong!",
		SKELETON = "The aura wasn't with them.",
		SCORCHED_SKELETON = "Fire is scary...",
		SKELETON_PLAYER = "Is that? No it can't be...",
		SKULLCHEST = "I can't imagine something good inside.",
		SMALLBIRD =
		{
			GENERIC = "Tiny, little bird.",
			HUNGRY = "It's looking for food.",
			STARVING = "It needs food badly.",
		},
		SMALLMEAT = "It's what I was born to eat.",
		SMALLMEAT_DRIED = "It's whole new world of meat.",
		SPAT = "It looks ornery.",
		SPEAR = "A useful tool for combat.",
		SPIDER =
		{
			DEAD = "It's smashed.",
			GENERIC = "It's both creepy and crawly.",
			SLEEPING = "I could ambush it.",
		},
		SPIDERDEN = "It's all kinds of creepy.",
		SPIDEREGGSACK = "I don't want to think of them crawling on me.",
		SPIDERGLAND = "Smells very clean, possibly useful for wounds?",
		SPIDERHAT = "Exactly where it wanted my head when it was alive.",
		SPIDERQUEEN = "Now THAT is frightening!",
		SPIDER_WARRIOR =
		{
			DEAD = "Wasn't as strong as it thought.",
			GENERIC = "And I thought the regular spiders were scary.",
			SLEEPING = "Sneak by or sneak attack...",
		},
		SPOILED_FOOD = "Nothing lasts forever.",
		STATUEHARP = "I wonder what it's head looked like.",
		STATUEMAXWELL = "What a sinister looking man.",
		STEELWOOL = "Not sure what to do with this.",
		STINGER = "Glad it didnt come out of my skin.",
		STRAWHAT = "What a pleasant hat.",

		TALLBIRD = "Looks territorial.",
		TALLBIRDEGG = "I can hatch it, or eat it.",
		TALLBIRDEGG_COOKED = "A great meal!",
		TALLBIRDEGG_CRACKED =
		{
			COLD = "It's cold.",
			GENERIC = "It's starting to hatch.",
			HOT = "I think it's too warm.",
			LONG = "It doesn't seem close to hatching.",
			SHORT = "I can hear noises inside, it will hatch soon!",
		},
		TALLBIRDNEST =
		{
			GENERIC = "It's precious egg is food to me.",
			PICKED = "It lost it's egg.",
		},
		TEENBIRD =
		{
			GENERIC = "That awkward stage we all go through.",
			HUNGRY = "It's hungry.",
			STARVING = "I should feed it immediately.",
		},
		TELEBASE = 
		{
			VALID = "Looks to be in working order.",
			GEMS = "I think it needs more purple emeras, I mean gems...",
		},
		GEMSOCKET = 
		{
			VALID = "Looks good.",
			GEMS = "Still needs a emer- uh, gem.",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "Appears to warp space and time.",
			GENERIC = "It's connected to another world!",
			LOCKED = "It needs more parts.",
			PARTIAL = "It's almost complete.",
		},
		TELEPORTATO_BOX = "Some kind of box?",
		TELEPORTATO_CRANK = "It's a lever or something",
		TELEPORTATO_POTATO = "It's shaped like a potato.",
		TELEPORTATO_RING = "A big mysterious ring.",
		TELESTAFF = "Seems important.",
		TENT = 
		{
			GENERIC = "Sleep is good for the mind.",
			BURNT = "The tent was for me, not fire...",
		},
		SIESTAHUT = 
		{
			GENERIC = "It's important to rest now and then.",
			BURNT = "Glad I wasn't using it.",
		},
		TENTACLE = "That just screams danger.",
		TENTACLESPIKE = "This is really good at killing.",
		TENTACLESPOTS = "I don't even want to know.",
		TENTACLE_PILLAR = "It looks like some kind of worm?.",
        TENTACLE_PILLAR_HOLE = "There is something inside.",
		TENTACLE_PILLAR_ARM = "I guess even tentacles have babies.",
		TENTACLE_GARDEN = "Another worm?",
		TOPHAT = "Makes me look classy!",
		TORCH = "This fire is more my size.",
		TRANSISTOR = "Uses electricity.",
		TRAP = "I can let this do the hunting for me.",
		TRAP_TEETH = "This will ruin somebody's day.",
		TRAP_TEETH_MAXWELL = "That looks bad for my health!",
		TREASURECHEST = 
		{
			GENERIC = "For storing all my belongings.",
			BURNT = "This is why you don't get attached to stuff.",
		},
		TREASURECHEST_TRAP = "This seems too good to be true.",
		TREECLUMP = "These seem inconveniently placed.",

