return {
	ANNOUNCE_ADVENTUREFAIL = "不.. 不 能 现 在 就 失 败...",
	ANNOUNCE_BOOMERANG = "这 个 笨 蛋 棍 子, 配 不 上 完 美 的 我!",
	ANNOUNCE_CHARLIE = "我 不 怕 你! 皇 冠 是 我 的!别 打 它 的 主 意!",
	ANNOUNCE_CHARLIE_ATTACK = "嘿! 别 再 躲 了! 我 已 经 看 见 你 了!",
	ANNOUNCE_COLD = "啊! 我 的 皇 家 手 指 被 冻 伤 了!",
	ANNOUNCE_HOT = "天 哪! 太 热 了!",
	ANNOUNCE_DUSK = "晚 上 快 到 了.",
	ANNOUNCE_EAT =
      {
                GENERIC = "真 好 吃!",
				PAINFUL = "呃, 味 道 真的不 是 特 别 好!",
				SPOILED = "呸! 像 牛 的 便 便 一 样 恶 心! \n呃. 我 怎 么 会 知 道 像 牛 的 便 便 一 样.",
				STALE = "啧!",
				YUCKY = "啧!",
	},
	ANNOUNCE_NOSLEEPONFIRE = "我不能躺在这里!\n 会受伤的!",
	ANNOUNCE_NODANGERSIESTA = "听~有东西. 我 要 瞅 一 眼.",
	ANNOUNCE_NONIGHTSIESTA = "不 能 在 这 休 息!",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "好冷~~.",
	ANNOUNCE_NOHUNGERSIESTA = "我 饿 了! 我 要 吃 饭!",
	ANNOUNCE_SHELTER = "好 舒 服 啊~喵~.",
	ANNOUNCE_BURNT = "奇 怪 的 东 西...",
	ANNOUNCE_TOOL_SLIP = "呃?",
	ANNOUNCE_DAMP = "啊 噢!",
	ANNOUNCE_WET = "好 困 难啊.",
	ANNOUNCE_WETTER = "Yi~~湿湿的.",
	ANNOUNCE_SOAKED = "我 想 把 小 内 内 换 掉~",
	ANNOUNCE_HOUNDS = "出 来 啊! 和 我 打 一 架!",
	ANNOUNCE_HUNGRY = "有 东 西 吃 么? 我 好 饿 啊..",
	ANNOUNCE_HUNT_BEAST_NEARBY = "恩, 我 闻 到 了 ,它 就 在 附 近!",
	ANNOUNCE_HUNT_LOST_TRAIL = "嘘. 小 声 点. 我 闻 不 到 它 的 气 味 了.",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "嗯. 它 好 像 已 经 离 开 了.",
	ANNOUNCE_ACCOMPLISHMENT= "没 人 能 抢 走 我 的 皇 冠!",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "我 永 远 不 会 停 下 来!!",	
	ANNOUNCE_LIGHTFIRE =
	{
		[1] = "光!",
		[2] = "火!",
		[3] = "这很棒!",
		[4] = "摇曳的小火苗!",
		[5] = "除了不能做饭,挺好的!",
		[6] = "Yeah!",
	},
	ANNOUNCE_PECKED = "嘿! 别 闹 了! 白 痴!",
	ANNOUNCE_TORCH_OUT = "哦~ 火 把 灭 了!",
	ANNOUNCE_WORMHOLE = "呃... 真 是 恶 心 的 东 西!",
	ANNOUNCE_TRAP_WENT_OFF = "咿 呀!!",
    ANNOUNCE_CRAFTING_FAIL = "嗯~~ 少 了 什 么 呢?",
    ANNOUNCE_QUAKE = "全 部 都 在 震 动 呢 呢 呢 呢!~~",
    ANNOUNCE_NODANGERSLEEP = "哦. 现 在 不 能 睡 觉. 要 小 心 一 点.",
    ANNOUNCE_NOHUNGERSLEEP = "啊~~ 好 饿 啊 , 我 的 床 能 吃 么, 它 看 起 来好 好 吃 啊 ~~..",
    ANNOUNCE_FREEDOM = "哈! 你 不 能 阻 止 伟 大 的 暮 莎!!~~",
    ANNOUNCE_RESEARCH = "这 个 还 行. 但 是 再 多 点 更 好.",
    ANNOUNCE_NO_TRAP = "哈! 暮 莎 再 次 获 胜!!",
    ANNOUNCE_HIGHRESEARCH = "哦? 我 的 头 变 大 了 么?? 告 诉 我!",
    ANNOUNCE_THORNS = "啊! 我 的 手!! 你 怎 么 能 这 样 对 我!!!",
    ANNOUNCE_NODAYSLEEP_CAVE = "我 才 不 要 再 这 里 睡 觉, 我 才 不 想 弄 脏 我 宝 贵 的 毛.",
    ANNOUNCE_BEES = "烦 人 的 小 虫 子!",
    ANNOUNCE_KNOCKEDOUT = "哦.. 旋 转 的 小 星 星.",
    ANNOUNCE_LOWRESEARCH = "我 喜 欢 那 一 个.它 上 边 有 图 片.",
    ANNOUNCE_DEERCLOPS = "嗯...我闻到了杀气,很大的杀气!",
    ANNOUNCE_MOSQUITOS = "这是我的回击,虫子!",
    ANNOUNCE_NODAYSLEEP = "睡觉?我还想去冒险呢!",
    ANNOUNCE_INSUFFICIENTFERTILIZER = "我猜这植物并不好吃..",
	ANNOUNCE_CANFIX = "\n嗯...我想我可以修好它!",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "幸好不是我,呼~~~.",
        BATTLECRY =
        {
                GENERIC = "来打我啊!",
				PIG = "我会让你变成肉干,哈!",
				PREY = "你不喜欢我,我也不喜欢你!",
				SPIDER = "我将要碾碎你!",
				SPIDER_WARRIOR = "进攻!",
        },
        COMBAT_QUIT =
        {
                GENERIC = "这就是我所想的!",
				PIG = "嘿!快回开!",
				PREY = "别让我再看见你!",
				SPIDER = "天哪,我的口水!",
				SPIDER_WARRIOR = "快跑吧!!小虫虫!",
        },
	DESCRIBE =
	{
	    MUSHA_EGG ="你真小.",
        MUSHA_EGGS1 ="这小家伙已经准备好了.",
        MUSHA_EGGS2 ="小家伙变得越来越大了.",
        MUSHA_EGGS3 ="现在已经很大了.",
        MUSHA_EGG1 ="这个小家伙已经准备好了吧?",
        MUSHA_EGG2 ="它长大了.",
        MUSHA_EGG3 ="Oh, 你睡的真香.",
        MUSHA_EGG8 ="我！无人可挡!",
        MUSHA_EGG_CRACKED = "一个未来的帮手.",
		MUSHA_EGG_CRACKEDS1 = "我一直在等你!",
		MUSHA_EGG_CRACKEDS2 = "长大了,不是吗?",
		MUSHA_EGG_CRACKEDS3 = "现在已经很大了.",
		MUSHA_EGG_CRACKED1 = "快点!",
		MUSHA_EGG_CRACKED2 = "又变大了.",
		MUSHA_EGG_CRACKED3 = "Oh, 小皮开始苏醒了!",
		MUSHA_EGG_CRACKED8 = "我一直在等你!",

