//
// Generated Tue Feb 17 2015 14:49:13 GMT+0600
//

//
//==================== Make Mask ==============
//
function MakeMask() {
  // Make
  function step1(enabled, withDialog) {
    if (enabled != undefined && !enabled)
      return;
    var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
    var desc1 = new ActionDescriptor();
    desc1.putClass(PSKey.New, PSClass.Channel);
    var ref1 = new ActionReference();
    ref1.putEnumerated(PSClass.Channel, PSClass.Channel, PSClass.Mask);
    desc1.putReference(PSKey.At, ref1);
    desc1.putEnumerated(PSKey.Using, PSType.UserMaskOptions, PSEnum.RevealAll);
    executeAction(PSEvent.Make, desc1, dialogMode);
  };

  step1();      // Make
};



cTID = function(s) { return app.charIDToTypeID(s); };
sTID = function(s) { return app.stringIDToTypeID(s); };

//
// MakeMask.loadSymbols
//   Loading up the symbol definitions like this makes it possible
//   to include several of these generated files in one master file
//   provided a prefix is specified other than the default. It also
//   skips the definitions if PSConstants has already been loaded.
//
MakeMask.loadSymbols = function() {
  var dbgLevel = $.level;
  $.level = 0;
  try {
    PSConstants;
    return; // only if PSConstants is defined
  } catch (e) {
  } finally {
    $.level = dbgLevel;
  }
  var needDefs = true;
  $.level = 0;
  try {
    PSClass;
    needDefs = false;
  } catch (e) {
  } finally {
    $.level = dbgLevel;
  }
  if (needDefs) {
    PSClass = function() {};
    PSEnum = function() {};
    PSEvent = function() {};
    PSForm = function() {};
    PSKey = function() {};
    PSType = function() {};
    PSUnit = function() {};
    PSString = function() {};
  }