		TRINKET_1 = "It's like a clump of mega stones!",
		TRINKET_10 = "This is why I take care of my teeth.",
		TRINKET_11 = "Reshiram would hate this thing.",
		TRINKET_12 = "Is that... Oh good, it's just an old tentacle.",
		TRINKET_2 = "Doesn't even make noise...",
		TRINKET_23 = "Some kind of human technology.",		
		TRINKET_3 = "I can't seemt to undo it.",
		TRINKET_4 = "What is this thing?.",
		TRINKET_5 = "I would have loved this as a riolu.",
		TRINKET_6 = "Once part of some electronics.",
		TRINKET_7 = "I can't seem to get it.",
		TRINKET_8 = "I don't want to know what this is used for.",
		TRINKET_9 = "I don't usually wear clothes.",

		BISHOP_CHARGE_HIT = "Ow! Ow! Ow!",
		TRUNKVEST_SUMMER = "It's really warm!",
		TRUNKVEST_WINTER = "I wore one for a Christmas photo once.",
		TRUNK_COOKED = "A big meal!",
		TRUNK_SUMMER = "It's quite lightweight",
		TRUNK_WINTER = "Thick with fat and covered with hair.",
		TUMBLEWEED = "It has a mind of it's own.",
		TURF_DIRT = "It's dirt.",
		TURF_FOREST = "Thick grass filled with small branches and leaves.",
		TURF_GRASS = "Just some grass.",
		TURF_MARSH = "It's wet, it stinks, it's swamp alright.",
		TURF_ROAD = "A piece of road for traveling on.",
		TURF_ROCKY = "Hard rocky ground.",
		TURF_SAVANNA = "Tall and grassy, a lot of other pokémon liked this.",
		TURKEYDINNER = "I can't wait to gobble it down!",
		TWIGS = "A small collection of sticks.",
		UMBRELLA = "I hope I don't get struck by lightning.",
		GRASS_UMBRELLA = "It's pretty cute, and somewhat effective.",
		PALMLEAF_UMBRELLA = "It's cute, but a bit flimsy.",
		UNIMPLEMENTED = "This isn't ready for use.",
		WAFFLES = "I used to make these back in my world!",
		WALL_HAY = 
		{	
			GENERIC = "Better then nothing.",
			BURNT = "That's the problem with flammable material.",
		},
		WALL_HAY_ITEM = "I hope there isn't a spark.",
		WALL_STONE = "A good sturdy wall.",
		WALL_STONE_ITEM = "Good for protection.",
		WALL_RUINS = "This is a really old wall.",
		WALL_RUINS_ITEM = "It's a work of art.",
		WALL_WOOD = 
		{
			GENERIC = "Looks pretty intimidating",
			BURNT = "Not so intimidating to fire.",
		},
		WALL_WOOD_ITEM = "Not too pretty, but it will do.",
		WALL_MOONROCK = "It came from the sky!",
		WALL_MOONROCK_ITEM = "Strong and light!",
		MOONROCKNUGGET = "Wow! It's a moon stone!",
		ROCK_MOON = "It came from space!",
		WALRUS = "They look mean.",
		WALRUSHAT = "A warm and comfy hat.",
		WALRUS_CAMP =
		{
			EMPTY = "There's nobody home.",
			GENERIC = "What a nice little home.",
		},
		WALRUS_TUSK = "It's sharp, and sharp looking.",
		WARDROBE = 
		{
			GENERIC = "Bet you've never seen a jackal dress itself!",
            BURNING = "Fire will never be fashionable",
			BURNT = "Rest in peace, puppy costumes.",
		},
		WARG = "I'm the alpha around here!",
		WASPHIVE = "Those are more like beedrill.",
		WATERMELON = "Cool and refreshing.",
		WATERMELON_COOKED = "A warm and calming fruit.",
		WATERMELONHAT = "So nice and cool... But my fur is all sticky!",
		WETGOOP = "I think I messed up...",
		WHIP = "Just need a hat now...",
		WINTERHAT = "It's both warm and festive!",
		WINTEROMETER = 
		{
			GENERIC = "It measures the temperature.",
			BURNT = "It wasn't meant to measure fire.",
		},
		WORMHOLE =
		{
			GENERIC = "That's ominous looking.",
			OPEN = "I could jump right in, but why?",
		},
		WORMHOLE_LIMITED = "Is something wrong with it?",
		ACCOMPLISHMENT_SHRINE = "People will think of me when they see it.",        
		LIVINGTREE = "It... has an aura.",
		ICESTAFF = "I feel the power of the North flowing through the staff.",
		