       	MUSHA_SMALL = "哇奥, 好萌!\nOrder:(Z,V,B)",
		
		MUSHA_TEEN = "小皮是一只小鸟, 但很勇敢!\nOrder:(Z,V,B)",
		MUSHA_TEENR1 = "小皮是一只小鸟, 但很勇敢!\nOrder:(Z,V,B)",
		MUSHA_TEENR2 = "小皮是一只小鸟, 但很勇敢!\nOrder:(Z,V,B)",
		MUSHA_TEENR3 = "小皮是一只小鸟, 但很勇敢!\nOrder:(Z,V,B)",
		MUSHA_TEENR4 = "小皮是一只小鸟, 但很勇敢!\nOrder:(Z,V,B)",
		MUSHA_TEENICE = "小皮是一只小鸟, 但很勇敢!\nOrder:(Z,V,B)",
		
		MUSHA_TALL = "小皮有了足够的力量去打那该死的蜘蛛！\nOrder:(Z,V,B)",
		MUSHA_TALLR1 = "小皮有了足够的力量去打那该死的蜘蛛\nOrder:(Z,V,B)",
		MUSHA_TALLR2 = "小皮有了足够的力量去打那该死的蜘蛛\nOrder:(Z,V,B)",
		MUSHA_TALLR3 = "小皮有了足够的力量去打那该死的蜘蛛\nOrder:(Z,V,B)",
		MUSHA_TALLR4 = "小皮有了足够的力量去打那该死的蜘蛛\nOrder:(Z,V,B)",
		MUSHA_TALLRICE = "小皮有了足够的力量去打那该死的蜘蛛\nOrder:(Z,V,B)",
		
		MUSHA_TALL2 = "小皮和皮弗洛牛谁更厉害?\nOrder:(Z,V,B)",
		MUSHA_TALLRR1 = "小皮和皮弗洛牛谁更厉害?\nOrder:(Z,V,B)",
		MUSHA_TALLRR2 = "小皮和皮弗洛牛谁更厉害?\nOrder:(Z,V,B)",
		MUSHA_TALLRR3 = "小皮和皮弗洛牛谁更厉害?\nOrder:(Z,V,B)",
		MUSHA_TALLRR4 = "小皮和皮弗洛牛谁更厉害?\nOrder:(Z,V,B)",
		MUSHA_TALLRR5 = "小皮和皮弗洛牛谁更厉害?\nOrder:(Z,V,B)",
		MUSHA_TALLRRICE = "小皮和皮弗洛牛谁更厉害?\nOrder:(Z,V,B)",
		
		MUSHA_TALL3 = "小皮和我是绝佳的搭档!\nOrder:(Z,V,B)",
		MUSHA_TALLRRR1 = "小皮和我是绝佳的搭档!\nOrder:(Z,V,B)",
		MUSHA_TALLRRR2 = "小皮和我是绝佳的搭档!\nOrder:(Z,V,B)",
		MUSHA_TALLRRR3 = "小皮和我是绝佳的搭档!\nOrder:(Z,V,B)",
		MUSHA_TALLRRR4 = "小皮和我是绝佳的搭档!\nOrder:(Z,V,B)",
		MUSHA_TALLRRR5 = "小皮和我是绝佳的搭档!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRICE = "小皮和我是绝佳的搭档!\nOrder:(Z,V,B)",
		
		MUSHA_TALL4 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRR1 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRR2 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRR3 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRR4 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRR5 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRR6 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRRICE = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		
		MUSHA_TALL5 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRRR1 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRRR2 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRRR3 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRRR4 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRRR5 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRRR6 = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		MUSHA_TALLRRRRRICE = "小皮拥有超能力了!\nOrder:(Z,V,B)",
		
		MUSHA_RP1 = "小皮和我无人能挡!\nOrder:(Z,V,B)",
		MUSHA_RP2 = "小皮和我无人能挡!\nOrder:(Z,V,B)",
		MUSHA_RP3 = "小皮和我无人能挡!\nOrder:(Z,V,B)",
		MUSHA_RP4 = "小皮和我无人能挡!\nOrder:(Z,V,B)",
		MUSHA_RP5 = "小皮和我无人能挡!\nOrder:(Z,V,B)",
		MUSHA_RP6 = "小皮和我无人能挡!\nOrder:(Z,V,B)",
		MUSHA_RP7 = "小皮和我无人能挡!\nOrder:(Z,V,B)",
		MUSHA_RPICE = "小皮和我无人能挡!\nOrder:(Z,V,B)",

        GHOSTHOUND = "小幽灵和我做朋友吧!",
        GHOSTHOUND2 = "Oh, 你不该来的.",
        SHADOWMUSHA = "Oh, 影子苏醒了.",
        --item
        MUSHA_FLUTE = "他非常喜欢我的曲子,我也许可以成为一个音乐家",
		MUSHASWORD_BASE = "这是我的公主剑!",
		MUSHASWORD = "火!回应我的召唤!", -- War3 Pandaren Brewmaster
		MUSHASWORD_FROST = "风暴! 回应我的召唤!", -- War3 Pandaren Brewmaster
		FROSTHAMMER = "地球! 回应我的召唤!", -- War3 Pandaren Brewmaster
		BROKEN_FROSTHAMMER =  "我喜欢这个凉快的衣服.",  -- this is frost armor, grow up : frost armor II 
		HAT_MPHOENIX = "我就是主人! 要要要,要这个!",
		HAT_MPRINCESS = "我的王冠回来了!",   --grow up : Queen crown 
		HAT_MBUNNY = "呼~~休息一下吧.", -- Lol Caitlyn
		ARMOR_MUSHAA = "你见过这个吗? \n啊. 这是我的盔甲.",
		ARMOR_MUSHAB = "我最棒了.", 
		--WIP
		GLOWDUST ="这是月亮糖果,又甜又好看",
		CRISTAL = "这糖果在发光!真漂亮!",
		EXP = "这才是真谛!",

		--EXP1000CHEAT = "Show me the money!", -- Starcraft

        BOOK_BIRDS = "解释了小鸟为什么那样叫.",
        BOOK_TENTACLES = "解释了触手如何使用~~.",
        BOOK_GARDENING = "提高了植物的能力,哪方面的能力呢,这是个哲学问题",
        BOOK_SLEEP = "最无聊的书了,什么感觉也没有.",
        BOOK_BRIMSTONE = "不是一个好书..",
		
