﻿normans = {
	type = heavy_cavalry
	
	damage = 120
	toughness = 25
	pursuit = 25
	screen = 0
	
	terrain_bonus = {
		plains = { damage = 30 }
		drylands = { damage = 30 }
		hills = { damage = -5 }
		mountains = { damage = -50 }
		desert_mountains = { damage = -50 }
		wetlands = { damage = -75 toughness = -10 pursuit = -10 }
	}

	counters = {
		skirmishers = 1
		archers = 1
	}

	buy_cost = { gold = 230 }
	low_maintenance_cost = { gold = 0.8 }
	high_maintenance_cost = { gold = 2.5 }
	
	stack = 50
	ai_quality = { value = @cultural_maa_extra_ai_score }
	icon = heavy_cavalry
}