        FLOTSAM = "Somebody has been throwing trash in the sea.",
		
        SUNKEN_BOAT = 
		{
            GENERIC = "What kind of bird is that?",
            ABANDONED = "It's sailing days are over.",
        },
        SUNKEN_BOAT_BURNT = "Fire on a boat is pretty bad.",
   		SUNKEN_BOAT_TRINKET_1 = "I have no idea what this is.", --sextant
		SUNKEN_BOAT_TRINKET_2 = "I would have loved this as a Riolu.", --toy boat
		SUNKEN_BOAT_TRINKET_3 = "It's too wet to use.", --candle
		SUNKEN_BOAT_TRINKET_4 = "Looks useful.", --sea worther
		SUNKEN_BOAT_TRINKET_5 = "It's meant for a human foot.", --boot

		HOUNDFIRE = "Fire! Fire! Fire! I hate fire!",
		
		--- CAPY DLC ------------------------------------------------------------------------------------------------
		
		STUFFEDEGGPLANT = "I think I overdid it.",
		SUNKBOAT = "A partially sunken boat.",
		BANANAPOP = "It's cold, and it's a banana!",
		BISQUE = "It's extremely flavorful!",
		CEVICHE = "It's spicy.",
		SEAFOODGUMBO = "Quite a generous portion.",
		SURFNTURF = "A delicious combination of land and sea.",
		SHARKFINSOUP = "There's a shark in the soup!",
		LOBSTERDINNER = "WOW!!! Now that's food!",
		LOBSTERBISQUE = "So much flavor!",
		JELLYOPOP = "A healthy treat.",
		SWEATERVEST = "Makes me look kind of nerdy.",
		REFLECTIVEVEST = "Surprisingly cool.",
		HAWAIIANSHIRT = "It's nice to relax now and then.",
		TAFFY = "It's good for your aura!",
		
		ANTIVENOM = "Better than dying.",
		VENOMGLAND = "I can make Anti Venom with this.",
		BLOWDART_POISON = "Should be effective.",
		OBSIDIANMACHETE = "This thing is wicked!",
		SPEARGUN_POISON = "It has poison on it.",
		OBSIDIANSPEARGUN = "I hate using fire, but it works.",
		LUGGAGECHEST = "I wonder what's inside?",
		PIRATIHATITATOR =
		{
			GENERIC = "I guess my inner Riolu is showing.",
			BURNT = "Getting real sick of crud, fire...",
		},
		COFFEEBEANS = "I think these need roasting?",
		COFFEE = "Well, it smells good.",
		COFFEEBEANS_COOKED = "They smell great.",
		COFFEEBUSH =
		{
			BARREN = "It could use some fertilizer.",
			WITHERED = "It looks unhealthy.",
			GENERIC = "What a strange plant.",
			PICKED = "It will grow back.",
		},
		COFFEEBOT = "It makes coffee.",
		MUSSEL = "It's like a clam.",
		MUSSEL_FARM =
		{
			 GENERIC = "There are some mussels underwater.",
			 STICKPLANTED = "They should grow on this."
		},