		GLOMMER = "多么可爱的翅膀! 我能拿它飞吗?",
        GLOMMERFLOWER = 
        {
        	GENERIC = "好大的花! 它是怎么开的?",
        	DEAD = "灰色的? 不,是红的!",
        },
        GLOMMERWINGS = "它们好小!",
        GLOMMERFUEL = "我能吃了吗? 不行? 为什么?",
        BELL = "这是该吃饭了吗? 可是吃什么呢?",
        STATUEGLOMMER = 
        {	
        	GENERIC = "我知道! 呃... 什么来着?",
        	EMPTY = "我很久以前见过的.",
    	},
		WEBBERSKULL = "这是一个有故事的骨头.",
		MOLE =
		{
			HELD = "有趣的鼻子! 看看这个!",
			UNDERGROUND = "有东西藏在这.\n 我会捉住它的.",
			ABOVEGROUND = "你这个小偷!",
		},
		MOLEHILL = "有东西藏在这. 我知道的.",
		MOLEHAT = "闻起来想...",
		NIGHTSTICK = "有用吗? 然后呢?",
		RABBITHOUSE=
		{
			GENERIC = "Yeah. 兔子先森的家.",
			BURNT = "没有吗？\n 我会找到的.",
		},
		TURF_DECIDUOUS = "好多腐烂的叶子.",
		TURF_SANDY = "沙子很适合藏东西!",
		TURF_BADLANDS = "太难了!",
		BEARGER = "我怎样才能长得想你一样大?",
		BEARGERVEST = "毛绒连衣裙!.",
		ICEPACK = "毛绒背包!",
		BEARGER_FUR = "只有皮,嗯,我有个好点子",
		FURTUFT = "*cough* 好坑爹!",
		BIGFOOT = "大脚印!",
		BONESHARD = "小骨头.",
		BUZZARD = "天降的东西.",
		CACTUS = 
		{
			GENERIC = "为什么这个植物会有脊柱?\n 没人会吃它的.",
			PICKED = "Ow! 这好难储藏.",
		},
		CACTUS_MEAT_COOKED = "我能吃它. 也许吧.",
		CACTUS_MEAT = "啊~好难闻!",
		CACTUS_FLOWER = "花的顶部. 我不会吃它的.",
		COLDFIRE =
		{
			EMBERS = "Uh oh.有燃料吗?",
			GENERIC = "蓝色的火焰. 但做不了饭.",
			HIGH = "这火让我感到寒冷!",
			LOW = "怎样才能让它大一点?",
			NORMAL = "Fafa说蓝色的火焰非常热, 但它不是.",
			OUT = "Awww. 蓝火不见了.",
		},
		CATCOON = "它总吃我吃不了的东西!",
		CATCOONDEN = 
		{
			GENERIC = "猫咪的房间! 这有明显的痕迹.",
			EMPTY = "没有猫住在这里了.\n 我不开森.",
		},
		CATCOONHAT = "总比没有强.",
		COONTAIL = "我不知道为什么要从猫身上砍下来.",
		COOKPOT =
		{
			COOKING_LONG = "这需要一会儿.",
			COOKING_SHORT = "马上就好了.",
			DONE = "我很喜欢! 你呢?",
			EMPTY = "没人用它. 现在是我的了.",
			BURNT = "为什么那块石头烧掉了?",
		},
		EYEBRELLAHAT =	"完美的从雪,热,冷中保护了我. 但很重.",
		ARMORDRAGONFLY = "如果有人碰我的话, 他会着火的.",
		DRAGON_SCALES = "好冷! Ow, 不冷.",
		DRAGONFLYCHEST = "火热的胸膛! 很明显是火.",
		DECIDUOUSTREE = 
		{
			BURNING = "火!",
			BURNT = "烧焦的树.",
			CHOPPED = "我能砍一下吗?",
			GENERIC = "书.",
			POISON = "树皮! 树皮! 树皮!",
		},
		ACORN_COOKED = "闻起来不错! 但可能是大便, 不要.",
		BIRCHNUTDRAKE = "没有矛! 拿个斧头! 撕碎它!",
		FARMPLOT =
		{
			GENERIC = "种子的家.",
			GROWING = "快点, 我在等着.",
			NEEDSFERTILIZER = "它需要点动力.",
			BURNT = "我不吃糊的.",
		},
		COLDFIREPIT =
		{
			EMBERS = "Uh oh.有燃料吗?",
			GENERIC = "蓝色的火焰. 但做不了饭.",
			HIGH = "这火让我感到寒冷!",
			LOW = "怎样才能让它大一点?",
			NORMAL = "Fafa说蓝色的火焰非常热, 但它不是.",
			OUT = "Awww. 蓝火不见了.",
		},
		FIRESUPPRESSOR = 
		{	
			ON = "别忘了,这需要很多燃料.",
			OFF = "如果还像夏天一样热,\n 一定是我放多燃料了.",
			LOWFUEL = "变小了. 我需要检查一下.",
		},
		ICEHAT = "问题是我的鞋底还很热'.",
		LIGHTNINGGOAT = 
		{
			GENERIC = "奇怪的羊.",
			CHARGED = "超级羊! 但看起来不怎么样.",
		},
		LIGHTNINGGOATHORN = "钻碎它!!!\n 不行? 为什么? 很有趣的!",
		GOATMILK = "Ow, 牛奶!",
		MEATRACK =
		{
			DONE = "什么时候弄得? 已经完成了.",
			DRYING = "我忘记了什么时候做的了.",
			DRYINGINRAIN = "看起来需要雨伞.",
			GENERIC = "肉干很美味.\n 我可以再做肉干.",
			BURNT = "将肉放在晾晒杆上是做肉干的好方法.",
		},
		MERMHEAD = 
		{
			GENERIC = "Ow. 我不喜欢他,他也不喜欢我.",
			BURNT = "他死了两次.",
		},
		MERMHOUSE = 
		{
			GENERIC = "一栋潮湿的房子.",
			BURNT = "Oh, 我不知道那是什么时候发生的.",
		},
		FLOWERSALAD = "这比生的更好.",
        ICECREAM = "这很稀有.",
        WATERMELONICLE = "冷冻的水果让我变冷了!",
        TRAILMIX = "咬~咬~咬~.",
        HOTCHILI = "我闻起来很热.",
        GUACAMOLE = "有人会喜欢它.",
		MOOSE = "拿了好多鹅肉.",
		MOOSEEGG = "Wow, 好~~大!",
		MOSSLING = "快点! 闪电和大雨要来了!",
		FEATHERFAN = "我不知道它为什么这样大.",
		GOOSE_FEATHER = "用它开玩笑. 而不是工具.",
		STAFF_TORNADO = "Booooo! 召唤风!",
		PIGHEAD = 
		{	
			GENERIC = "有一些信息.",
			BURNT = "有人不喜欢它. 这是必然的.",
		},
		PIGHOUSE =
		{
			FULL = "不好意思, 你能帮我吗? 我陷入麻烦了.",
			GENERIC = "猪人有时候帮助我,有时候不.",
			LIGHTSOUT = "好吧. 我不在乎.",
			BURNT = "发生了什么?",
		},
		FERTILIZER = "一桶肥料.",
		RAINOMETER = 
		{	
			GENERIC = "这是大雨即将到来的标志.",
			BURNT = "我看不懂.",
		},
		RAINCOAT = "这没办法搬回去的.",
		RAINHAT = "我喜欢喝水, 但不是潮湿的空气.",
		RESEARCHLAB = 
		{	
			GENERIC = "这是生存的开始.",
			BURNT = "Ow.标志不见了.",
		},
		RESEARCHLAB2 = 
		{
			GENERIC = "我可以制作任何东西! 呃~也许不是.",
			BURNT = "我依旧需要它!",
		},
		RESEARCHLAB3 = 
		{
			GENERIC = "Oooooooooh! 这才是魔法",
			BURNT = "没人能阻止火焰.",
		},
		RESEARCHLAB4 = 
		{
			GENERIC = "为什么没人为了科学而把帽子放在那里?",
			BURNT = "魔法不能熄灭火.",
		},
		RESURRECTIONSTATUE = 
		{
			GENERIC = "这看起来像... 威尔逊?",
			BURNT = "我听到了叫声.",
		},
		ROCK_ICE = 
		{
			GENERIC = "如果你不想让它变成水的话就呆在这里.",
			MELTED = "这需要很长时间才会结冰.",
		},
		ROCK_ICE_MELTED = "这需要很长时间才会结冰.",
		ICE = "看着就冻手.",
        REFLECTIVEVEST = "我不能再地面上游泳.",
		HAWAIIANSHIRT = "这看起来对夏天很不错.",
		TENT = 
		{
			GENERIC = "我终于能好好休息了.",
			BURNT = "这是个坏消息.",
		},
		SIESTAHUT = 
		{
			GENERIC = "没有雨伞,这会是一个绝佳的庇护所.",
			BURNT = "阳光会烧掉庇护所的.",
		},
		TRANSISTOR = "我不知道它的原理.",
		TREASURECHEST = 
		{
			GENERIC = "我需要很多东西,所以才会有很多箱子.",
			BURNT = "完了!全完了!.",
		},
		TUMBLEWEED = "停下!我说停下!",
		GRASS_UMBRELLA = "看起来很防水.",
		UNIMPLEMENTED = "还不是时候.",
		WALL_HAY = 
		{	
			GENERIC = "这是墙, 但是能烧掉.",
			BURNT = "我已经说了! 它能烧掉!",
		},
		WALL_WOOD = 
		{
			GENERIC = "这很难,但还是雨伞.",
			BURNT = "*sigh* 我最棒了.",
		},
		WARG = "看!猎犬的头头!",
		WATERMELON = "虽然大,但还是不及我.",
		WATERMELON_COOKED = "我现在就想吃!",
		WATERMELONHAT = "好有趣!",
		WINTEROMETER = 
		{
			GENERIC = "越来越热, 越来越高.",
			BURNT = "这可不能测量.",
		},
		HOMESIGN = 
		{
			GENERIC = "我想写点什么.",
			BURNT = "我能回收它.",
		},
		BEEBOX =
		{
			READY = "看到了吗? 一个小的蜂箱!",
			FULLHONEY = "全是蜜蜂!",
			GENERIC = "蜂箱和花, 蜜蜂在采蜜!",
			NOHONEY = "我需要等一会儿.",
			SOMEHONEY = "Oh, 蜜蜂在工作.",
			BURNT = "我不喜欢糊的蜂蜜.",
		},
		LIVINGTREE = "有脸的书. 像活的.",
		ICESTAFF = "这让我感到安全.",
		WORMLIGHT = "我能混合它. 我更喜欢灰尘.",
		WORM =
		{
		    PLANT = "冷光. 看起来像植物.",
		    DIRT = "有东西在下面动!",
		    WORM = "Ow!那是神马?",
		},
		EEL = "呃,黏黏的!",
		EEL_COOKED = "我并不太喜欢它.",
		UNAGI = "天哪,这玩意还能吃,我真没想到.",
		EYETURRET = "哦!他想和我打架!",
		EYETURRET_ITEM = "嘿,你,在做什么!",
		MINOTAURHORN = "这么厉害!",
		MINOTAURCHEST = "想想宝物吧!",
		THULECITE_PIECES = "这些需要组合到一起.",
		POND = "我才不洗澡呢,你会偷看的!!.",
		POND_ALGAE = "呼~~,没有火鸡躲在这.",
		GREENSTAFF = "这感觉真是不可思议.",
		POTTEDFERN = "我给它做了一个小房子,很好看对吧??.",