  // We may still end up duplicating some of the following definitions
  // but at least we don't redefine PSClass, etc... and wipe out others
  PSClass.AdjustmentLayer = cTID('AdjL');
  PSClass.Calculation = cTID('Clcl');
  PSClass.Channel = cTID('Chnl');
  PSClass.ChannelMatrix = cTID('ChMx');
  PSClass.ChannelMixer = cTID('ChnM');
  PSClass.Curves = cTID('Crvs');
  PSClass.CurvesAdjustment = cTID('CrvA');
  PSClass.HueSatAdjustmentV2 = cTID('Hst2');
  PSClass.HueSaturation = cTID('HStr');
  PSClass.Layer = cTID('Lyr ');
  PSClass.Mask = cTID('Msk ');
  PSClass.PaintbrushTool = cTID('PbTl');
  PSClass.Point = cTID('Pnt ');
  PSClass.RGBColor = cTID('RGBC');
  PSClass.Version = cTID('Vrsn');
  PSEnum.All = cTID('Al  ');
  PSEnum.AntiAliasNone = cTID('Anno');
  PSEnum.Best = cTID('Bst ');
  PSEnum.Bicubic = cTID('Bcbc');
  PSEnum.Blue = cTID('Bl  ');
  PSEnum.ColorBurn = cTID('CBrn');
  PSEnum.Composite = cTID('Cmps');
  PSEnum.ForegroundColor = cTID('FrgC');
  PSEnum.GaussianDistribution = cTID('Gsn ');
  PSEnum.HideAll = cTID('HdAl');
  PSEnum.Luminosity = cTID('Lmns');
  PSEnum.Merged = cTID('Mrgd');
  PSEnum.Midtones = cTID('Mdtn');
  PSEnum.Multiply = cTID('Mltp');
  PSEnum.None = cTID('None');
  PSEnum.Normal = cTID('Nrml');
  PSEnum.Overlay = cTID('Ovrl');
  PSEnum.QCSAverage = cTID('Qcsa');
  PSEnum.RGB = cTID('RGB ');
  PSEnum.RevealAll = cTID('RvlA');
  PSEnum.Screen = cTID('Scrn');
  PSEnum.SoftLight = cTID('SftL');
  PSEnum.Target = cTID('Trgt');
  PSEnum.Zoom = cTID('Zm  ');
  PSEvent.Copy = cTID('copy');
  PSEvent.Delete = cTID('Dlt ');
  PSEvent.Duplicate = cTID('Dplc');
  PSEvent.Exchange = cTID('Exch');
  PSEvent.Fill = cTID('Fl  ');
  PSEvent.Hide = cTID('Hd  ');
  PSEvent.Invert = cTID('Invr');
  PSEvent.Make = cTID('Mk  ');
  PSEvent.Paste = cTID('past');
  PSEvent.Reset = cTID('Rset');
  PSEvent.Select = cTID('slct');
  PSEvent.Set = cTID('setd');
  PSEvent.Show = cTID('Shw ');
  PSEvent.Transform = cTID('Trnf');
  PSKey.Adjustment = cTID('Adjs');
  PSKey.Amount = cTID('Amnt');
  PSKey.AntiAlias = cTID('AntA');
  PSKey.At = cTID('At  ');
  PSKey.BeginRamp = cTID('BgnR');
  PSKey.BeginSustain = cTID('BgnS');
  PSKey.BlurMethod = cTID('BlrM');
  PSKey.BlurQuality = cTID('BlrQ');
  PSKey.Color = cTID('Clr ');
  PSKey.Colorize = cTID('Clrz');
  PSKey.Colors = cTID('Clrs');
  PSKey.Constrain = cTID('Cnst');
  PSKey.Curve = cTID('Crv ');
  PSKey.Distribution = cTID('Dstr');
  PSKey.EndRamp = cTID('EndR');
  PSKey.EndSustain = cTID('EndS');
  PSKey.FillNeutral = cTID('FlNt');
  PSKey.FilterLayerRandomSeed = cTID('FlRs');
  PSKey.FreeTransformCenterState = cTID('FTcs');
  PSKey.From = cTID('From');
  PSKey.Gray = cTID('Gry ');
  PSKey.Green = cTID('Grn ');
  PSKey.Height = cTID('Hght');
  PSKey.Horizontal = cTID('Hrzn');
  PSKey.Hue = cTID('H   ');
  PSKey.Interpolation = cTID('Intr');
  PSKey.Lightness = cTID('Lght');
  PSKey.LocalRange = cTID('LclR');
  PSKey.MakeVisible = cTID('MkVs');
  PSKey.Mode = cTID('Md  ');
  PSKey.Monochromatic = cTID('Mnch');
  PSKey.Name = cTID('Nm  ');
  PSKey.New = cTID('Nw  ');
  PSKey.Noise = cTID('Nose');
  PSKey.Offset = cTID('Ofst');
  PSKey.Opacity = cTID('Opct');
  PSKey.PreserveTransparency = cTID('PrsT');
  PSKey.Radius = cTID('Rds ');
  PSKey.Red = cTID('Rd  ');
  PSKey.Start = cTID('Strt');
  PSKey.Threshold = cTID('Thsh');
  PSKey.To = cTID('T   ');
  PSKey.Type = cTID('Type');
  PSKey.Using = cTID('Usng');
  PSKey.Vertical = cTID('Vrtc');
  PSKey.Width = cTID('Wdth');
  PSKey.With = cTID('With');
  PSString.Null = sTID('null');
  PSString.addToSelectionContinuous = sTID('addToSelectionContinuous');
  PSString.contentLayer = sTID('contentLayer');
  PSString.layerGroup = sTID('layerSection');
  PSString.presetKind = sTID('presetKind');
  PSString.presetKindCustom = sTID('presetKindCustom');
  PSString.presetKindDefault = sTID('presetKindDefault');
  PSString.presetKindType = sTID('presetKindType');
  PSString.selection = sTID('selection');
  PSString.selectionModifier = sTID('selectionModifier');
  PSString.selectionModifierType = sTID('selectionModifierType');
  PSString.solidColorLayer = sTID('solidColorLayer');
  PSType.AntiAlias = cTID('Annt');
  PSType.BlendMode = cTID('BlnM');
  PSType.FillContents = cTID('FlCn');
  PSType.Interpolation = cTID('Intp');
  PSType.Ordinal = cTID('Ordn');
  PSType.QuadCenterState = cTID('QCSt');
  PSType.UserMaskOptions = cTID('UsrM');
  PSUnit.Distance = cTID('#Rlt');
  PSUnit.Percent = cTID('#Prc');
  PSUnit.Pixels = cTID('#Pxl');
};

MakeMask.loadSymbols(); // load up our symbols



//=========================================
//                    MakeMask.main
//=========================================
//

MakeMask.main = function () {
  MakeMask();
};

MakeMask.main();

// EOF