		MUSSEL_STICK = "Mussels can grow on this.",
		LOBSTER = "I bet they taste great.",
		LOBSTERHOLE = "The Wobsters hide in there.",
		SEATRAP = "I can trap prey underwater with this.",
		SAND_CASTLE =
		{
			SAND = "It's a castle, for sand people.",
			GENERIC = "I feel like a Riolu again."
		},
		BOATREPAIRKIT = "I can keep my boat afloat.",

		BALLPHIN = "A friendly sea creature.",
		BOATCANNON = "This isn't a fishing vessel!",
		BOTTLELANTERN = "A bottle of light!",
		BURIEDTREASURE = "I hope it's something good.",
		BUSH_VINE =
		{
			BURNING = "Dang it, fire...",
			BURNT = "I wish I could have saved it.",
			CHOPPED = "It's been harvested already.",
			GENERIC = "Look at all those vines!",
		},
		CAPTAINHAT = "Make way for Captain Cario!",
		COCONADE =
		{
			BURNING = "I should probably stay away.",
			GENERIC = "I should light this.",
		},
		CORAL = "Is coral a plant?",
		CORALREEF = "There's a lot of coral here.",
		CRABHOLE = "Something made a little home here.",
		CUTLASS = "It will go bad eventually.",
		DUBLOON = "Money!",
		FABRIC = "Nice and soft.",
		FISHINHOLE = "There are a lot of fish here.",
		GOLDENMACHETE = "A glorious machete.",
		JELLYFISH = "It's like an electric tentacool.",
		JELLYFISH_PLANTED = "How do these things work?",
		JELLYJERKY = "It won't spoil for a while.",

		LIMPETROCK =
		{
			GENERIC = "It's covered with snails.",
			PICKED = "There's no snails here today.",
		},
		LOGRAFT = "This should work.",
		MACHETE = "I can cut things with this.",
		MESSAGEBOTTLEEMPTY = "There's nothing in it.",
		MOSQUITO_POISON = "They appear diseased.",
		OBSIDIANCOCONADE = "This will make a serious boom!",
		OBSIDIANFIREPIT =
		{
			EMBERS = "It's just about out.",
			GENERIC = "As if I needed a stronger fire.",
			HIGH = "Slightly scary.",
			LOW = "The fire is low.",
			NORMAL = "Seems to be doing well...",
			OUT = "I can restart it if I need to.",
		},
		OX = "They seem friendly enough.",
		PIRATEHAT = "Yarr! Pirate Cario want yer loot!",
		RAFT = "I can make it work.",
		ROWBOAT = "Could use a sail.",
		SAIL = "Any good boat should have one.",
		SANDBAG_ITEM = "What a simple solution.",
		SANDBAG = "Soaks up water.",
		SEASACK = "Keeps food fresh longer.",
		SEASHELL_BEACHED = "Once used by some sea creature.",
		SEAWEED = "I could make a sea salad.",

		SEAWEED_PLANTED = "Salty sea plants.",
		SLOTMACHINE = "Was there a Game Corner here?",
		SNAKE_POISON = "Looks venomous.",
		SNAKESKIN = "It's creepy, but useful.",
		SNAKESKINHAT = "It's waterproof.",
		SOLOFISH = "Its ears are similar to mine.",
		SPEARGUN = "I could hunt some big fish with this.",
		SPOILED_FISH = "Yuck... My poor nose.",
		SWORDFISH = "That's a dangerous snout.",
		TRIDENT = "What an exotic weapon.",
		TRINKET_13 = "Smells like oranges.",
		TRINKET_14 = "I hope this doesn't curse me.",
		TRINKET_15 = "A shame I can't play it.",
		TRINKET_16 = "What is this? Some kind of code?",
		TRINKET_17 = "It wouldn't fit my paw anyway.",
		TRINKET_18 = "Someone made this a long time ago.",
		TRINKET_19 = "Some kind of vitamin?",
		TURBINE_BLADES = "Looks like part of a motorboat.",
		TURF_BEACH = "It's just a bunch of sand.",
		TURF_JUNGLE = "Damp and planty.",
		VOLCANO_ALTAR =
		{
			GENERIC = "It's not taking offerings.",
			OPEN = "Offerings for Entei?",
		},
		VOLCANO_ALTAR_BROKEN = "It's been destroyed.",
		WHALE_BLUE = "It looks sad.",
		WHALE_CARCASS_BLUE = "That's a lot of meat...",
		WHALE_CARCASS_WHITE = "That's a lot of meat...",