		THULECITE = "感觉像是老东西,闻起来也像是老东西...尝起来还是老东西..这就是老东西!",
		ARMORRUINS = "虽然轻但是很坚硬,就像是钛合金一样!",
		RUINS_BAT = "感觉不仅仅是一家具乐部.",
		RUINSHAT = "我不要这个皇冠,我要我自己的..",
		NIGHTMARE_TIMEPIECE = --Keeps track of the nightmare cycle
		{
		CALM = "看起来很正常啊..",	--Calm phase
		WARN = "咦???有一些光了,这真奇怪.",	--Before nightmare
		WAXING = "它开始了!!!!", --Nightmare Phase first 33%
		STEADY = "我闻到有一些什么东西!", --Nightmare 33% - 66%
		WANING = "它平静下来了.", --Nightmare 66% +
		DAWN = "它又变黑了", --After nightmare
		NOMAGIC = "没有什么不正常的.", --Place with no nightmare cycle.
		},
		BISHOP_NIGHTMARE = "天哪!!他在这多久了?",
		ROOK_NIGHTMARE = "我一点都不喜欢这个东西.",
		KNIGHT_NIGHTMARE = "它的外表很拖垮.",
		MINOTAUR = "这是真的牛头怪???",	--Monster in labyrinth
		SPIDER_DROPPER = "别碰我的头发!再敢动一下你死定了!!!",	--White spider that comes from the roof
		NIGHTMARELIGHT = "这些灯让我眼睛闪瞎了,我需要一个防瞎眼睛.",	--Lights that activate during nightmare.
		GREENGEM = "淡淡的苹果味.",
		RELIC = "没有气味,人离开很久很久了.",	--Fixed relic
		RUINS_RUBBLE = "有些东西丢了.",	--Broken relic
		MULTITOOL_AXE_PICKAXE = "我是疯狂的发明家!哈哈哈哈!!",	--Works as axe and pickaxe
		ORANGESTAFF = "这真有趣!",	--Teleports player.
		YELLOWAMULET = "一闪,一闪,亮晶晶!",	--Emits light, player walks faster.
		GREENAMULET = "给我一些主意吧,怎么把他们组合到一起.",	--Reduce cost of crafting

		SLURPER = "呃..这是神马味道?",
		SLURPER_PELT = "我的鼻子快死了,它说好臭..",
		ARMORSLURPER = "呃.........!",
		ORANGEAMULET = "现在伟大的我可以休息了!!!.",
		YELLOWSTAFF = "啊!我的眼睛,太亮了!!",
		YELLOWGEM = "黄色是我的最爱!",
		ORANGEGEM = "嗯..这尝起来不像橘子.",
		TELEBASE = 
		{
			VALID = "啊!可以运行了!!",
			GEMS = "少了个什么呢?",
		},
		GEMSOCKET = 
		{
			VALID = "任何东西配上宝石都是极好的!",
			GEMS = "掉出来了?",
		},
		STAFFLIGHT = "再多点!再多点!!!",

        LIGHTER = "小巧的打火机.",


        ANCIENT_ALTAR =
        {
        	WORKING = "这声音直接出现在我的脑海中.",
        	BROKEN = "好使了, 但是还得再弄弄.",
        },  
        ANCIENT_ALTAR_BROKEN = "好使了, 但是还得再弄弄.",

        ANCIENT_STATUE = "哦.真难看.",

        LICHEN = "只是苔藓而已.",
		CUTLICHEN = "呃..为什么我要吃这种东西?",

        CAVE_BANANA = "..他为什么长在这里?",
        CAVE_BANANA_COOKED = "哦,神奇的食物!",
        CAVE_BANANA_TREE = "狂拽酷炫叼炸天的树!!!",
        ROCKY = "这个石头还是活的!",

        BLUEAMULET = "啊!!!喔滴射透部厅屎幻勒@$%#^&^%#(&_*&(&",
		PURPLEAMULET = "这个感觉不太好..",
		TELESTAFF = "它们要去那?",
		MINERHAT = "就像专业的帽子一样!",
		MONKEY = "臭臭的毛茸茸的怪物!",
		MONKEYBARREL = "呃...皮毛和便便的味道.",

		HOUNDSTOOTH="我的牙齿比这个小..",
		ARMORSNURTLESHELL="我能睡在这么?",
		BAT="毛茸茸的大虫子!",
		BATBAT = "打错了 蝙蝠!",
		BATWING="我也想要个翅膀.",
		BATWING_COOKED="这真是太美味了!",
		BEDROLL_FURRY="哦,这么舒服!",
		BUNNYMAN="哦..它们看起来好好吃..",
		FLOWER_CAVE="最好的朋友!",
		FLOWER_CAVE_DOUBLE="最好的朋友X2!",
		FLOWER_CAVE_TRIPLE="最好的朋友X3!",
		GUANO="它们没有浴室么?",
		LANTERN="比火炬更好一点.",
		LIGHTBULB="神奇的光芒,是这么发出来的?",
		MANRABBIT_TAIL="蓬松的绒毛!",
		MUSHTREE_TALL="我也能变大么?",
		MUSHTREE_MEDIUM="时尚的蘑菇.",
		MUSHTREE_SMALL="那不是糖果,一点都不好吃,我尝过的!",
		RABBITHOUSE="这是我的晚餐住的地方.",
		SLURTLE="戴着硬壳的虫子!",
		SLURTLE_SHELLPIECES="哦,它破了.",
		SLURTLEHAT="现在我也有壳了,那么我也能钻进去???",
		SLURTLEHOLE="谁在那里?",
		SLURTLESLIME="呃...黏黏的黏液!",
		SNURTLE="你别跑啊.我一点都不害怕你!",
		SPIDER_HIDER="它有盔甲!",
		SPIDER_SPITTER="天哪,蜘蛛已经够多了别再来了!",
		SPIDERHOLE="全是网,我该上电信还是网通呢.",
		STALAGMITE="山的宝宝!",
		STALAGMITE_FULL="山的宝宝!",
		STALAGMITE_LOW="山的宝宝!",
		STALAGMITE_MED="山的宝宝!",
		STALAGMITE_TALL="山的宝宝!",
		STALAGMITE_TALL_FULL="山的宝宝!",
		STALAGMITE_TALL_LOW="山的宝宝!",
		STALAGMITE_TALL_MED="山的宝宝!",