		ARMOR_SNAKESKIN = "Gives me the creeps.",
		CLOTHSAIL = "A classic boat sail.",
		DUG_COFFEEBUSH = "I can move this somewhere more convenient.",
		LAVAPOOL = "Way too hot...",
		BAMBOO = "Good for learning to fight.",
		AERODYNAMICHAT = "I'm Sharkcario!",
		POISONHOLE = "Good thing I'm a steel type.",
		BOAT_LANTERN = "I can see the sea at night.",
		DEAD_SWORDFISH = "As sharp in death as it was in life.",
		LIMPETS = "I should close my eyes before eating...",
		JELLYFISH_COOKED = "Surprisingly tasty.",
		OBSIDIANAXE = "A tree's worst nightmare.",
		COCONUT = "If only I could get it open.",
		COCONUT_COOKED = "It's so yummy!",
		BERMUDATRIANGLE = "That's not natural...",
		SNAKE = "Snake spelled backwards is Ekans.",
		SNAKEOIL = "Does it really work?",
		ARMORSEASHELL = "I feel silly, wearing this.",
		SNAKE_FIRE = "A fire snake? Please no...",
		MUSSEL_COOKED = "It's really salty.",

		PACKIM_FISHBONE = "Seems to have some value.",
		PACKIM = "He looks like a pelliper.",

		ARMORLIMESTONE = "It's strong, but heavy.",
		TIGERSHARK = "No thanks...",
		WOODLEGS_KEY1 = "I wonder what it's for.",
		WOODLEGS_KEY2 = "Maybe I can find the lock?",
		WOODLEGS_KEY3 = "It's a key for something.",
		WOODLEGS_CAGE = "It has three locks.",
		OBSIDIAN_WORKBENCH = "Seems ideal for hot materials.",

		NEEDLESPEAR = "It's pointy.",
		LIMESTONE = "A strong building material.",
		DRAGOON = "If only I knew dragon pulse.",

		ICEMAKER = 
		{
			OUT = "It needs fuel.",
			VERYLOW = "There's hardly any fuel left.",
			LOW = "I should probably put more fuel in.",
			NORMAL = "It's making ice.",
			HIGH = "It's full of fuel.",
		},

		DUG_BAMBOOTREE = "I can move this somewhere else.",
		BAMBOOTREE =
		{
			BURNING = "It won't be standing for long.",
			BURNT = "Poor bamboo.",
			CHOPPED = "Nothing left.",
			GENERIC = "Tall and strong.",
		},
		JUNGLETREE =
		{
			BURNING = "Poor thing.",
			BURNT = "What a shame.",
			CHOPPED = "It's been chopped down.",
			GENERIC = "I wonder if anything lives in it.",
		},
		SHARK_GILLS = "It breathed with these.",
		TREEGUARD = "That's one mad palm tree.",
		OBSIDIAN = "It's like a firestone.",
		BABYOX = "Cute little thing.",
		STUNGRAY = "They smell awful...",
		SHARK_FIN = "It's big and meaty.",
		FROG_POISON = "It has bright colors.",
		ARMOUREDBOAT = "It's ready for a fight.",
		ARMOROBSIDIAN = "I'm mildly uncomfortable in this.",
		BIOLUMINESCENCE = "Little tiny things are giving off aura.",
		SPEAR_POISON = "I can use poison jab with this.",
		SPEAR_OBSIDIAN = "Fight fire, with fire.",
		SNAKEDEN =
		{
			BURNING = "It's up in smoke.",
			BURNT = "Are those burnt snake skins?",
			CHOPPED = "Nothing to hide in now.",
			GENERIC = "Did something move in there?",
		},
		TOUCAN = "That's a big beak!",
		MESSAGEBOTTLE = "It has a note in it.",
		SAND = "Sand Attack!",
		SANDHILL = "I wonder if something is buried.",
		PEACOCK = "Stay away from my food.",
		VINE = "It's like a natural rope.",
		SUPERTELESCOPE = "I can survey a huge area with this!",
		SEAGULL = "Pesky things.",
		SEAGULL_WATER = "Get out of here!",
		PARROT = "That's a pretty bird.",
		ARMOR_LIFEJACKET = "It could save my life.",
		WHALE_BUBBLES = "There is something underwater.",
		EARRING = "I'm not putting holes in my beautiful ears.",
		ARMOR_WINDBREAKER = "It slides through wind like it's air. Wait...",
		SEAWEED_COOKED = "It tastes, interesting...",
		CARGOBOAT = "It can hold a lot.",
		GASHAT = "It filters the air.",
		ELEPHANTCACTUS = "It has a lot more spikes than me.",
		DUG_ELEPHANTCACTUS = "I could use it for defense.",
		ELEPHANTCACTUS_ACTIVE = "Is it moving?.",
		ELEPHANTCACTUS_STUMP = "It'll eventually grow back.",
		FEATHERSAIL = "It's effective and pretty.",
		WALL_LIMESTONE_ITEM = "I can set up a defensive wall with these.",
		JUNGLETREESEED = "It will be a big tree some day.",
		VOLCANO = "Not my ideal environment.",
		IRONWIND = "Now this is traveling in style!",
		SEAWEED_DRIED = "It's almost too salty.",
		TELESCOPE = "I can scout around with this.",
		
		DOYDOY = "What a strange bird.",
		DOYDOYBABY = "It's so small, and helpless.",
		DOYDOYEGG = "Maybe I should help it hatch.",
		DOYDOYEGG_CRACKED = "Hopefully it's not the last one.",
		DOYDOYFEATHER = "Soft and colorful.",