		TURF_CARPETFLOOR = "地面真无聊.",
		TURF_CHECKERFLOOR = "地面真无聊.",
		TURF_DIRT = "地面真无聊.",
		TURF_FOREST = "地面真无聊.",
		TURF_GRASS = "地面真无聊.",
		TURF_MARSH = "地面真无聊.",
		TURF_ROAD = "地面真无聊.",
		TURF_ROCKY = "地面真无聊.",
		TURF_SAVANNA = "地面真无聊.",
		TURF_WOODFLOOR = "地面真无聊.",

		TURF_CAVE="地面真无聊.",
		TURF_FUNGUS="地面真无聊.",
		TURF_SINKHOLE="地面真无聊.",
		TURF_UNDERROCK="地面真无聊.",
		TURF_MUD="地面真无聊.",

		TURKEYDINNER = "现在,伟大的我,要吃火鸡!",
		TWIGS = "树枝!",
		POWCAKE = "伟大的我,不确定这是不是食物..",
        CAVE_ENTRANCE = 
        {
            GENERIC="这个洞被石头堵住了.",
            OPEN = "看起来好黑..",
        },
        CAVE_EXIT = "终于重见阳光了!",

		MAXWELLPHONOGRAPH = "这个音乐不好听,我要听欢快一点的!",
		PIGGUARD = "暴脾气的猪.",
		BOOMERANG = "一个会回来打我的弯棒子!",
		ADVENTURE_PORTAL = "更多的游戏!",
		AMULET = "这让我感觉安全许多.",
		ANIMAL_TRACK = "*吸....* 我想我可以偷偷的跟着它.",
		ARMORGRASS = "草!草做的衣服又破又扎人,我才不穿呢.",
		ARMORMARBLE = "石头做的铠甲?",
		ARMORWOOD = "它是我用木头做的铠甲.",
		ARMOR_SANITY = "这是真的么?为什么我只看到三张纸??",
		ASH =
		{
			GENERIC = "大火把这一切都毁了.",
			REMAINS_GLOMMERFLOWER = "天呀. 它不见了.",
			REMAINS_EYE_BONE = "它烧起来了!",
			REMAINS_THINGIE = "现在它烧光了..",
		},
		AXE = "有了它你才能活下去!",
		BABYBEEFALO =
		{
			GENERIC = "难看的小牛!.",
			SLEEPING = "我的耳朵快被它的呼噜震聋了!!",
		},
		BACKPACK = "给东西住的房子!",
		BACONEGGS = "培根和蛋蛋!",
		BANDAGE = "可以包扎我身上的伤口.",
		BASALT = "非常结实的石头,比我的牙还结实!",
		BEARDHAIR = "威尔逊的胡子?",
		BEDROLL_STRAW = "哦~~~我喜欢午睡.",
		BEE =
		{
			GENERIC = "烦人的虫子!",
			HELD = "在那好好呆着.",
		},
		BEEFALO =
		{
			FOLLOWER = "它们跟着我是因为我比它们好看么?么么哒!!!",
			GENERIC = "哦~~看着它们我都饿了,我能吃掉它么???.",
			NAKED = "它们就是一群白痴的会走的肉.",
			SLEEPING = "它睡得好舒服啊,这让我想起我在城堡里的日子了.",
		},
		BEEFALOHAT = "这是牛头帽!",
		BEEFALOWOOL = "又大又厚.",
		BEEHIVE = "太吵了,我可不要在这附近安家.",
		BEEMINE = "里面全是蜜蜂,希望不要蛰到我.",
		BEEMINE_MAXWELL = "我会给你们一个终生难忘的教训!.",
		BEEHAT = "我有了这个帽子就可以和蜜蜂愉快的玩耍了!",
		BERRIES = "我要把它们当成糖果.",
		BERRIES_COOKED = "不...为什么没有变成糖果!!!.",
		BERRYBUSH =
		{
			BARREN = "它必须要更努力的工作.",
			WITHERED = "啊哦,它快死了.",
			GENERIC = "看起来很不错.",
			PICKED = "嘘..小声点..我可不想让火鸡吃掉我的浆果.",
		},
		BIRDCAGE =
		{
			GENERIC = "一个新朋友会住在这,陪我的凤凰一起玩!",
			OCCUPIED = "呆在那,不要想着逃跑!",
			SLEEPING = "它睡觉时把它的头藏在了翅膀底下!",
		},
		BIRDTRAP = "又有新朋友来了!",
		BIRD_EGG = "朋友给我生产的包装食品!",
		BIRD_EGG_COOKED = "真美味,再来杯羊奶更棒!",
		BISHOP = "机器人?",
		BLOWDART_FIRE = "一定要小心一点!",
		BLOWDART_SLEEP = "瞬间就睡着了.",
		BLOWDART_PIPE = "忍者我!",
		BLUEGEM = "像蓝色的大海一样!",
		BLUEPRINT = "哦,我的方法是错的!",
		BELL_BLUEPRINT = "从天而降!好神奇!.",
		BLUE_CAP = "蓝色是健康的颜色.",
		BLUE_CAP_COOKED = "烤熟后的味道更棒!",
		BLUE_MUSHROOM =
		{
			GENERIC = "我要把它拔出来.",
			INGROUND = "它藏起来了!",
			PICKED = "它还会长回来么?",
		},
		BOARDS = "我现在是木匠!",
		BONESTEW = "这份量可真足啊!",
		BUGNET = "一个不留!",
		BUSHHAT = "火鸡会在里面么.",
		BUTTER = "下午茶必备!",
		BUTTERFLY =
		{
			GENERIC = "一个大翅膀的虫子.",
			HELD = "抓到你了!",
		},
		BUTTERFLYMUFFIN = "蝴蝶玛芬?我都不知道这是神马.",
		BUTTERFLYWINGS = "哦呜~~可怜的小虫子.",
		CAMPFIRE =
		{
			EMBERS = "快灭了.",
			GENERIC = "火??温暖的火!",
			HIGH = "哦!!~我要烤面包.",
			LOW = "不是太暖和..",
			NORMAL = "耶!~~篝火晚会!",
			OUT = "它需要更多的燃料.",
		},
		CANE = "散步时间到!",
		CARROT = "它好像是胡萝卜的亲戚.",
		CARROT_COOKED = "哦..烤胡萝卜片!",
		CARROT_PLANTED = "我看见你了!",
		CARROT_SEEDS = "胡萝卜的儿子!",
		CAVE_FERN = "你想到我的锅里玩么?",
		CHARCOAL = "再见,树先生!",
        CHESSJUNK1 = "它好破啊.",
        CHESSJUNK2 = "好可怕..",
        CHESSJUNK3 = "他死了??非常好!!.",
		CHESTER = "它的角好可爱!",
		CHESTER_EYEBONE =
		{
			GENERIC = "..看起来好好吃.",
			WAITING = "它不见了.",
		},
		COOKEDMEAT = "耶!烤肉!!",
		COOKEDMONSTERMEAT = "嗯!!味道真棒啊!!.",
		COOKEDSMALLMEAT = "嗯...它能变大一点么?",
		CORN = "如果你是小鸟的话,这个非常好吃.",
		CORN_COOKED = "火把它搞坏了!",
		CORN_SEEDS = "小鸟的食物.",
		CROW =
		{
			GENERIC = "Hi~~小鸟!",
			HELD = "我抓到你了!",
		},
		CUTGRASS = "柔软但很结实.",
		CUTREEDS = "比草还结实.",
		CUTSTONE = "我要盖一个城堡!",
		DEADLYFEAST = "闻起来不妙.",
		DEERCLOPS = "..我要走了,再见!",
		DEERCLOPS_EYEBALL = "我不想碰它,太恶心了!",
		DIRTPILE = "瞧瞧我发现了什么东西!",
		DIVININGROD =
		{
			COLD = "哦,它发出了奇怪的声音!",
			GENERIC = "这是个神奇的棍子.",
			HOT = "安静点!死棍子!",
			WARM = "太吵了!",
			WARMER = "哔啵哔啵哔啵哔啵!",
		},
		DIVININGRODBASE =
		{
			GENERIC = "嗯?~这是什么东西?",
			READY = "它还需要什么东西呢?",
			UNLOCKED = "有效了!",
		},
		DIVININGRODSTART = "还需要其他的东西!",
		DRAGONFLY = "选中之人! 很强大的!",
		LAVASPIT = 
		{
			HOT = "好热!",
			COOL = "好吧. 有什么问题吗?",
		},
		DRAGONFRUIT = "哇哦!好酷的水果",
		DRAGONFRUIT_COOKED = "嗯...闻起来是甜的.",
		DRAGONFRUIT_SEEDS = "我吃了它能变成龙么?",
		DRAGONPIE = "饭后的甜点.",
		DRUMSTICK = "带把儿的肉!",
		DRUMSTICK_COOKED = "你让我吃掉你?好的!",
		DURIAN = "杀了它!",
		DURIAN_COOKED = "他死了!我很开心!.",
		DURIAN_SEEDS = "不,我不爱吃这个东西!",
		EARMUFFSHAT = "又酷又暖和.",
		EGGPLANT = "这是蛋么?",
		EGGPLANT_COOKED = "这不是蛋, 只是蔬菜而已.",
		EGGPLANT_SEEDS = "我该怎么分开它呢?有了,用我的鼻子!",
		STUFFEDEGGPLANT = "食物当然是越多越好!.",
		DUG_BERRYBUSH = "这 真 不 幸.",
		DUG_GRASS = "这 真 不 幸.",
		DUG_MARSH_BUSH = "这 真 不 幸.",
		DUG_SAPLING = "这 真 不 幸.",
		EARMUFFS = "又酷又暖和.", -- Unused?
		DECIDUOUSTREE = 
		{
			BURNING = "可怜的树先生啊.",
			BURNT = "它不会再回来了..",
			CHOPPED = "对不起,树先生!",
			GENERIC = "这是树先生.",
		},
		ACORN = 
		{
		    GENERIC = "树先生的孩子!",
		    PLANTED = "和它爸爸一样无聊.",
		},
		EVERGREEN =
		{
			BURNING = "可怜的树先生啊.",
			BURNT = "它不会再回来了..",
			CHOPPED = "对不起,树先生!",
			GENERIC = "这是树先生.",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "可怜的树先生啊.",
			BURNT = "唉~它不会再回来了..",
			CHOPPED = "真的对不起,树先生!",
			GENERIC = "这是树先生.",
		},
		EYEPLANT = "啊哈!这证明了蔬菜是邪恶的东西!",
		FEATHERHAT = "等我戴上它，我们就跳一个舞!",
		FEATHER_CROW = "黑羽毛就是制作睡眠吹镖用的!",
		FEATHER_ROBIN = "红羽毛就是制作火焰吹镖用的!",
		FEATHER_ROBIN_WINTER = "白羽毛就是制作风吹镖用的",
		FEM_PUPPET = "呃. 谁做的? 干嘛的?", --what was that?
		FIREFLIES =
		{
			GENERIC = "耶!闪闪发光的虫子",
			HELD = "太酷了!",
		},
		FIREHOUND = "你的火焰并不会帮你击败我的!",
		FIREPIT =
		{
			EMBERS = "快灭了.",
			GENERIC = "火?温暖的火!",
			HIGH = "哦呜.我要烤面包..",
			LOW = "不是太暖和..",
			NORMAL = "耶~~篝火晚会!",
			OUT = "他需要更多燃料.",
		},
		FIRESTAFF = "我向你保证我只烧一点点东西.",
		FISH = "两面都是鳞.",
		FISHINGROD = "用这个抓住鱼!.",
		FISHSTICKS = "一口吃下.",
		FISHTACOS = "快餐!",
		FISH_COOKED = "它被烤熟了.",
		FLINT = "锋利的石头.",
		FLOWER = "万岁!",
		FLOWERHAT = "它会带给我好运.",
		FLOWER_EVIL = "呃~~你闻起来真糟糕!",
		FOLIAGE = "小小的植物.",
		FOOTBALLHAT = "闻起来像个猪头一样.",
		FROG =
		{
			DEAD = "它真粗鲁!!.",
			GENERIC = "跳!跳!跳!.",
			SLEEPING = "它梦见了虫子.",
		},
		FROGGLEBUNWICH = "看起来它要跳走了.",
		FROGLEGS = "黏糊糊的.",
		FROGLEGS_COOKED = "看起来比刚才好多了.",
		FRUITMEDLEY = "水果!",
		GEARS = "它可以做一些机械.",
		GHOST = "我闻不到它!",
		GOLDENAXE = "有钱就是这么任性!",
		GOLDENPICKAXE = "有钱就是这么任性!",
		GOLDENPITCHFORK = "有钱就是这么任性!",
		GOLDENSHOVEL = "有钱就是这么任性!",
		GOLDNUGGET = "可以放进我的银行里.",
		GRASS =
		{
			BARREN = "我想吃素食.",
			WITHERED = "它枯萎了.",
			BURNING = "火!",
			GENERIC = "这是草,它并不好吃.",
			PICKED = "剩下的我拔不出来",
		},
		GREEN_CAP = "它会让你头晕.",
		GREEN_CAP_COOKED = "现在闻起来很好吃.",
		GREEN_MUSHROOM =
		{
			GENERIC = "我会把你把出来.",
			INGROUND = "它躲起来了!",
			PICKED = "它还会长来吗?",
		},
		GUNPOWDER = "要小心点,这是很危险的..",
		HAMBAT = "它也是一个小吃.",
		HAMMER = "它可以用来拆东西.",
		HEALINGSALVE = "又黏又臭的东西.",
		HEATROCK =
		{
			FROZEN = "像冰一样!",
			COLD = "摸起来好冷啊.",
			GENERIC = "圆滚滚的石头.",
			WARM = "舒服.",
			HOT = "热的可以烤面包了!",
		},
		HONEY = "甜蜜的黏液!",
		HONEYCOMB = "那些虫子怎么做出来这个的?",
		HONEYHAM = "肉和蜂蜜,如此甜蜜!",
		HONEYNUGGETS = "蜂蜜小吃.",
		HORN = "嘟~~~嘟~~~嘟~~~",
		HOUND = "不服来咬我啊!",
		HOUNDMOUND = "它们管这个叫房子?",
		HOUNDBONE = "它让我感觉有点饿.",
		ICEBOX = "这里可以储存食物.",
		ICEHOUND = "它的毛上都是霜",
		INSANITYROCK =
		{
			ACTIVE = "我搞不清了.",
			INACTIVE = "这是石头么?",
		},
		JAMMYPRESERVES = "果酱,没蜂蜜好吃.",
		KABOBS = "把肉穿起来带走.",
		KILLERBEE =
		{
			GENERIC = "看起来像是蜜蜂.",
			HELD = "我不会扎你的!",
		},
		KNIGHT = "我可以带走它.",
		KOALEFANT_SUMMER = "呜~~~~~~~~~~~~嗷!",
		KOALEFANT_WINTER = "它看起来好暖和..",
		KRAMPUS = "这个混蛋有个混蛋背包!",
		KRAMPUS_SACK = "现在它是我的了.",
		LAVAE = "这是可燃的, 所以我讨厌它!",
		LEIF = "走路的树!",
		LEIF_SPARSE = "走路的树!",
		LIGHTNING_ROD =
		{
			CHARGED = "这让我毛骨悚然!",
			GENERIC = "它在工作吗?",
		},
		LITTLE_WALRUS = "离我远点!",
		LIVINGLOG = "振作起来,木头兄.",
		LOCKEDWES = "它需要帮助.",
		LOG =