		PALMTREE =
		{
			BURNING = "No the coconuts...",
			BURNT = "I miss the coconuts...",
			CHOPPED = "It's been chopped down.",
			GENERIC = "Makes me hungry for coconuts.",
		},
		PALMLEAF = "Big and leafy.",
		CHIMINEA = "Keeps the fire safe and protected.",
		DOUBLE_UMBRELLAHAT = "This should work!",
		CRAB = 
		{
			GENERIC = "It's like a blue krabby.",
			HIDDEN = "Where did it go?",
		},
		TRAWLNET = "It's empty.",
		TRAWLNETDROPPED = 
		{
			SOON = "It's not ready.",
			SOONISH = "Still not ready.",
			GENERIC = "It has something!",
		},
		VOLCANO_EXIT = "It looks a lot nicer outside.",
		SHARX = "They are out for blood.",
		SEASHELL = "Pretty.",
		WHALE_BUBBLES = "There is something down there.",
		MAGMAROCK = "There could be something inside.",
		MAGMAROCK_GOLD = "Is that gold?",
		CORAL_BRAIN_ROCK = "That's some bizarre coral.",
		CORAL_BRAIN = "Doesn't look tasty.",
		SHARKITTEN = "A small killing machine.",
		SHARKITTENSPAWNER = 
		{
			GENERIC = "What is that noise?",
			INACTIVE = "It's empty.",
		},
		LIVINGJUNGLETREE = "Is that a face?",
		WALLYINTRO_DEBRIS = "It's an old wreck.",
		MERMFISHER = "Doesn't seem hostile, for now...",
        PRIMEAPE = "They are really annoying.",
        PRIMEAPEBARREL = "I'm half tempted to destroy it.",
        REDBARREL = "I wonder if it explodes.",
        PORTAL_SHIPWRECKED = "It's not working.",
		MARSH_PLANT_TROPICAL = "A tropical plant.",
		TELEPORTATO_SW_POTATO = "What does it do?",
		PIKE_SKULL = "I bet that hurt.",
		PALMLEAF_HUT = "Protection from the elements.",
		FISH_RAW_SMALL_COOKED = "It's small, but it's food.",
		LOBSTER_DEAD = "You will make a good meal.",
		MERMHOUSE_FISHER = "At least it looks nice.",
		WILDBORE = "Maybe they aren't so bad?",
		PIRATEPACK = "A nice replacement for my expediton bag.",
		TUNACAN = "Where was this made?",
		MOSQUITOSACK_YELLOW = "It looks sickly colored.",
		SANDBAGSMALL = "It can soak up water.",
		FLUP = "Stop looking at me.",
		OCTOPUSKING = "That's one cool octillery.",
		OCTOPUSCHEST = "All sorts of great things inside.",
		GRASS_WATER = "I hope it likes water.",
		WILDBOREHOUSE = "Not a bad little house.",
		FISH_RAW_SMALL = "I should cook this.",
		TURF_SWAMP = "Some turf from the swamp.",
		FLAMEGEYSER = "Oh great, more fire...",
		KNIGHTBOAT = "Who built that thing?",
		MANGROVETREE_BURNT = "Who keeps starting fires?",
		TIDAL_PLANT = "It's a plant.",
		WALL_LIMESTONE = "It makes me feel safe.",
		FISH_RAW = "A nice sized chunk of fish.",
		LOBSTER_DEAD_COOKED = "Yum.",
		JELLYFISH_DEAD = "His days of floating around are over.",
		BLUBBERSUIT = "Yuck.",
		BLOWDART_FLUP = "What purpose could eye find for this?",
		TURF_MEADOW = "It's some turf from a meadow.",
		TURF_VOLCANO = "That's some turf.",
		SWEET_POTATO = "They call them sweet for a reason.",
		SWEET_POTATO_COOKED = "I'm ready to eat it.",
		SWEET_POTATO_PLANTED = "Is that a potato?",
		SWEET_POTATO_SEEDS = "Some sweet potato seeds.",
		BLUBBER = "It's a little gross.",
		TELEPORTATO_SW_RING = "Seems useful.",
		TELEPORTATO_SW_BOX = "It's a part of something bigger.",
		TELEPORTATO_SW_CRANK = "Some kind of crank?.",
		TELEPORTATO_SW_BASE = "It looks like something goes here.",
		VOLCANOSTAFF = "It gives off a powerful aura.",
		THATCHPACK = "It can hold my things.",
		TURF_DESERTDIRT = "Some turf from the desert.",
		SHARK_TEETHHAT = "I'm the king of sharks!",
		TURF_ASH = "Some turf made of ash.",
		TURF_FUNGUS_GREEN = "Some turf covered in green fungus.",
		BOAT_TORCH = "Provides light while out at sea.",
		MANGROVETREE = "How does it live in salt water?",
		HAIL_ICE = "A very small piece of ice.",
		TROPICAL_FISH = "What a colorful fish.",
		TIDALPOOL = "There are fish trapped in it.",