		{
			BURNING = "不会烧太长时间的.",
			GENERIC = "不知道为什么,树就造出了这个.",
		},
		LUREPLANT = "愚蠢的植物,你骗不了我的鼻子.",
		LUREPLANTBULB = "它可以做一个不错的陷阱.",
		MALE_PUPPET = "他闻起来不太好.",
		MANDRAKE =
		{
			DEAD = "现在还是很诡异..",
			GENERIC = "诡异的植物.",
			PICKED = "我不想去碰它.",
		},
		COOKEDMANDRAKE = "它在看着我!",
		MANDRAKESOUP = "诡异的问题解决了.",
		MARBLE = "像糖果一样的石头.",
		MARBLEPILLAR = "有人雕刻过它.",
		MARBLETREE = "坚硬的树.",
		MARSH_BUSH =
		{
			BURNING = "它不是非常好.",
			GENERIC = "带刺的植物.",
			PICKED = "嗷~~.",
		},
		MARSH_PLANT = "只是个小小的植物.",
		MARSH_TREE =
		{
			BURNING = "我不喜欢这一个,所以我把它烧掉了.",
			BURNT = "它不会再长回来了..",
			CHOPPED = "砍起来都一样!.",
			GENERIC = "看起来像生病了.",
		},
		MAXWELL = "这混蛋很高.",
		MAXWELLHEAD = "好丑.",
		MAXWELLLIGHT = "神秘的东西,我搞不懂.",
		MAXWELLLOCK = "现在我需要一把钥匙.",
		MAXWELLTHRONE = "看起来很棒.",
		MEAT = "我会生活, 会晒干, 最会做饭.",
		MEATBALLS = "肉丸!",
		MEAT_DRIED = "我喜欢它!",
		MERM = "Oh, 它们不喜欢我.",
		MONSTERLASAGNA = "这是食物, 但没人喜欢.",
		MONSTERMEAT = "谁会吃这个? 呃.",
		MONSTERMEAT_DRIED = "虽然不难闻了.\n 但依旧不是很好.",
		MOSQUITO =
		{
			GENERIC = "噢~这该死的蚊子!",
			HELD = "现在, 该我了.",
		},
		MOSQUITOSACK = "毛茸茸的!",
		MOUND =
		{
			DUG = "它空了.",
			GENERIC = "死人的遗物埋在这里面.",
		},
		MULTIPLAYER_PORTAL = "这是alpha和omega\n 开始和结束.",
		NIGHTLIGHT = "诡异的光.",
		NIGHTMAREFUEL = "绞碎的灵魂!",
		NIGHTSWORD = "奇怪的死亡圣器.",
		NITRE = "彩色的石头.",
		ONEMANBAND = "我只会玩其中的一个.",
		PANDORASCHEST = "它们从哪来的角?",
		PANFLUTE = "*嘟~~~~~~*",
		PAPYRUS = "折纸时间!",
		PENGUIN = "会捕鱼的鸟!",
		PERD = "晚餐!",
		PEROGIES = "肉藏在里面.",
		PETALS = "五颜六色的.",
		PETALS_EVIL = "全部都很粗糙.",
		PHLEGM = "啊... 我该怎么做?",
		PICKAXE = "把石头击碎.",
		PIGGYBACK = "让我的鼻子分心了.",
		PIGKING = "一个国王不应这样慵懒!",
		PIGMAN =
		{
			DEAD = "变成猪肉了.",
			FOLLOWER = "我必须要比他厉害.",
			GENERIC = "他们从来不洗澡么?",
			GUARD = "他们竟然不知道我是个公主.",
			WEREPIG = "猪头真不好.",
		},
		PIGSKIN = "这是最难闻的地方.",
		PIGTORCH = "他们疯了吧.",
		PINECONE = 
		{
		    GENERIC = "树先生的儿子!",
		    PLANTED = "和他的爸爸一样无聊.",
		},
		PITCHFORK = "像是一个大叉子.",
		PLANTMEAT = "蔬菜的肉?",
		PLANTMEAT_COOKED = "还是不能证明它是个肉.",
		PLANT_NORMAL =
		{
			GENERIC = "嗷~~我要吃肉.",
			GROWING = "它正在长大.",
			READY = "长出了蔬菜.",
			WITHERED = "干了..干枯的植物?",
		},
		POMEGRANATE = "呃...浆果藏在里面?",
		POMEGRANATE_COOKED = "味道真棒!",
		POMEGRANATE_SEEDS = "看起来像是个浆果.",
		POOP = "随地大便!",
		PUMPKIN = "耶!~~~万圣节!",
		PUMPKINCOOKIE = "耶!~~~饼干!!",
		PUMPKIN_COOKED = "对于素食者来说并不坏.",
		PUMPKIN_LANTERN = "哇哦~~别样的趣味.",
		PUMPKIN_SEEDS = "这是饼干的来源.",
		PURPLEGEM = "奇怪的感觉.",
		RABBIT =
		{
			GENERIC = "兔子先森.",
			HELD = "抓住它很简单.",
		},
		RABBITHOLE = 
		{
			GENERIC = "这个房子不怎么样.",
			SPRING = "这就是你为什么不用泥土造房子的原因了.",
		},
		RATATOUILLE = "啊,这全是蔬菜!",
		RAZOR = "我不需要理发,我的毛很珍贵.",
		REDGEM = "好像是草莓味的.",
		RED_CAP = "它对胃不好.",
		RED_CAP_COOKED = "没有任何味道.",
		RED_MUSHROOM =
		{
			GENERIC = "我可以把它拔出来.",
			INGROUND = "它躲起来了!",
			PICKED = "它会长回来吗?",
		},
		REEDS =
		{
			BURNING = "火!",
			GENERIC = "它的顶端就像一个香肠.",
			PICKED = "一个不留.",
		},
        RELIC = 
        {
            GENERIC = "这是某种东西.",
            BROKEN = "它被破坏了.",
        },
        RUBBLE = "时光飞逝.",
		RESURRECTIONSTONE = "这不是复兴.\n 我还会离开的.",
		ROBIN =
		{
			GENERIC = "红色的鸟. 像火一样, 跟小凤一个颜色.",
			HELD = "我该做什么? 笼子在哪?",
		},
		ROBIN_WINTER =
		{
			GENERIC = "那只蓝色的鸟很暖和. 小凤却不是. 真奇怪.",
			HELD = "我该做什么? 笼子在哪?",
		},
		ROBOT_PUPPET = "没人会逃得过死神.",
		ROCK_LIGHT =-- what the flame blast?
		{
			GENERIC = "看起来是个石头.",
			OUT = "只是一个石头.",
			LOW = "它在变暗.",
			NORMAL = "这不是水!"
		},
		ROCKS = "尝起来像石头.",
        ROOK = "真难看!",
        ROPE = "可以绑一些东西.",
		ROTTENEGG = "我的鼻子罢工了.",
		SANITYROCK =
		{
			ACTIVE = "谁会浪费时间去雕刻这个东西?",
			INACTIVE = "它缩水了???",
		},
		SAPLING =
		{
			BURNING = "火!",
			WITHERED = "它需要一杯水.",
			GENERIC = "树枝是在哪做出来的.",
			PICKED = "振作起来,小树先生!",
		},
		SEEDS = "肉还是蔬菜.这是个问题.",
		SEEDS_COOKED = "饥饿是摆在第一位的.",
		SEWING_KIT = "我已经穿了它好久了!",
		SHOVEL = "挖宝藏!",
		SILK = "虫子终于做了件好事.",
		SKELETON = "啊哈!!他没穿衣服!",
		--SKELETON_PLAYER = "That gives me the willies.",