		WHALE_WHITE = "That's a mean looking whale.",
		VOLCANO_SHRUB = "It's covered in ash.",
		ROCK_OBSIDIAN = "There's no way a pickaxe will work.",
		ROCK_CHARCOAL = "My partner loved charcoal.",
		DRAGOONDEN = "Those dragon things live here.",
		WILBUR_UNLOCK = "He looks like royalty.",
		WILBUR_CROWN = "A small crown.",
		TWISTER = "That's a big tornado.",
		TWISTER_SEAL = "It's giving me puppy eyes.",
		MAGIC_SEAL = "It gives off a powerful aura.",
		SAIL_STICK = "The wind always blows in my favor.",
		WIND_CONCH = "The magic conch foresees wind!",
		DRAGOONEGG = "Something is moving inside.",
		BUOY = "Good for marking things at sea.", 
		TURF_SNAKESKINFLOOR = "It feels strange on my feet.",
        DOYDOYNEST = "A lovingly crafted nest.",
		ARMORCACTUS = "It worked for the cactus.",
		BIGFISHINGROD = "A big rod, for big fish.",
		BRAINJELLYHAT = "A literal 'thinking cap'",
		COCONUT_HALVED = "Filled with yummy coconut meat.",
		CRATE = "Maybe I'll just smash it open.",
		DEPLETED_BAMBOOTREE = "It might regrow.",
		DEPLETED_BUSH_VINE = "It should growback with time.",
		DEPLETED_GRASS_WATER = "It's depleted.",
		DOYDOYEGG_COOKED = "Sunnyside up, just how \"she\" made them.",
		DRAGOONHEART = "Could you spare... A heart?",
		DRAGOONSPIT = "Yuck.",
		DUG_BUSH_VINE = "I can replant this somewhere else.",
		FRESHFRUITCREPES = "It's pretty good for having no meat.",
		KRAKEN = "This is going to be a long fight.",
		KRAKENCHEST = "Another successful expedition!",
		KRAKEN_TENTACLE = "I better keep my distance.",
		MAGMAROCK_FULL = "I bet there's something really good inside!",
		MAGMAROCK_GOLD_FULL = "Is that gold?",
		MONKEYBALL = "This should gather some attention.",
		MONSTERTARTARE = "This actually looks edible.",
		MUSSELBOUILLABAISE = "The product of a real chef.",
		MYSTERYMEAT = "I think I'm going to puke.",
		OXHAT = "A tough, rain resistant hat.",
		OX_FLUTE = "It's always wet.",
		OX_HORN = "Good thing I didn't get gored.",
		PARROT_PIRATE = "It has a little hat!",
		PEG_LEG = "I hope I never need one of these.",
		PIRATEGHOST = "I don't want to end up like him.",
		SANDBAGSMALL_ITEM = "A simple way to deal with water.",
		SHADOWSKITTISH_WATER = "What the heck is that?",
		SHIPWRECKED_ENTRANCE = "It's time to sail!",
		SHIPWRECKED_EXIT = "It's time to go!",
		SNAKESKINSAIL = "Not something I ever expected to see.",
		SPEAR_LAUNCHER = "Good for shooting things.",
		SWEETPOTATOSOUFFLE = "I need a napkin, I'm drooling.",
		SWIMMINGHORROR = "I should sail away very quickly.",
		TIGEREYE = "It's staring right through me.",
		TRINKET_20 = "I don't know what this is.",
		TRINKET_21 = "I would have loved this as a Riolu.",
		TRINKET_22 = "That's a neat idea.",
		TURF_FUNGUS_RED = "A bit of turf, covered in red fungus.",
		TURF_MAGMAFIELD = "Some really hot turf.",
		TURF_TIDALMARSH = "Some turf from a tidal marsh.",
		VOLCANO_ALTAR_TOWER = "A menacing tower.",
		WATERYGRAVE = "Seems like a bad idea to mess with this.",
		WHALE_TRACK = "I sense a whale of an aura.",
		WILDBOREHEAD = "That's grotesque.",
		WOODLEGSBOAT = "That's a pirate ship alright.",
		WOODLEGSHAT = "A genuine pirate hat.",
		WOODLEGSSAIL = "Every pirate should have one.",
		WRECK = "I wonder why it sunk.",
		INVENTORYGRAVE = "Someone beat me here.",
        INVENTORYMOUND = "Someone beat me here.",
		LIMPETS_COOKED = "Well... Down the hatch.",
		RAWLING = "Am I losing my mind?",
		CALIFORNIAROLL = "What is California?",		

	},
	DESCRIBE_GENERIC = "I don't know what this is.",
	DESCRIBE_TOODARK = "I can't see, aura guide me!",
	DESCRIBE_SMOLDERING = "I can stop the fire if I act quick!",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "Crunchy.",
	},
}