		SKELETON_PLAYER =
		{
			MALE = "这是%s的尸体,因为是%s.",
			FEMALE = "这是%s的骨头,因为是%s.",
			ROBOT = "这是%s的残骸,因为是%s.",
			DEFAULT = "这是%s的尸骨,因为是%s.",
		},

		SKULLCHEST = "这是什么? 这有意义吗!", --what was that?
		SMALLBIRD =
		{
			GENERIC = "Hi~~小矮子.",
			HUNGRY = "你想要吃的么?",
			STARVING = "哦呜~~饥饿的小鸟.",
		},
		SMALLMEAT = "好小的肉.",
		SMALLMEAT_DRIED = "小小的点心.",
		SPAT = "羊? 不对? 犀牛? 也不是?",
		SPEAR = "我不会变成点心的!",
		SPIDER =
		{
			DEAD = "虫子应得的结果.",
			GENERIC = "混蛋虫子.",
			SLEEPING = "它睡觉也不可爱.",
		},
		SPIDERDEN = "可怕的虫子窝.",
		SPIDEREGGSACK = "一定要小心的拿着",
		SPIDERGLAND = "啊!呸!!.",
		SPIDERHAT = "我才不会去戴它.",
		SPIDERQUEEN = "虫子!虫子!!虫子!!!虫子!!!!",
		SPIDER_WARRIOR =
		{
			DEAD = "不好对付的虫子.",
			GENERIC = "比其他虫子还吓人.",
			SLEEPING = "瞌睡虫.",
		},
		SPOILED_FOOD = "我讨厌腐烂的东西!",
		STATUEHARP = "他没有头!",
		STATUEMAXWELL = "一个混蛋的雕像.",
		STEELWOOL = "跳跃者? 无聊的玩笑!",
		STINGER = "屁股的保护措施.",
		STRAWHAT = "夏天穿的衣服.",
		SUNKBOAT = "大海很危险.",
		SWEATERVEST = "生存者的时装.",
		TAFFY = "糖~~果!糖~~~~果!!!",
		TALLBIRD = "看起来不是一个朋友.",
		TALLBIRDEGG = "哦,这是什么点心???.",
		TALLBIRDEGG_COOKED = "我的早餐!",
		TALLBIRDEGG_CRACKED =
		{
			COLD = "一定很冷.",
			GENERIC = "里面有一个宠物!",
			HOT = "它现在很热.",
			LONG = "它现在在干什么?",
			SHORT = "出来吧!",
		},
		TALLBIRDNEST =
		{
			GENERIC = "那只鸟做的窝.",
			PICKED = "没有蛋了.",
		},
		TEENBIRD =
		{
			GENERIC = "小鸟长大了.",
			HUNGRY = "你想要更多的食物?",
			STARVING = "好的!我会喂你的!",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "我可以离开这个地方了!",
			GENERIC = "它开始了么?",
			LOCKED = "被锁住了.",
			PARTIAL = "它在干什么.",
		},
		TELEPORTATO_BOX = "这是惊喜吗..",
		TELEPORTATO_CRANK = "这是垃圾?",
		TELEPORTATO_POTATO = "发条蔬菜?",
		TELEPORTATO_RING = "项圈?",
		TENTACLE = "紫色是不好的颜色.",
		TENTACLESPOTS = "啊!这是它的毛!",
		TENTACLESPIKE = "粉碎你!",
		TENTACLE_PILLAR = "这是树么?",
		TENTACLE_PILLAR_ARM = "它们来打招呼了.",
		TENTACLE_GARDEN = "我可以听见它们在地底下.",
		TOPHAT = "如果没有皇冠,这个是最好的.",
		TORCH = "我虽然能闻到它,但见到它更好.",
		TRAP = "棍子和盒子击败了兔子.",
		TRAP_TEETH = "肮脏的东西.",
		TRAP_TEETH_MAXWELL = "有人试图把它藏起来.",
		TRINKET_1 = "像融化的糖果.",
		TRINKET_10 = "啥?一个假牙?",
		TRINKET_11 = "一个金属做的人.",
		TRINKET_12 = "这真恶心.",
		TRINKET_13 = "有人会喜欢它, 但不是我.",
		TRINKET_2 = "它不会制造噪音.",
		TRINKET_3 = "结是非常有用的.",
		TRINKET_4 = "粘土和油漆.",
		TRINKET_5 = "火箭是什么东西?",
		TRINKET_6 = "金属在绳子里.",
		TRINKET_7 = "我老了之后就可以玩这个了.",
		TRINKET_8 = "洗澡就可以了.",
		TRINKET_9 = "每个都是独一无二的.",
		TRUNKVEST_SUMMER = "又暖和有防水.",
		TRUNKVEST_WINTER = "让你一整天都很暖和.",
		TRUNK_COOKED = "这是有一点奇怪.",
		TRUNK_SUMMER = "这可能会有用.",
		TRUNK_WINTER = "有很多的毛.",
		UMBRELLA = "防雨的罩子.",
		WAFFLES = "我会吃了你!",
		WALL_HAY_ITEM = "最基础的.",
		WALL_STONE = "像一个城堡!",
		WALL_STONE_ITEM = "它很重,但是我很轻.",
		WALL_RUINS = "我上次做的.",
		WALL_RUINS_ITEM = "很难随身携带!",
		WALL_WOOD_ITEM = "很经典.",
		WALRUS = "我曾经对你做过什么吗?",
		WALRUSHAT = "现在谁是真正的猎人?",
		WALRUS_CAMP =
		{
			EMPTY = "有人在里面.",
			GENERIC = "我也想要那样的房子!",
		},
		WALRUS_TUSK = "我能长出这样的牙齿么?",
		WASPHIVE = "这里的虫子都很讨厌.",
		WETGOOP = "这不是吃的!",
		WINTERHAT = "可以让我的耳朵保持温暖.",
		WINTEROMETER = "它应该呆在中间.",
		WORMHOLE =
		{
			GENERIC = "周围毛茸茸的.",
			OPEN = "真懒.",
		},
		ACCOMPLISHMENT_SHRINE = "它有什么企图?",
	},
	DESCRIBE_TOODARK = "真黑!",
	DESCRIBE_SMOLDERING = "它在吸烟!",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "呃..嘎嘣脆.",
	},
}
